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submodule
opencv
Commits
c8e206c2
Commit
c8e206c2
authored
Mar 18, 2012
by
Vadim Pisarevsky
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added LogPolar Blind Spot Model (thanks to Fabio Solari for the contribution)
parent
d1061677
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3 changed files
with
292 additions
and
4 deletions
+292
-4
contrib.hpp
modules/contrib/include/opencv2/contrib/contrib.hpp
+210
-4
logpolar_bsm.cpp
modules/contrib/src/logpolar_bsm.cpp
+0
-0
logpolar_bsm.cpp
samples/cpp/logpolar_bsm.cpp
+82
-0
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modules/contrib/include/opencv2/contrib/contrib.hpp
View file @
c8e206c2
...
...
@@ -44,6 +44,7 @@
#define __OPENCV_CONTRIB_HPP__
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/objdetect/objdetect.hpp"
...
...
@@ -633,14 +634,219 @@ namespace cv
TRANSLATION
=
2
,
RIGID_BODY_MOTION
=
4
};
CV_EXPORTS
bool
RGBDOdometry
(
cv
::
Mat
&
Rt
,
const
Mat
&
initRt
,
const
cv
::
Mat
&
image0
,
const
cv
::
Mat
&
depth0
,
const
cv
::
Mat
&
mask0
,
const
cv
::
Mat
&
image1
,
const
cv
::
Mat
&
depth1
,
const
cv
::
Mat
&
mask1
,
const
cv
::
Mat
&
cameraMatrix
,
float
minDepth
,
float
maxDepth
,
float
maxDepthDiff
,
CV_EXPORTS
bool
RGBDOdometry
(
Mat
&
Rt
,
const
Mat
&
initRt
,
const
Mat
&
image0
,
const
Mat
&
depth0
,
const
Mat
&
mask0
,
const
Mat
&
image1
,
const
Mat
&
depth1
,
const
Mat
&
mask1
,
const
Mat
&
cameraMatrix
,
float
minDepth
,
float
maxDepth
,
float
maxDepthDiff
,
const
std
::
vector
<
int
>&
iterCounts
,
const
std
::
vector
<
float
>&
minGradientMagnitudes
,
int
transformType
=
RIGID_BODY_MOTION
);
/**
*Bilinear interpolation technique.
*
*The value of a desired cortical pixel is obtained through a bilinear interpolation of the values
*of the four nearest neighbouring Cartesian pixels to the center of the RF.
*The same principle is applied to the inverse transformation.
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class
CV_EXPORTS
LogPolar_Interp
{
public
:
LogPolar_Interp
()
{}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Interp
(
int
w
,
int
h
,
Point2i
center
,
int
R
=
70
,
double
ro0
=
3.0
,
int
interp
=
INTER_LINEAR
,
int
full
=
1
,
int
S
=
117
,
int
sp
=
1
);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const
Mat
to_cortical
(
const
Mat
&
source
);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const
Mat
to_cartesian
(
const
Mat
&
source
);
/**
*Destructor
*/
~
LogPolar_Interp
();
protected
:
Mat
Rsri
;
Mat
Csri
;
int
S
,
R
,
M
,
N
;
int
top
,
bottom
,
left
,
right
;
double
ro0
,
romax
,
a
,
q
;
int
interp
;
Mat
ETAyx
;
Mat
CSIyx
;
void
create_map
(
int
M
,
int
N
,
int
R
,
int
S
,
double
ro0
);
};
/**
*Overlapping circular receptive fields technique
*
*The Cartesian plane is divided in two regions: the fovea and the periphery.
*The fovea (oversampling) is handled by using the bilinear interpolation technique described above, whereas in
*the periphery we use the overlapping Gaussian circular RFs.
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class
CV_EXPORTS
LogPolar_Overlapping
{
public
:
LogPolar_Overlapping
()
{}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Overlapping
(
int
w
,
int
h
,
Point2i
center
,
int
R
=
70
,
double
ro0
=
3.0
,
int
full
=
1
,
int
S
=
117
,
int
sp
=
1
);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const
Mat
to_cortical
(
const
Mat
&
source
);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const
Mat
to_cartesian
(
const
Mat
&
source
);
/**
*Destructor
*/
~
LogPolar_Overlapping
();
protected
:
Mat
Rsri
;
Mat
Csri
;
vector
<
int
>
Rsr
;
vector
<
int
>
Csr
;
vector
<
double
>
Wsr
;
int
S
,
R
,
M
,
N
,
ind1
;
int
top
,
bottom
,
left
,
right
;
double
ro0
,
romax
,
a
,
q
;
struct
kernel
{
kernel
()
{
w
=
0
;
}
vector
<
double
>
weights
;
int
w
;
};
Mat
ETAyx
;
Mat
CSIyx
;
vector
<
kernel
>
w_ker_2D
;
void
create_map
(
int
M
,
int
N
,
int
R
,
int
S
,
double
ro0
);
};
/**
* Adjacent receptive fields technique
*
*All the Cartesian pixels, whose coordinates in the cortical domain share the same integer part, are assigned to the same RF.
*The precision of the boundaries of the RF can be improved by breaking each pixel into subpixels and assigning each of them to the correct RF.
*This technique is implemented from: Traver, V., Pla, F.: Log-polar mapping template design: From task-level requirements
*to geometry parameters. Image Vision Comput. 26(10) (2008) 1354-1370
*
*More details can be found in http://dx.doi.org/10.1007/978-3-642-23968-7_5
*/
class
CV_EXPORTS
LogPolar_Adjacent
{
public
:
LogPolar_Adjacent
()
{}
/**
*Constructor
*\param w the width of the input image
*\param h the height of the input image
*\param center the transformation center: where the output precision is maximal
*\param R the number of rings of the cortical image (default value 70 pixel)
*\param ro0 the radius of the blind spot (default value 3 pixel)
*\param smin the size of the subpixel (default value 0.25 pixel)
*\param full \a 1 (default value) means that the retinal image (the inverse transform) is computed within the circumscribing circle.
* \a 0 means that the retinal image is computed within the inscribed circle.
*\param S the number of sectors of the cortical image (default value 70 pixel).
* Its value is usually internally computed to obtain a pixel aspect ratio equals to 1.
*\param sp \a 1 (default value) means that the parameter \a S is internally computed.
* \a 0 means that the parameter \a S is provided by the user.
*/
LogPolar_Adjacent
(
int
w
,
int
h
,
Point2i
center
,
int
R
=
70
,
double
ro0
=
3.0
,
double
smin
=
0.25
,
int
full
=
1
,
int
S
=
117
,
int
sp
=
1
);
/**
*Transformation from Cartesian image to cortical (log-polar) image.
*\param source the Cartesian image
*\return the transformed image (cortical image)
*/
const
Mat
to_cortical
(
const
Mat
&
source
);
/**
*Transformation from cortical image to retinal (inverse log-polar) image.
*\param source the cortical image
*\return the transformed image (retinal image)
*/
const
Mat
to_cartesian
(
const
Mat
&
source
);
/**
*Destructor
*/
~
LogPolar_Adjacent
();
protected
:
struct
pixel
{
pixel
()
{
u
=
v
=
0
;
a
=
0.
;
}
int
u
;
int
v
;
double
a
;
};
int
S
,
R
,
M
,
N
;
int
top
,
bottom
,
left
,
right
;
double
ro0
,
romax
,
a
,
q
;
vector
<
vector
<
pixel
>
>
L
;
vector
<
double
>
A
;
void
subdivide_recursively
(
double
x
,
double
y
,
int
i
,
int
j
,
double
length
,
double
smin
);
bool
get_uv
(
double
x
,
double
y
,
int
&
u
,
int
&
v
);
void
create_map
(
int
M
,
int
N
,
int
R
,
int
S
,
double
ro0
,
double
smin
);
};
}
#include "opencv2/contrib/retina.hpp"
#endif
...
...
modules/contrib/src/logpolar_bsm.cpp
0 → 100644
View file @
c8e206c2
This diff is collapsed.
Click to expand it.
samples/cpp/logpolar_bsm.cpp
0 → 100644
View file @
c8e206c2
/*Authors
* Manuela Chessa, Fabio Solari, Fabio Tatti, Silvio P. Sabatini
*
* manuela.chessa@unige.it, fabio.solari@unige.it
*
* PSPC-lab - University of Genoa
*/
#include "opencv2/opencv.hpp"
#include <iostream>
#include <cmath>
using
namespace
cv
;
using
namespace
std
;
void
help
()
{
cout
<<
"LogPolar Blind Spot Model sample.
\n
Shortcuts:"
"
\n\t
n for nearest pixel technique"
"
\n\t
b for bilinear interpolation technique"
"
\n\t
o for overlapping circular receptive fields"
"
\n\t
a for adjacent receptive fields"
"
\n\t
q or ESC quit
\n
"
;
}
int
main
(
int
argc
,
char
**
argv
)
{
Mat
img
=
imread
(
argc
>
1
?
argv
[
1
]
:
"lena.jpg"
,
1
);
// open the image
if
(
img
.
empty
())
// check if we succeeded
{
cout
<<
"can not load image
\n
"
;
return
0
;
}
help
();
Size
s
=
img
.
size
();
int
w
=
s
.
width
,
h
=
s
.
height
;
int
ro0
=
3
;
//radius of the blind spot
int
R
=
120
;
//number of rings
//Creation of the four different objects that implement the four log-polar transformations
//Off-line computation
Point2i
center
(
w
/
2
,
h
/
2
);
LogPolar_Interp
nearest
(
w
,
h
,
center
,
R
,
ro0
,
INTER_NEAREST
);
LogPolar_Interp
bilin
(
w
,
h
,
center
,
R
,
ro0
);
LogPolar_Overlapping
overlap
(
w
,
h
,
center
,
R
,
ro0
);
LogPolar_Adjacent
adj
(
w
,
h
,
center
,
R
,
ro0
,
0.25
);
namedWindow
(
"Cartesian"
,
1
);
namedWindow
(
"retinal"
,
1
);
namedWindow
(
"cortical"
,
1
);
int
wk
=
'n'
;
Mat
Cortical
,
Retinal
;
//On-line computation
for
(;;)
{
if
(
wk
==
'n'
){
Cortical
=
nearest
.
to_cortical
(
img
);
Retinal
=
nearest
.
to_cartesian
(
Cortical
);
}
else
if
(
wk
==
'b'
){
Cortical
=
bilin
.
to_cortical
(
img
);
Retinal
=
bilin
.
to_cartesian
(
Cortical
);
}
else
if
(
wk
==
'o'
){
Cortical
=
overlap
.
to_cortical
(
img
);
Retinal
=
overlap
.
to_cartesian
(
Cortical
);
}
else
if
(
wk
==
'a'
){
Cortical
=
adj
.
to_cortical
(
img
);
Retinal
=
adj
.
to_cartesian
(
Cortical
);
}
imshow
(
"Cartesian"
,
img
);
imshow
(
"cortical"
,
Cortical
);
imshow
(
"retinal"
,
Retinal
);
int
c
=
waitKey
(
15
);
if
(
c
>
0
)
wk
=
c
;
if
(
wk
==
'q'
||
(
wk
&
255
)
==
27
)
break
;
}
return
0
;
}
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