Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in / Register
Toggle navigation
O
opencv
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Packages
Packages
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
submodule
opencv
Commits
7e4769a0
Commit
7e4769a0
authored
May 11, 2011
by
Alexey Spizhevoy
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
reduced memory requirements for multi-band blending
parent
b699e946
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
67 additions
and
54 deletions
+67
-54
blenders.cpp
modules/stitching/blenders.cpp
+64
-53
blenders.hpp
modules/stitching/blenders.hpp
+3
-1
No files found.
modules/stitching/blenders.cpp
View file @
7e4769a0
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include "blenders.hpp"
#include "util.hpp"
...
...
@@ -101,64 +102,70 @@ Point MultiBandBlender::blend(const vector<Mat> &src, const vector<Point> &corne
{
CV_Assert
(
src
.
size
()
==
corners
.
size
()
&&
src
.
size
()
==
masks
.
size
());
const
int
num_images
=
src
.
size
();
const
int
img_type
=
src
[
0
].
type
();
Rect
dst_roi
=
resultRoi
(
src
,
corners
);
computeResultMask
(
masks
,
corners
,
dst_mask
);
vector
<
Mat
>
src_
(
num_images
);
vector
<
Point
>
corners_
(
num_images
);
vector
<
Mat
>
masks_
(
num_images
);
// TODO avoid creating extra border
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
{
copyMakeBorder
(
src
[
i
],
src_
[
i
],
corners
[
i
].
y
-
dst_roi
.
y
,
dst_roi
.
br
().
y
-
corners
[
i
].
y
-
src
[
i
].
rows
,
corners
[
i
].
x
-
dst_roi
.
x
,
dst_roi
.
br
().
x
-
corners
[
i
].
x
-
src
[
i
].
cols
,
BORDER_REFLECT
);
copyMakeBorder
(
masks
[
i
],
masks_
[
i
],
corners
[
i
].
y
-
dst_roi
.
y
,
dst_roi
.
br
().
y
-
corners
[
i
].
y
-
src
[
i
].
rows
,
corners
[
i
].
x
-
dst_roi
.
x
,
dst_roi
.
br
().
x
-
corners
[
i
].
x
-
src
[
i
].
cols
,
BORDER_CONSTANT
);
corners_
[
i
]
=
Point
(
0
,
0
);
}
vector
<
Mat
>
dst_pyr_laplace
(
num_bands_
+
1
);
dst_pyr_laplace
[
0
].
create
(
dst_roi
.
size
(),
img_type
);
dst_pyr_laplace
[
0
].
setTo
(
Scalar
::
all
(
0
));
Mat
weight_map
;
vector
<
Mat
>
src_pyr_gauss
;
vector
<
vector
<
Mat
>
>
src_pyr_laplace
(
num_images
);
vector
<
vector
<
Mat
>
>
weight_pyr_gauss
(
num_images
);
vector
<
Mat
>
dst_band_weights
(
num_bands_
+
1
);
dst_band_weights
[
0
].
create
(
dst_roi
.
size
(),
CV_32F
);
dst_band_weights
[
0
].
setTo
(
0
);
// Compute all pyramids
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
for
(
int
i
=
1
;
i
<=
num_bands_
;
++
i
)
{
createGaussPyr
(
src_
[
i
],
num_bands_
,
src_pyr_gauss
);
createLaplacePyr
(
src_pyr_gauss
,
src_pyr_laplace
[
i
]);
dst_pyr_laplace
[
i
].
create
((
dst_pyr_laplace
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_pyr_laplace
[
i
-
1
].
cols
+
1
)
/
2
,
img_type
);
dst_pyr_laplace
[
i
].
setTo
(
Scalar
::
all
(
0
));
masks_
[
i
].
convertTo
(
weight_map
,
CV_32F
,
1.
/
255.
);
createGaussPyr
(
weight_map
,
num_bands_
,
weight_pyr_gauss
[
i
]);
dst_band_weights
[
i
].
create
((
dst_band_weights
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_band_weights
[
i
-
1
].
cols
+
1
)
/
2
,
CV_32F
);
dst_band_weights
[
i
].
setTo
(
0
);
}
computeResultMask
(
masks
,
corners
,
dst_mask
);
Mat
dst_level_weight
;
vector
<
Mat
>
dst_pyr_laplace
(
num_bands_
+
1
);
vector
<
Mat
>
src_pyr_slice
(
num_images
);
vector
<
Mat
>
weight_pyr_slice
(
num_images
);
// Blend pyramids
for
(
int
level_id
=
0
;
level_id
<=
num_bands_
;
++
level_id
)
for
(
int
img_idx
=
0
;
img_idx
<
num_images
;
++
img_idx
)
{
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
int
top
=
corners
[
img_idx
].
y
-
dst_roi
.
y
;
int
bottom
=
dst_roi
.
br
().
y
-
corners
[
img_idx
].
y
-
src
[
img_idx
].
rows
;
int
left
=
corners
[
img_idx
].
x
-
dst_roi
.
x
;
int
right
=
dst_roi
.
br
().
x
-
corners
[
img_idx
].
x
-
src
[
img_idx
].
cols
;
Mat
big_src
;
copyMakeBorder
(
src
[
img_idx
],
big_src
,
top
,
bottom
,
left
,
right
,
BORDER_REFLECT
);
vector
<
Mat
>
src_pyr_gauss
;
vector
<
Mat
>
src_pyr_laplace
;
createGaussPyr
(
big_src
,
num_bands_
,
src_pyr_gauss
);
createLaplacePyr
(
src_pyr_gauss
,
src_pyr_laplace
);
Mat
big_mask
;
copyMakeBorder
(
masks
[
img_idx
],
big_mask
,
top
,
bottom
,
left
,
right
,
BORDER_CONSTANT
);
Mat
weight_map
;
big_mask
.
convertTo
(
weight_map
,
CV_32F
,
1.
/
255.
);
vector
<
Mat
>
weight_pyr_gauss
;
createGaussPyr
(
weight_map
,
num_bands_
,
weight_pyr_gauss
);
for
(
int
band_idx
=
0
;
band_idx
<=
num_bands_
;
++
band_idx
)
{
src_pyr_slice
[
i
]
=
src_pyr_laplace
[
i
][
level_id
];
weight_pyr_slice
[
i
]
=
weight_pyr_gauss
[
i
][
level_id
];
for
(
int
y
=
0
;
y
<
dst_pyr_laplace
[
band_idx
].
rows
;
++
y
)
{
const
Point3f
*
src_row
=
src_pyr_laplace
[
band_idx
].
ptr
<
Point3f
>
(
y
);
const
float
*
weight_row
=
weight_pyr_gauss
[
band_idx
].
ptr
<
float
>
(
y
);
Point3f
*
dst_row
=
dst_pyr_laplace
[
band_idx
].
ptr
<
Point3f
>
(
y
);
for
(
int
x
=
0
;
x
<
dst_pyr_laplace
[
band_idx
].
cols
;
++
x
)
dst_row
[
x
]
+=
src_row
[
x
]
*
weight_row
[
x
];
}
dst_band_weights
[
band_idx
]
+=
weight_pyr_gauss
[
band_idx
];
}
blendLinear
(
src_pyr_slice
,
corners_
,
weight_pyr_slice
,
dst_pyr_laplace
[
level_id
],
dst_level_weight
);
}
for
(
int
band_idx
=
0
;
band_idx
<=
num_bands_
;
++
band_idx
)
normalize
(
dst_band_weights
[
band_idx
],
dst_pyr_laplace
[
band_idx
]);
restoreImageFromLaplacePyr
(
dst_pyr_laplace
);
dst
=
dst_pyr_laplace
[
0
];
return
dst_roi
.
tl
();
}
...
...
@@ -250,20 +257,24 @@ Point blendLinear(const vector<Mat> &src, const vector<Point> &corners, const ve
}
}
// Normalize sums
for
(
int
y
=
0
;
y
<
dst
.
rows
;
++
y
)
normalize
(
dst_weight
,
dst
);
return
dst_roi
.
tl
();
}
void
normalize
(
const
Mat
&
weight
,
Mat
&
src
)
{
CV_Assert
(
weight
.
type
()
==
CV_32F
);
CV_Assert
(
src
.
type
()
==
CV_32FC3
);
for
(
int
y
=
0
;
y
<
src
.
rows
;
++
y
)
{
Point3f
*
dst_row
=
dst
.
ptr
<
Point3f
>
(
y
);
float
*
dst_weight_row
=
dst_
weight
.
ptr
<
float
>
(
y
);
Point3f
*
row
=
src
.
ptr
<
Point3f
>
(
y
);
const
float
*
weight_row
=
weight
.
ptr
<
float
>
(
y
);
for
(
int
x
=
0
;
x
<
dst
.
cols
;
++
x
)
{
dst_weight_row
[
x
]
+=
WEIGHT_EPS
;
dst_row
[
x
]
*=
1.
f
/
dst_weight_row
[
x
];
}
for
(
int
x
=
0
;
x
<
src
.
cols
;
++
x
)
row
[
x
]
*=
1.
f
/
(
weight_row
[
x
]
+
WEIGHT_EPS
);
}
return
dst_roi
.
tl
();
}
...
...
modules/stitching/blenders.hpp
View file @
7e4769a0
...
...
@@ -59,13 +59,15 @@ cv::Point computeResultMask(const std::vector<cv::Mat> &masks, const std::vector
cv
::
Point
blendLinear
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
weights
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_weight
);
void
normalize
(
const
cv
::
Mat
&
weight
,
cv
::
Mat
&
src
);
void
createWeightMap
(
const
cv
::
Mat
&
mask
,
float
sharpness
,
cv
::
Mat
&
weight
);
void
createGaussPyr
(
const
cv
::
Mat
&
img
,
int
num_layers
,
std
::
vector
<
cv
::
Mat
>&
pyr
);
void
createLaplacePyr
(
const
std
::
vector
<
cv
::
Mat
>&
pyr_gauss
,
std
::
vector
<
cv
::
Mat
>&
pyr_laplace
);
// Restores source image in-place. Result will be in pyr[0].
// Restores source image in-place. Result will be
stored
in pyr[0].
void
restoreImageFromLaplacePyr
(
std
::
vector
<
cv
::
Mat
>&
pyr
);
#endif // __OPENCV_BLENDERS_HPP__
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment