Commit 7d0feef7 authored by Vladislav Vinogradov's avatar Vladislav Vinogradov

added vecmath to gpu module.

parent 0c3803a6
This diff is collapsed.
......@@ -163,92 +163,6 @@ namespace cv
return saturate_cast<uint>((float)v);
#endif
}
template<typename _Tp> static __device__ _Tp saturate_cast(uchar4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(char4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(ushort4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(short4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(uint4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(int4 v) { return _Tp(v); }
template<typename _Tp> static __device__ _Tp saturate_cast(float4 v) { return _Tp(v); }
template<> static __device__ uchar4 saturate_cast<uchar4>(char4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ uchar4 saturate_cast<uchar4>(ushort4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ uchar4 saturate_cast<uchar4>(short4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ uchar4 saturate_cast<uchar4>(uint4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ uchar4 saturate_cast<uchar4>(int4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ uchar4 saturate_cast<uchar4>(float4 v)
{ return make_uchar4(saturate_cast<uchar>(v.x), saturate_cast<uchar>(v.y), saturate_cast<uchar>(v.z), saturate_cast<uchar>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(uchar4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(ushort4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(short4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(uint4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(int4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ char4 saturate_cast<char4>(float4 v)
{ return make_char4(saturate_cast<char>(v.x), saturate_cast<char>(v.y), saturate_cast<char>(v.z), saturate_cast<char>(v.w)); }
template<> static __device__ ushort4 saturate_cast<ushort4>(uchar4 v)
{ return make_ushort4(v.x, v.y, v.z, v.w); }
template<> static __device__ ushort4 saturate_cast<ushort4>(char4 v)
{ return make_ushort4(saturate_cast<ushort>(v.x), saturate_cast<ushort>(v.y), saturate_cast<ushort>(v.z), saturate_cast<ushort>(v.w)); }
template<> static __device__ ushort4 saturate_cast<ushort4>(short4 v)
{ return make_ushort4(saturate_cast<ushort>(v.x), saturate_cast<ushort>(v.y), saturate_cast<ushort>(v.z), saturate_cast<ushort>(v.w)); }
template<> static __device__ ushort4 saturate_cast<ushort4>(uint4 v)
{ return make_ushort4(saturate_cast<ushort>(v.x), saturate_cast<ushort>(v.y), saturate_cast<ushort>(v.z), saturate_cast<ushort>(v.w)); }
template<> static __device__ ushort4 saturate_cast<ushort4>(int4 v)
{ return make_ushort4(saturate_cast<ushort>(v.x), saturate_cast<ushort>(v.y), saturate_cast<ushort>(v.z), saturate_cast<ushort>(v.w)); }
template<> static __device__ ushort4 saturate_cast<ushort4>(float4 v)
{ return make_ushort4(saturate_cast<ushort>(v.x), saturate_cast<ushort>(v.y), saturate_cast<ushort>(v.z), saturate_cast<ushort>(v.w)); }
template<> static __device__ short4 saturate_cast<short4>(uchar4 v)
{ return make_short4(v.x, v.y, v.z, v.w); }
template<> static __device__ short4 saturate_cast<short4>(char4 v)
{ return make_short4(v.x, v.y, v.z, v.w); }
template<> static __device__ short4 saturate_cast<short4>(ushort4 v)
{ return make_short4(saturate_cast<short>(v.x), saturate_cast<short>(v.y), saturate_cast<short>(v.z), saturate_cast<short>(v.w)); }
template<> static __device__ short4 saturate_cast<short4>(uint4 v)
{ return make_short4(saturate_cast<short>(v.x), saturate_cast<short>(v.y), saturate_cast<short>(v.z), saturate_cast<short>(v.w)); }
template<> static __device__ short4 saturate_cast<short4>(int4 v)
{ return make_short4(saturate_cast<short>(v.x), saturate_cast<short>(v.y), saturate_cast<short>(v.z), saturate_cast<short>(v.w)); }
template<> static __device__ short4 saturate_cast<short4>(float4 v)
{ return make_short4(saturate_cast<short>(v.x), saturate_cast<short>(v.y), saturate_cast<short>(v.z), saturate_cast<short>(v.w)); }
template<> static __device__ uint4 saturate_cast<uint4>(uchar4 v)
{ return make_uint4(v.x, v.y, v.z, v.w); }
template<> static __device__ uint4 saturate_cast<uint4>(char4 v)
{ return make_uint4(saturate_cast<uint>(v.x), saturate_cast<uint>(v.y), saturate_cast<uint>(v.z), saturate_cast<uint>(v.w)); }
template<> static __device__ uint4 saturate_cast<uint4>(ushort4 v)
{ return make_uint4(v.x, v.y, v.z, v.w); }
template<> static __device__ uint4 saturate_cast<uint4>(short4 v)
{ return make_uint4(saturate_cast<uint>(v.x), saturate_cast<uint>(v.y), saturate_cast<uint>(v.z), saturate_cast<uint>(v.w)); }
template<> static __device__ uint4 saturate_cast<uint4>(int4 v)
{ return make_uint4(saturate_cast<uint>(v.x), saturate_cast<uint>(v.y), saturate_cast<uint>(v.z), saturate_cast<uint>(v.w)); }
template<> static __device__ uint4 saturate_cast<uint4>(float4 v)
{ return make_uint4(saturate_cast<uint>(v.x), saturate_cast<uint>(v.y), saturate_cast<uint>(v.z), saturate_cast<uint>(v.w)); }
template<> static __device__ int4 saturate_cast<int4>(uchar4 v)
{ return make_int4(v.x, v.y, v.z, v.w); }
template<> static __device__ int4 saturate_cast<int4>(char4 v)
{ return make_int4(v.x, v.y, v.z, v.w); }
template<> static __device__ int4 saturate_cast<int4>(ushort4 v)
{ return make_int4(v.x, v.y, v.z, v.w); }
template<> static __device__ int4 saturate_cast<int4>(short4 v)
{ return make_int4(v.x, v.y, v.z, v.w); }
template<> static __device__ int4 saturate_cast<int4>(uint4 v)
{ return make_int4(saturate_cast<int>(v.x), saturate_cast<int>(v.y), saturate_cast<int>(v.z), saturate_cast<int>(v.w)); }
template<> static __device__ int4 saturate_cast<int4>(float4 v)
{ return make_int4(saturate_cast<int>(v.x), saturate_cast<int>(v.y), saturate_cast<int>(v.z), saturate_cast<int>(v.w)); }
}
}
......
This diff is collapsed.
......@@ -163,7 +163,7 @@ void cv::gpu::Stream::waitForCompletion() { cudaSafeCall( cudaStreamSynchronize(
void cv::gpu::Stream::enqueueDownload(const GpuMat& src, Mat& dst)
{
// if not -> allocation will be done, but after that dst will not point to page locked memory
CV_Assert(src.cols == dst.cols && src.rows == dst.rows && src.type() == dst.type() )
CV_Assert(src.cols == dst.cols && src.rows == dst.rows && src.type() == dst.type() );
devcopy(src, dst, impl->stream, cudaMemcpyDeviceToHost);
}
void cv::gpu::Stream::enqueueDownload(const GpuMat& src, CudaMem& dst) { devcopy(src, dst, impl->stream, cudaMemcpyDeviceToHost); }
......
......@@ -577,15 +577,31 @@ void cv::gpu::filter2D(const GpuMat& src, GpuMat& dst, int ddepth, const Mat& ke
namespace cv { namespace gpu { namespace filters
{
void linearRowFilter_gpu_32s32s(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32s32f(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32f32s(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32f32f(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32s32s(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32s32f(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32f32s(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32f32f(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_8u_8u_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_8u_8s_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_8s_8u_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_8s_8s_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_16u_16u_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_16u_16s_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_16s_16u_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_16s_16s_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32s_32s_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32s_32f_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32f_32s_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearRowFilter_gpu_32f_32f_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_8u_8u_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_8u_8s_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_8s_8u_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_8s_8s_c4(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_16u_16u_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_16u_16s_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_16s_16u_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_16s_16s_c2(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32s_32s_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32s_32f_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32f_32s_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
void linearColumnFilter_gpu_32f_32f_c1(const DevMem2D& src, const DevMem2D& dst, const float kernel[], int ksize, int anchor);
}}}
namespace
......@@ -637,15 +653,15 @@ Ptr<BaseRowFilter_GPU> cv::gpu::getLinearRowFilter_GPU(int srcType, int bufType,
static const nppFilter1D_t nppFilter1D_callers[] = {0, nppiFilterRow_8u_C1R, 0, 0, nppiFilterRow_8u_C4R};
static const gpuFilter1D_t gpuFilter1D_callers[6][6] =
{
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,linearRowFilter_gpu_32s32s, linearRowFilter_gpu_32s32f},
{0,0,0,0,linearRowFilter_gpu_32f32s, linearRowFilter_gpu_32f32f}
{linearRowFilter_gpu_8u_8u_c4,linearRowFilter_gpu_8u_8s_c4,0,0,0,0},
{linearRowFilter_gpu_8s_8u_c4,linearRowFilter_gpu_8s_8s_c4,0,0,0,0},
{0,0,linearRowFilter_gpu_16u_16u_c2,linearRowFilter_gpu_16u_16s_c2,0,0},
{0,0,linearRowFilter_gpu_16s_16u_c2,linearRowFilter_gpu_16s_16s_c2,0,0},
{0,0,0,0,linearRowFilter_gpu_32s_32s_c1, linearRowFilter_gpu_32s_32f_c1},
{0,0,0,0,linearRowFilter_gpu_32f_32s_c1, linearRowFilter_gpu_32f_32f_c1}
};
if ((srcType == CV_8UC1 || srcType == CV_8UC4) && bufType == srcType)
if ((bufType == srcType) && (srcType == CV_8UC1 || srcType == CV_8UC4))
{
GpuMat gpu_row_krnl;
int nDivisor;
......@@ -657,8 +673,10 @@ Ptr<BaseRowFilter_GPU> cv::gpu::getLinearRowFilter_GPU(int srcType, int bufType,
return Ptr<BaseRowFilter_GPU>(new NppLinearRowFilter(ksize, anchor, gpu_row_krnl, nDivisor,
nppFilter1D_callers[CV_MAT_CN(srcType)]));
}
else if ((srcType == CV_32SC1 || srcType == CV_32FC1) && (bufType == CV_32SC1 || bufType == CV_32FC1))
{
CV_Assert(srcType == CV_8UC4 || srcType == CV_8SC4 || srcType == CV_16UC2 || srcType == CV_16SC2 || srcType == CV_32SC1 || srcType == CV_32FC1);
CV_Assert(bufType == CV_8UC4 || bufType == CV_8SC4 || bufType == CV_16UC2 || bufType == CV_16SC2 || bufType == CV_32SC1 || bufType == CV_32FC1);
Mat temp(rowKernel.size(), CV_32FC1);
rowKernel.convertTo(temp, CV_32FC1);
Mat cont_krnl = temp.reshape(1, 1);
......@@ -668,10 +686,6 @@ Ptr<BaseRowFilter_GPU> cv::gpu::getLinearRowFilter_GPU(int srcType, int bufType,
return Ptr<BaseRowFilter_GPU>(new GpuLinearRowFilter(ksize, anchor, cont_krnl,
gpuFilter1D_callers[CV_MAT_DEPTH(srcType)][CV_MAT_DEPTH(bufType)]));
}
CV_Assert(!"Unsupported types");
return Ptr<BaseRowFilter_GPU>(0);
}
namespace
......@@ -718,15 +732,18 @@ Ptr<BaseColumnFilter_GPU> cv::gpu::getLinearColumnFilter_GPU(int bufType, int ds
static const nppFilter1D_t nppFilter1D_callers[] = {0, nppiFilterColumn_8u_C1R, 0, 0, nppiFilterColumn_8u_C4R};
static const gpuFilter1D_t gpuFilter1D_callers[6][6] =
{
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,0,0},
{0,0,0,0,linearColumnFilter_gpu_32s32s, linearColumnFilter_gpu_32s32f},
{0,0,0,0,linearColumnFilter_gpu_32f32s, linearColumnFilter_gpu_32f32f}
{linearColumnFilter_gpu_8u_8u_c4,linearColumnFilter_gpu_8u_8s_c4,0,0,0,0},
{linearColumnFilter_gpu_8s_8u_c4,linearColumnFilter_gpu_8s_8s_c4,0,0,0,0},
{0,0,linearColumnFilter_gpu_16u_16u_c2,linearColumnFilter_gpu_16u_16s_c2,0,0},
{0,0,linearColumnFilter_gpu_16s_16u_c2,linearColumnFilter_gpu_16s_16s_c2,0,0},
{0,0,0,0,linearColumnFilter_gpu_32s_32s_c1, linearColumnFilter_gpu_32s_32f_c1},
{0,0,0,0,linearColumnFilter_gpu_32f_32s_c1, linearColumnFilter_gpu_32f_32f_c1}
};
if ((bufType == CV_8UC1 || bufType == CV_8UC4) && dstType == bufType)
double kernelMin;
minMaxLoc(columnKernel, &kernelMin);
if ((bufType == dstType) && (bufType == CV_8UC1 || bufType == CV_8UC4))
{
GpuMat gpu_col_krnl;
int nDivisor;
......@@ -738,8 +755,10 @@ Ptr<BaseColumnFilter_GPU> cv::gpu::getLinearColumnFilter_GPU(int bufType, int ds
return Ptr<BaseColumnFilter_GPU>(new NppLinearColumnFilter(ksize, anchor, gpu_col_krnl, nDivisor,
nppFilter1D_callers[CV_MAT_CN(bufType)]));
}
else if ((bufType == CV_32SC1 || bufType == CV_32FC1) && (dstType == CV_32SC1 || dstType == CV_32FC1))
{
CV_Assert(dstType == CV_8UC4 || dstType == CV_8SC4 || dstType == CV_16UC2 || dstType == CV_16SC2 || dstType == CV_32SC1 || dstType == CV_32FC1);
CV_Assert(bufType == CV_8UC4 || bufType == CV_8SC4 || bufType == CV_16UC2 || bufType == CV_16SC2 || bufType == CV_32SC1 || bufType == CV_32FC1);
Mat temp(columnKernel.size(), CV_32FC1);
columnKernel.convertTo(temp, CV_32FC1);
Mat cont_krnl = temp.reshape(1, 1);
......@@ -749,10 +768,6 @@ Ptr<BaseColumnFilter_GPU> cv::gpu::getLinearColumnFilter_GPU(int bufType, int ds
return Ptr<BaseColumnFilter_GPU>(new GpuLinearColumnFilter(ksize, anchor, cont_krnl,
gpuFilter1D_callers[CV_MAT_DEPTH(bufType)][CV_MAT_DEPTH(dstType)]));
}
CV_Assert(!"Unsupported types");
return Ptr<BaseColumnFilter_GPU>(0);
}
Ptr<FilterEngine_GPU> cv::gpu::createSeparableLinearFilter_GPU(int srcType, int dstType, const Mat& rowKernel, const Mat& columnKernel,
......
......@@ -652,7 +652,7 @@ void cv::gpu::cvtColor(const GpuMat& src, GpuMat& dst, int code, int dcn, const
double cv::gpu::threshold(const GpuMat& src, GpuMat& dst, double thresh)
{
CV_Assert(src.type() == CV_32FC1)
CV_Assert(src.type() == CV_32FC1);
dst.create( src.size(), src.type() );
......
......@@ -166,6 +166,8 @@ struct CV_GpuNppImageSobelTest : public CV_GpuNppFilterTest
int test(const Mat& img)
{
if (img.type() != CV_8UC1)
return CvTS::OK;
int ksizes[] = {3, 5, 7};
int ksizes_num = sizeof(ksizes) / sizeof(int);
......@@ -181,8 +183,10 @@ struct CV_GpuNppImageSobelTest : public CV_GpuNppFilterTest
cv::Sobel(img, cpudst, -1, dx, dy, ksizes[i]);
GpuMat gpu1(img);
gpu1.convertTo(gpu1, CV_32S);
GpuMat gpudst;
cv::gpu::Sobel(gpu1, gpudst, -1, dx, dy, ksizes[i]);
gpudst.convertTo(gpudst, CV_8U);
if (CheckNorm(cpudst, gpudst, Size(ksizes[i], ksizes[i])) != CvTS::OK)
test_res = CvTS::FAIL_GENERIC;
......@@ -200,14 +204,19 @@ struct CV_GpuNppImageScharrTest : public CV_GpuNppFilterTest
int test(const Mat& img)
{
if (img.type() != CV_8UC1)
return CvTS::OK;
int dx = 1, dy = 0;
Mat cpudst;
cv::Scharr(img, cpudst, -1, dx, dy);
GpuMat gpu1(img);
gpu1.convertTo(gpu1, CV_32S);
GpuMat gpudst;
cv::gpu::Scharr(gpu1, gpudst, -1, dx, dy);
gpudst.convertTo(gpudst, CV_8U);
return CheckNorm(cpudst, gpudst, Size(3, 3));
}
......
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