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submodule
opencv
Commits
9bf6ec6f
Commit
9bf6ec6f
authored
Nov 30, 2017
by
Alexander Alekhin
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Revert "Adapted estimateNewCameraMatrix to make it work with pincushion-like distortion."
This reverts commit
5384a220
.
parent
cc2ee923
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1 changed file
with
15 additions
and
23 deletions
+15
-23
fisheye.cpp
modules/calib3d/src/fisheye.cpp
+15
-23
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modules/calib3d/src/fisheye.cpp
View file @
9bf6ec6f
...
...
@@ -547,16 +547,12 @@ void cv::fisheye::estimateNewCameraMatrixForUndistortRectify(InputArray K, Input
int
w
=
image_size
.
width
,
h
=
image_size
.
height
;
balance
=
std
::
min
(
std
::
max
(
balance
,
0.0
),
1.0
);
cv
::
Mat
points
(
1
,
8
,
CV_64FC2
);
cv
::
Mat
points
(
1
,
4
,
CV_64FC2
);
Vec2d
*
pptr
=
points
.
ptr
<
Vec2d
>
();
pptr
[
0
]
=
Vec2d
(
0
,
0
);
pptr
[
1
]
=
Vec2d
(
w
/
2
,
0
);
pptr
[
2
]
=
Vec2d
(
w
,
0
);
pptr
[
3
]
=
Vec2d
(
w
,
h
/
2
);
pptr
[
4
]
=
Vec2d
(
w
,
h
);
pptr
[
5
]
=
Vec2d
(
w
/
2
,
h
);
pptr
[
6
]
=
Vec2d
(
0
,
h
);
pptr
[
7
]
=
Vec2d
(
0
,
h
/
2
);
pptr
[
0
]
=
Vec2d
(
w
/
2
,
0
);
pptr
[
1
]
=
Vec2d
(
w
,
h
/
2
);
pptr
[
2
]
=
Vec2d
(
w
/
2
,
h
);
pptr
[
3
]
=
Vec2d
(
0
,
h
/
2
);
fisheye
::
undistortPoints
(
points
,
points
,
K
,
D
,
R
);
cv
::
Scalar
center_mass
=
mean
(
points
);
...
...
@@ -573,23 +569,19 @@ void cv::fisheye::estimateNewCameraMatrixForUndistortRectify(InputArray K, Input
double
minx
=
DBL_MAX
,
miny
=
DBL_MAX
,
maxx
=
-
DBL_MAX
,
maxy
=
-
DBL_MAX
;
for
(
size_t
i
=
0
;
i
<
points
.
total
();
++
i
)
{
if
(
i
!=
1
&&
i
!=
5
){
minx
=
std
::
min
(
minx
,
std
::
abs
(
pptr
[
i
][
0
]
-
cn
[
0
]));
}
if
(
i
!=
3
&&
i
!=
7
){
miny
=
std
::
min
(
miny
,
std
::
abs
(
pptr
[
i
][
1
]
-
cn
[
1
]));
}
maxy
=
std
::
max
(
maxy
,
std
::
abs
(
pptr
[
i
][
1
]
-
cn
[
1
]));
maxx
=
std
::
max
(
maxx
,
std
::
abs
(
pptr
[
i
][
0
]
-
cn
[
0
]));
miny
=
std
::
min
(
miny
,
pptr
[
i
][
1
]);
maxy
=
std
::
max
(
maxy
,
pptr
[
i
][
1
]);
minx
=
std
::
min
(
minx
,
pptr
[
i
][
0
]);
maxx
=
std
::
max
(
maxx
,
pptr
[
i
][
0
]);
}
double
f1
=
w
*
0.5
/
(
minx
);
double
f2
=
w
*
0.5
/
(
maxx
);
double
f3
=
h
*
0.5
*
aspect_ratio
/
(
miny
);
double
f4
=
h
*
0.5
*
aspect_ratio
/
(
maxy
);
double
f1
=
w
*
0.5
/
(
cn
[
0
]
-
minx
);
double
f2
=
w
*
0.5
/
(
maxx
-
cn
[
0
]
);
double
f3
=
h
*
0.5
*
aspect_ratio
/
(
cn
[
1
]
-
miny
);
double
f4
=
h
*
0.5
*
aspect_ratio
/
(
maxy
-
cn
[
1
]
);
double
fm
ax
=
std
::
max
(
f1
,
f3
);
double
fm
in
=
std
::
min
(
f2
,
f4
);
double
fm
in
=
std
::
min
(
f1
,
std
::
min
(
f2
,
std
::
min
(
f3
,
f4
))
);
double
fm
ax
=
std
::
max
(
f1
,
std
::
max
(
f2
,
std
::
max
(
f3
,
f4
))
);
double
f
=
balance
*
fmin
+
(
1.0
-
balance
)
*
fmax
;
f
*=
fov_scale
>
0
?
1.0
/
fov_scale
:
1.0
;
...
...
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