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submodule
opencv
Commits
c65d8888
Commit
c65d8888
authored
Jun 14, 2013
by
Anatoly Baksheev
Browse files
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Plain Diff
little refactoring
parent
7cfa3cbd
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Showing
9 changed files
with
71 additions
and
72 deletions
+71
-72
events.hpp
modules/viz/include/opencv2/viz/events.hpp
+19
-19
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+2
-2
interactor_style.cpp
modules/viz/src/interactor_style.cpp
+15
-13
interactor_style.h
modules/viz/src/q/interactor_style.h
+19
-19
viz3d_impl.hpp
modules/viz/src/q/viz3d_impl.hpp
+7
-7
viz3d.cpp
modules/viz/src/viz3d.cpp
+2
-2
viz_main.cpp
modules/viz/src/viz_main.cpp
+2
-2
test_precomp.hpp
modules/viz/test/test_precomp.hpp
+5
-1
test_viz3d.cpp
modules/viz/test/test_viz3d.cpp
+0
-7
No files found.
modules/viz/include/opencv2/viz/events.hpp
View file @
c65d8888
...
@@ -3,7 +3,7 @@
...
@@ -3,7 +3,7 @@
#include <string>
#include <string>
#include <opencv2/viz/types.hpp>
#include <opencv2/viz/types.hpp>
namespace
cv
namespace
temp_viz
{
{
class
KeyboardEvent
class
KeyboardEvent
{
{
...
@@ -13,13 +13,13 @@ namespace cv
...
@@ -13,13 +13,13 @@ namespace cv
static
const
unsigned
int
Shift
=
4
;
static
const
unsigned
int
Shift
=
4
;
/** \brief Constructor
/** \brief Constructor
* \param[in] action true for key was pressed, false for released
* \param[in] action true for key was pressed, false for released
* \param[in] key_sym the key-name that caused the action
* \param[in] key_sym the key-name that caused the action
* \param[in] key the key code that caused the action
* \param[in] key the key code that caused the action
* \param[in] alt whether the alt key was pressed at the time where this event was triggered
* \param[in] alt whether the alt key was pressed at the time where this event was triggered
* \param[in] ctrl whether the ctrl was pressed at the time where this event was triggered
* \param[in] ctrl whether the ctrl was pressed at the time where this event was triggered
* \param[in] shift whether the shift was pressed at the time where this event was triggered
* \param[in] shift whether the shift was pressed at the time where this event was triggered
*/
*/
KeyboardEvent
(
bool
action
,
const
std
::
string
&
key_sym
,
unsigned
char
key
,
bool
alt
,
bool
ctrl
,
bool
shift
);
KeyboardEvent
(
bool
action
,
const
std
::
string
&
key_sym
,
unsigned
char
key
,
bool
alt
,
bool
ctrl
,
bool
shift
);
bool
isAltPressed
()
const
;
bool
isAltPressed
()
const
;
...
@@ -28,7 +28,7 @@ namespace cv
...
@@ -28,7 +28,7 @@ namespace cv
unsigned
char
getKeyCode
()
const
;
unsigned
char
getKeyCode
()
const
;
const
std
::
s
tring
&
getKeySym
()
const
;
const
S
tring
&
getKeySym
()
const
;
bool
keyDown
()
const
;
bool
keyDown
()
const
;
bool
keyUp
()
const
;
bool
keyUp
()
const
;
...
@@ -37,7 +37,7 @@ namespace cv
...
@@ -37,7 +37,7 @@ namespace cv
bool
action_
;
bool
action_
;
unsigned
int
modifiers_
;
unsigned
int
modifiers_
;
unsigned
char
key_code_
;
unsigned
char
key_code_
;
std
::
s
tring
key_sym_
;
S
tring
key_sym_
;
};
};
class
MouseEvent
class
MouseEvent
...
@@ -75,7 +75,7 @@ namespace cv
...
@@ -75,7 +75,7 @@ namespace cv
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
/// Implementation
/// Implementation
inline
cv
::
KeyboardEvent
::
KeyboardEvent
(
bool
_action
,
const
std
::
string
&
_key_sym
,
unsigned
char
key
,
bool
alt
,
bool
ctrl
,
bool
shift
)
inline
temp_viz
::
KeyboardEvent
::
KeyboardEvent
(
bool
_action
,
const
std
::
string
&
_key_sym
,
unsigned
char
key
,
bool
alt
,
bool
ctrl
,
bool
shift
)
:
action_
(
_action
),
modifiers_
(
0
),
key_code_
(
key
),
key_sym_
(
_key_sym
)
:
action_
(
_action
),
modifiers_
(
0
),
key_code_
(
key
),
key_sym_
(
_key_sym
)
{
{
if
(
alt
)
if
(
alt
)
...
@@ -88,15 +88,15 @@ inline cv::KeyboardEvent::KeyboardEvent (bool _action, const std::string& _key_s
...
@@ -88,15 +88,15 @@ inline cv::KeyboardEvent::KeyboardEvent (bool _action, const std::string& _key_s
modifiers_
|=
Shift
;
modifiers_
|=
Shift
;
}
}
inline
bool
cv
::
KeyboardEvent
::
isAltPressed
()
const
{
return
(
modifiers_
&
Alt
)
!=
0
;
}
inline
bool
temp_viz
::
KeyboardEvent
::
isAltPressed
()
const
{
return
(
modifiers_
&
Alt
)
!=
0
;
}
inline
bool
cv
::
KeyboardEvent
::
isCtrlPressed
()
const
{
return
(
modifiers_
&
Ctrl
)
!=
0
;
}
inline
bool
temp_viz
::
KeyboardEvent
::
isCtrlPressed
()
const
{
return
(
modifiers_
&
Ctrl
)
!=
0
;
}
inline
bool
cv
::
KeyboardEvent
::
isShiftPressed
()
const
{
return
(
modifiers_
&
Shift
)
!=
0
;
}
inline
bool
temp_viz
::
KeyboardEvent
::
isShiftPressed
()
const
{
return
(
modifiers_
&
Shift
)
!=
0
;
}
inline
unsigned
char
cv
::
KeyboardEvent
::
getKeyCode
()
const
{
return
key_code_
;
}
inline
unsigned
char
temp_viz
::
KeyboardEvent
::
getKeyCode
()
const
{
return
key_code_
;
}
inline
const
std
::
string
&
cv
::
KeyboardEvent
::
getKeySym
()
const
{
return
(
key_sym_
)
;
}
inline
const
temp_viz
::
String
&
temp_viz
::
KeyboardEvent
::
getKeySym
()
const
{
return
key_sym_
;
}
inline
bool
cv
::
KeyboardEvent
::
keyDown
()
const
{
return
action_
;
}
inline
bool
temp_viz
::
KeyboardEvent
::
keyDown
()
const
{
return
action_
;
}
inline
bool
cv
::
KeyboardEvent
::
keyUp
()
const
{
return
!
action_
;
}
inline
bool
temp_viz
::
KeyboardEvent
::
keyUp
()
const
{
return
!
action_
;
}
inline
cv
::
MouseEvent
::
MouseEvent
(
const
Type
&
_type
,
const
MouseButton
&
_button
,
const
Point
&
_p
,
bool
alt
,
bool
ctrl
,
bool
shift
)
inline
temp_viz
::
MouseEvent
::
MouseEvent
(
const
Type
&
_type
,
const
MouseButton
&
_button
,
const
Point
&
_p
,
bool
alt
,
bool
ctrl
,
bool
shift
)
:
type
(
_type
),
button
(
_button
),
pointer
(
_p
),
key_state
(
0
)
:
type
(
_type
),
button
(
_button
),
pointer
(
_p
),
key_state
(
0
)
{
{
if
(
alt
)
if
(
alt
)
...
...
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
c65d8888
...
@@ -53,8 +53,8 @@ namespace temp_viz
...
@@ -53,8 +53,8 @@ namespace temp_viz
void
spin
();
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
bool
wasStopped
()
const
;
bool
wasStopped
()
const
;
private
:
private
:
...
...
modules/viz/src/interactor_style.cpp
View file @
c65d8888
...
@@ -133,7 +133,7 @@ void temp_viz::InteractorStyle::OnChar ()
...
@@ -133,7 +133,7 @@ void temp_viz::InteractorStyle::OnChar ()
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
InteractorStyle
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
InteractorStyle
::
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
{
// Register the callback function and store the user data
// Register the callback function and store the user data
mouseCallback_
=
callback
;
mouseCallback_
=
callback
;
...
@@ -141,7 +141,7 @@ void temp_viz::InteractorStyle::registerMouseCallback(void (*callback)(const cv:
...
@@ -141,7 +141,7 @@ void temp_viz::InteractorStyle::registerMouseCallback(void (*callback)(const cv:
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
InteractorStyle
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
InteractorStyle
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
{
// Register the callback function and store the user data
// Register the callback function and store the user data
keyboardCallback_
=
callback
;
keyboardCallback_
=
callback
;
...
@@ -290,17 +290,19 @@ temp_viz::InteractorStyle::OnKeyDown ()
...
@@ -290,17 +290,19 @@ temp_viz::InteractorStyle::OnKeyDown ()
case
'c'
:
case
'C'
:
case
'c'
:
case
'C'
:
{
{
vtkSmartPointer
<
vtkCamera
>
cam
=
Interactor
->
GetRenderWindow
()
->
GetRenderers
()
->
GetFirstRenderer
()
->
GetActiveCamera
();
vtkSmartPointer
<
vtkCamera
>
cam
=
Interactor
->
GetRenderWindow
()
->
GetRenderers
()
->
GetFirstRenderer
()
->
GetActiveCamera
();
double
clip
[
2
],
focal
[
3
],
pos
[
3
],
view
[
3
];
cam
->
GetClippingRange
(
clip
);
Vec2d
clip
;
cam
->
GetFocalPoint
(
focal
);
Vec3d
focal
,
pose
,
view
;
cam
->
GetPosition
(
pos
);
cam
->
GetClippingRange
(
clip
.
val
);
cam
->
GetViewUp
(
view
);
cam
->
GetFocalPoint
(
focal
.
val
);
int
*
win_pos
=
Interactor
->
GetRenderWindow
()
->
GetPosition
();
cam
->
GetPosition
(
pose
.
val
);
int
*
win_size
=
Interactor
->
GetRenderWindow
()
->
GetSize
();
cam
->
GetViewUp
(
view
.
val
);
std
::
cerr
<<
clip
[
0
]
<<
","
<<
clip
[
1
]
<<
"/"
<<
focal
[
0
]
<<
","
<<
focal
[
1
]
<<
","
<<
focal
[
2
]
<<
"/"
<<
Vec2i
win_pos
(
Interactor
->
GetRenderWindow
()
->
GetPosition
());
pos
[
0
]
<<
","
<<
pos
[
1
]
<<
","
<<
pos
[
2
]
<<
"/"
<<
view
[
0
]
<<
","
<<
view
[
1
]
<<
","
<<
view
[
2
]
<<
"/"
<<
Vec2i
win_size
(
Interactor
->
GetRenderWindow
()
->
GetSize
());
cam
->
GetViewAngle
()
/
180.0
*
M_PI
<<
"/"
<<
win_size
[
0
]
<<
","
<<
win_size
[
1
]
<<
"/"
<<
win_pos
[
0
]
<<
","
<<
win_pos
[
1
]
std
::
cerr
<<
Mat
(
clip
,
false
).
reshape
(
1
,
1
)
<<
"/"
<<
Mat
(
focal
,
false
).
reshape
(
1
,
1
)
<<
"/"
<<
<<
endl
;
Mat
(
pose
,
false
).
reshape
(
1
,
1
)
<<
"/"
<<
Mat
(
view
,
false
).
reshape
(
1
,
1
)
<<
"/"
<<
cam
->
GetViewAngle
()
/
180.0
*
M_PI
<<
"/"
<<
Mat
(
win_size
,
false
).
reshape
(
1
,
1
)
<<
"/"
<<
Mat
(
win_pos
,
false
).
reshape
(
1
,
1
)
<<
endl
;
break
;
break
;
}
}
case
'='
:
case
'='
:
...
...
modules/viz/src/q/interactor_style.h
View file @
c65d8888
...
@@ -16,7 +16,7 @@ namespace temp_viz
...
@@ -16,7 +16,7 @@ namespace temp_viz
* - j, J : take a .PNG snapshot of the current window view
* - j, J : take a .PNG snapshot of the current window view
* - c, C : display current camera/window parameters
* - c, C : display current camera/window parameters
* - f, F : fly to point mode
* - f, F : fly to point mode
* - e, E : exit the interactor
\
* - e, E : exit the interactor
* - q, Q : stop and call VTK's TerminateApp
* - q, Q : stop and call VTK's TerminateApp
* - + / - : increment/decrement overall point size
* - + / - : increment/decrement overall point size
* - r, R [+ ALT] : reset camera [to viewpoint = {0, 0, 0} -> center_{x, y, z}]
* - r, R [+ ALT] : reset camera [to viewpoint = {0, 0, 0} -> center_{x, y, z}]
...
@@ -52,8 +52,8 @@ namespace temp_viz
...
@@ -52,8 +52,8 @@ namespace temp_viz
virtual
void
Initialize
();
virtual
void
Initialize
();
/** \brief Pass a pointer to the actor map
/** \brief Pass a pointer to the actor map
* \param[in] actors the actor map that will be used with this style
* \param[in] actors the actor map that will be used with this style
*/
*/
inline
void
setCloudActorMap
(
const
cv
::
Ptr
<
CloudActorMap
>&
actors
)
{
actors_
=
actors
;
}
inline
void
setCloudActorMap
(
const
cv
::
Ptr
<
CloudActorMap
>&
actors
)
{
actors_
=
actors
;
}
/** \brief Pass a set of renderers to the interactor style.
/** \brief Pass a set of renderers to the interactor style.
...
@@ -62,17 +62,17 @@ namespace temp_viz
...
@@ -62,17 +62,17 @@ namespace temp_viz
void
setRenderer
(
vtkSmartPointer
<
vtkRenderer
>&
ren
)
{
renderer_
=
ren
;
}
void
setRenderer
(
vtkSmartPointer
<
vtkRenderer
>&
ren
)
{
renderer_
=
ren
;
}
/** \brief Register a callback function for mouse events
/** \brief Register a callback function for mouse events
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
* \param[in] cookie for passing user data to callback
*/
*/
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
/** \brief Register a callback function for keyboard events
/** \brief Register a callback function for keyboard events
* \param[in] callback a function that will be registered as a callback for a keyboard event
* \param[in] callback a function that will be registered as a callback for a keyboard event
* \param[in] cookie user data passed to the callback function
* \param[in] cookie user data passed to the callback function
*/
*/
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
/** \brief Save the current rendered image to disk, as a PNG screenshot.
/** \brief Save the current rendered image to disk, as a PNG screenshot.
* \param[in] file the name of the PNG file
* \param[in] file the name of the PNG file
*/
*/
...
@@ -141,15 +141,15 @@ namespace temp_viz
...
@@ -141,15 +141,15 @@ namespace temp_viz
/** \brief The keyboard modifier to use. Default: Alt. */
/** \brief The keyboard modifier to use. Default: Alt. */
KeyboardModifier
modifier_
;
KeyboardModifier
modifier_
;
/** \brief KeyboardEvent callback function pointer*/
/** \brief KeyboardEvent callback function pointer*/
void
(
*
keyboardCallback_
)(
const
cv
::
KeyboardEvent
&
,
void
*
);
void
(
*
keyboardCallback_
)(
const
KeyboardEvent
&
,
void
*
);
/** \brief KeyboardEvent callback user data*/
/** \brief KeyboardEvent callback user data*/
void
*
keyboard_callback_cookie_
;
void
*
keyboard_callback_cookie_
;
/** \brief MouseEvent callback function pointer */
/** \brief MouseEvent callback function pointer */
void
(
*
mouseCallback_
)(
const
cv
::
MouseEvent
&
,
void
*
);
void
(
*
mouseCallback_
)(
const
MouseEvent
&
,
void
*
);
/** \brief MouseEvent callback user data */
/** \brief MouseEvent callback user data */
void
*
mouse_callback_cookie_
;
void
*
mouse_callback_cookie_
;
};
};
}
}
modules/viz/src/q/viz3d_impl.hpp
View file @
c65d8888
...
@@ -27,13 +27,13 @@ public:
...
@@ -27,13 +27,13 @@ public:
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] cookie for passing user data to callback
* \param[in] cookie for passing user data to callback
*/
*/
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
/** \brief Register a callback function for mouse events
/** \brief Register a callback function for mouse events
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
* \param[in] cookie for passing user data to callback
*/
*/
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
spin
();
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
...
@@ -494,16 +494,16 @@ struct ApplyAffine
...
@@ -494,16 +494,16 @@ struct ApplyAffine
const
Affine3f
&
affine_
;
const
Affine3f
&
affine_
;
ApplyAffine
(
const
Affine3f
&
affine
)
:
affine_
(
affine
)
{}
ApplyAffine
(
const
Affine3f
&
affine
)
:
affine_
(
affine
)
{}
template
<
typename
_Tp
>
Point3_
<
_Tp
>
operator
()(
const
Point3_
<
_Tp
>&
p
)
{
return
affine_
*
p
;
}
template
<
typename
_Tp
>
Point3_
<
_Tp
>
operator
()(
const
Point3_
<
_Tp
>&
p
)
const
{
return
affine_
*
p
;
}
template
<
typename
_Tp
>
Vec
<
_Tp
,
3
>
operator
()(
const
Vec
<
_Tp
,
3
>&
v
)
template
<
typename
_Tp
>
Vec
<
_Tp
,
3
>
operator
()(
const
Vec
<
_Tp
,
3
>&
v
)
const
{
{
const
float
*
m
=
affine_
.
matrix
.
val
;
const
float
*
m
=
affine_
.
matrix
.
val
;
Vec
<
_Tp
,
3
>
result
;
Vec
<
_Tp
,
3
>
result
;
result
[
0
]
=
m
[
0
]
*
v
[
0
]
+
m
[
1
]
*
v
[
1
]
+
m
[
2
]
*
v
[
2
]
+
m
[
3
]
;
result
[
0
]
=
(
_Tp
)(
m
[
0
]
*
v
[
0
]
+
m
[
1
]
*
v
[
1
]
+
m
[
2
]
*
v
[
2
]
+
m
[
3
])
;
result
[
1
]
=
m
[
4
]
*
v
[
0
]
+
m
[
5
]
*
v
[
1
]
+
m
[
6
]
*
v
[
2
]
+
m
[
7
]
;
result
[
1
]
=
(
_Tp
)(
m
[
4
]
*
v
[
0
]
+
m
[
5
]
*
v
[
1
]
+
m
[
6
]
*
v
[
2
]
+
m
[
7
])
;
result
[
2
]
=
m
[
8
]
*
v
[
0
]
+
m
[
9
]
*
v
[
1
]
+
m
[
10
]
*
v
[
2
]
+
m
[
11
]
;
result
[
2
]
=
(
_Tp
)(
m
[
8
]
*
v
[
0
]
+
m
[
9
]
*
v
[
1
]
+
m
[
10
]
*
v
[
2
]
+
m
[
11
])
;
return
result
;
return
result
;
}
}
};
};
...
...
modules/viz/src/viz3d.cpp
View file @
c65d8888
...
@@ -93,12 +93,12 @@ bool temp_viz::Viz3d::removeCoordinateSystem (const String &id)
...
@@ -93,12 +93,12 @@ bool temp_viz::Viz3d::removeCoordinateSystem (const String &id)
return
impl_
->
removeCoordinateSystem
(
id
);
return
impl_
->
removeCoordinateSystem
(
id
);
}
}
void
temp_viz
::
Viz3d
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
Viz3d
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
{
impl_
->
registerKeyboardCallback
(
callback
,
cookie
);
impl_
->
registerKeyboardCallback
(
callback
,
cookie
);
}
}
void
temp_viz
::
Viz3d
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
Viz3d
::
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
{
impl_
->
registerMouseCallback
(
callback
,
cookie
);
impl_
->
registerMouseCallback
(
callback
,
cookie
);
}
}
...
...
modules/viz/src/viz_main.cpp
View file @
c65d8888
...
@@ -95,14 +95,14 @@ temp_viz::Viz3d::VizImpl::~VizImpl ()
...
@@ -95,14 +95,14 @@ temp_viz::Viz3d::VizImpl::~VizImpl ()
void
temp_viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
std
::
string
&
file
)
{
style_
->
saveScreenshot
(
file
);
}
void
temp_viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
std
::
string
&
file
)
{
style_
->
saveScreenshot
(
file
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
void
(
*
callback
)(
const
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
{
// Register the callback function in the interactor style
// Register the callback function in the interactor style
style_
->
registerMouseCallback
(
callback
,
cookie
);
style_
->
registerMouseCallback
(
callback
,
cookie
);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
Viz3d
::
VizImpl
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
void
temp_viz
::
Viz3d
::
VizImpl
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
{
// Register the callback function in the interactor style
// Register the callback function in the interactor style
style_
->
registerKeyboardCallback
(
callback
,
cookie
);
style_
->
registerKeyboardCallback
(
callback
,
cookie
);
...
...
modules/viz/test/test_precomp.hpp
View file @
c65d8888
...
@@ -10,7 +10,11 @@
...
@@ -10,7 +10,11 @@
#define __OPENCV_TEST_PRECOMP_HPP__
#define __OPENCV_TEST_PRECOMP_HPP__
#include "opencv2/ts.hpp"
#include "opencv2/ts.hpp"
#include "opencv2/core/core_c.h"
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <iostream>
#include <iostream>
#include <fstream>
#include <string>
#endif
#endif
modules/viz/test/test_viz3d.cpp
View file @
c65d8888
...
@@ -41,16 +41,9 @@
...
@@ -41,16 +41,9 @@
//M*/
//M*/
#include "test_precomp.hpp"
#include "test_precomp.hpp"
#include <opencv2/viz.hpp>
#include <opencv2/viz.hpp>
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <fstream>
#include <string>
#include <opencv2/viz/types.hpp>
#include <opencv2/viz/types.hpp>
#include <opencv2/viz/mesh_load.hpp>
#include <opencv2/viz/mesh_load.hpp>
cv
::
Mat
cvcloud_load
()
cv
::
Mat
cvcloud_load
()
{
{
cv
::
Mat
cloud
(
1
,
20000
,
CV_32FC3
);
cv
::
Mat
cloud
(
1
,
20000
,
CV_32FC3
);
...
...
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