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submodule
opencv
Commits
6e5ae985
Commit
6e5ae985
authored
Jul 08, 2013
by
ozantonkal
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Plain Diff
initial cloud widget implementation, fix safedowncasts
parent
d394e233
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Showing
5 changed files
with
279 additions
and
23 deletions
+279
-23
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+7
-0
simple_widgets.cpp
modules/viz/src/simple_widgets.cpp
+254
-12
viz3d_impl.cpp
modules/viz/src/viz3d_impl.cpp
+1
-1
widget.cpp
modules/viz/src/widget.cpp
+4
-4
test_viz3d.cpp
modules/viz/test/test_viz3d.cpp
+13
-6
No files found.
modules/viz/include/opencv2/viz/widgets.hpp
View file @
6e5ae985
...
@@ -97,4 +97,11 @@ namespace temp_viz
...
@@ -97,4 +97,11 @@ namespace temp_viz
// TODO Overload setColor method, and hide setPose, updatePose, getPose methods
// TODO Overload setColor method, and hide setPose, updatePose, getPose methods
};
};
class
CV_EXPORTS
CloudWidget
:
public
Widget
{
public
:
CloudWidget
(
InputArray
_cloud
,
InputArray
_colors
);
CloudWidget
(
InputArray
_cloud
,
const
Color
&
color
=
Color
::
white
());
};
}
}
modules/viz/src/simple_widgets.cpp
View file @
6e5ae985
#include "precomp.hpp"
#include "precomp.hpp"
namespace
temp_viz
{
template
<
typename
_Tp
>
Vec
<
_Tp
,
3
>*
vtkpoints_data
(
vtkSmartPointer
<
vtkPoints
>&
points
);
}
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
/// line widget implementation
/// line widget implementation
temp_viz
::
LineWidget
::
LineWidget
(
const
Point3f
&
pt1
,
const
Point3f
&
pt2
,
const
Color
&
color
)
temp_viz
::
LineWidget
::
LineWidget
(
const
Point3f
&
pt1
,
const
Point3f
&
pt2
,
const
Color
&
color
)
...
@@ -12,7 +17,7 @@ temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const C
...
@@ -12,7 +17,7 @@ temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const C
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
line
->
GetOutput
());
mapper
->
SetInput
(
line
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
setColor
(
color
);
...
@@ -20,13 +25,13 @@ temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const C
...
@@ -20,13 +25,13 @@ temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const C
void
temp_viz
::
LineWidget
::
setLineWidth
(
float
line_width
)
void
temp_viz
::
LineWidget
::
setLineWidth
(
float
line_width
)
{
{
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
GetProperty
()
->
SetLineWidth
(
line_width
);
actor
->
GetProperty
()
->
SetLineWidth
(
line_width
);
}
}
float
temp_viz
::
LineWidget
::
getLineWidth
()
float
temp_viz
::
LineWidget
::
getLineWidth
()
{
{
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
return
actor
->
GetProperty
()
->
GetLineWidth
();
return
actor
->
GetProperty
()
->
GetLineWidth
();
}
}
...
@@ -43,7 +48,7 @@ temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, double size, const Color
...
@@ -43,7 +48,7 @@ temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, double size, const Color
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
plane
->
GetOutput
());
mapper
->
SetInput
(
plane
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
actor
->
SetScale
(
size
);
actor
->
SetScale
(
size
);
...
@@ -64,7 +69,7 @@ temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, double
...
@@ -64,7 +69,7 @@ temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, double
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
plane
->
GetOutput
());
mapper
->
SetInput
(
plane
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
actor
->
SetScale
(
size
);
actor
->
SetScale
(
size
);
...
@@ -87,7 +92,7 @@ temp_viz::SphereWidget::SphereWidget(const cv::Point3f ¢er, float radius, in
...
@@ -87,7 +92,7 @@ temp_viz::SphereWidget::SphereWidget(const cv::Point3f ¢er, float radius, in
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
sphere
->
GetOutput
());
mapper
->
SetInput
(
sphere
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
setColor
(
color
);
...
@@ -149,7 +154,7 @@ temp_viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, const
...
@@ -149,7 +154,7 @@ temp_viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, const
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
transformPD
->
GetOutput
());
mapper
->
SetInput
(
transformPD
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
setColor
(
color
);
...
@@ -178,7 +183,7 @@ temp_viz::CircleWidget::CircleWidget(const temp_viz::Point3f& pt, double radius,
...
@@ -178,7 +183,7 @@ temp_viz::CircleWidget::CircleWidget(const temp_viz::Point3f& pt, double radius,
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
tf
->
GetOutput
());
mapper
->
SetInput
(
tf
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
setColor
(
color
);
...
@@ -202,7 +207,7 @@ temp_viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3
...
@@ -202,7 +207,7 @@ temp_viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
tuber
->
GetOutput
());
mapper
->
SetInput
(
tuber
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
setColor
(
color
);
...
@@ -219,7 +224,7 @@ temp_viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, b
...
@@ -219,7 +224,7 @@ temp_viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, b
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
cube
->
GetOutput
());
mapper
->
SetInput
(
cube
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
if
(
wire_frame
)
if
(
wire_frame
)
...
@@ -259,7 +264,7 @@ temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Aff
...
@@ -259,7 +264,7 @@ temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Aff
mapper
->
SetScalarModeToUsePointData
();
mapper
->
SetScalarModeToUsePointData
();
mapper
->
SetInput
(
axes_tubes
->
GetOutput
());
mapper
->
SetInput
(
axes_tubes
->
GetOutput
());
vtk
SmartPointer
<
vtkLODActor
>
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
LODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
actor
->
SetMapper
(
mapper
);
cv
::
Vec3d
t
=
affine
.
translation
();
cv
::
Vec3d
t
=
affine
.
translation
();
...
@@ -277,9 +282,12 @@ temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Aff
...
@@ -277,9 +282,12 @@ temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Aff
actor
->
RotateWXYZ
(
r_angle
*
180
/
CV_PI
,
rvec
[
0
],
rvec
[
1
],
rvec
[
2
]);
actor
->
RotateWXYZ
(
r_angle
*
180
/
CV_PI
,
rvec
[
0
],
rvec
[
1
],
rvec
[
2
]);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// text widget implementation
temp_viz
::
TextWidget
::
TextWidget
(
const
String
&
text
,
const
Point2i
&
pos
,
int
font_size
,
const
Color
&
color
)
:
Widget
(
true
)
temp_viz
::
TextWidget
::
TextWidget
(
const
String
&
text
,
const
Point2i
&
pos
,
int
font_size
,
const
Color
&
color
)
:
Widget
(
true
)
{
{
vtk
SmartPointer
<
vtkTextActor
>
actor
=
vtkTextActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtk
TextActor
*
actor
=
vtkTextActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetPosition
(
pos
.
x
,
pos
.
y
);
actor
->
SetPosition
(
pos
.
x
,
pos
.
y
);
actor
->
SetInput
(
text
.
c_str
());
actor
->
SetInput
(
text
.
c_str
());
...
@@ -292,3 +300,236 @@ temp_viz::TextWidget::TextWidget(const String &text, const Point2i &pos, int fon
...
@@ -292,3 +300,236 @@ temp_viz::TextWidget::TextWidget(const String &text, const Point2i &pos, int fon
Color
c
=
vtkcolor
(
color
);
Color
c
=
vtkcolor
(
color
);
tprop
->
SetColor
(
c
.
val
);
tprop
->
SetColor
(
c
.
val
);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// point cloud widget implementation
temp_viz
::
CloudWidget
::
CloudWidget
(
InputArray
_cloud
,
InputArray
_colors
)
{
Mat
cloud
=
_cloud
.
getMat
();
Mat
colors
=
_colors
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
CV_Assert
(
colors
.
type
()
==
CV_8UC3
&&
cloud
.
size
()
==
colors
.
size
());
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtkSmartPointer
<
vtkPolyData
>
polydata
=
vtkSmartPointer
<
vtkPolyData
>::
New
();
vtkSmartPointer
<
vtkCellArray
>
vertices
=
vtkSmartPointer
<
vtkCellArray
>::
New
();
polydata
->
SetVerts
(
vertices
);
vtkSmartPointer
<
vtkPoints
>
points
=
polydata
->
GetPoints
();
vtkSmartPointer
<
vtkIdTypeArray
>
initcells
;
vtkIdType
nr_points
=
cloud
.
total
();
points
=
polydata
->
GetPoints
();
if
(
!
points
)
{
points
=
vtkSmartPointer
<
vtkPoints
>::
New
();
if
(
cloud
.
depth
()
==
CV_32F
)
points
->
SetDataTypeToFloat
();
else
if
(
cloud
.
depth
()
==
CV_64F
)
points
->
SetDataTypeToDouble
();
polydata
->
SetPoints
(
points
);
}
points
->
SetNumberOfPoints
(
nr_points
);
if
(
cloud
.
depth
()
==
CV_32F
)
{
// Get a pointer to the beginning of the data array
Vec3f
*
data_beg
=
vtkpoints_data
<
float
>
(
points
);
Vec3f
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
else
if
(
cloud
.
depth
()
==
CV_64F
)
{
// Get a pointer to the beginning of the data array
Vec3d
*
data_beg
=
vtkpoints_data
<
double
>
(
points
);
Vec3d
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
points
->
SetNumberOfPoints
(
nr_points
);
// Update cells
vtkSmartPointer
<
vtkIdTypeArray
>
cells
=
vertices
->
GetData
();
// If no init cells and cells has not been initialized...
if
(
!
cells
)
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If we have less values then we need to recreate the array
if
(
cells
->
GetNumberOfTuples
()
<
nr_points
)
{
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If init cells is given, and there's enough data in it, use it
if
(
initcells
&&
initcells
->
GetNumberOfTuples
()
>=
nr_points
)
{
cells
->
DeepCopy
(
initcells
);
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
else
{
// If the number of tuples is still too small, we need to recreate the array
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
vtkIdType
*
cell
=
cells
->
GetPointer
(
0
);
// Fill it with 1s
std
::
fill_n
(
cell
,
nr_points
*
2
,
1
);
cell
++
;
for
(
vtkIdType
i
=
0
;
i
<
nr_points
;
++
i
,
cell
+=
2
)
*
cell
=
i
;
// Save the results in initcells
initcells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
initcells
->
DeepCopy
(
cells
);
}
}
else
{
// The assumption here is that the current set of cells has more data than needed
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
// Set the cells and the vertices
vertices
->
SetCells
(
nr_points
,
cells
);
Vec3b
*
colors_data
=
new
Vec3b
[
nr_points
];
NanFilter
::
copy
(
colors
,
colors_data
,
cloud
);
vtkSmartPointer
<
vtkUnsignedCharArray
>
scalars
=
vtkSmartPointer
<
vtkUnsignedCharArray
>::
New
();
scalars
->
SetNumberOfComponents
(
3
);
scalars
->
SetNumberOfTuples
(
nr_points
);
scalars
->
SetArray
(
colors_data
->
val
,
3
*
nr_points
,
0
);
// Assign the colors
polydata
->
GetPointData
()
->
SetScalars
(
scalars
);
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
polydata
);
cv
::
Vec3d
minmax
(
scalars
->
GetRange
());
mapper
->
SetScalarRange
(
minmax
.
val
);
mapper
->
SetScalarModeToUsePointData
();
bool
interpolation
=
(
polydata
&&
polydata
->
GetNumberOfCells
()
!=
polydata
->
GetNumberOfVerts
());
mapper
->
SetInterpolateScalarsBeforeMapping
(
interpolation
);
mapper
->
ScalarVisibilityOn
();
mapper
->
ImmediateModeRenderingOff
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
polydata
->
GetNumberOfPoints
()
/
10
)));
actor
->
GetProperty
()
->
SetInterpolationToFlat
();
actor
->
GetProperty
()
->
BackfaceCullingOn
();
actor
->
SetMapper
(
mapper
);
}
temp_viz
::
CloudWidget
::
CloudWidget
(
InputArray
_cloud
,
const
Color
&
color
)
{
Mat
cloud
=
_cloud
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
vtkSmartPointer
<
vtkPolyData
>
polydata
=
vtkSmartPointer
<
vtkPolyData
>::
New
();
vtkSmartPointer
<
vtkCellArray
>
vertices
=
vtkSmartPointer
<
vtkCellArray
>::
New
();
polydata
->
SetVerts
(
vertices
);
vtkSmartPointer
<
vtkPoints
>
points
=
polydata
->
GetPoints
();
vtkSmartPointer
<
vtkIdTypeArray
>
initcells
;
vtkIdType
nr_points
=
cloud
.
total
();
points
=
polydata
->
GetPoints
();
if
(
!
points
)
{
points
=
vtkSmartPointer
<
vtkPoints
>::
New
();
if
(
cloud
.
depth
()
==
CV_32F
)
points
->
SetDataTypeToFloat
();
else
if
(
cloud
.
depth
()
==
CV_64F
)
points
->
SetDataTypeToDouble
();
polydata
->
SetPoints
(
points
);
}
points
->
SetNumberOfPoints
(
nr_points
);
if
(
cloud
.
depth
()
==
CV_32F
)
{
// Get a pointer to the beginning of the data array
Vec3f
*
data_beg
=
vtkpoints_data
<
float
>
(
points
);
Vec3f
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
else
if
(
cloud
.
depth
()
==
CV_64F
)
{
// Get a pointer to the beginning of the data array
Vec3d
*
data_beg
=
vtkpoints_data
<
double
>
(
points
);
Vec3d
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
points
->
SetNumberOfPoints
(
nr_points
);
// Update cells
vtkSmartPointer
<
vtkIdTypeArray
>
cells
=
vertices
->
GetData
();
// If no init cells and cells has not been initialized...
if
(
!
cells
)
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If we have less values then we need to recreate the array
if
(
cells
->
GetNumberOfTuples
()
<
nr_points
)
{
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If init cells is given, and there's enough data in it, use it
if
(
initcells
&&
initcells
->
GetNumberOfTuples
()
>=
nr_points
)
{
cells
->
DeepCopy
(
initcells
);
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
else
{
// If the number of tuples is still too small, we need to recreate the array
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
vtkIdType
*
cell
=
cells
->
GetPointer
(
0
);
// Fill it with 1s
std
::
fill_n
(
cell
,
nr_points
*
2
,
1
);
cell
++
;
for
(
vtkIdType
i
=
0
;
i
<
nr_points
;
++
i
,
cell
+=
2
)
*
cell
=
i
;
// Save the results in initcells
initcells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
initcells
->
DeepCopy
(
cells
);
}
}
else
{
// The assumption here is that the current set of cells has more data than needed
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
// Set the cells and the vertices
vertices
->
SetCells
(
nr_points
,
cells
);
Color
c
=
vtkcolor
(
color
);
polydata
->
GetPointData
()
->
SetScalars
(
0
);
vtkSmartPointer
<
vtkDataSetMapper
>
mapper
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper
->
SetInput
(
polydata
);
bool
interpolation
=
(
polydata
&&
polydata
->
GetNumberOfCells
()
!=
polydata
->
GetNumberOfVerts
());
mapper
->
SetInterpolateScalarsBeforeMapping
(
interpolation
);
mapper
->
ScalarVisibilityOn
();
mapper
->
ImmediateModeRenderingOff
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
polydata
->
GetNumberOfPoints
()
/
10
)));
actor
->
GetProperty
()
->
SetInterpolationToFlat
();
actor
->
GetProperty
()
->
BackfaceCullingOn
();
actor
->
SetMapper
(
mapper
);
}
\ No newline at end of file
modules/viz/src/viz3d_impl.cpp
View file @
6e5ae985
...
@@ -874,7 +874,7 @@ void temp_viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget
...
@@ -874,7 +874,7 @@ void temp_viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget
removeActorFromRenderer
(
wam_itr
->
second
.
actor
);
removeActorFromRenderer
(
wam_itr
->
second
.
actor
);
}
}
// Get the actor and set the user matrix
// Get the actor and set the user matrix
vtk
SmartPointer
<
vtkLODActor
>
actor
;
vtk
LODActor
*
actor
;
if
(
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
widget
)))
if
(
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
widget
)))
{
{
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
...
...
modules/viz/src/widget.cpp
View file @
6e5ae985
...
@@ -18,7 +18,7 @@ public:
...
@@ -18,7 +18,7 @@ public:
void
setColor
(
const
Color
&
color
)
void
setColor
(
const
Color
&
color
)
{
{
vtk
SmartPointer
<
vtkLODActor
>
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtk
LODActor
*
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
Color
c
=
vtkcolor
(
color
);
Color
c
=
vtkcolor
(
color
);
lod_actor
->
GetMapper
()
->
ScalarVisibilityOff
();
lod_actor
->
GetMapper
()
->
ScalarVisibilityOff
();
lod_actor
->
GetProperty
()
->
SetColor
(
c
.
val
);
lod_actor
->
GetProperty
()
->
SetColor
(
c
.
val
);
...
@@ -32,7 +32,7 @@ public:
...
@@ -32,7 +32,7 @@ public:
void
setPose
(
const
Affine3f
&
pose
)
void
setPose
(
const
Affine3f
&
pose
)
{
{
vtk
SmartPointer
<
vtkLODActor
>
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtk
LODActor
*
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
lod_actor
->
SetUserMatrix
(
matrix
);
lod_actor
->
SetUserMatrix
(
matrix
);
lod_actor
->
Modified
();
lod_actor
->
Modified
();
...
@@ -40,7 +40,7 @@ public:
...
@@ -40,7 +40,7 @@ public:
void
updatePose
(
const
Affine3f
&
pose
)
void
updatePose
(
const
Affine3f
&
pose
)
{
{
vtk
SmartPointer
<
vtkLODActor
>
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtk
LODActor
*
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
lod_actor
->
GetUserMatrix
();
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
lod_actor
->
GetUserMatrix
();
if
(
!
matrix
)
if
(
!
matrix
)
{
{
...
@@ -58,7 +58,7 @@ public:
...
@@ -58,7 +58,7 @@ public:
Affine3f
getPose
()
const
Affine3f
getPose
()
const
{
{
vtk
SmartPointer
<
vtkLODActor
>
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtk
LODActor
*
lod_actor
=
vtkLODActor
::
SafeDownCast
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
lod_actor
->
GetUserMatrix
();
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
lod_actor
->
GetUserMatrix
();
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
return
Affine3f
(
matrix_cv
);
return
Affine3f
(
matrix_cv
);
...
...
modules/viz/test/test_viz3d.cpp
View file @
6e5ae985
...
@@ -53,7 +53,7 @@
...
@@ -53,7 +53,7 @@
cv
::
Mat
cvcloud_load
()
cv
::
Mat
cvcloud_load
()
{
{
cv
::
Mat
cloud
(
1
,
20000
,
CV_32FC3
);
cv
::
Mat
cloud
(
1
,
20000
,
CV_32FC3
);
std
::
ifstream
ifs
(
"
d:/
cloud_dragon.ply"
);
std
::
ifstream
ifs
(
"cloud_dragon.ply"
);
std
::
string
str
;
std
::
string
str
;
for
(
size_t
i
=
0
;
i
<
11
;
++
i
)
for
(
size_t
i
=
0
;
i
<
11
;
++
i
)
...
@@ -99,23 +99,29 @@ TEST(Viz_viz3d, accuracy)
...
@@ -99,23 +99,29 @@ TEST(Viz_viz3d, accuracy)
temp_viz
::
CubeWidget
cuw
(
cv
::
Point3f
(
-
2
,
-
2
,
-
2
),
cv
::
Point3f
(
-
1
,
-
1
,
-
1
));
temp_viz
::
CubeWidget
cuw
(
cv
::
Point3f
(
-
2
,
-
2
,
-
2
),
cv
::
Point3f
(
-
1
,
-
1
,
-
1
));
temp_viz
::
CoordinateSystemWidget
csw
(
1.0
f
,
cv
::
Affine3f
::
Identity
());
temp_viz
::
CoordinateSystemWidget
csw
(
1.0
f
,
cv
::
Affine3f
::
Identity
());
temp_viz
::
TextWidget
tw
(
"TEST"
,
cv
::
Point2i
(
100
,
100
),
20
);
temp_viz
::
TextWidget
tw
(
"TEST"
,
cv
::
Point2i
(
100
,
100
),
20
);
temp_viz
::
CloudWidget
pcw
(
cloud
,
colors
);
temp_viz
::
CloudWidget
pcw2
(
cloud
,
temp_viz
::
Color
(
255
,
255
,
255
));
// v.showWidget("line", lw);
// v.showWidget("line", lw);
v
.
showWidget
(
"plane"
,
pw
);
//
v.showWidget("plane", pw);
// v.showWidget("sphere", sw);
// v.showWidget("sphere", sw);
// v.showWidget("arrow", aw);
// v.showWidget("arrow", aw);
// v.showWidget("circle", cw);
// v.showWidget("circle", cw);
// v.showWidget("cylinder", cyw);
// v.showWidget("cylinder", cyw);
v
.
showWidget
(
"cube"
,
cuw
);
//
v.showWidget("cube", cuw);
v
.
showWidget
(
"coordinateSystem"
,
csw
);
v
.
showWidget
(
"coordinateSystem"
,
csw
);
v
.
showWidget
(
"text"
,
tw
);
// v.showWidget("text",tw);
v
.
showWidget
(
"pcw"
,
pcw
);
v
.
showWidget
(
"pcw2"
,
pcw2
);
temp_viz
::
LineWidget
lw2
=
lw
;
temp_viz
::
LineWidget
lw2
=
lw
;
// v.showPointCloud("cld",cloud, colors);
while
(
!
v
.
wasStopped
())
while
(
!
v
.
wasStopped
())
{
{
// Creating new point cloud with id cloud1
// Creating new point cloud with id cloud1
cv
::
Affine3f
cloudPosition
(
angle_x
,
angle_y
,
angle_z
,
cv
::
Vec3f
(
pos_x
,
pos_y
,
pos_z
));
cv
::
Affine3f
cloudPosition
(
angle_x
,
angle_y
,
angle_z
,
cv
::
Vec3f
(
pos_x
,
pos_y
,
pos_z
));
cv
::
Affine3f
cloudPosition2
(
angle_x
,
angle_y
,
angle_z
,
cv
::
Vec3f
(
pos_x
+
0.2
,
pos_y
+
0.2
,
pos_z
+
0.2
));
lw2
.
setColor
(
temp_viz
::
Color
(
col_blue
,
col_green
,
col_red
));
lw2
.
setColor
(
temp_viz
::
Color
(
col_blue
,
col_green
,
col_red
));
lw
.
setLineWidth
(
lw
.
getLineWidth
()
+
pos_x
*
10
);
lw
.
setLineWidth
(
lw
.
getLineWidth
()
+
pos_x
*
10
);
...
@@ -129,8 +135,9 @@ TEST(Viz_viz3d, accuracy)
...
@@ -129,8 +135,9 @@ TEST(Viz_viz3d, accuracy)
cyw
.
setPose
(
cloudPosition
);
cyw
.
setPose
(
cloudPosition
);
lw
.
setPose
(
cloudPosition
);
lw
.
setPose
(
cloudPosition
);
cuw
.
setPose
(
cloudPosition
);
cuw
.
setPose
(
cloudPosition
);
v
.
showWidget
(
"pcw"
,
pcw
,
cloudPosition
);
v
.
showWidget
(
"plane"
,
pw
,
cloudPosition
);
v
.
showWidget
(
"pcw2"
,
pcw2
,
cloudPosition2
);
// v.showWidget("plane", pw, cloudPosition);
angle_x
+=
0.1
f
;
angle_x
+=
0.1
f
;
angle_y
-=
0.1
f
;
angle_y
-=
0.1
f
;
...
...
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