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submodule
opencv
Commits
ba50d193
Commit
ba50d193
authored
Sep 24, 2012
by
marina.kolpakova
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first version of soft cascade on GPU
parent
1bf85996
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3 changed files
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317 additions
and
89 deletions
+317
-89
isf-sc.cu
modules/gpu/src/cuda/isf-sc.cu
+188
-40
icf.hpp
modules/gpu/src/icf.hpp
+40
-39
softcascade.cpp
modules/gpu/src/softcascade.cpp
+89
-10
No files found.
modules/gpu/src/cuda/isf-sc.cu
View file @
ba50d193
...
...
@@ -42,11 +42,48 @@
#include <icf.hpp>
#include <opencv2/gpu/device/saturate_cast.hpp>
#include <stdio.h>
#include <float.h>
namespace cv { namespace gpu {
namespace cv { namespace gpu {
namespace device {
namespace icf {
namespace device {
enum {
HOG_BINS = 6,
HOG_LUV_BINS = 10,
WIDTH = 640,
HEIGHT = 480,
GREY_OFFSET = HEIGHT * HOG_LUV_BINS
};
__global__ void magToHist(const uchar* __restrict__ mag,
const float* __restrict__ angle, const int angPitch,
uchar* __restrict__ hog, const int hogPitch)
{
const int y = blockIdx.y * blockDim.y + threadIdx.y;
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int bin = (int)(angle[y * angPitch + x]);
const uchar val = mag[y * angPitch + x];
hog[((HEIGHT * bin) + y) * hogPitch + x] = val;
}
void fillBins(cv::gpu::PtrStepSzb hogluv, const cv::gpu::PtrStepSzf& nangle)
{
const uchar* mag = (const uchar*)hogluv.ptr(HEIGHT * HOG_BINS);
uchar* hog = (uchar*)hogluv.ptr();
const float* angle = (const float*)nangle.ptr();
dim3 block(32, 8);
dim3 grid(WIDTH / 32, HEIGHT / 8);
magToHist<<<grid, block>>>(mag, angle, nangle.step / sizeof(float), hog, hogluv.step);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
enum {
HOG_BINS = 6,
...
...
@@ -185,65 +222,175 @@ __global__ void intCol(ushort* __restrict__ sum, const int pitch)
}
__global__ void detect(const cv::gpu::icf::Cascade cascade, const uchar* __restrict__ hogluv, const int pitch)
__global__ void detect(const cv::gpu::icf::Cascade cascade, const uchar* __restrict__ hogluv, const int pitch,
PtrStepSz<uchar4> objects)
{
cascade.detectAt();
cascade.detectAt(
hogluv, pitch, objects
);
}
}
void __device icf::Cascade::detectAt() const
float __device icf::Cascade::rescale(const icf::Level& level, uchar4& scaledRect,
const int channel, const float threshold) const
{
float relScale = level.relScale;
float farea = (scaledRect.z - scaledRect.x) * (scaledRect.w - scaledRect.y);
// rescale
scaledRect.x = __float2int_rn(relScale * scaledRect.x);
scaledRect.y = __float2int_rn(relScale * scaledRect.y);
scaledRect.z = __float2int_rn(relScale * scaledRect.z);
scaledRect.w = __float2int_rn(relScale * scaledRect.w);
float sarea = (scaledRect.z - scaledRect.x) * (scaledRect.w - scaledRect.y);
float approx = 1.f;
if (fabs(farea - 0.f) > FLT_EPSILON && fabs(farea - 0.f) > FLT_EPSILON)
{
const float expected_new_area = farea * relScale * relScale;
approx = expected_new_area / sarea;
}
// compensation areas rounding
float rootThreshold = threshold / approx;
rootThreshold *= level.scaling[(int)(channel > 6)];
return rootThreshold;
}
void icf::Cascade::detect(const cv::gpu::PtrStepSzb& hogluv, cudaStream_t stream) const
typedef unsigned char uchar;
float __device get(const uchar* __restrict__ hogluv, const int pitch,
const int x, const int y, int channel, uchar4 area)
{
// detection kernel
dim3 block(32, 8, 1);
dim3 grid(32 * ChannelStorage::FRAME_WIDTH / 32, ChannelStorage::FRAME_HEIGHT / 8, 64)
;
device::detect<<<grid, block, 0, stream>>>(*this, hogluv, hogluv.step / sizeof(ushort))
;
i
f (!stream)
cudaSafeCall( cudaDeviceSynchronize() )
;
const uchar* curr = hogluv + ((channel * 121) + y) * pitch;
int a = curr[area.y * pitch + x + area.x]
;
int b = curr[area.y * pitch + x + area.z]
;
i
nt c = curr[area.w * pitch + x + area.z];
int d = curr[area.w * pitch + x + area.x]
;
return (a - b + c - d);
}
void icf::ChannelStorage::frame(const cv::gpu::PtrStepSz<uchar3>& rgb, cudaStream_t stream)
void __device icf::Cascade::detectAt(const uchar* __restrict__ hogluv, const int pitch,
PtrStepSz<uchar4>& objects) const
{
// color convertin kernel
dim3 block(32, 8);
dim3 grid(FRAME_WIDTH / 32, FRAME_HEIGHT / 8);
const icf::Level* lls = (const icf::Level*)levels.ptr();
Level level = lls[0];
uchar * channels = (uchar*)dmem.ptr(FRAME_HEIGHT * HOG_BINS);
device::rgb2grayluv<<<grid, block, 0, stream>>>((uchar3*)rgb.ptr(), channels,
rgb.step / sizeof(uchar3), dmem.step);
cudaSafeCall( cudaGetLastError());
const int y = blockIdx.y * blockDim.y + threadIdx.y;
const int x = blockIdx.x * blockDim.x + threadIdx.x;
// hog calculation kernel
channels = (uchar*)dmem.ptr(FRAME_HEIGHT * HOG_LUV_BINS);
device::gray2hog<<<grid, block, 0, stream>>>(channels, (uchar*)dmem.ptr(), dmem.step, magnitudeScaling);
cudaSafeCall( cudaGetLastError() );
if (x >= level.workRect.x || y >= level.workRect.y) return;
const
int shrWidth = FRAME_WIDTH / shrinkage
;
const int s
hrHeight = FRAME_HEIGHT / shrinkage
;
const
Octave octave = ((const Octave*)octaves.ptr())[level.octave]
;
const int s
tBegin = octave.index * octave.stages, stEnd = stBegin + octave.stages
;
// decimate kernel
grid = dim3(shrWidth / 32, shrHeight / 8);
device::decimate<4><<<grid, block, 0, stream>>>((uchar*)dmem.ptr(), (uchar*)shrunk.ptr(), dmem.step, shrunk.step);
cudaSafeCall( cudaGetLastError() );
float detectionScore = 0.f;
// integrate rows
block = dim3(shrWidth, 1);
grid = dim3(shrHeight * HOG_LUV_BINS, 1);
device::intRow<<<grid, block, 0, stream>>>((uchar*)shrunk.ptr(), (ushort*)hogluv.ptr(),
shrunk.step, hogluv.step / sizeof(ushort));
cudaSafeCall( cudaGetLastError() );
int st = stBegin;
for(; st < stEnd; ++st)
{
const float stage = stages(0, st);
{
const int nId = st * 3;
// work with root node
const Node node = ((const Node*)nodes.ptr())[nId];
const Feature feature = ((const Feature*)features.ptr())[node.feature];
// integrate cols
block = dim3(128, 1);
grid = dim3(shrWidth * HOG_LUV_BINS, 1);
device::intCol<<<grid, block, 0, stream>>>((ushort*)hogluv.ptr(), hogluv.step / hogluv.step / sizeof(ushort));
uchar4 scaledRect = feature.rect;
float threshold = rescale(level, scaledRect, feature.channel, node.threshold);
float sum = get(hogluv,pitch, x, y, feature.channel, scaledRect);
int next = 1 + (int)(sum >= threshold);
// leaves
const Node leaf = ((const Node*)nodes.ptr())[nId + next];
const Feature fLeaf = ((const Feature*)features.ptr())[leaf.feature];
scaledRect = fLeaf.rect;
threshold = rescale(level, scaledRect, feature.channel, node.threshold);
sum = get(hogluv, pitch, x, y, fLeaf.channel, scaledRect);
const int lShift = (next - 1) * 2 + (int)(sum >= threshold);
float impact = leaves(0, (st * 4) + lShift);
detectionScore += impact;
}
if (detectionScore <= stage) break;
}
// if (!threadIdx.x && !threadIdx.y)// printf("%f %d\n", detectionScore, st);
// printf("x %d y %d: %d\n", x, y, st);
if (st == stEnd)
{
// printf(" got %d\n", st);
uchar4 a;
a.x = level.workRect.x;
a.y = level.workRect.y;
objects(0, threadIdx.x) = a;
}
}
void icf::Cascade::detect(const cv::gpu::PtrStepSzb& hogluv, PtrStepSz<uchar4> objects,
cudaStream_t stream) const
{
// detection kernel
dim3 block(32, 8, 1);
// dim3 grid(32 * ChannelStorage::FRAME_WIDTH / 32, ChannelStorage::FRAME_HEIGHT / 8, 1);
dim3 grid(ChannelStorage::FRAME_WIDTH / 32, ChannelStorage::FRAME_HEIGHT / 8, 1);
device::detect<<<grid, block, 0, stream>>>(*this, hogluv, hogluv.step / sizeof(ushort), objects);
cudaSafeCall( cudaGetLastError() );
if (!stream)
cudaSafeCall( cudaDeviceSynchronize() );
}
////////////////////////////////////////////////////
void icf::ChannelStorage::frame(const cv::gpu::PtrStepSz<uchar3>& rgb, cudaStream_t stream)
{
// // // color convertin kernel
// // dim3 block(32, 8);
// // dim3 grid(FRAME_WIDTH / 32, FRAME_HEIGHT / 8);
// // uchar * channels = (uchar*)dmem.ptr(FRAME_HEIGHT * HOG_BINS);
// // device::rgb2grayluv<<<grid, block, 0, stream>>>((uchar3*)rgb.ptr(), channels,
// // rgb.step / sizeof(uchar3), dmem.step);
// // cudaSafeCall( cudaGetLastError());
// // // hog calculation kernel
// // channels = (uchar*)dmem.ptr(FRAME_HEIGHT * HOG_LUV_BINS);
// // device::gray2hog<<<grid, block, 0, stream>>>(channels, (uchar*)dmem.ptr(), dmem.step, magnitudeScaling);
// // cudaSafeCall( cudaGetLastError() );
// // const int shrWidth = FRAME_WIDTH / shrinkage;
// // const int shrHeight = FRAME_HEIGHT / shrinkage;
// // // decimate kernel
// // grid = dim3(shrWidth / 32, shrHeight / 8);
// // device::decimate<4><<<grid, block, 0, stream>>>((uchar*)dmem.ptr(), (uchar*)shrunk.ptr(), dmem.step, shrunk.step);
// // cudaSafeCall( cudaGetLastError() );
// // // integrate rows
// // block = dim3(shrWidth, 1);
// // grid = dim3(shrHeight * HOG_LUV_BINS, 1);
// // device::intRow<<<grid, block, 0, stream>>>((uchar*)shrunk.ptr(), (ushort*)hogluv.ptr(),
// // shrunk.step, hogluv.step / sizeof(ushort));
// // cudaSafeCall( cudaGetLastError() );
// // // integrate cols
// // block = dim3(128, 1);
// // grid = dim3(shrWidth * HOG_LUV_BINS, 1);
// // device::intCol<<<grid, block, 0, stream>>>((ushort*)hogluv.ptr(), hogluv.step / hogluv.step / sizeof(ushort));
// // cudaSafeCall( cudaGetLastError() );
}
}}
\ No newline at end of file
modules/gpu/src/icf.hpp
View file @
ba50d193
...
...
@@ -59,6 +59,42 @@ using cv::gpu::PtrStepSzf;
typedef
unsigned
char
uchar
;
struct
__align__
(
16
)
Octave
{
ushort
index
;
ushort
stages
;
ushort
shrinkage
;
ushort2
size
;
float
scale
;
Octave
(
const
ushort
i
,
const
ushort
s
,
const
ushort
sh
,
const
ushort2
sz
,
const
float
sc
)
:
index
(
i
),
stages
(
s
),
shrinkage
(
sh
),
size
(
sz
),
scale
(
sc
)
{}
};
struct
__align__
(
8
)
Level
//is actually 24 bytes
{
int
octave
;
// float origScale; //not actually used
float
relScale
;
float
shrScale
;
// used for marking detection
float
scaling
[
2
];
// calculated according to Dollal paper
// for 640x480 we can not get overflow
uchar2
workRect
;
uchar2
objSize
;
Level
(
int
idx
,
const
Octave
&
oct
,
const
float
scale
,
const
int
w
,
const
int
h
)
:
octave
(
idx
),
relScale
(
scale
/
oct
.
scale
),
shrScale
(
relScale
/
(
float
)
oct
.
shrinkage
)
{
workRect
.
x
=
round
(
w
/
(
float
)
oct
.
shrinkage
);
workRect
.
y
=
round
(
h
/
(
float
)
oct
.
shrinkage
);
objSize
.
x
=
round
(
oct
.
size
.
x
*
relScale
);
objSize
.
y
=
round
(
oct
.
size
.
y
*
relScale
);
}
};
struct
Cascade
{
Cascade
()
{}
...
...
@@ -66,8 +102,10 @@ struct Cascade
const
cv
::
gpu
::
PtrStepSzf
&
lvs
,
const
cv
::
gpu
::
PtrStepSzb
&
fts
,
const
cv
::
gpu
::
PtrStepSzb
&
lls
)
:
octaves
(
octs
),
stages
(
sts
),
nodes
(
nds
),
leaves
(
lvs
),
features
(
fts
),
levels
(
lls
)
{}
void
detect
(
const
cv
::
gpu
::
PtrStepSzb
&
hogluv
,
cudaStream_t
stream
)
const
;
void
__device
detectAt
()
const
;
void
detect
(
const
cv
::
gpu
::
PtrStepSzb
&
hogluv
,
cv
::
gpu
::
PtrStepSz
<
uchar4
>
objects
,
cudaStream_t
stream
)
const
;
void
__device
detectAt
(
const
uchar
*
__restrict__
hogluv
,
const
int
pitch
,
PtrStepSz
<
uchar4
>&
objects
)
const
;
float
__device
rescale
(
const
icf
::
Level
&
level
,
uchar4
&
scaledRect
,
const
int
channel
,
const
float
threshold
)
const
;
PtrStepSzb
octaves
;
PtrStepSzf
stages
;
...
...
@@ -108,18 +146,6 @@ struct ChannelStorage
static
const
float
magnitudeScaling
=
1.
f
;
// / sqrt(2);
};
struct
__align__
(
16
)
Octave
{
ushort
index
;
ushort
stages
;
ushort
shrinkage
;
ushort2
size
;
float
scale
;
Octave
(
const
ushort
i
,
const
ushort
s
,
const
ushort
sh
,
const
ushort2
sz
,
const
float
sc
)
:
index
(
i
),
stages
(
s
),
shrinkage
(
sh
),
size
(
sz
),
scale
(
sc
)
{}
};
struct
__align__
(
8
)
Node
{
int
feature
;
...
...
@@ -135,30 +161,6 @@ struct __align__(8) Feature
Feature
(
const
int
c
,
const
uchar4
r
)
:
channel
(
c
),
rect
(
r
)
{}
};
struct
__align__
(
8
)
Level
//is actually 24 bytes
{
int
octave
;
// float origScale; //not actually used
float
relScale
;
float
shrScale
;
// used for marking detection
float
scaling
[
2
];
// calculated according to Dollal paper
// for 640x480 we can not get overflow
uchar2
workRect
;
uchar2
objSize
;
Level
(
int
idx
,
const
Octave
&
oct
,
const
float
scale
,
const
int
w
,
const
int
h
)
:
octave
(
idx
),
relScale
(
scale
/
oct
.
scale
),
shrScale
(
relScale
/
(
float
)
oct
.
shrinkage
)
{
workRect
.
x
=
round
(
w
/
(
float
)
oct
.
shrinkage
);
workRect
.
y
=
round
(
h
/
(
float
)
oct
.
shrinkage
);
objSize
.
x
=
round
(
oct
.
size
.
x
*
relScale
);
objSize
.
y
=
round
(
oct
.
size
.
y
*
relScale
);
}
};
}}}
#endif
\ No newline at end of file
modules/gpu/src/softcascade.cpp
View file @
ba50d193
...
...
@@ -41,6 +41,7 @@
//M*/
#include <precomp.hpp>
#include "opencv2/highgui/highgui.hpp"
#if !defined (HAVE_CUDA)
...
...
@@ -58,6 +59,12 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat
#include <icf.hpp>
namespace
cv
{
namespace
gpu
{
namespace
device
{
namespace
icf
{
void
fillBins
(
cv
::
gpu
::
PtrStepSzb
hogluv
,
const
cv
::
gpu
::
PtrStepSzf
&
nangle
);
}
}}}
struct
cv
::
gpu
::
SoftCascade
::
Filds
{
// scales range
...
...
@@ -81,6 +88,16 @@ struct cv::gpu::SoftCascade::Filds
// 161x121x10
GpuMat
hogluv
;
// will be removed in final version
// temporial mat for cvtColor
GpuMat
luv
;
// temporial mat for integrall
GpuMat
integralBuffer
;
// temp matrix for sobel and cartToPolar
GpuMat
dfdx
,
dfdy
,
angle
,
mag
,
nmag
,
nangle
;
std
::
vector
<
float
>
scales
;
icf
::
Cascade
cascade
;
...
...
@@ -100,9 +117,9 @@ struct cv::gpu::SoftCascade::Filds
};
bool
fill
(
const
FileNode
&
root
,
const
float
mins
,
const
float
maxs
);
void
detect
(
cudaStream_t
stream
)
const
void
detect
(
c
v
::
gpu
::
GpuMat
objects
,
c
udaStream_t
stream
)
const
{
cascade
.
detect
(
hogluv
,
stream
);
cascade
.
detect
(
hogluv
,
objects
,
stream
);
}
private
:
...
...
@@ -284,7 +301,18 @@ inline bool cv::gpu::SoftCascade::Filds::fill(const FileNode &root, const float
// allocate buffers
dmem
.
create
(
FRAME_HEIGHT
*
(
HOG_LUV_BINS
+
1
),
FRAME_WIDTH
,
CV_8UC1
);
shrunk
.
create
(
FRAME_HEIGHT
/
shrinkage
*
HOG_LUV_BINS
,
FRAME_WIDTH
/
shrinkage
,
CV_8UC1
);
hogluv
.
create
(
(
FRAME_HEIGHT
/
shrinkage
*
HOG_LUV_BINS
)
+
1
,
(
FRAME_WIDTH
/
shrinkage
)
+
1
,
CV_16UC1
);
// hogluv.create( (FRAME_HEIGHT / shrinkage + 1) * HOG_LUV_BINS, (FRAME_WIDTH / shrinkage + 1), CV_16UC1);
hogluv
.
create
(
(
FRAME_HEIGHT
/
shrinkage
+
1
)
*
HOG_LUV_BINS
,
(
FRAME_WIDTH
/
shrinkage
+
1
),
CV_32SC1
);
luv
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_8UC3
);
integralBuffer
.
create
(
shrunk
.
rows
+
1
*
HOG_LUV_BINS
,
shrunk
.
cols
+
1
,
CV_32SC1
);
dfdx
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
dfdy
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
angle
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
mag
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
nmag
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
nangle
.
create
(
FRAME_HEIGHT
,
FRAME_WIDTH
,
CV_32FC1
);
storage
=
icf
::
ChannelStorage
(
dmem
,
shrunk
,
hogluv
,
shrinkage
);
return
true
;
...
...
@@ -393,21 +421,71 @@ bool cv::gpu::SoftCascade::load( const string& filename, const float minScale, c
return
true
;
}
void
cv
::
gpu
::
SoftCascade
::
detectMultiScale
(
const
GpuMat
&
image
,
const
GpuMat
&
/*rois*/
,
GpuMat
&
/*objects*/
,
const
int
/*rejectfactor*/
,
Stream
s
)
void
cv
::
gpu
::
SoftCascade
::
detectMultiScale
(
const
GpuMat
&
colored
,
const
GpuMat
&
/*rois*/
,
GpuMat
&
objects
,
const
int
/*rejectfactor*/
,
Stream
s
)
{
// only color images are supperted
CV_Assert
(
image
.
type
()
==
CV_8UC3
);
CV_Assert
(
colored
.
type
()
==
CV_8UC3
);
// only this window size allowed
CV_Assert
(
image
.
cols
==
640
&&
image
.
rows
==
480
);
//
//
only this window size allowed
CV_Assert
(
colored
.
cols
==
640
&&
colored
.
rows
==
480
);
Filds
&
flds
=
*
filds
;
GpuMat
&
dmem
=
flds
.
dmem
;
cudaMemset
(
dmem
.
data
,
0
,
dmem
.
step
*
dmem
.
rows
);
GpuMat
&
shrunk
=
flds
.
shrunk
;
int
w
=
shrunk
.
cols
;
int
h
=
colored
.
rows
/
flds
.
storage
.
shrinkage
;
cudaStream_t
stream
=
StreamAccessor
::
getStream
(
s
);
flds
.
storage
.
frame
(
image
,
stream
);
flds
.
detect
(
stream
);
std
::
vector
<
GpuMat
>
splited
;
for
(
int
i
=
0
;
i
<
3
;
++
i
)
{
splited
.
push_back
(
GpuMat
(
dmem
,
cv
::
Rect
(
0
,
colored
.
rows
*
(
7
+
i
),
colored
.
cols
,
colored
.
rows
)));
}
GpuMat
gray
(
dmem
,
cv
::
Rect
(
0
,
colored
.
rows
*
10
,
colored
.
cols
,
colored
.
rows
)
);
cv
::
gpu
::
cvtColor
(
colored
,
gray
,
CV_RGB2GRAY
);
//create hog
cv
::
gpu
::
Sobel
(
gray
,
flds
.
dfdx
,
CV_32F
,
1
,
0
,
3
,
0.25
);
cv
::
gpu
::
Sobel
(
gray
,
flds
.
dfdy
,
CV_32F
,
0
,
1
,
3
,
0.25
);
cv
::
gpu
::
cartToPolar
(
flds
.
dfdx
,
flds
.
dfdy
,
flds
.
mag
,
flds
.
angle
,
true
);
cv
::
gpu
::
multiply
(
flds
.
mag
,
cv
::
Scalar
::
all
(
1.0
/
::
log
(
2
)),
flds
.
nmag
);
cv
::
gpu
::
multiply
(
flds
.
angle
,
cv
::
Scalar
::
all
(
1.0
/
60.0
),
flds
.
nangle
);
GpuMat
magCannel
(
dmem
,
cv
::
Rect
(
0
,
colored
.
rows
*
6
,
colored
.
cols
,
colored
.
rows
));
flds
.
nmag
.
convertTo
(
magCannel
,
CV_8UC1
);
device
::
icf
::
fillBins
(
dmem
,
flds
.
nangle
);
// create luv
cv
::
gpu
::
cvtColor
(
colored
,
flds
.
luv
,
CV_BGR2Luv
);
cv
::
gpu
::
split
(
flds
.
luv
,
splited
);
GpuMat
plane
(
dmem
,
cv
::
Rect
(
0
,
0
,
colored
.
cols
,
colored
.
rows
*
Filds
::
HOG_LUV_BINS
));
cv
::
gpu
::
resize
(
plane
,
flds
.
shrunk
,
cv
::
Size
(),
0.25
,
0.25
,
CV_INTER_AREA
);
// cv::Mat cpu(plane);
// cv::imshow("channels", cpu);
// cv::waitKey(0);
// fer debug purpose
// cudaMemset(flds.hogluv.data, 0, flds.hogluv.step * flds.hogluv.rows);
for
(
int
i
=
0
;
i
<
Filds
::
HOG_LUV_BINS
;
++
i
)
{
GpuMat
channel
(
shrunk
,
cv
::
Rect
(
0
,
h
*
i
,
w
,
h
));
GpuMat
sum
(
flds
.
hogluv
,
cv
::
Rect
(
0
,
(
h
+
1
)
*
i
,
w
+
1
,
h
+
1
));
cv
::
gpu
::
integralBuffered
(
channel
,
sum
,
flds
.
integralBuffer
);
}
// detection
flds
.
detect
(
objects
,
stream
);
// flds.storage.frame(colored, stream);
}
#endif
\ No newline at end of file
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