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submodule
opencv
Commits
d0bd344a
Commit
d0bd344a
authored
Jul 22, 2013
by
ozantonkal
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image 3d widget use texture instead of imageactor for more flexibility (such as resizing)
parent
27f5cd2a
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3 changed files
with
39 additions
and
6 deletions
+39
-6
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+1
-1
precomp.hpp
modules/viz/src/precomp.hpp
+1
-0
shape_widgets.cpp
modules/viz/src/shape_widgets.cpp
+37
-5
No files found.
modules/viz/include/opencv2/viz/widgets.hpp
View file @
d0bd344a
...
...
@@ -158,7 +158,7 @@ namespace cv
class
CV_EXPORTS
Image3DWidget
:
public
Widget3D
{
public
:
Image3DWidget
(
const
Mat
&
image
);
Image3DWidget
(
const
Mat
&
image
,
const
Size
&
size
);
void
setImage
(
const
Mat
&
image
);
...
...
modules/viz/src/precomp.hpp
View file @
d0bd344a
...
...
@@ -135,6 +135,7 @@
#include <vtkImageData.h>
#include <vtkExtractEdges.h>
#include <vtkFrustumSource.h>
#include <vtkTextureMapToPlane.h>
#include <vtkPolyDataNormals.h>
#include <vtkMapper.h>
...
...
modules/viz/src/shape_widgets.cpp
View file @
d0bd344a
...
...
@@ -752,7 +752,7 @@ struct cv::viz::Image3DWidget::CopyImpl
}
};
cv
::
viz
::
Image3DWidget
::
Image3DWidget
(
const
Mat
&
image
)
cv
::
viz
::
Image3DWidget
::
Image3DWidget
(
const
Mat
&
image
,
const
Size
&
size
)
{
CV_Assert
(
!
image
.
empty
()
&&
image
.
depth
()
==
CV_8U
);
...
...
@@ -771,9 +771,37 @@ cv::viz::Image3DWidget::Image3DWidget(const Mat &image)
flipFilter
->
SetInputConnection
(
vtk_image
->
GetProducerPort
());
flipFilter
->
Update
();
vtkSmartPointer
<
vtkImageActor
>
actor
=
vtkSmartPointer
<
vtkImageActor
>::
New
();
actor
->
SetInput
(
flipFilter
->
GetOutput
());
Vec3d
plane_center
(
size
.
width
*
0.5
,
size
.
height
*
0.5
,
0.0
);
vtkSmartPointer
<
vtkPlaneSource
>
plane
=
vtkSmartPointer
<
vtkPlaneSource
>::
New
();
plane
->
SetCenter
(
plane_center
[
0
],
plane_center
[
1
],
plane_center
[
2
]);
plane
->
SetNormal
(
0.0
,
0.0
,
1.0
);
vtkSmartPointer
<
vtkTransform
>
transform
=
vtkSmartPointer
<
vtkTransform
>::
New
();
transform
->
PreMultiply
();
transform
->
Translate
(
plane_center
[
0
],
plane_center
[
1
],
plane_center
[
2
]);
transform
->
Scale
(
size
.
width
,
size
.
height
,
1.0
);
transform
->
Translate
(
-
plane_center
[
0
],
-
plane_center
[
1
],
-
plane_center
[
2
]);
vtkSmartPointer
<
vtkTransformPolyDataFilter
>
transform_filter
=
vtkSmartPointer
<
vtkTransformPolyDataFilter
>::
New
();
transform_filter
->
SetTransform
(
transform
);
transform_filter
->
SetInputConnection
(
plane
->
GetOutputPort
());
transform_filter
->
Update
();
// Apply the texture
vtkSmartPointer
<
vtkTexture
>
texture
=
vtkSmartPointer
<
vtkTexture
>::
New
();
texture
->
SetInputConnection
(
flipFilter
->
GetOutputPort
());
vtkSmartPointer
<
vtkTextureMapToPlane
>
texturePlane
=
vtkSmartPointer
<
vtkTextureMapToPlane
>::
New
();
texturePlane
->
SetInputConnection
(
transform_filter
->
GetOutputPort
());
vtkSmartPointer
<
vtkPolyDataMapper
>
planeMapper
=
vtkSmartPointer
<
vtkPolyDataMapper
>::
New
();
planeMapper
->
SetInputConnection
(
texturePlane
->
GetOutputPort
());
vtkSmartPointer
<
vtkActor
>
actor
=
vtkSmartPointer
<
vtkActor
>::
New
();
actor
->
SetMapper
(
planeMapper
);
actor
->
SetTexture
(
texture
);
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
...
...
@@ -781,7 +809,7 @@ void cv::viz::Image3DWidget::setImage(const Mat &image)
{
CV_Assert
(
!
image
.
empty
()
&&
image
.
depth
()
==
CV_8U
);
vtk
ImageActor
*
actor
=
vtkImage
Actor
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
vtk
Actor
*
actor
=
vtk
Actor
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
CV_Assert
(
actor
);
// Create the vtk image and set its parameters based on input image
...
...
@@ -799,7 +827,11 @@ void cv::viz::Image3DWidget::setImage(const Mat &image)
flipFilter
->
SetInputConnection
(
vtk_image
->
GetProducerPort
());
flipFilter
->
Update
();
actor
->
SetInput
(
flipFilter
->
GetOutput
());
// Apply the texture
vtkSmartPointer
<
vtkTexture
>
texture
=
vtkSmartPointer
<
vtkTexture
>::
New
();
texture
->
SetInputConnection
(
flipFilter
->
GetOutputPort
());
actor
->
SetTexture
(
texture
);
}
template
<>
cv
::
viz
::
Image3DWidget
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
Image3DWidget
>
()
...
...
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