Commit 7ac71340 authored by Vadim Pisarevsky's avatar Vadim Pisarevsky

put template Distance classes back to features2d, since they are used in GPU;…

put template Distance classes back to features2d, since they are used in GPU; fixed OpenCV build with Xcode 2.3 (which includes new libpng)
parent da0080dd
......@@ -737,6 +737,101 @@ protected:
PixelTestFn test_fn_;
};
/****************************************************************************************\
* Distance *
\****************************************************************************************/
template<typename T>
struct CV_EXPORTS Accumulator
{
typedef T Type;
};
template<> struct Accumulator<unsigned char> { typedef float Type; };
template<> struct Accumulator<unsigned short> { typedef float Type; };
template<> struct Accumulator<char> { typedef float Type; };
template<> struct Accumulator<short> { typedef float Type; };
/*
* Squared Euclidean distance functor
*/
template<class T>
struct CV_EXPORTS SL2
{
enum { normType = NORM_L2SQR };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return normL2Sqr<ValueType, ResultType>(a, b, size);
}
};
/*
* Euclidean distance functor
*/
template<class T>
struct CV_EXPORTS L2
{
enum { normType = NORM_L2 };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return (ResultType)sqrt((double)normL2Sqr<ValueType, ResultType>(a, b, size));
}
};
/*
* Manhattan distance (city block distance) functor
*/
template<class T>
struct CV_EXPORTS L1
{
enum { normType = NORM_L1 };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return normL1<ValueType, ResultType>(a, b, size);
}
};
/*
* Hamming distance functor - counts the bit differences between two strings - useful for the Brief descriptor
* bit count of A exclusive XOR'ed with B
*/
struct CV_EXPORTS Hamming
{
enum { normType = NORM_HAMMING };
typedef unsigned char ValueType;
typedef int ResultType;
/** this will count the bits in a ^ b
*/
ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const
{
return normHamming(a, b, size);
}
};
typedef Hamming HammingLUT;
template<int cellsize> struct CV_EXPORTS HammingMultilevel
{
enum { normType = NORM_HAMMING + (cellsize>1) };
typedef unsigned char ValueType;
typedef int ResultType;
ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const
{
return normHamming(a, b, size, cellsize);
}
};
/****************************************************************************************\
* DMatch *
......
......@@ -241,7 +241,8 @@ bool PngDecoder::readData( Mat& img )
png_set_palette_to_rgb( png_ptr );
if( m_color_type == PNG_COLOR_TYPE_GRAY && m_bit_depth < 8 )
#if PNG_LIBPNG_VER_MAJOR*100 + PNG_LIBPNG_VER_MINOR >= 104
#if (PNG_LIBPNG_VER_MAJOR*10000 + PNG_LIBPNG_VER_MINOR*100 + PNG_LIBPNG_VER_RELEASE >= 10209) || \
(PNG_LIBPNG_VER_MAJOR == 1 && PNG_LIBPNG_VER_MINOR == 0 && PNG_LIBPNG_VER_RELEASE >= 18)
png_set_expand_gray_1_2_4_to_8( png_ptr );
#else
png_set_gray_1_2_4_to_8( png_ptr );
......
......@@ -2841,99 +2841,7 @@ bool CalonderDescriptorExtractor<T>::empty() const
}
////////////////////// Distance & Brute Force Matcher //////////////////////////
template<typename T>
struct CV_EXPORTS Accumulator
{
typedef T Type;
};
template<> struct Accumulator<unsigned char> { typedef float Type; };
template<> struct Accumulator<unsigned short> { typedef float Type; };
template<> struct Accumulator<char> { typedef float Type; };
template<> struct Accumulator<short> { typedef float Type; };
/*
* Squared Euclidean distance functor
*/
template<class T>
struct CV_EXPORTS SL2
{
enum { normType = NORM_L2SQR };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return normL2Sqr<ValueType, ResultType>(a, b, size);
}
};
/*
* Euclidean distance functor
*/
template<class T>
struct CV_EXPORTS L2
{
enum { normType = NORM_L2 };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return (ResultType)sqrt((double)normL2Sqr<ValueType, ResultType>(a, b, size));
}
};
/*
* Manhattan distance (city block distance) functor
*/
template<class T>
struct CV_EXPORTS L1
{
enum { normType = NORM_L1 };
typedef T ValueType;
typedef typename Accumulator<T>::Type ResultType;
ResultType operator()( const T* a, const T* b, int size ) const
{
return normL1<ValueType, ResultType>(a, b, size);
}
};
/*
* Hamming distance functor - counts the bit differences between two strings - useful for the Brief descriptor
* bit count of A exclusive XOR'ed with B
*/
struct CV_EXPORTS Hamming
{
enum { normType = NORM_HAMMING };
typedef unsigned char ValueType;
typedef int ResultType;
/** this will count the bits in a ^ b
*/
ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const
{
return normHamming(a, b, size);
}
};
typedef Hamming HammingLUT;
template<int cellsize> struct CV_EXPORTS HammingMultilevel
{
enum { normType = NORM_HAMMING + (cellsize>1) };
typedef unsigned char ValueType;
typedef int ResultType;
ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const
{
return normHamming(a, b, size, cellsize);
}
};
////////////////////// Brute Force Matcher //////////////////////////
template<class Distance>
class CV_EXPORTS BruteForceMatcher : public BFMatcher
......
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