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submodule
opencv
Commits
b83d4add
Commit
b83d4add
authored
Sep 26, 2012
by
marina.kolpakova
Browse files
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memory optimization
parent
4d9c7c10
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3 changed files
with
360 additions
and
333 deletions
+360
-333
isf-sc.cu
modules/gpu/src/cuda/isf-sc.cu
+54
-2
icf.hpp
modules/gpu/src/icf.hpp
+63
-65
softcascade.cpp
modules/gpu/src/softcascade.cpp
+243
-266
No files found.
modules/gpu/src/cuda/isf-sc.cu
View file @
b83d4add
...
@@ -41,9 +41,9 @@
...
@@ -41,9 +41,9 @@
//M*/
//M*/
#include <opencv2/gpu/device/common.hpp>
#include <opencv2/gpu/device/common.hpp>
//
#include <icf.hpp>
#include <icf.hpp>
// #include <opencv2/gpu/device/saturate_cast.hpp>
// #include <opencv2/gpu/device/saturate_cast.hpp>
//
#include <stdio.h>
#include <stdio.h>
// #include <float.h>
// #include <float.h>
// //#define LOG_CUDA_CASCADE
// //#define LOG_CUDA_CASCADE
...
@@ -93,6 +93,58 @@ namespace icf {
...
@@ -93,6 +93,58 @@ namespace icf {
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
texture<float2, cudaTextureType1D, cudaReadModeElementType> tnode;
__global__ void test_kernel(const Level* levels, const Octave* octaves, const float* stages,
const Node* nodes,
PtrStepSz<uchar4> objects)
{
const int y = blockIdx.y * blockDim.y + threadIdx.y;
const int x = blockIdx.x * blockDim.x + threadIdx.x;
Level level = levels[blockIdx.z];
if(x >= level.workRect.x || y >= level.workRect.y) return;
Octave octave = octaves[level.octave];
int st = octave.index * octave.stages;
const int stEnd = st + 1000;//octave.stages;
float confidence = 0.f;
#pragma unroll 8
for(; st < stEnd; ++st)
{
const int nId = st * 3;
const Node node = nodes[nId];
const float stage = stages[st];
confidence += node.rect.x * stage;
}
uchar4 val;
val.x = (int)confidence;
if (x == y) objects(0, threadIdx.x) = val;
}
void detect(const PtrStepSzb& levels, const PtrStepSzb& octaves, const PtrStepSzf& stages,
const PtrStepSzb& nodes, const PtrStepSzb& features,
PtrStepSz<uchar4> objects)
{
int fw = 160;
int fh = 120;
dim3 block(32, 8);
dim3 grid(fw / 32, fh / 8, 47);
const Level* l = (const Level*)levels.ptr();
const Octave* oct = ((const Octave*)octaves.ptr());
const float* st = (const float*)stages.ptr();
const Node* nd = (const Node*)nodes.ptr();
// cudaSafeCall( cudaBindTexture(0, tnode, nodes.data, rgb.cols / size) );
test_kernel<<<grid, block>>>(l, oct, st, nd, objects);
cudaSafeCall( cudaGetLastError());
cudaSafeCall( cudaDeviceSynchronize());
}
}
}
}}}
}}}
...
...
modules/gpu/src/icf.hpp
View file @
b83d4add
/
*
M///////////////////////////////////////////////////////////////////////////////////////
/
/
M///////////////////////////////////////////////////////////////////////////////////////
//
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
//
...
@@ -38,12 +38,12 @@
...
@@ -38,12 +38,12 @@
// or tort (including negligence or otherwise) arising in any way out of
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
// the use of this software, even if advised of the possibility of such damage.
//
//
//M
*/
//M
//
#include <opencv2/gpu/device/common.hpp>
#include <opencv2/gpu/device/common.hpp>
//
#ifndef __OPENCV_ICF_HPP__
#ifndef __OPENCV_ICF_HPP__
//
#define __OPENCV_ICF_HPP__
#define __OPENCV_ICF_HPP__
// #if defined __CUDACC__
// #if defined __CUDACC__
// # define __device __device__ __forceinline__
// # define __device __device__ __forceinline__
...
@@ -52,49 +52,62 @@
...
@@ -52,49 +52,62 @@
// #endif
// #endif
// namespace cv { namespace gpu { namespace icf {
namespace
cv
{
namespace
gpu
{
namespace
device
{
namespace
icf
{
// using cv::gpu::PtrStepSzb;
// using cv::gpu::PtrStepSzf;
struct
__align__
(
16
)
Octave
{
// typedef unsigned char uchar;
ushort
index
;
ushort
stages
;
// struct __align__(16) Octave
ushort
shrinkage
;
// {
ushort2
size
;
// ushort index;
float
scale
;
// ushort stages;
// ushort shrinkage;
Octave
(
const
ushort
i
,
const
ushort
s
,
const
ushort
sh
,
const
ushort2
sz
,
const
float
sc
)
// ushort2 size;
:
index
(
i
),
stages
(
s
),
shrinkage
(
sh
),
size
(
sz
),
scale
(
sc
)
{}
// float scale;
};
// Octave(const ushort i, const ushort s, const ushort sh, const ushort2 sz, const float sc)
struct
__align__
(
8
)
Level
//is actually 24 bytes
// : index(i), stages(s), shrinkage(sh), size(sz), scale(sc) {}
{
// };
int
octave
;
// struct __align__(8) Level //is actually 24 bytes
float
relScale
;
// {
float
shrScale
;
// used for marking detection
// int octave;
float
scaling
[
2
];
// calculated according to Dollal paper
// // float origScale; //not actually used
// for 640x480 we can not get overflow
// float relScale;
uchar2
workRect
;
// float shrScale; // used for marking detection
uchar2
objSize
;
// float scaling[2]; // calculated according to Dollal paper
Level
(
int
idx
,
const
Octave
&
oct
,
const
float
scale
,
const
int
w
,
const
int
h
)
// // for 640x480 we can not get overflow
:
octave
(
idx
),
relScale
(
scale
/
oct
.
scale
),
shrScale
(
relScale
/
(
float
)
oct
.
shrinkage
)
// uchar2 workRect;
{
// uchar2 objSize;
workRect
.
x
=
round
(
w
/
(
float
)
oct
.
shrinkage
);
workRect
.
y
=
round
(
h
/
(
float
)
oct
.
shrinkage
);
// Level(int idx, const Octave& oct, const float scale, const int w, const int h)
// : octave(idx), relScale(scale / oct.scale), shrScale (relScale / (float)oct.shrinkage)
objSize
.
x
=
round
(
oct
.
size
.
x
*
relScale
);
// {
objSize
.
y
=
round
(
oct
.
size
.
y
*
relScale
);
// workRect.x = round(w / (float)oct.shrinkage);
}
// workRect.y = round(h / (float)oct.shrinkage);
};
// objSize.x = round(oct.size.x * relScale);
struct
__align__
(
8
)
Node
// objSize.y = round(oct.size.y * relScale);
{
// }
// int feature;
// };
uchar4
rect
;
float
threshold
;
Node
(
const
uchar4
c
,
const
int
t
)
:
rect
(
c
),
threshold
(
t
)
{}
};
struct
__align__
(
8
)
Feature
{
int
channel
;
uchar4
rect
;
Feature
(
const
int
c
,
const
uchar4
r
)
:
channel
(
c
),
rect
(
r
)
{}
};
}
}}}
// struct Cascade
// struct Cascade
// {
// {
// Cascade() {}
// Cascade() {}
...
@@ -146,21 +159,6 @@
...
@@ -146,21 +159,6 @@
// static const float magnitudeScaling = 1.f ;// / sqrt(2);
// static const float magnitudeScaling = 1.f ;// / sqrt(2);
// };
// };
// struct __align__(8) Node
// {
// int feature;
// float threshold;
// Node(const int f, const float t) : feature(f), threshold(t) {}
// };
// struct __align__(8) Feature
// {
// int channel;
// uchar4 rect;
// Feature(const int c, const uchar4 r) : channel(c), rect(r) {}
// };
// }}}
// }}}
// #endif
#endif
\ No newline at end of file
\ No newline at end of file
modules/gpu/src/softcascade.cpp
View file @
b83d4add
...
@@ -53,12 +53,15 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat
...
@@ -53,12 +53,15 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat
#else
#else
//
#include <icf.hpp>
#include <icf.hpp>
namespace
cv
{
namespace
gpu
{
namespace
device
{
namespace
cv
{
namespace
gpu
{
namespace
device
{
namespace
icf
{
namespace
icf
{
void
fillBins
(
cv
::
gpu
::
PtrStepSzb
hogluv
,
const
cv
::
gpu
::
PtrStepSzf
&
nangle
,
void
fillBins
(
cv
::
gpu
::
PtrStepSzb
hogluv
,
const
cv
::
gpu
::
PtrStepSzf
&
nangle
,
const
int
fw
,
const
int
fh
,
const
int
bins
);
const
int
fw
,
const
int
fh
,
const
int
bins
);
void
detect
(
const
PtrStepSzb
&
levels
,
const
PtrStepSzb
&
octaves
,
const
PtrStepSzf
&
stages
,
const
PtrStepSzb
&
nodes
,
const
PtrStepSzb
&
features
,
PtrStepSz
<
uchar4
>
objects
);
}
}
}}}
}}}
...
@@ -82,19 +85,20 @@ struct cv::gpu::SoftCascade::Filds
...
@@ -82,19 +85,20 @@ struct cv::gpu::SoftCascade::Filds
integralBuffer
.
create
(
shrunk
.
rows
+
1
*
HOG_LUV_BINS
,
shrunk
.
cols
+
1
,
CV_32SC1
);
integralBuffer
.
create
(
shrunk
.
rows
+
1
*
HOG_LUV_BINS
,
shrunk
.
cols
+
1
,
CV_32SC1
);
hogluv
.
create
((
FRAME_HEIGHT
/
4
+
1
)
*
HOG_LUV_BINS
,
FRAME_WIDTH
/
4
+
1
,
CV_32SC1
);
hogluv
.
create
((
FRAME_HEIGHT
/
4
+
1
)
*
HOG_LUV_BINS
,
FRAME_WIDTH
/
4
+
1
,
CV_32SC1
);
}
}
// // scales range
// float minScale;
// float maxScale;
// int origObjWidth;
// scales range
// int origObjHeight;
float
minScale
;
float
maxScale
;
// GpuMat octaves;
int
origObjWidth
;
// GpuMat stages;
int
origObjHeight
;
// GpuMat nodes;
// GpuMat leaves;
GpuMat
octaves
;
// GpuMat features;
GpuMat
stages
;
// GpuMat levels;
GpuMat
nodes
;
GpuMat
leaves
;
GpuMat
features
;
GpuMat
levels
;
// preallocated buffer 640x480x10 for hogluv + 640x480 got gray
// preallocated buffer 640x480x10 for hogluv + 640x480 got gray
GpuMat
plane
;
GpuMat
plane
;
...
@@ -114,312 +118,285 @@ struct cv::gpu::SoftCascade::Filds
...
@@ -114,312 +118,285 @@ struct cv::gpu::SoftCascade::Filds
// 161x121x10
// 161x121x10
GpuMat
hogluv
;
GpuMat
hogluv
;
// // will be removed in final version
std
::
vector
<
float
>
scales
;
// // temp matrix for sobel and cartToPolar
// GpuMat dfdx, dfdy, angle, mag, nmag, nangle;
// std::vector<float> scales;
// icf::Cascade cascade;
// icf::ChannelStorage storage;
//
enum { BOOST = 0 };
enum
{
BOOST
=
0
};
enum
enum
{
{
FRAME_WIDTH
=
640
,
FRAME_WIDTH
=
640
,
FRAME_HEIGHT
=
480
,
FRAME_HEIGHT
=
480
,
//
TOTAL_SCALES = 55,
TOTAL_SCALES
=
55
,
// CLASSIFIERS = 5,
// CLASSIFIERS = 5,
//
ORIG_OBJECT_WIDTH = 64,
ORIG_OBJECT_WIDTH
=
64
,
//
ORIG_OBJECT_HEIGHT = 128,
ORIG_OBJECT_HEIGHT
=
128
,
HOG_BINS
=
6
,
HOG_BINS
=
6
,
LUV_BINS
=
3
,
LUV_BINS
=
3
,
HOG_LUV_BINS
=
10
HOG_LUV_BINS
=
10
};
};
//
bool fill(const FileNode &root, const float mins, const float maxs);
bool
fill
(
const
FileNode
&
root
,
const
float
mins
,
const
float
maxs
);
//
void detect(cv::gpu::GpuMat objects, cudaStream_t stream) const
void
detect
(
cv
::
gpu
::
GpuMat
objects
,
cudaStream_t
stream
)
const
//
{
{
// cascade.detect(hogluv, objects, stream
);
device
::
icf
::
detect
(
levels
,
octaves
,
stages
,
nodes
,
features
,
objects
);
//
}
}
//
private:
private
:
// void calcLevels(const std::vector<
icf::Octave>& octs,
void
calcLevels
(
const
std
::
vector
<
device
::
icf
::
Octave
>&
octs
,
//
int frameW, int frameH, int nscales);
int
frameW
,
int
frameH
,
int
nscales
);
// typedef std::vector<
icf::Octave>::const_iterator octIt_t;
typedef
std
::
vector
<
device
::
icf
::
Octave
>::
const_iterator
octIt_t
;
// int fitOctave(const std::vector<
icf::Octave>& octs, const float& logFactor) const
int
fitOctave
(
const
std
::
vector
<
device
::
icf
::
Octave
>&
octs
,
const
float
&
logFactor
)
const
//
{
{
//
float minAbsLog = FLT_MAX;
float
minAbsLog
=
FLT_MAX
;
//
int res = 0;
int
res
=
0
;
//
for (int oct = 0; oct < (int)octs.size(); ++oct)
for
(
int
oct
=
0
;
oct
<
(
int
)
octs
.
size
();
++
oct
)
//
{
{
// const
icf::Octave& octave =octs[oct];
const
device
::
icf
::
Octave
&
octave
=
octs
[
oct
];
//
float logOctave = ::log(octave.scale);
float
logOctave
=
::
log
(
octave
.
scale
);
//
float logAbsScale = ::fabs(logFactor - logOctave);
float
logAbsScale
=
::
fabs
(
logFactor
-
logOctave
);
//
if(logAbsScale < minAbsLog)
if
(
logAbsScale
<
minAbsLog
)
//
{
{
//
res = oct;
res
=
oct
;
//
minAbsLog = logAbsScale;
minAbsLog
=
logAbsScale
;
//
}
}
//
}
}
//
return res;
return
res
;
//
}
}
};
};
// inline bool cv::gpu::SoftCascade::Filds::fill(const FileNode &root, const float mins, const float maxs)
inline
bool
cv
::
gpu
::
SoftCascade
::
Filds
::
fill
(
const
FileNode
&
root
,
const
float
mins
,
const
float
maxs
)
// {
{
// minScale = mins;
using
namespace
device
::
icf
;
// maxScale = maxs;
minScale
=
mins
;
maxScale
=
maxs
;
// // cascade properties
// static const char *const SC_STAGE_TYPE = "stageType";
// static const char *const SC_BOOST = "BOOST";
// static const char *const SC_FEATURE_TYPE = "featureType";
// static const char *const SC_ICF = "ICF";
// static const char *const SC_ORIG_W = "width";
// cascade properties
// static const char *const SC_ORIG_H = "height";
static
const
char
*
const
SC_STAGE_TYPE
=
"stageType"
;
static
const
char
*
const
SC_BOOST
=
"BOOST"
;
// static const char *const SC_OCTAVES = "octaves";
static
const
char
*
const
SC_FEATURE_TYPE
=
"featureType"
;
// static const char *const SC_STAGES = "stages";
static
const
char
*
const
SC_ICF
=
"ICF"
;
// static const char *const SC_FEATURES = "features";
// static const char *const SC_WEEK = "weakClassifiers";
static
const
char
*
const
SC_ORIG_W
=
"width"
;
// static const char *const SC_INTERNAL = "internalNodes";
static
const
char
*
const
SC_ORIG_H
=
"height"
;
// static const char *const SC_LEAF = "leafValues";
// static const char *const SC_OCT_SCALE = "scale
";
static
const
char
*
const
SC_OCTAVES
=
"octaves
"
;
// static const char *const SC_OCT_STAGES = "stageNum
";
static
const
char
*
const
SC_STAGES
=
"stages
"
;
// static const char *const SC_OCT_SHRINKAGE = "shrinkingFactor
";
static
const
char
*
const
SC_FEATURES
=
"features
"
;
// static const char *const SC_STAGE_THRESHOLD = "stageThreshold";
static
const
char
*
const
SC_WEEK
=
"weakClassifiers"
;
static
const
char
*
const
SC_INTERNAL
=
"internalNodes"
;
static
const
char
*
const
SC_LEAF
=
"leafValues"
;
// static const char * const SC_F_CHANNEL = "channel";
static
const
char
*
const
SC_OCT_SCALE
=
"scale"
;
// static const char * const SC_F_RECT = "rect";
static
const
char
*
const
SC_OCT_STAGES
=
"stageNum"
;
static
const
char
*
const
SC_OCT_SHRINKAGE
=
"shrinkingFactor"
;
// // only Ada Boost supported
static
const
char
*
const
SC_STAGE_THRESHOLD
=
"stageThreshold"
;
// std::string stageTypeStr = (string)root[SC_STAGE_TYPE];
// CV_Assert(stageTypeStr == SC_BOOST);
// // only HOG-like integral channel features cupported
static
const
char
*
const
SC_F_CHANNEL
=
"channel"
;
// string featureTypeStr = (string)root[SC_FEATURE_TYPE];
static
const
char
*
const
SC_F_RECT
=
"rect"
;
// CV_Assert(featureTypeStr == SC_ICF);
// origObjWidth = (int)root[SC_ORIG_W];
// only Ada Boost supported
// CV_Assert(origObjWidth == ORIG_OBJECT_WIDTH);
std
::
string
stageTypeStr
=
(
string
)
root
[
SC_STAGE_TYPE
];
CV_Assert
(
stageTypeStr
==
SC_BOOST
);
// origObjHeight = (int)root[SC_ORIG_H];
// only HOG-like integral channel features cupported
// CV_Assert(origObjHeight == ORIG_OBJECT_HEIGHT);
string
featureTypeStr
=
(
string
)
root
[
SC_FEATURE_TYPE
];
CV_Assert
(
featureTypeStr
==
SC_ICF
);
// FileNode fn = root[SC_OCTAVES
];
origObjWidth
=
(
int
)
root
[
SC_ORIG_W
];
// if (fn.empty()) return false
;
CV_Assert
(
origObjWidth
==
ORIG_OBJECT_WIDTH
)
;
// std::vector<icf::Octave> voctaves;
origObjHeight
=
(
int
)
root
[
SC_ORIG_H
];
// std::vector<float> vstages;
CV_Assert
(
origObjHeight
==
ORIG_OBJECT_HEIGHT
);
// std::vector<icf::Node> vnodes;
// std::vector<float> vleaves;
// std::vector<icf::Feature> vfeatures;
// scales.clear();
// // std::vector<Level> levels;
FileNode
fn
=
root
[
SC_OCTAVES
];
if
(
fn
.
empty
())
return
false
;
// FileNodeIterator it = fn.begin(), it_end = fn.end();
std
::
vector
<
Octave
>
voctaves
;
// int feature_offset = 0;
std
::
vector
<
float
>
vstages
;
// ushort octIndex = 0;
std
::
vector
<
Node
>
vnodes
;
// ushort shrinkage = 1;
std
::
vector
<
float
>
vleaves
;
std
::
vector
<
Feature
>
vfeatures
;
scales
.
clear
();
// for (; it != it_end; ++it)
FileNodeIterator
it
=
fn
.
begin
(),
it_end
=
fn
.
end
();
// {
int
feature_offset
=
0
;
// FileNode fns = *it;
ushort
octIndex
=
0
;
// float scale = (float)fns[SC_OCT_SCALE];
ushort
shrinkage
=
1
;
// scales.push_back(scale);
// ushort nstages = saturate_cast<ushort>((int)fns[SC_OCT_STAGES]);
// ushort2 size;
// size.x = cvRound(ORIG_OBJECT_WIDTH * scale);
// size.y = cvRound(ORIG_OBJECT_HEIGHT * scale);
// shrinkage = saturate_cast<ushort>((int)fns[SC_OCT_SHRINKAGE]);
// icf::Octave octave(octIndex, nstages, shrinkage, size, scale);
// CV_Assert(octave.stages > 0);
// voctaves.push_back(octave);
// FileNode ffs = fns[SC_FEATURES];
// if (ffs.empty()) return false;
// fns = fns[SC_STAGES];
// if (fn.empty()) return false;
// // for each stage (~ decision tree with H = 2)
// FileNodeIterator st = fns.begin(), st_end = fns.end();
// for (; st != st_end; ++st )
// {
// fns = *st;
// vstages.push_back((float)fns[SC_STAGE_THRESHOLD]);
// fns = fns[SC_WEEK];
for
(;
it
!=
it_end
;
++
it
)
// FileNodeIterator ftr = fns.begin(), ft_end = fns.end();
{
// for (; ftr != ft_end; ++ftr)
FileNode
fns
=
*
it
;
// {
float
scale
=
(
float
)
fns
[
SC_OCT_SCALE
];
// fns = (*ftr)[SC_INTERNAL];
scales
.
push_back
(
scale
);
// FileNodeIterator inIt = fns.begin(), inIt_end = fns.end();
ushort
nstages
=
saturate_cast
<
ushort
>
((
int
)
fns
[
SC_OCT_STAGES
]);
// for (; inIt != inIt_end;)
ushort2
size
;
// {
size
.
x
=
cvRound
(
ORIG_OBJECT_WIDTH
*
scale
);
// int feature = (int)(*(inIt +=2)++) + feature_offset;
size
.
y
=
cvRound
(
ORIG_OBJECT_HEIGHT
*
scale
);
// float th = (float)(*(inIt++));
shrinkage
=
saturate_cast
<
ushort
>
((
int
)
fns
[
SC_OCT_SHRINKAGE
]);
// vnodes.push_back(icf::Node(feature, th));
// }
Octave
octave
(
octIndex
,
nstages
,
shrinkage
,
size
,
scale
);
CV_Assert
(
octave
.
stages
>
0
);
// fns = (*ftr)[SC_LEAF];
voctaves
.
push_back
(
octave
);
// inIt = fns.begin(), inIt_end = fns.end();
// for (; inIt != inIt_end; ++inIt)
FileNode
ffs
=
fns
[
SC_FEATURES
];
// vleaves.push_back((float)(*inIt));
if
(
ffs
.
empty
())
return
false
;
// }
// }
fns
=
fns
[
SC_STAGES
];
if
(
fn
.
empty
())
return
false
;
// st = ffs.begin(), st_end = ffs.end();
// for (; st != st_end; ++st )
// for each stage (~ decision tree with H = 2)
// {
FileNodeIterator
st
=
fns
.
begin
(),
st_end
=
fns
.
end
();
// cv::FileNode rn = (*st)[SC_F_RECT];
for
(;
st
!=
st_end
;
++
st
)
// cv::FileNodeIterator r_it = rn.begin();
{
// uchar4 rect;
fns
=
*
st
;
// rect.x = saturate_cast<uchar>((int)*(r_it++));
vstages
.
push_back
((
float
)
fns
[
SC_STAGE_THRESHOLD
]);
// rect.y = saturate_cast<uchar>((int)*(r_it++));
// rect.z = saturate_cast<uchar>((int)*(r_it++));
// rect.w = saturate_cast<uchar>((int)*(r_it++));
// vfeatures.push_back(icf::Feature((int)(*st)[SC_F_CHANNEL], rect));
// }
// feature_offset += octave.stages * 3;
fns
=
fns
[
SC_WEEK
];
// ++octIndex;
FileNodeIterator
ftr
=
fns
.
begin
(),
ft_end
=
fns
.
end
();
// }
for
(;
ftr
!=
ft_end
;
++
ftr
)
{
fns
=
(
*
ftr
)[
SC_INTERNAL
];
FileNodeIterator
inIt
=
fns
.
begin
(),
inIt_end
=
fns
.
end
();
for
(;
inIt
!=
inIt_end
;)
{
int
feature
=
(
int
)(
*
(
inIt
+=
2
)
++
)
+
feature_offset
;
float
th
=
(
float
)(
*
(
inIt
++
));
uchar4
rect
;
vnodes
.
push_back
(
Node
(
rect
,
th
));
}
// // upload in gpu memory
fns
=
(
*
ftr
)[
SC_LEAF
];
// octaves.upload(cv::Mat(1, voctaves.size() * sizeof(icf::Octave), CV_8UC1, (uchar*)&(voctaves[0]) ));
inIt
=
fns
.
begin
(),
inIt_end
=
fns
.
end
();
// CV_Assert(!octaves.empty());
for
(;
inIt
!=
inIt_end
;
++
inIt
)
vleaves
.
push_back
((
float
)(
*
inIt
));
}
}
// stages.upload(cv::Mat(vstages).reshape(1,1));
st
=
ffs
.
begin
(),
st_end
=
ffs
.
end
();
// CV_Assert(!stages.empty());
for
(;
st
!=
st_end
;
++
st
)
{
cv
::
FileNode
rn
=
(
*
st
)[
SC_F_RECT
];
cv
::
FileNodeIterator
r_it
=
rn
.
begin
();
uchar4
rect
;
rect
.
x
=
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
));
rect
.
y
=
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
));
rect
.
z
=
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
));
rect
.
w
=
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
));
vfeatures
.
push_back
(
Feature
((
int
)(
*
st
)[
SC_F_CHANNEL
],
rect
));
}
// nodes.upload(cv::Mat(1, vnodes.size() * sizeof(icf::Node), CV_8UC1, (uchar*)&(vnodes[0]) ));
feature_offset
+=
octave
.
stages
*
3
;
// CV_Assert(!nodes.empty());
++
octIndex
;
}
// leaves.upload(cv::Mat(vleaves).reshape(1,1));
// upload in gpu memory
// CV_Assert(!leaves.empty());
octaves
.
upload
(
cv
::
Mat
(
1
,
voctaves
.
size
()
*
sizeof
(
Octave
),
CV_8UC1
,
(
uchar
*
)
&
(
voctaves
[
0
])
));
CV_Assert
(
!
octaves
.
empty
());
// features.upload(cv::Mat(1, vfeatures.size() * sizeof(icf::Feature), CV_8UC1, (uchar*)&(vfeatures[0])
));
stages
.
upload
(
cv
::
Mat
(
vstages
).
reshape
(
1
,
1
));
// CV_Assert(!featur
es.empty());
CV_Assert
(
!
stag
es
.
empty
());
// // compute levels
nodes
.
upload
(
cv
::
Mat
(
1
,
vnodes
.
size
()
*
sizeof
(
Node
),
CV_8UC1
,
(
uchar
*
)
&
(
vnodes
[
0
])
));
// calcLevels(voctaves, FRAME_WIDTH, FRAME_HEIGHT, TOTAL_SCALES);
CV_Assert
(
!
nodes
.
empty
());
// CV_Assert(!levels.empty());
// //init Cascade
leaves
.
upload
(
cv
::
Mat
(
vleaves
).
reshape
(
1
,
1
));
// cascade = icf::Cascade(octaves, stages, nodes, leaves, features, levels
);
CV_Assert
(
!
leaves
.
empty
()
);
// // allocate buffers
features
.
upload
(
cv
::
Mat
(
1
,
vfeatures
.
size
()
*
sizeof
(
Feature
),
CV_8UC1
,
(
uchar
*
)
&
(
vfeatures
[
0
])
));
// dmem.create(FRAME_HEIGHT * (HOG_LUV_BINS + 1), FRAME_WIDTH, CV_8UC1);
CV_Assert
(
!
features
.
empty
());
// shrunk.create(FRAME_HEIGHT / shrinkage * HOG_LUV_BINS, FRAME_WIDTH / shrinkage, CV_8UC1);
// // hogluv.create( (FRAME_HEIGHT / shrinkage + 1) * HOG_LUV_BINS, (FRAME_WIDTH / shrinkage + 1), CV_16UC1);
// hogluv.create( (FRAME_HEIGHT / shrinkage + 1) * HOG_LUV_BINS, (FRAME_WIDTH / shrinkage + 1), CV_32SC1);
// luv.create(FRAME_HEIGHT, FRAME_WIDTH, CV_8UC3);
// integralBuffer.create(shrunk.rows + 1 * HOG_LUV_BINS, shrunk.cols + 1, CV_32SC1);
// dfdx.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1);
// compute levels
// dfdy.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1);
calcLevels
(
voctaves
,
FRAME_WIDTH
,
FRAME_HEIGHT
,
TOTAL_SCALES
);
// angle.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1);
CV_Assert
(
!
levels
.
empty
());
// mag.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1);
// nmag.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1)
;
return
true
;
// nangle.create(FRAME_HEIGHT, FRAME_WIDTH, CV_32FC1);
}
// storage = icf::ChannelStorage(dmem, shrunk, hogluv, shrinkage);
namespace
{
// return true;
struct
CascadeIntrinsics
// }
{
static
const
float
lambda
=
1.099
f
,
a
=
0.89
f
;
// namespace {
static
float
getFor
(
int
channel
,
float
scaling
)
// struct CascadeIntrinsics
{
// {
CV_Assert
(
channel
<
10
);
// static const float lambda = 1.099f, a = 0.89f;
// static float getFor(int channel, float scaling)
if
(
fabs
(
scaling
-
1.
f
)
<
FLT_EPSILON
)
// {
return
1.
f
;
// CV_Assert(channel < 10);
// if (fabs(scaling - 1.f) < FLT_EPSILON)
// according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool's and Dallal's papers
// return 1.f;
static
const
float
A
[
2
][
2
]
=
{
//channel <= 6, otherwise
{
0.89
f
,
1.
f
},
// down
{
1.00
f
,
1.
f
}
// up
};
// // according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool's and Dallal's papers
static
const
float
B
[
2
][
2
]
=
// static const float A[2][2] =
{
//channel <= 6, otherwise
// { //channel <= 6, otherwise
{
1.099
f
/
log
(
2
),
2.
f
},
// down
// { 0.89f, 1.f}, // down
{
0.
f
,
2.
f
}
// up
// { 1.00f, 1.f} // up
};
// };
// static const float B[2][2] =
float
a
=
A
[(
int
)(
scaling
>=
1
)][(
int
)(
channel
>
6
)];
// { //channel <= 6, otherwise
float
b
=
B
[(
int
)(
scaling
>=
1
)][(
int
)(
channel
>
6
)];
// { 1.099f / log(2), 2.f}, // down
// { 0.f, 2.f} // up
// };
// float a = A[(int)(scaling >= 1)][(int)(channel > 6)];
// printf("!!! scaling: %f %f %f -> %f\n", scaling, a, b, a * pow(scaling, b));
// float b = B[(int)(scaling >= 1)][(int)(channel > 6)];
return
a
*
pow
(
scaling
,
b
);
}
};
}
// // printf("!!! scaling: %f %f %f -> %f\n", scaling, a, b, a * pow(scaling, b));
inline
void
cv
::
gpu
::
SoftCascade
::
Filds
::
calcLevels
(
const
std
::
vector
<
device
::
icf
::
Octave
>&
octs
,
// return a * pow(scaling, b);
int
frameW
,
int
frameH
,
int
nscales
)
// }
{
// }
;
CV_Assert
(
nscales
>
1
)
;
// }
using
device
::
icf
::
Level
;
// inline void cv::gpu::SoftCascade::Filds::calcLevels(const std::vector<icf::Octave>& octs,
std
::
vector
<
Level
>
vlevels
;
// int frameW, int frameH, int nscales)
float
logFactor
=
(
::
log
(
maxScale
)
-
::
log
(
minScale
))
/
(
nscales
-
1
);
// {
// CV_Assert(nscales > 1);
// std::vector<icf::Level> vlevels;
float
scale
=
minScale
;
// float logFactor = (::log(maxScale) - ::log(minScale)) / (nscales -1);
for
(
int
sc
=
0
;
sc
<
nscales
;
++
sc
)
{
int
width
=
::
std
::
max
(
0.0
f
,
frameW
-
(
origObjWidth
*
scale
));
int
height
=
::
std
::
max
(
0.0
f
,
frameH
-
(
origObjHeight
*
scale
));
float
logScale
=
::
log
(
scale
);
int
fit
=
fitOctave
(
octs
,
logScale
);
Level
level
(
fit
,
octs
[
fit
],
scale
,
width
,
height
);
level
.
scaling
[
0
]
=
CascadeIntrinsics
::
getFor
(
0
,
level
.
relScale
);
level
.
scaling
[
1
]
=
CascadeIntrinsics
::
getFor
(
9
,
level
.
relScale
);
if
(
!
width
||
!
height
)
break
;
else
vlevels
.
push_back
(
level
);
if
(
::
fabs
(
scale
-
maxScale
)
<
FLT_EPSILON
)
break
;
scale
=
::
std
::
min
(
maxScale
,
::
expf
(
::
log
(
scale
)
+
logFactor
));
// printf("level: %d (%f %f) [%f %f] (%d %d) (%d %d)\n", level.octave, level.relScale, level.shrScale,
// level.scaling[0], level.scaling[1], level.workRect.x, level.workRect.y, level.objSize.x,
//level.objSize.y);
std
::
cout
<<
"level "
<<
sc
<<
" octeve "
<<
vlevels
[
sc
].
octave
<<
" relScale "
<<
vlevels
[
sc
].
relScale
<<
" "
<<
vlevels
[
sc
].
shrScale
<<
" ["
<<
(
int
)
vlevels
[
sc
].
objSize
.
x
<<
" "
<<
(
int
)
vlevels
[
sc
].
objSize
.
y
<<
"] ["
<<
(
int
)
vlevels
[
sc
].
workRect
.
x
<<
" "
<<
(
int
)
vlevels
[
sc
].
workRect
.
y
<<
"]"
<<
std
::
endl
;
}
// float scale = minScale;
levels
.
upload
(
cv
::
Mat
(
1
,
vlevels
.
size
()
*
sizeof
(
Level
),
CV_8UC1
,
(
uchar
*
)
&
(
vlevels
[
0
])
));
// for (int sc = 0; sc < nscales; ++sc)
}
// {
// int width = ::std::max(0.0f, frameW - (origObjWidth * scale));
// int height = ::std::max(0.0f, frameH - (origObjHeight * scale));
// float logScale = ::log(scale);
// int fit = fitOctave(octs, logScale);
// icf::Level level(fit, octs[fit], scale, width, height);
// level.scaling[0] = CascadeIntrinsics::getFor(0, level.relScale);
// level.scaling[1] = CascadeIntrinsics::getFor(9, level.relScale);
// if (!width || !height)
// break;
// else
// vlevels.push_back(level);
// if (::fabs(scale - maxScale) < FLT_EPSILON) break;
// scale = ::std::min(maxScale, ::expf(::log(scale) + logFactor));
// // printf("level: %d (%f %f) [%f %f] (%d %d) (%d %d)\n", level.octave, level.relScale, level.shrScale,
// // level.scaling[0], level.scaling[1], level.workRect.x, level.workRect.y, level.objSize.x,
//level.objSize.y);
// // std::cout << "level " << sc
// // << " octeve "
// // << vlevels[sc].octave
// // << " relScale "
// // << vlevels[sc].relScale
// // << " " << vlevels[sc].shrScale
// // << " [" << (int)vlevels[sc].objSize.x
// // << " " << (int)vlevels[sc].objSize.y << "] ["
// // << (int)vlevels[sc].workRect.x << " " << (int)vlevels[sc].workRect.y << "]" << std::endl;
// }
// levels.upload(cv::Mat(1, vlevels.size() * sizeof(icf::Level), CV_8UC1, (uchar*)&(vlevels[0]) ));
// }
cv
::
gpu
::
SoftCascade
::
SoftCascade
()
:
filds
(
0
)
{}
cv
::
gpu
::
SoftCascade
::
SoftCascade
()
:
filds
(
0
)
{}
...
@@ -444,7 +421,7 @@ bool cv::gpu::SoftCascade::load( const string& filename, const float minScale, c
...
@@ -444,7 +421,7 @@ bool cv::gpu::SoftCascade::load( const string& filename, const float minScale, c
filds
=
new
Filds
;
filds
=
new
Filds
;
Filds
&
flds
=
*
filds
;
Filds
&
flds
=
*
filds
;
//
if (!flds.fill(fs.getFirstTopLevelNode(), minScale, maxScale)) return false;
if
(
!
flds
.
fill
(
fs
.
getFirstTopLevelNode
(),
minScale
,
maxScale
))
return
false
;
return
true
;
return
true
;
}
}
...
@@ -538,7 +515,7 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat& colored, const GpuMat&
...
@@ -538,7 +515,7 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat& colored, const GpuMat&
cudaStream_t
stream
=
StreamAccessor
::
getStream
(
s
);
cudaStream_t
stream
=
StreamAccessor
::
getStream
(
s
);
// detection
// detection
//
flds.detect(objects, stream);
flds
.
detect
(
objects
,
stream
);
// // flds.storage.frame(colored, stream);
// // flds.storage.frame(colored, stream);
}
}
...
...
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