Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in / Register
Toggle navigation
O
opencv
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Packages
Packages
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
submodule
opencv
Commits
a1de9e9a
Commit
a1de9e9a
authored
Feb 14, 2014
by
Roman Donchenko
Committed by
OpenCV Buildbot
Feb 14, 2014
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #2329 from ilya-lavrenov:macosx_ogl
parents
ecbe8430
b92a46c1
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
119 additions
and
121 deletions
+119
-121
CMakeLists.txt
CMakeLists.txt
+1
-1
gl_core_3_1.cpp
modules/core/src/gl_core_3_1.cpp
+18
-13
CMakeLists.txt
samples/cpp/Qt_sample/CMakeLists.txt
+1
-1
qt_opengl.cpp
samples/cpp/Qt_sample/qt_opengl.cpp
+99
-106
No files found.
CMakeLists.txt
View file @
a1de9e9a
...
...
@@ -142,7 +142,7 @@ OCV_OPTION(WITH_IPP "Include Intel IPP support" OFF
OCV_OPTION
(
WITH_JASPER
"Include JPEG2K support"
ON
IF
(
NOT IOS
)
)
OCV_OPTION
(
WITH_JPEG
"Include JPEG support"
ON
)
OCV_OPTION
(
WITH_OPENEXR
"Include ILM support via OpenEXR"
ON
IF
(
NOT IOS
)
)
OCV_OPTION
(
WITH_OPENGL
"Include OpenGL support"
OFF
IF
(
NOT ANDROID
AND NOT APPLE
)
)
OCV_OPTION
(
WITH_OPENGL
"Include OpenGL support"
OFF
IF
(
NOT ANDROID
)
)
OCV_OPTION
(
WITH_OPENNI
"Include OpenNI support"
OFF
IF
(
NOT ANDROID AND NOT IOS
)
)
OCV_OPTION
(
WITH_PNG
"Include PNG support"
ON
)
OCV_OPTION
(
WITH_PVAPI
"Include Prosilica GigE support"
ON
IF
(
NOT ANDROID AND NOT IOS
)
)
...
...
modules/core/src/gl_core_3_1.cpp
View file @
a1de9e9a
...
...
@@ -47,22 +47,27 @@
#include "gl_core_3_1.hpp"
#ifdef HAVE_OPENGL
#if defined(__APPLE__)
#include <mach-o/dyld.h>
#ifdef __APPLE__
#include <dlfcn.h>
static
void
*
AppleGLGetProcAddress
(
const
char
*
name
)
{
static
const
struct
mach_header
*
image
=
0
;
if
(
!
image
)
image
=
NSAddImage
(
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
,
NSADDIMAGE_OPTION_RETURN_ON_ERROR
);
// prepend a '_' for the Unix C symbol mangling convention
std
::
string
symbolName
=
"_"
;
symbolName
+=
std
::
string
(
name
);
NSSymbol
symbol
=
image
?
NSLookupSymbolInImage
(
image
,
&
symbolName
[
0
],
NSLOOKUPSYMBOLINIMAGE_OPTION_BIND
|
NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR
)
:
0
;
return
symbol
?
NSAddressOfSymbol
(
symbol
)
:
0
;
static
bool
initialized
=
false
;
static
void
*
handle
=
NULL
;
if
(
!
handle
)
{
if
(
!
initialized
)
{
initialized
=
true
;
const
char
*
const
path
=
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
;
handle
=
dlopen
(
path
,
RTLD_LAZY
|
RTLD_GLOBAL
);
}
if
(
!
handle
)
return
NULL
;
}
return
dlsym
(
handle
,
name
);
}
#endif // __APPLE__
...
...
samples/cpp/Qt_sample/CMakeLists.txt
View file @
a1de9e9a
...
...
@@ -7,6 +7,6 @@ FIND_PACKAGE( OpenCV REQUIRED )
find_package
(
OpenGL REQUIRED
)
ADD_EXECUTABLE
(
OpenGL_Qt_Binding
main
.cpp
)
ADD_EXECUTABLE
(
OpenGL_Qt_Binding
qt_opengl
.cpp
)
TARGET_LINK_LIBRARIES
(
OpenGL_Qt_Binding
${
OpenCV_LIBS
}
${
OPENGL_LIBRARIES
}
)
configure_file
(
${
CMAKE_CURRENT_SOURCE_DIR
}
/cube4.avi
${
CMAKE_CURRENT_BINARY_DIR
}
/cube4.avi COPYONLY
)
samples/cpp/Qt_sample/
main
.cpp
→
samples/cpp/Qt_sample/
qt_opengl
.cpp
View file @
a1de9e9a
//Yannick Verdie 2010
//--- Please read help() below: ---
// Yannick Verdie 2010
// --- Please read help() below: ---
#include <iostream>
#include <vector>
...
...
@@ -11,18 +10,10 @@
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/legacy/compat.hpp>
#if defined WIN32 || defined _WIN32 || defined WINCE
#include <windows.h>
#undef small
#undef min
#undef max
#undef abs
#endif
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#include <GL/gl.h>
#endif
using
namespace
std
;
...
...
@@ -30,21 +21,22 @@ using namespace cv;
static
void
help
()
{
cout
<<
"
\n
This demo demonstrates the use of the Qt enhanced version of the highgui GUI interface
\n
"
"
and dang if it doesn't throw in the use of of the POSIT 3D tracking algorithm too
\n
"
cout
<<
"This demo demonstrates the use of the Qt enhanced version of the highgui GUI interface
\n
"
"and dang if it doesn't throw in the use of of the POSIT 3D tracking algorithm too
\n
"
"It works off of the video: cube4.avi
\n
"
"Using OpenCV version %s
\n
"
<<
CV_VERSION
<<
"
\n\n
"
" 1). This demo is mainly based on work from Javier Barandiaran Martirena
\n
"
" See this page http://code.opencv.org/projects/opencv/wiki/Posit.
\n
"
" 2). This is a demo to illustrate how to use **OpenGL Callback**.
\n
"
" 3). You need Qt binding to compile this sample with OpenGL support enabled.
\n
"
" 4). The features' detection is very basic and could highly be improved
\n
"
" (basic thresholding tuned for the specific video) but 2).
\n
"
" 5) THANKS TO Google Summer of Code 2010 for supporting this work!
\n
"
<<
endl
;
"Using OpenCV version "
<<
CV_VERSION
<<
"
\n\n
"
" 1) This demo is mainly based on work from Javier Barandiaran Martirena
\n
"
" See this page http://code.opencv.org/projects/opencv/wiki/Posit.
\n
"
" 2) This is a demo to illustrate how to use **OpenGL Callback**.
\n
"
" 3) You need Qt binding to compile this sample with OpenGL support enabled.
\n
"
" 4) The features' detection is very basic and could highly be improved
\n
"
" (basic thresholding tuned for the specific video) but 2).
\n
"
" 5) Thanks to Google Summer of Code 2010 for supporting this work!
\n
"
<<
endl
;
}
#define FOCAL_LENGTH 600
#define CUBE_SIZE
10
#define CUBE_SIZE
0.5
static
void
renderCube
(
float
size
)
{
...
...
@@ -88,7 +80,6 @@ static void renderCube(float size)
glEnd
();
}
static
void
on_opengl
(
void
*
param
)
{
//Draw the object with the estimated pose
...
...
@@ -104,172 +95,174 @@ static void on_opengl(void* param)
glDisable
(
GL_LIGHTING
);
}
static
void
initPOSIT
(
std
::
vector
<
CvPoint3D32f
>
*
modelPoints
)
static
void
initPOSIT
(
std
::
vector
<
CvPoint3D32f
>
*
modelPoints
)
{
//Create the model pointss
modelPoints
->
push_back
(
cvPoint3D32f
(
0.0
f
,
0.0
f
,
0.0
f
));
//
The first must be (0,0,
0)
//
Create the model pointss
modelPoints
->
push_back
(
cvPoint3D32f
(
0.0
f
,
0.0
f
,
0.0
f
));
//
The first must be (0, 0,
0)
modelPoints
->
push_back
(
cvPoint3D32f
(
0.0
f
,
0.0
f
,
CUBE_SIZE
));
modelPoints
->
push_back
(
cvPoint3D32f
(
CUBE_SIZE
,
0.0
f
,
0.0
f
));
modelPoints
->
push_back
(
cvPoint3D32f
(
0.0
f
,
CUBE_SIZE
,
0.0
f
));
}
static
void
foundCorners
(
vector
<
CvPoint2D32f
>
*
srcImagePoints
,
const
Mat
&
source
,
Mat
&
grayImage
)
static
void
foundCorners
(
vector
<
CvPoint2D32f
>
*
srcImagePoints
,
const
Mat
&
source
,
Mat
&
grayImage
)
{
cvtColor
(
source
,
grayImage
,
COLOR_RGB2GRAY
);
GaussianBlur
(
grayImage
,
grayImage
,
Size
(
11
,
11
),
0
,
0
);
GaussianBlur
(
grayImage
,
grayImage
,
Size
(
11
,
11
),
0
,
0
);
normalize
(
grayImage
,
grayImage
,
0
,
255
,
NORM_MINMAX
);
threshold
(
grayImage
,
grayImage
,
26
,
255
,
THRESH_BINARY_INV
);
//25
Mat
MgrayImage
=
grayImage
;
//For debug
//MgrayImage = MgrayImage.clone();//deep copy
vector
<
vector
<
Point
>
>
contours
;
vector
<
Vec4i
>
hierarchy
;
findContours
(
MgrayImage
,
contours
,
hierarchy
,
CV_RETR_EXTERNAL
,
CV_CHAIN_APPROX_NONE
);
Point
p
;
vector
<
CvPoint2D32f
>
srcImagePoints_temp
(
4
,
cvPoint2D32f
(
0
,
0
));
vector
<
CvPoint2D32f
>
srcImagePoints_temp
(
4
,
cvPoint2D32f
(
0
,
0
));
if
(
contours
.
size
()
==
srcImagePoints_temp
.
size
())
{
for
(
size_t
i
=
0
;
i
<
contours
.
size
();
i
++
)
for
(
size_t
i
=
0
;
i
<
contours
.
size
();
i
++
)
{
p
.
x
=
p
.
y
=
0
;
for
(
size_t
j
=
0
;
j
<
contours
[
i
].
size
();
j
++
)
p
+=
contours
[
i
][
j
];
for
(
size_t
j
=
0
;
j
<
contours
[
i
].
size
();
j
++
)
p
+=
contours
[
i
][
j
];
srcImagePoints_temp
.
at
(
i
)
=
cvPoint2D32f
(
float
(
p
.
x
)
/
contours
[
i
].
size
(),
float
(
p
.
y
)
/
contours
[
i
].
size
());
srcImagePoints_temp
.
at
(
i
)
=
cvPoint2D32f
(
float
(
p
.
x
)
/
contours
[
i
].
size
(),
float
(
p
.
y
)
/
contours
[
i
].
size
());
}
//Need to keep the same order
//> y = 0
//> x = 1
//< x = 2
//< y = 3
//
Need to keep the same order
//
> y = 0
//
> x = 1
//
< x = 2
//
< y = 3
//get point 0;
//
get point 0;
size_t
index
=
0
;
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
{
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
if
(
srcImagePoints_temp
.
at
(
i
).
y
>
srcImagePoints_temp
.
at
(
index
).
y
)
index
=
i
;
}
srcImagePoints
->
at
(
0
)
=
srcImagePoints_temp
.
at
(
index
);
//get point 1;
//
get point 1;
index
=
0
;
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
{
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
if
(
srcImagePoints_temp
.
at
(
i
).
x
>
srcImagePoints_temp
.
at
(
index
).
x
)
index
=
i
;
}
srcImagePoints
->
at
(
1
)
=
srcImagePoints_temp
.
at
(
index
);
//get point 2;
//
get point 2;
index
=
0
;
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
{
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
if
(
srcImagePoints_temp
.
at
(
i
).
x
<
srcImagePoints_temp
.
at
(
index
).
x
)
index
=
i
;
}
srcImagePoints
->
at
(
2
)
=
srcImagePoints_temp
.
at
(
index
);
//get point 3;
//
get point 3;
index
=
0
;
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
{
for
(
size_t
i
=
1
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
if
(
srcImagePoints_temp
.
at
(
i
).
y
<
srcImagePoints_temp
.
at
(
index
).
y
)
index
=
i
;
}
srcImagePoints
->
at
(
3
)
=
srcImagePoints_temp
.
at
(
index
);
Mat
Msource
=
source
;
stringstream
ss
;
for
(
size_t
i
=
0
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
for
(
size_t
i
=
0
;
i
<
srcImagePoints_temp
.
size
();
i
++
)
{
ss
<<
i
;
circle
(
Msource
,
srcImagePoints
->
at
(
i
),
5
,
Scalar
(
0
,
0
,
255
));
putText
(
Msource
,
ss
.
str
(),
srcImagePoints
->
at
(
i
),
FONT_HERSHEY_SIMPLEX
,
1
,
Scalar
(
0
,
0
,
255
));
ss
<<
i
;
circle
(
Msource
,
srcImagePoints
->
at
(
i
),
5
,
Scalar
(
0
,
0
,
255
));
putText
(
Msource
,
ss
.
str
(),
srcImagePoints
->
at
(
i
),
FONT_HERSHEY_SIMPLEX
,
1
,
Scalar
(
0
,
0
,
255
));
ss
.
str
(
""
);
//new coordinate system in the middle of the frame and reversed (camera coordinate system)
srcImagePoints
->
at
(
i
)
=
cvPoint2D32f
(
srcImagePoints_temp
.
at
(
i
).
x
-
source
.
cols
/
2
,
source
.
rows
/
2
-
srcImagePoints_temp
.
at
(
i
).
y
);
// new coordinate system in the middle of the frame and reversed (camera coordinate system)
srcImagePoints
->
at
(
i
)
=
cvPoint2D32f
(
srcImagePoints_temp
.
at
(
i
).
x
-
source
.
cols
/
2
,
source
.
rows
/
2
-
srcImagePoints_temp
.
at
(
i
).
y
);
}
}
}
static
void
createOpenGLMatrixFrom
(
float
*
posePOSIT
,
const
CvMatr32f
&
rotationMatrix
,
const
CvVect32f
&
translationVector
)
static
void
createOpenGLMatrixFrom
(
float
*
posePOSIT
,
const
CvMatr32f
&
rotationMatrix
,
const
CvVect32f
&
translationVector
)
{
//coordinate system returned is relative to the first 3D input point
for
(
int
f
=
0
;
f
<
3
;
f
++
)
{
for
(
int
c
=
0
;
c
<
3
;
c
++
)
{
posePOSIT
[
c
*
4
+
f
]
=
rotationMatrix
[
f
*
3
+
c
];
//transposed
}
}
posePOSIT
[
3
]
=
0.0
;
posePOSIT
[
7
]
=
0.0
;
posePOSIT
[
11
]
=
0.0
;
posePOSIT
[
12
]
=
translationVector
[
0
];
posePOSIT
[
13
]
=
translationVector
[
1
];
posePOSIT
[
14
]
=
translationVector
[
2
];
posePOSIT
[
15
]
=
1.0
;
// coordinate system returned is relative to the first 3D input point
for
(
int
f
=
0
;
f
<
3
;
f
++
)
for
(
int
c
=
0
;
c
<
3
;
c
++
)
posePOSIT
[
c
*
4
+
f
]
=
rotationMatrix
[
f
*
3
+
c
];
// transposed
posePOSIT
[
3
]
=
translationVector
[
0
];
posePOSIT
[
7
]
=
translationVector
[
1
];
posePOSIT
[
11
]
=
translationVector
[
2
];
posePOSIT
[
12
]
=
0.0
f
;
posePOSIT
[
13
]
=
0.0
f
;
posePOSIT
[
14
]
=
0.0
f
;
posePOSIT
[
15
]
=
1.0
f
;
}
int
main
(
void
)
{
help
();
VideoCapture
video
(
"cube4.avi"
);
CV_Assert
(
video
.
isOpened
());
Mat
source
,
grayImage
;
string
fileName
=
"cube4.avi"
;
VideoCapture
video
(
fileName
);
if
(
!
video
.
isOpened
())
{
cerr
<<
"Video file "
<<
fileName
<<
" could not be opened"
<<
endl
;
return
EXIT_FAILURE
;
}
Mat
source
,
grayImage
;
video
>>
source
;
namedWindow
(
"
o
riginal"
,
WINDOW_AUTOSIZE
|
CV_WINDOW_FREERATIO
);
namedWindow
(
"POSIT"
,
WINDOW_
AUTOSIZE
|
CV_WINDOW_FREERATIO
);
displayOverlay
(
"POSIT"
,
"We lost the 4 corners' detection quite often (the red circles disappear). This demo is only to illustrate how to use OpenGL callback.
\n
-- Press ESC to exit."
,
10000
);
namedWindow
(
"
O
riginal"
,
WINDOW_AUTOSIZE
|
CV_WINDOW_FREERATIO
);
namedWindow
(
"POSIT"
,
WINDOW_
OPENGL
|
CV_WINDOW_FREERATIO
);
resizeWindow
(
"POSIT"
,
source
.
cols
,
source
.
rows
);
float
OpenGLMatrix
[]
=
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
};
setOpenGlDrawCallback
(
"POSIT"
,
on_opengl
,
OpenGLMatrix
);
displayOverlay
(
"POSIT"
,
"We lost the 4 corners' detection quite often (the red circles disappear).
\n
"
"This demo is only to illustrate how to use OpenGL callback.
\n
"
" -- Press ESC to exit."
,
10000
);
float
OpenGLMatrix
[]
=
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
};
setOpenGlContext
(
"POSIT"
);
setOpenGlDrawCallback
(
"POSIT"
,
on_opengl
,
OpenGLMatrix
);
vector
<
CvPoint3D32f
>
modelPoints
;
initPOSIT
(
&
modelPoints
);
//Create the POSIT object with the model points
CvPOSITObject
*
positObject
=
cvCreatePOSITObject
(
&
modelPoints
[
0
],
(
int
)
modelPoints
.
size
()
);
//
Create the POSIT object with the model points
CvPOSITObject
*
positObject
=
cvCreatePOSITObject
(
&
modelPoints
[
0
],
(
int
)
modelPoints
.
size
());
CvMatr32f
rotation_matrix
=
new
float
[
9
];
CvVect32f
translation_vector
=
new
float
[
3
];
CvTermCriteria
criteria
=
cvTermCriteria
(
CV_TERMCRIT_EPS
|
CV_TERMCRIT_ITER
,
100
,
1.0e-4
f
);
vector
<
CvPoint2D32f
>
srcImagePoints
(
4
,
cvPoint2D32f
(
0
,
0
));
CvTermCriteria
criteria
=
cvTermCriteria
(
CV_TERMCRIT_EPS
|
CV_TERMCRIT_ITER
,
100
,
1e-4
f
);
vector
<
CvPoint2D32f
>
srcImagePoints
(
4
,
cvPoint2D32f
(
0
,
0
));
while
(
waitKey
(
33
)
!=
27
)
while
(
waitKey
(
33
)
!=
27
)
{
video
>>
source
;
imshow
(
"original"
,
source
);
if
(
source
.
empty
())
break
;
imshow
(
"Original"
,
source
);
foundCorners
(
&
srcImagePoints
,
source
,
grayImage
);
cvPOSIT
(
positObject
,
&
srcImagePoints
[
0
],
FOCAL_LENGTH
,
criteria
,
rotation_matrix
,
translation_vector
);
createOpenGLMatrixFrom
(
OpenGLMatrix
,
rotation_matrix
,
translation_vector
);
foundCorners
(
&
srcImagePoints
,
source
,
grayImage
);
cvPOSIT
(
positObject
,
&
srcImagePoints
[
0
],
FOCAL_LENGTH
,
criteria
,
rotation_matrix
,
translation_vector
);
createOpenGLMatrixFrom
(
OpenGLMatrix
,
rotation_matrix
,
translation_vector
);
imshow
(
"POSIT"
,
source
);
updateWindow
(
"POSIT"
);
if
(
video
.
get
(
CV_CAP_PROP_POS_AVI_RATIO
)
>
0.99
)
video
.
set
(
CV_CAP_PROP_POS_AVI_RATIO
,
0
);
}
setOpenGlDrawCallback
(
"POSIT"
,
NULL
,
NULL
);
destroyAllWindows
();
cvReleasePOSITObject
(
&
positObject
);
return
0
;
delete
[]
rotation_matrix
;
delete
[]
translation_vector
;
return
EXIT_SUCCESS
;
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment