Merge pull request #12697 from tellowkrinkle:FasterCocoaWindows
* Make cocoa windows draw faster * Use a CALayer for rendering when possible Uses GPU to scale images, which is important because retina macs will want window sizes much larger (in pixels) than the image * Fix mouse logic for cocoa windows * Only halve resolution on retina if image is larger than display
Showing
This diff is collapsed.
Please
register
or
sign in
to comment