Commit b2b1d41d authored by Vladislav Vinogradov's avatar Vladislav Vinogradov

moved GpuMat class to separate header file

parent f4f38fcc
......@@ -47,8 +47,8 @@
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/objdetect/objdetect.hpp"
#include "opencv2/gpu/devmem2d.hpp"
#include "opencv2/features2d/features2d.hpp"
#include "opencv2/gpu/gpumat.hpp"
namespace cv
{
......@@ -143,182 +143,6 @@ namespace cv
CV_EXPORTS void error(const char *error_string, const char *file, const int line, const char *func);
CV_EXPORTS void nppError( int err, const char *file, const int line, const char *func);
//////////////////////////////// GpuMat ////////////////////////////////
class Stream;
class CudaMem;
//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
class CV_EXPORTS GpuMat
{
public:
//! default constructor
GpuMat();
//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
GpuMat(int rows, int cols, int type);
GpuMat(Size size, int type);
//! constucts GpuMatrix and fills it with the specified value _s.
GpuMat(int rows, int cols, int type, const Scalar& s);
GpuMat(Size size, int type, const Scalar& s);
//! copy constructor
GpuMat(const GpuMat& m);
//! constructor for GpuMatrix headers pointing to user-allocated data
GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
//! creates a matrix header for a part of the bigger matrix
GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
GpuMat(const GpuMat& m, const Rect& roi);
//! builds GpuMat from Mat. Perfom blocking upload to device.
explicit GpuMat (const Mat& m);
//! destructor - calls release()
~GpuMat();
//! assignment operators
GpuMat& operator = (const GpuMat& m);
//! assignment operator. Perfom blocking upload to device.
GpuMat& operator = (const Mat& m);
//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
// Contains just image size, data ptr and step.
template <class T> operator DevMem2D_<T>() const;
template <class T> operator PtrStep_<T>() const;
//! pefroms blocking upload data to GpuMat.
void upload(const cv::Mat& m);
//! upload async
void upload(const CudaMem& m, Stream& stream);
//! downloads data from device to host memory. Blocking calls.
operator Mat() const;
void download(cv::Mat& m) const;
//! download async
void download(CudaMem& m, Stream& stream) const;
//! returns a new GpuMatrix header for the specified row
GpuMat row(int y) const;
//! returns a new GpuMatrix header for the specified column
GpuMat col(int x) const;
//! ... for the specified row span
GpuMat rowRange(int startrow, int endrow) const;
GpuMat rowRange(const Range& r) const;
//! ... for the specified column span
GpuMat colRange(int startcol, int endcol) const;
GpuMat colRange(const Range& r) const;
//! returns deep copy of the GpuMatrix, i.e. the data is copied
GpuMat clone() const;
//! copies the GpuMatrix content to "m".
// It calls m.create(this->size(), this->type()).
void copyTo( GpuMat& m ) const;
//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
void copyTo( GpuMat& m, const GpuMat& mask ) const;
//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
void assignTo( GpuMat& m, int type=-1 ) const;
//! sets every GpuMatrix element to s
GpuMat& operator = (const Scalar& s);
//! sets some of the GpuMatrix elements to s, according to the mask
GpuMat& setTo(const Scalar& s, const GpuMat& mask = GpuMat());
//! creates alternative GpuMatrix header for the same data, with different
// number of channels and/or different number of rows. see cvReshape.
GpuMat reshape(int cn, int rows = 0) const;
//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
// previous data is unreferenced if needed.
void create(int rows, int cols, int type);
void create(Size size, int type);
//! decreases reference counter;
// deallocate the data when reference counter reaches 0.
void release();
//! swaps with other smart pointer
void swap(GpuMat& mat);
//! locates GpuMatrix header within a parent GpuMatrix. See below
void locateROI( Size& wholeSize, Point& ofs ) const;
//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
//! extracts a rectangular sub-GpuMatrix
// (this is a generalized form of row, rowRange etc.)
GpuMat operator()( Range rowRange, Range colRange ) const;
GpuMat operator()( const Rect& roi ) const;
//! returns true iff the GpuMatrix data is continuous
// (i.e. when there are no gaps between successive rows).
// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
bool isContinuous() const;
//! returns element size in bytes,
// similar to CV_ELEM_SIZE(cvMat->type)
size_t elemSize() const;
//! returns the size of element channel in bytes.
size_t elemSize1() const;
//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
int type() const;
//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
int depth() const;
//! returns element type, similar to CV_MAT_CN(cvMat->type)
int channels() const;
//! returns step/elemSize1()
size_t step1() const;
//! returns GpuMatrix size:
// width == number of columns, height == number of rows
Size size() const;
//! returns true if GpuMatrix data is NULL
bool empty() const;
//! returns pointer to y-th row
uchar* ptr(int y = 0);
const uchar* ptr(int y = 0) const;
//! template version of the above method
template<typename _Tp> _Tp* ptr(int y = 0);
template<typename _Tp> const _Tp* ptr(int y = 0) const;
//! matrix transposition
GpuMat t() const;
/*! includes several bit-fields:
- the magic signature
- continuity flag
- depth
- number of channels
*/
int flags;
//! the number of rows and columns
int rows, cols;
//! a distance between successive rows in bytes; includes the gap if any
size_t step;
//! pointer to the data
uchar* data;
//! pointer to the reference counter;
// when GpuMatrix points to user-allocated data, the pointer is NULL
int* refcount;
//! helper fields used in locateROI and adjustROI
uchar* datastart;
uchar* dataend;
};
//#define TemplatedGpuMat // experimental now, deprecated to use
#ifdef TemplatedGpuMat
#include "GpuMat_BetaDeprecated.hpp"
#endif
//! Creates continuous GPU matrix
CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
//! Ensures that size of the given matrix is not less than (rows, cols) size
//! and matrix type is match specified one too
CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
//////////////////////////////// CudaMem ////////////////////////////////
// CudaMem is limited cv::Mat with page locked memory allocation.
// Page locked memory is only needed for async and faster coping to GPU.
......
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