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submodule
opencv
Commits
c92e0838
Commit
c92e0838
authored
Oct 30, 2018
by
Alexander Alekhin
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Plain Diff
Merge pull request #12951 from catree:easy_fixes_const_viz
parents
443fed79
2b022311
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8 changed files
with
64 additions
and
60 deletions
+64
-60
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+3
-2
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+28
-28
clouds.cpp
modules/viz/src/clouds.cpp
+6
-6
shapes.cpp
modules/viz/src/shapes.cpp
+19
-19
viz3d.cpp
modules/viz/src/viz3d.cpp
+2
-1
vizimpl.cpp
modules/viz/src/vizimpl.cpp
+2
-1
vizimpl.hpp
modules/viz/src/vizimpl.hpp
+2
-1
widget.cpp
modules/viz/src/widget.cpp
+2
-2
No files found.
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
c92e0838
...
...
@@ -246,8 +246,9 @@ namespace cv
@param ambientColor The ambient color of the light
@param specularColor The specular color of the light
*/
void
addLight
(
Vec3d
position
,
Vec3d
focalPoint
=
Vec3d
(
0
,
0
,
0
),
Color
color
=
Color
::
white
(),
Color
diffuseColor
=
Color
::
white
(),
Color
ambientColor
=
Color
::
black
(),
Color
specularColor
=
Color
::
white
());
void
addLight
(
const
Vec3d
&
position
,
const
Vec3d
&
focalPoint
=
Vec3d
(
0
,
0
,
0
),
const
Color
&
color
=
Color
::
white
(),
const
Color
&
diffuseColor
=
Color
::
white
(),
const
Color
&
ambientColor
=
Color
::
black
(),
const
Color
&
specularColor
=
Color
::
white
());
/** @brief Returns whether the event loop has been stopped.
*/
...
...
modules/viz/include/opencv2/viz/widgets.hpp
View file @
c92e0838
...
...
@@ -167,7 +167,7 @@ namespace cv
@note 3D Widgets can only be cast to 3D Widgets. 2D Widgets can only be cast to 2D Widgets.
*/
template
<
typename
_W
>
_W
cast
();
template
<
typename
_W
>
_W
cast
()
const
;
private
:
class
Impl
;
Impl
*
impl_
;
...
...
@@ -814,33 +814,33 @@ namespace cv
/////////////////////////////////////////////////////////////////////////////
/// Utility exports
template
<>
CV_EXPORTS
Widget2D
Widget
::
cast
<
Widget2D
>
();
template
<>
CV_EXPORTS
Widget3D
Widget
::
cast
<
Widget3D
>
();
template
<>
CV_EXPORTS
WLine
Widget
::
cast
<
WLine
>
();
template
<>
CV_EXPORTS
WPlane
Widget
::
cast
<
WPlane
>
();
template
<>
CV_EXPORTS
WSphere
Widget
::
cast
<
WSphere
>
();
template
<>
CV_EXPORTS
WCylinder
Widget
::
cast
<
WCylinder
>
();
template
<>
CV_EXPORTS
WArrow
Widget
::
cast
<
WArrow
>
();
template
<>
CV_EXPORTS
WCircle
Widget
::
cast
<
WCircle
>
();
template
<>
CV_EXPORTS
WCone
Widget
::
cast
<
WCone
>
();
template
<>
CV_EXPORTS
WCube
Widget
::
cast
<
WCube
>
();
template
<>
CV_EXPORTS
WCoordinateSystem
Widget
::
cast
<
WCoordinateSystem
>
();
template
<>
CV_EXPORTS
WPolyLine
Widget
::
cast
<
WPolyLine
>
();
template
<>
CV_EXPORTS
WGrid
Widget
::
cast
<
WGrid
>
();
template
<>
CV_EXPORTS
WText3D
Widget
::
cast
<
WText3D
>
();
template
<>
CV_EXPORTS
WText
Widget
::
cast
<
WText
>
();
template
<>
CV_EXPORTS
WImageOverlay
Widget
::
cast
<
WImageOverlay
>
();
template
<>
CV_EXPORTS
WImage3D
Widget
::
cast
<
WImage3D
>
();
template
<>
CV_EXPORTS
WCameraPosition
Widget
::
cast
<
WCameraPosition
>
();
template
<>
CV_EXPORTS
WTrajectory
Widget
::
cast
<
WTrajectory
>
();
template
<>
CV_EXPORTS
WTrajectoryFrustums
Widget
::
cast
<
WTrajectoryFrustums
>
();
template
<>
CV_EXPORTS
WTrajectorySpheres
Widget
::
cast
<
WTrajectorySpheres
>
();
template
<>
CV_EXPORTS
WCloud
Widget
::
cast
<
WCloud
>
();
template
<>
CV_EXPORTS
WPaintedCloud
Widget
::
cast
<
WPaintedCloud
>
();
template
<>
CV_EXPORTS
WCloudCollection
Widget
::
cast
<
WCloudCollection
>
();
template
<>
CV_EXPORTS
WCloudNormals
Widget
::
cast
<
WCloudNormals
>
();
template
<>
CV_EXPORTS
WMesh
Widget
::
cast
<
WMesh
>
();
template
<>
CV_EXPORTS
WWidgetMerger
Widget
::
cast
<
WWidgetMerger
>
();
template
<>
CV_EXPORTS
Widget2D
Widget
::
cast
<
Widget2D
>
()
const
;
template
<>
CV_EXPORTS
Widget3D
Widget
::
cast
<
Widget3D
>
()
const
;
template
<>
CV_EXPORTS
WLine
Widget
::
cast
<
WLine
>
()
const
;
template
<>
CV_EXPORTS
WPlane
Widget
::
cast
<
WPlane
>
()
const
;
template
<>
CV_EXPORTS
WSphere
Widget
::
cast
<
WSphere
>
()
const
;
template
<>
CV_EXPORTS
WCylinder
Widget
::
cast
<
WCylinder
>
()
const
;
template
<>
CV_EXPORTS
WArrow
Widget
::
cast
<
WArrow
>
()
const
;
template
<>
CV_EXPORTS
WCircle
Widget
::
cast
<
WCircle
>
()
const
;
template
<>
CV_EXPORTS
WCone
Widget
::
cast
<
WCone
>
()
const
;
template
<>
CV_EXPORTS
WCube
Widget
::
cast
<
WCube
>
()
const
;
template
<>
CV_EXPORTS
WCoordinateSystem
Widget
::
cast
<
WCoordinateSystem
>
()
const
;
template
<>
CV_EXPORTS
WPolyLine
Widget
::
cast
<
WPolyLine
>
()
const
;
template
<>
CV_EXPORTS
WGrid
Widget
::
cast
<
WGrid
>
()
const
;
template
<>
CV_EXPORTS
WText3D
Widget
::
cast
<
WText3D
>
()
const
;
template
<>
CV_EXPORTS
WText
Widget
::
cast
<
WText
>
()
const
;
template
<>
CV_EXPORTS
WImageOverlay
Widget
::
cast
<
WImageOverlay
>
()
const
;
template
<>
CV_EXPORTS
WImage3D
Widget
::
cast
<
WImage3D
>
()
const
;
template
<>
CV_EXPORTS
WCameraPosition
Widget
::
cast
<
WCameraPosition
>
()
const
;
template
<>
CV_EXPORTS
WTrajectory
Widget
::
cast
<
WTrajectory
>
()
const
;
template
<>
CV_EXPORTS
WTrajectoryFrustums
Widget
::
cast
<
WTrajectoryFrustums
>
()
const
;
template
<>
CV_EXPORTS
WTrajectorySpheres
Widget
::
cast
<
WTrajectorySpheres
>
()
const
;
template
<>
CV_EXPORTS
WCloud
Widget
::
cast
<
WCloud
>
()
const
;
template
<>
CV_EXPORTS
WPaintedCloud
Widget
::
cast
<
WPaintedCloud
>
()
const
;
template
<>
CV_EXPORTS
WCloudCollection
Widget
::
cast
<
WCloudCollection
>
()
const
;
template
<>
CV_EXPORTS
WCloudNormals
Widget
::
cast
<
WCloudNormals
>
()
const
;
template
<>
CV_EXPORTS
WMesh
Widget
::
cast
<
WMesh
>
()
const
;
template
<>
CV_EXPORTS
WWidgetMerger
Widget
::
cast
<
WWidgetMerger
>
()
const
;
//! @}
...
...
modules/viz/src/clouds.cpp
View file @
c92e0838
...
...
@@ -91,7 +91,7 @@ cv::viz::WCloud::WCloud(cv::InputArray cloud, cv::InputArray colors, cv::InputAr
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCloud
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloud
>
()
template
<>
cv
::
viz
::
WCloud
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloud
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCloud
&>
(
widget
);
...
...
@@ -201,7 +201,7 @@ cv::viz::WPaintedCloud::WPaintedCloud(InputArray cloud, const Point3d& p1, const
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WPaintedCloud
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPaintedCloud
>
()
template
<>
cv
::
viz
::
WPaintedCloud
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPaintedCloud
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WPaintedCloud
&>
(
widget
);
...
...
@@ -271,7 +271,7 @@ void cv::viz::WCloudCollection::finalize()
VtkUtils
::
SetInputData
(
mapper
,
polydata
);
}
template
<>
cv
::
viz
::
WCloudCollection
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloudCollection
>
()
template
<>
cv
::
viz
::
WCloudCollection
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloudCollection
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCloudCollection
&>
(
widget
);
...
...
@@ -357,7 +357,7 @@ cv::viz::WCloudNormals::WCloudNormals(InputArray _cloud, InputArray _normals, in
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCloudNormals
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloudNormals
>
()
template
<>
cv
::
viz
::
WCloudNormals
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCloudNormals
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCloudNormals
&>
(
widget
);
...
...
@@ -461,7 +461,7 @@ cv::viz::WMesh::WMesh(InputArray cloud, InputArray polygons, InputArray colors,
*
this
=
WMesh
(
mesh
);
}
template
<>
CV_EXPORTS
cv
::
viz
::
WMesh
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WMesh
>
()
template
<>
CV_EXPORTS
cv
::
viz
::
WMesh
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WMesh
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WMesh
&>
(
widget
);
...
...
@@ -523,7 +523,7 @@ void cv::viz::WWidgetMerger::finalize()
mapper
->
Modified
();
}
template
<>
CV_EXPORTS
cv
::
viz
::
WWidgetMerger
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WWidgetMerger
>
()
template
<>
CV_EXPORTS
cv
::
viz
::
WWidgetMerger
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WWidgetMerger
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WWidgetMerger
&>
(
widget
);
...
...
modules/viz/src/shapes.cpp
View file @
c92e0838
...
...
@@ -66,7 +66,7 @@ cv::viz::WLine::WLine(const Point3d &pt1, const Point3d &pt2, const Color &color
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WLine
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WLine
>
()
template
<>
cv
::
viz
::
WLine
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WLine
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WLine
&>
(
widget
);
...
...
@@ -97,7 +97,7 @@ cv::viz::WSphere::WSphere(const Point3d ¢er, double radius, int sphere_resol
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WSphere
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WSphere
>
()
template
<>
cv
::
viz
::
WSphere
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WSphere
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WSphere
&>
(
widget
);
...
...
@@ -138,7 +138,7 @@ cv::viz::WPlane::WPlane(const Point3d& center, const Vec3d& normal, const Vec3d&
*
this
=
plane
;
}
template
<>
cv
::
viz
::
WPlane
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPlane
>
()
template
<>
cv
::
viz
::
WPlane
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPlane
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WPlane
&>
(
widget
);
...
...
@@ -178,7 +178,7 @@ cv::viz::WArrow::WArrow(const Point3d& pt1, const Point3d& pt2, double thickness
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WArrow
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WArrow
>
()
template
<>
cv
::
viz
::
WArrow
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WArrow
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WArrow
&>
(
widget
);
...
...
@@ -220,7 +220,7 @@ cv::viz::WCircle::WCircle(double radius, const Point3d& center, const Vec3d& nor
*
this
=
circle
;
}
template
<>
cv
::
viz
::
WCircle
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCircle
>
()
template
<>
cv
::
viz
::
WCircle
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCircle
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCircle
&>
(
widget
);
...
...
@@ -262,7 +262,7 @@ cv::viz::WCone::WCone(double radius, const Point3d& center, const Point3d& tip,
*
this
=
circle
;
}
template
<>
cv
::
viz
::
WCone
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCone
>
()
template
<>
cv
::
viz
::
WCone
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCone
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCone
&>
(
widget
);
...
...
@@ -295,7 +295,7 @@ cv::viz::WCylinder::WCylinder(const Point3d& axis_point1, const Point3d& axis_po
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCylinder
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCylinder
>
()
template
<>
cv
::
viz
::
WCylinder
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCylinder
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCylinder
&>
(
widget
);
...
...
@@ -338,7 +338,7 @@ cv::viz::WCube::WCube(const Point3d& min_point, const Point3d& max_point, bool w
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCube
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCube
>
()
template
<>
cv
::
viz
::
WCube
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCube
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCube
&>
(
widget
);
...
...
@@ -382,7 +382,7 @@ cv::viz::WCoordinateSystem::WCoordinateSystem(double scale)
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCoordinateSystem
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCoordinateSystem
>
()
template
<>
cv
::
viz
::
WCoordinateSystem
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCoordinateSystem
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCoordinateSystem
&>
(
widget
);
...
...
@@ -422,7 +422,7 @@ cv::viz::WPolyLine::WPolyLine(InputArray points, const Color &color)
*
this
=
polyline
;
}
template
<>
cv
::
viz
::
WPolyLine
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPolyLine
>
()
template
<>
cv
::
viz
::
WPolyLine
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WPolyLine
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WPolyLine
&>
(
widget
);
...
...
@@ -472,7 +472,7 @@ cv::viz::WGrid::WGrid(const Point3d& center, const Vec3d& normal, const Vec3d& n
*
this
=
grid
;
}
template
<>
cv
::
viz
::
WGrid
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WGrid
>
()
template
<>
cv
::
viz
::
WGrid
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WGrid
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WGrid
&>
(
widget
);
...
...
@@ -538,7 +538,7 @@ cv::String cv::viz::WText3D::getText() const
return
textSource
->
GetText
();
}
template
<>
cv
::
viz
::
WText3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WText3D
>
()
template
<>
cv
::
viz
::
WText3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WText3D
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WText3D
&>
(
widget
);
...
...
@@ -567,7 +567,7 @@ cv::viz::WText::WText(const String &text, const Point &pos, int font_size, const
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WText
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WText
>
()
template
<>
cv
::
viz
::
WText
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WText
>
()
const
{
Widget2D
widget
=
this
->
cast
<
Widget2D
>
();
return
static_cast
<
WText
&>
(
widget
);
...
...
@@ -658,7 +658,7 @@ void cv::viz::WImageOverlay::setImage(InputArray image)
mapper
->
SetInputConnection
(
image_reslice
->
GetOutputPort
());
}
template
<>
cv
::
viz
::
WImageOverlay
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImageOverlay
>
()
template
<>
cv
::
viz
::
WImageOverlay
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImageOverlay
>
()
const
{
Widget2D
widget
=
this
->
cast
<
Widget2D
>
();
return
static_cast
<
WImageOverlay
&>
(
widget
);
...
...
@@ -746,7 +746,7 @@ void cv::viz::WImage3D::setSize(const cv::Size& size)
plane
->
SetPoint2
(
-
0.5
*
size
.
width
,
0.5
*
size
.
height
,
0.0
);
}
template
<>
cv
::
viz
::
WImage3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImage3D
>
()
template
<>
cv
::
viz
::
WImage3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImage3D
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WImage3D
&>
(
widget
);
...
...
@@ -920,7 +920,7 @@ cv::viz::WCameraPosition::WCameraPosition(const Vec2d &fov, InputArray _image, d
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WCameraPosition
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCameraPosition
>
()
template
<>
cv
::
viz
::
WCameraPosition
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WCameraPosition
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WCameraPosition
&>
(
widget
);
...
...
@@ -971,7 +971,7 @@ cv::viz::WTrajectory::WTrajectory(InputArray _path, int display_mode, double sca
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WTrajectory
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectory
>
()
template
<>
cv
::
viz
::
WTrajectory
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectory
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WTrajectory
&>
(
widget
);
...
...
@@ -1032,7 +1032,7 @@ cv::viz::WTrajectoryFrustums::WTrajectoryFrustums(InputArray _path, const Vec2d
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WTrajectoryFrustums
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectoryFrustums
>
()
template
<>
cv
::
viz
::
WTrajectoryFrustums
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectoryFrustums
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WTrajectoryFrustums
&>
(
widget
);
...
...
@@ -1100,7 +1100,7 @@ cv::viz::WTrajectorySpheres::WTrajectorySpheres(InputArray _path, double line_le
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
template
<>
cv
::
viz
::
WTrajectorySpheres
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectorySpheres
>
()
template
<>
cv
::
viz
::
WTrajectorySpheres
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WTrajectorySpheres
>
()
const
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
WTrajectorySpheres
&>
(
widget
);
...
...
modules/viz/src/viz3d.cpp
View file @
c92e0838
...
...
@@ -102,7 +102,8 @@ void cv::viz::Viz3d::spin() { impl_->spin(); }
void
cv
::
viz
::
Viz3d
::
spinOnce
(
int
time
,
bool
force_redraw
)
{
impl_
->
spinOnce
(
time
,
force_redraw
);
}
void
cv
::
viz
::
Viz3d
::
setOffScreenRendering
()
{
impl_
->
setOffScreenRendering
();
}
void
cv
::
viz
::
Viz3d
::
removeAllLights
()
{
impl_
->
removeAllLights
();
}
void
cv
::
viz
::
Viz3d
::
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
)
void
cv
::
viz
::
Viz3d
::
addLight
(
const
Vec3d
&
position
,
const
Vec3d
&
focalPoint
,
const
Color
&
color
,
const
Color
&
diffuseColor
,
const
Color
&
ambientColor
,
const
Color
&
specularColor
)
{
impl_
->
addLight
(
position
,
focalPoint
,
color
,
diffuseColor
,
ambientColor
,
specularColor
);
}
bool
cv
::
viz
::
Viz3d
::
wasStopped
()
const
{
return
impl_
->
wasStopped
();
}
void
cv
::
viz
::
Viz3d
::
close
()
{
impl_
->
close
();
}
...
...
modules/viz/src/vizimpl.cpp
View file @
c92e0838
...
...
@@ -203,7 +203,8 @@ void cv::viz::Viz3d::VizImpl::removeAllLights()
}
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
)
void
cv
::
viz
::
Viz3d
::
VizImpl
::
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
const
Color
&
color
,
const
Color
&
diffuseColor
,
const
Color
&
ambientColor
,
const
Color
&
specularColor
)
{
Color
color_
=
vtkcolor
(
color
);
Color
diffuseColor_
=
vtkcolor
(
diffuseColor
);
...
...
modules/viz/src/vizimpl.hpp
View file @
c92e0838
...
...
@@ -65,7 +65,8 @@ public:
void
setOffScreenRendering
();
void
removeAllLights
();
void
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
);
void
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
const
Color
&
color
,
const
Color
&
diffuseColor
,
const
Color
&
ambientColor
,
const
Color
&
specularColor
);
void
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3d
&
pose
=
Affine3d
::
Identity
());
void
removeWidget
(
const
String
&
id
);
...
...
modules/viz/src/widget.cpp
View file @
c92e0838
...
...
@@ -319,7 +319,7 @@ void cv::viz::Widget3D::setColor(const Color &color)
actor
->
Modified
();
}
template
<>
cv
::
viz
::
Widget3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
Widget3D
>
()
template
<>
cv
::
viz
::
Widget3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
Widget3D
>
()
const
{
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
CV_Assert
(
"Widget cannot be cast."
&&
actor
);
...
...
@@ -341,7 +341,7 @@ void cv::viz::Widget2D::setColor(const Color &color)
actor
->
Modified
();
}
template
<>
cv
::
viz
::
Widget2D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
Widget2D
>
()
template
<>
cv
::
viz
::
Widget2D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
Widget2D
>
()
const
{
vtkActor2D
*
actor
=
vtkActor2D
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
CV_Assert
(
"Widget cannot be cast."
&&
actor
);
...
...
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