Commit a7da9681 authored by Alexey Spizhevoy's avatar Alexey Spizhevoy

Added motion stabilization pipeline (videostab module)

parent 5ee7596c
......@@ -57,12 +57,26 @@ class CV_EXPORTS IMotionStabilizer
public:
virtual ~IMotionStabilizer() {}
// assumes that [range.first, range.second) is in or equals to [0, size-2]
// assumes that [0, size-1) is in or equals to [range.first, range.second)
virtual void stabilize(
int size, const std::vector<Mat> &motions, std::pair<int,int> range,
Mat *stabilizationMotions) const = 0;
};
class CV_EXPORTS MotionStabilizationPipeline : public IMotionStabilizer
{
public:
void pushBack(Ptr<IMotionStabilizer> stabilizer) { stabilizers_.push_back(stabilizer); }
bool empty() const { return stabilizers_.empty(); }
virtual void stabilize(
int size, const std::vector<Mat> &motions, std::pair<int,int> range,
Mat *stabilizationMotions) const;
private:
std::vector<Ptr<IMotionStabilizer> > stabilizers_;
};
class CV_EXPORTS MotionFilterBase : public IMotionStabilizer
{
public:
......
......@@ -52,6 +52,33 @@ namespace cv
namespace videostab
{
void MotionStabilizationPipeline::stabilize(
int size, const vector<Mat> &motions, pair<int,int> range,
Mat *stabilizationMotions) const
{
vector<Mat> updatedMotions(motions);
vector<Mat> stabilizationMotions_(size);
for (int i = 0; i < size; ++i)
stabilizationMotions[i] = Mat::eye(3, 3, CV_32F);
for (size_t i = 0; i < stabilizers_.size(); ++i)
{
stabilizers_[i]->stabilize(size, updatedMotions, range, &stabilizationMotions_[0]);
for (int i = 0; i < size; ++i)
stabilizationMotions[i] = stabilizationMotions_[i] * stabilizationMotions[i];
for (int j = 0; j + 1 < size; ++j)
{
Mat S0 = stabilizationMotions[j];
Mat S1 = stabilizationMotions[j+1];
at(j, updatedMotions) = S1 * at(j, updatedMotions) * S0.inv();
}
}
}
void MotionFilterBase::stabilize(
int size, const vector<Mat> &motions, pair<int,int> range, Mat *stabilizationMotions) const
{
......
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