Commit 6b96512d authored by Quentin Chateau's avatar Quentin Chateau Committed by Alexander Alekhin

Merge pull request #13532 from Tytan:channel_exp_comp

Channels exposure compensators (#13532)

* feed compatible with single channel images

* Simplified BlockGainCompensator::apply

* ChannelsCompensator

* BlocksChannelsCompensator

* Make source level compatibility detector happy
parent a9cf0111
...@@ -62,7 +62,7 @@ class CV_EXPORTS_W ExposureCompensator ...@@ -62,7 +62,7 @@ class CV_EXPORTS_W ExposureCompensator
public: public:
virtual ~ExposureCompensator() {} virtual ~ExposureCompensator() {}
enum { NO, GAIN, GAIN_BLOCKS }; enum { NO, GAIN, GAIN_BLOCKS, CHANNELS, CHANNELS_BLOCKS };
CV_WRAP static Ptr<ExposureCompensator> createDefault(int type); CV_WRAP static Ptr<ExposureCompensator> createDefault(int type);
/** /**
...@@ -110,6 +110,7 @@ intensities, see @cite BL07 and @cite WJ10 for details. ...@@ -110,6 +110,7 @@ intensities, see @cite BL07 and @cite WJ10 for details.
class CV_EXPORTS_W GainCompensator : public ExposureCompensator class CV_EXPORTS_W GainCompensator : public ExposureCompensator
{ {
public: public:
// This Constructor only exists to make source level compatibility detector happy
CV_WRAP GainCompensator() CV_WRAP GainCompensator()
: GainCompensator(1) {} : GainCompensator(1) {}
CV_WRAP GainCompensator(int nr_feeds) CV_WRAP GainCompensator(int nr_feeds)
...@@ -130,16 +131,13 @@ private: ...@@ -130,16 +131,13 @@ private:
int nr_feeds_; int nr_feeds_;
}; };
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image block /** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image
intensities, see @cite UES01 for details. intensities on each channel independantly.
*/ */
class CV_EXPORTS_W BlocksGainCompensator : public ExposureCompensator class CV_EXPORTS_W ChannelsCompensator : public ExposureCompensator
{ {
public: public:
CV_WRAP BlocksGainCompensator(int bl_width = 32, int bl_height = 32) CV_WRAP ChannelsCompensator(int nr_feeds=1) : nr_feeds_(nr_feeds) {}
: BlocksGainCompensator(bl_width, bl_height, 1) {}
CV_WRAP BlocksGainCompensator(int bl_width, int bl_height, int nr_feeds)
: bl_width_(bl_width), bl_height_(bl_height), nr_feeds_(nr_feeds) {setUpdateGain(true);}
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images, void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks) CV_OVERRIDE; const std::vector<std::pair<UMat,uchar> > &masks) CV_OVERRIDE;
CV_WRAP void apply(int index, Point corner, InputOutputArray image, InputArray mask) CV_OVERRIDE; CV_WRAP void apply(int index, Point corner, InputOutputArray image, InputArray mask) CV_OVERRIDE;
...@@ -147,12 +145,76 @@ public: ...@@ -147,12 +145,76 @@ public:
CV_WRAP void setMatGains(std::vector<Mat>& umv) CV_OVERRIDE; CV_WRAP void setMatGains(std::vector<Mat>& umv) CV_OVERRIDE;
CV_WRAP void setNrFeeds(int nr_feeds) { nr_feeds_ = nr_feeds; } CV_WRAP void setNrFeeds(int nr_feeds) { nr_feeds_ = nr_feeds; }
CV_WRAP int getNrFeeds() { return nr_feeds_; } CV_WRAP int getNrFeeds() { return nr_feeds_; }
std::vector<Scalar> gains() const { return gains_; }
private: private:
std::vector<Scalar> gains_;
int nr_feeds_;
};
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image blocks.
*/
class CV_EXPORTS_W BlocksCompensator : public ExposureCompensator
{
public:
BlocksCompensator(int bl_width=32, int bl_height=32, int nr_feeds=1)
: bl_width_(bl_width), bl_height_(bl_height), nr_feeds_(nr_feeds) {}
CV_WRAP void apply(int index, Point corner, InputOutputArray image, InputArray mask) CV_OVERRIDE;
CV_WRAP void getMatGains(CV_OUT std::vector<Mat>& umv) CV_OVERRIDE;
CV_WRAP void setMatGains(std::vector<Mat>& umv) CV_OVERRIDE;
CV_WRAP void setNrFeeds(int nr_feeds) { nr_feeds_ = nr_feeds; }
CV_WRAP int getNrFeeds() { return nr_feeds_; }
protected:
template<class Compensator>
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks);
private:
UMat getGainMap(const GainCompensator& compensator, int bl_idx, Size bl_per_img);
UMat getGainMap(const ChannelsCompensator& compensator, int bl_idx, Size bl_per_img);
int bl_width_, bl_height_; int bl_width_, bl_height_;
std::vector<UMat> gain_maps_; std::vector<UMat> gain_maps_;
int nr_feeds_; int nr_feeds_;
}; };
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image block
intensities, see @cite UES01 for details.
*/
class CV_EXPORTS_W BlocksGainCompensator : public BlocksCompensator
{
public:
// This Constructor only exists to make source level compatibility detector happy
CV_WRAP BlocksGainCompensator(int bl_width = 32, int bl_height = 32)
: BlocksGainCompensator(bl_width, bl_height, 1) {}
CV_WRAP BlocksGainCompensator(int bl_width, int bl_height, int nr_feeds)
: BlocksCompensator(bl_width, bl_height, nr_feeds) {setUpdateGain(true);}
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks) CV_OVERRIDE;
// This function only exists to make source level compatibility detector happy
CV_WRAP void apply(int index, Point corner, InputOutputArray image, InputArray mask) CV_OVERRIDE {
BlocksCompensator::apply(index, corner, image, mask); }
// This function only exists to make source level compatibility detector happy
CV_WRAP void getMatGains(CV_OUT std::vector<Mat>& umv) CV_OVERRIDE { BlocksCompensator::getMatGains(umv); }
// This function only exists to make source level compatibility detector happy
CV_WRAP void setMatGains(std::vector<Mat>& umv) CV_OVERRIDE { BlocksCompensator::setMatGains(umv); }
};
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image block
on each channel.
*/
class CV_EXPORTS_W BlocksChannelsCompensator : public BlocksCompensator
{
public:
CV_WRAP BlocksChannelsCompensator(int bl_width=32, int bl_height=32, int nr_feeds=1)
: BlocksCompensator(bl_width, bl_height, nr_feeds) {setUpdateGain(true);}
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks) CV_OVERRIDE;
};
//! @} //! @}
} // namespace detail } // namespace detail
......
...@@ -24,7 +24,7 @@ typedef TestBaseWithParam<tuple<string, int>> stitchExposureCompMultiFeed; ...@@ -24,7 +24,7 @@ typedef TestBaseWithParam<tuple<string, int>> stitchExposureCompMultiFeed;
#endif #endif
#define TEST_EXP_COMP_BS testing::Values(32, 16, 12, 10, 8) #define TEST_EXP_COMP_BS testing::Values(32, 16, 12, 10, 8)
#define TEST_EXP_COMP_NR_FEED testing::Values(1, 2, 3, 4, 5) #define TEST_EXP_COMP_NR_FEED testing::Values(1, 2, 3, 4, 5)
#define TEST_EXP_COMP_MODE testing::Values("gain", "blocks") #define TEST_EXP_COMP_MODE testing::Values("gain", "channels", "blocks_gain", "blocks_channels")
#define AFFINE_DATASETS testing::Values("s", "budapest", "newspaper", "prague") #define AFFINE_DATASETS testing::Values("s", "budapest", "newspaper", "prague")
PERF_TEST_P(stitch, a123, TEST_DETECTORS) PERF_TEST_P(stitch, a123, TEST_DETECTORS)
...@@ -111,10 +111,14 @@ PERF_TEST_P(stitchExposureCompMultiFeed, a123, testing::Combine(TEST_EXP_COMP_MO ...@@ -111,10 +111,14 @@ PERF_TEST_P(stitchExposureCompMultiFeed, a123, testing::Combine(TEST_EXP_COMP_MO
declare.time(30 * 10).iterations(10); declare.time(30 * 10).iterations(10);
Ptr<detail::ExposureCompensator> exp_comp; Ptr<detail::ExposureCompensator> exp_comp;
if (mode == "blocks") if (mode == "gain")
exp_comp = makePtr<detail::BlocksGainCompensator>(block_size, block_size, nr_feeds);
else if (mode == "gain")
exp_comp = makePtr<detail::GainCompensator>(nr_feeds); exp_comp = makePtr<detail::GainCompensator>(nr_feeds);
else if (mode == "channels")
exp_comp = makePtr<detail::ChannelsCompensator>(nr_feeds);
else if (mode == "blocks_gain")
exp_comp = makePtr<detail::BlocksGainCompensator>(block_size, block_size, nr_feeds);
else if (mode == "blocks_channels")
exp_comp = makePtr<detail::BlocksChannelsCompensator>(block_size, block_size, nr_feeds);
while(next()) while(next())
{ {
......
...@@ -56,8 +56,12 @@ Ptr<ExposureCompensator> ExposureCompensator::createDefault(int type) ...@@ -56,8 +56,12 @@ Ptr<ExposureCompensator> ExposureCompensator::createDefault(int type)
e = makePtr<NoExposureCompensator>(); e = makePtr<NoExposureCompensator>();
else if (type == GAIN) else if (type == GAIN)
e = makePtr<GainCompensator>(); e = makePtr<GainCompensator>();
if (type == GAIN_BLOCKS) else if (type == GAIN_BLOCKS)
e = makePtr<BlocksGainCompensator>(); e = makePtr<BlocksGainCompensator>();
else if (type == CHANNELS)
e = makePtr<ChannelsCompensator>();
else if (type == CHANNELS_BLOCKS)
e = makePtr<BlocksChannelsCompensator>();
if (e.get() != nullptr) if (e.get() != nullptr)
{ {
e->setUpdateGain(true); e->setUpdateGain(true);
...@@ -114,12 +118,19 @@ void GainCompensator::singleFeed(const std::vector<Point> &corners, const std::v ...@@ -114,12 +118,19 @@ void GainCompensator::singleFeed(const std::vector<Point> &corners, const std::v
{ {
CV_Assert(corners.size() == images.size() && images.size() == masks.size()); CV_Assert(corners.size() == images.size() && images.size() == masks.size());
if (images.size() == 0)
return;
const int num_channels = images[0].channels();
CV_Assert(std::all_of(images.begin(), images.end(),
[num_channels](const UMat& image) { return image.channels() == num_channels; }));
CV_Assert(num_channels == 1 || num_channels == 3);
const int num_images = static_cast<int>(images.size()); const int num_images = static_cast<int>(images.size());
Mat_<int> N(num_images, num_images); N.setTo(0); Mat_<int> N(num_images, num_images); N.setTo(0);
Mat_<double> I(num_images, num_images); I.setTo(0); Mat_<double> I(num_images, num_images); I.setTo(0);
Mat_<bool> skip(num_images, 1); skip.setTo(true); Mat_<bool> skip(num_images, 1); skip.setTo(true);
//Rect dst_roi = resultRoi(corners, images);
Mat subimg1, subimg2; Mat subimg1, subimg2;
Mat_<uchar> submask1, submask2, intersect; Mat_<uchar> submask1, submask2, intersect;
...@@ -154,14 +165,30 @@ void GainCompensator::singleFeed(const std::vector<Point> &corners, const std::v ...@@ -154,14 +165,30 @@ void GainCompensator::singleFeed(const std::vector<Point> &corners, const std::v
double Isum1 = 0, Isum2 = 0; double Isum1 = 0, Isum2 = 0;
for (int y = 0; y < roi.height; ++y) for (int y = 0; y < roi.height; ++y)
{ {
const Point3_<uchar>* r1 = subimg1.ptr<Point3_<uchar> >(y); if (num_channels == 3)
const Point3_<uchar>* r2 = subimg2.ptr<Point3_<uchar> >(y); {
const Vec<uchar, 3>* r1 = subimg1.ptr<Vec<uchar, 3> >(y);
const Vec<uchar, 3>* r2 = subimg2.ptr<Vec<uchar, 3> >(y);
for (int x = 0; x < roi.width; ++x)
{
if (intersect(y, x))
{
Isum1 += norm(r1[x]);
Isum2 += norm(r2[x]);
}
}
}
else // if (num_channels == 1)
{
const uchar* r1 = subimg1.ptr<uchar>(y);
const uchar* r2 = subimg2.ptr<uchar>(y);
for (int x = 0; x < roi.width; ++x) for (int x = 0; x < roi.width; ++x)
{ {
if (intersect(y, x)) if (intersect(y, x))
{ {
Isum1 += std::sqrt(static_cast<double>(sqr(r1[x].x) + sqr(r1[x].y) + sqr(r1[x].z))); Isum1 += r1[x];
Isum2 += std::sqrt(static_cast<double>(sqr(r2[x].x) + sqr(r2[x].y) + sqr(r2[x].z))); Isum2 += r2[x];
}
} }
} }
} }
...@@ -268,8 +295,69 @@ void GainCompensator::setMatGains(std::vector<Mat>& umv) ...@@ -268,8 +295,69 @@ void GainCompensator::setMatGains(std::vector<Mat>& umv)
} }
} }
void ChannelsCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks)
{
std::array<std::vector<UMat>, 3> images_channels;
void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images, // Split channels of each input image
for (const UMat& image: images)
{
std::vector<UMat> image_channels;
image_channels.resize(3);
split(image, image_channels);
for (int i = 0; i < int(images_channels.size()); ++i)
images_channels[i].emplace_back(std::move(image_channels[i]));
}
// For each channel, feed the channel of each image in a GainCompensator
gains_.clear();
gains_.resize(images.size());
for (int c = 0; c < 3; ++c)
{
const std::vector<UMat>& channels = images_channels[c];
GainCompensator compensator(getNrFeeds());
compensator.feed(corners, channels, masks);
std::vector<double> gains = compensator.gains();
for (int i = 0; i < int(gains.size()); ++i)
gains_.at(i)[c] = gains[i];
}
}
void ChannelsCompensator::apply(int index, Point /*corner*/, InputOutputArray image, InputArray /*mask*/)
{
CV_INSTRUMENT_REGION();
multiply(image, gains_.at(index), image);
}
void ChannelsCompensator::getMatGains(std::vector<Mat>& umv)
{
umv.clear();
for (int i = 0; i < static_cast<int>(gains_.size()); ++i)
{
Mat m;
Mat(gains_[i]).copyTo(m);
umv.push_back(m);
}
}
void ChannelsCompensator::setMatGains(std::vector<Mat>& umv)
{
for (int i = 0; i < static_cast<int>(umv.size()); i++)
{
Scalar s;
umv[i].copyTo(s);
gains_.push_back(s);
}
}
template<class Compensator>
void BlocksCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks) const std::vector<std::pair<UMat,uchar> > &masks)
{ {
CV_Assert(corners.size() == images.size() && images.size() == masks.size()); CV_Assert(corners.size() == images.size() && images.size() == masks.size());
...@@ -305,11 +393,13 @@ void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::v ...@@ -305,11 +393,13 @@ void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::v
} }
} }
if (getUpdateGain()) if (getUpdateGain() || int(gain_maps_.size()) != num_images)
{ {
GainCompensator compensator(nr_feeds_); Compensator compensator;
compensator.setNrFeeds(getNrFeeds());
compensator.feed(block_corners, block_images, block_masks); compensator.feed(block_corners, block_images, block_masks);
std::vector<double> gains = compensator.gains();
gain_maps_.clear();
gain_maps_.resize(num_images); gain_maps_.resize(num_images);
Mat_<float> ker(1, 3); Mat_<float> ker(1, 3);
...@@ -319,50 +409,71 @@ void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::v ...@@ -319,50 +409,71 @@ void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::v
for (int img_idx = 0; img_idx < num_images; ++img_idx) for (int img_idx = 0; img_idx < num_images; ++img_idx)
{ {
Size bl_per_img = bl_per_imgs[img_idx]; Size bl_per_img = bl_per_imgs[img_idx];
gain_maps_[img_idx].create(bl_per_img, CV_32F); UMat gain_map = getGainMap(compensator, bl_idx, bl_per_img);
bl_idx += bl_per_img.width*bl_per_img.height;
sepFilter2D(gain_map, gain_map, CV_32F, ker, ker);
sepFilter2D(gain_map, gain_map, CV_32F, ker, ker);
gain_maps_[img_idx] = gain_map;
}
}
}
UMat BlocksCompensator::getGainMap(const GainCompensator& compensator, int bl_idx, Size bl_per_img)
{
std::vector<double> gains = compensator.gains();
UMat u_gain_map(bl_per_img, CV_32F);
Mat_<float> gain_map = u_gain_map.getMat(ACCESS_WRITE);
{
Mat_<float> gain_map = gain_maps_[img_idx].getMat(ACCESS_WRITE);
for (int by = 0; by < bl_per_img.height; ++by) for (int by = 0; by < bl_per_img.height; ++by)
for (int bx = 0; bx < bl_per_img.width; ++bx, ++bl_idx) for (int bx = 0; bx < bl_per_img.width; ++bx, ++bl_idx)
gain_map(by, bx) = static_cast<float>(gains[bl_idx]); gain_map(by, bx) = static_cast<float>(gains[bl_idx]);
}
sepFilter2D(gain_maps_[img_idx], gain_maps_[img_idx], CV_32F, ker, ker); return u_gain_map;
sepFilter2D(gain_maps_[img_idx], gain_maps_[img_idx], CV_32F, ker, ker);
}
}
} }
UMat BlocksCompensator::getGainMap(const ChannelsCompensator& compensator, int bl_idx, Size bl_per_img)
{
std::vector<Scalar> gains = compensator.gains();
UMat u_gain_map(bl_per_img, CV_32FC3);
Mat_<Vec3f> gain_map = u_gain_map.getMat(ACCESS_WRITE);
for (int by = 0; by < bl_per_img.height; ++by)
for (int bx = 0; bx < bl_per_img.width; ++bx, ++bl_idx)
for (int c = 0; c < 3; ++c)
gain_map(by, bx)[c] = static_cast<float>(gains[bl_idx][c]);
void BlocksGainCompensator::apply(int index, Point /*corner*/, InputOutputArray _image, InputArray /*mask*/) return u_gain_map;
}
void BlocksCompensator::apply(int index, Point /*corner*/, InputOutputArray _image, InputArray /*mask*/)
{ {
CV_INSTRUMENT_REGION(); CV_INSTRUMENT_REGION();
CV_Assert(_image.type() == CV_8UC3); CV_Assert(_image.type() == CV_8UC3);
UMat u_gain_map; UMat u_gain_map;
if (gain_maps_[index].size() == _image.size()) if (gain_maps_.at(index).size() == _image.size())
u_gain_map = gain_maps_[index]; u_gain_map = gain_maps_.at(index);
else else
resize(gain_maps_[index], u_gain_map, _image.size(), 0, 0, INTER_LINEAR); resize(gain_maps_.at(index), u_gain_map, _image.size(), 0, 0, INTER_LINEAR);
Mat_<float> gain_map = u_gain_map.getMat(ACCESS_READ); if (u_gain_map.channels() != 3)
Mat image = _image.getMat();
for (int y = 0; y < image.rows; ++y)
{
const float* gain_row = gain_map.ptr<float>(y);
Point3_<uchar>* row = image.ptr<Point3_<uchar> >(y);
for (int x = 0; x < image.cols; ++x)
{ {
row[x].x = saturate_cast<uchar>(row[x].x * gain_row[x]); std::vector<UMat> gains_channels;
row[x].y = saturate_cast<uchar>(row[x].y * gain_row[x]); gains_channels.push_back(u_gain_map);
row[x].z = saturate_cast<uchar>(row[x].z * gain_row[x]); gains_channels.push_back(u_gain_map);
} gains_channels.push_back(u_gain_map);
merge(gains_channels, u_gain_map);
} }
multiply(_image, u_gain_map, _image, 1, _image.type());
} }
void BlocksGainCompensator::getMatGains(std::vector<Mat>& umv) void BlocksCompensator::getMatGains(std::vector<Mat>& umv)
{ {
umv.clear(); umv.clear();
for (int i = 0; i < static_cast<int>(gain_maps_.size()); ++i) for (int i = 0; i < static_cast<int>(gain_maps_.size()); ++i)
...@@ -372,7 +483,8 @@ void BlocksGainCompensator::getMatGains(std::vector<Mat>& umv) ...@@ -372,7 +483,8 @@ void BlocksGainCompensator::getMatGains(std::vector<Mat>& umv)
umv.push_back(m); umv.push_back(m);
} }
} }
void BlocksGainCompensator::setMatGains(std::vector<Mat>& umv)
void BlocksCompensator::setMatGains(std::vector<Mat>& umv)
{ {
for (int i = 0; i < static_cast<int>(umv.size()); i++) for (int i = 0; i < static_cast<int>(umv.size()); i++)
{ {
...@@ -382,6 +494,18 @@ void BlocksGainCompensator::setMatGains(std::vector<Mat>& umv) ...@@ -382,6 +494,18 @@ void BlocksGainCompensator::setMatGains(std::vector<Mat>& umv)
} }
} }
void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks)
{
BlocksCompensator::feed<GainCompensator>(corners, images, masks);
}
void BlocksChannelsCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks)
{
BlocksCompensator::feed<ChannelsCompensator>(corners, images, masks);
}
} // namespace detail } // namespace detail
} // namespace cv } // namespace cv
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