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submodule
opencv
Commits
6603cc44
Commit
6603cc44
authored
May 30, 2013
by
ozantonkal
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boost dependency has been removed
parent
e10582ce
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Showing
8 changed files
with
71 additions
and
125 deletions
+71
-125
CMakeLists.txt
modules/viz/CMakeLists.txt
+0
-19
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+2
-1
interactor_style.cpp
modules/viz/src/interactor_style.cpp
+42
-31
precomp.hpp
modules/viz/src/precomp.hpp
+2
-2
interactor_style.h
modules/viz/src/q/interactor_style.h
+12
-26
viz3d_impl.hpp
modules/viz/src/q/viz3d_impl.hpp
+4
-44
viz3d.cpp
modules/viz/src/viz3d.cpp
+6
-0
viz_main.cpp
modules/viz/src/viz_main.cpp
+3
-2
No files found.
modules/viz/CMakeLists.txt
View file @
6603cc44
...
...
@@ -36,26 +36,7 @@ macro(find_vtk)
endif
()
endmacro
()
macro
(
find_boost
)
# Disable the config mode of find_package(Boost)
set
(
Boost_NO_BOOST_CMAKE ON
)
set
(
Boost_USE_STATIC_LIBS ON
)
find_package
(
Boost 1.49.0 REQUIRED COMPONENTS system thread
)
if
(
Boost_FOUND
)
set
(
HAVE_BOOST ON
)
# Obtain diagnostic information about Boost's automatic linking outputted during compilation time.
add_definitions
(
${
Boost_LIB_DIAGNOSTIC_DEFINITIONS
}
)
include_directories
(
SYSTEM
${
Boost_INCLUDE_DIRS
}
)
link_directories
(
${
Boost_LIBRARY_DIRS
}
)
message
(
STATUS
"Boost found (include:
${
Boost_INCLUDE_DIRS
}
)"
)
endif
()
endmacro
()
find_vtk
()
find_boost
()
find_package
(
OpenGL
)
...
...
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
6603cc44
...
...
@@ -59,7 +59,8 @@ namespace temp_viz
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
private
:
Viz3d
(
const
Viz3d
&
);
...
...
modules/viz/src/interactor_style.cpp
View file @
6603cc44
...
...
@@ -36,9 +36,13 @@ void temp_viz::InteractorStyle::Initialize ()
init_
=
true
;
stereo_anaglyph_mask_default_
=
true
;
// Initialize the keyboard callback as none
keyboardCallback_
=
NULL
;
keyboard_callback_cookie_
=
NULL
;
// Initialize the keyboard event callback as none
keyboardCallback_
=
0
;
keyboard_callback_cookie_
=
0
;
// Initialize the mouse event callback as none
mouseCallback_
=
0
;
mouse_callback_cookie_
=
0
;
}
//////////////////////////////////////////////////////////////////////////////////////////////
...
...
@@ -142,23 +146,19 @@ void temp_viz::InteractorStyle::OnChar ()
}
//////////////////////////////////////////////////////////////////////////////////////////////
boost
::
signals2
::
connection
temp_viz
::
InteractorStyle
::
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
callback
)
void
temp_viz
::
InteractorStyle
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
return
(
mouse_signal_
.
connect
(
callback
));
// Register the callback function and store the user data
mouseCallback_
=
callback
;
mouse_callback_cookie_
=
cookie
;
}
//////////////////////////////////////////////////////////////////////////////////////////////
// boost::signals2::connection temp_viz::InteractorStyle::registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> callback)
// {
// return (keyboard_signal_.connect (callback));
// }
//////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
InteractorStyle
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
/
* Register the new callback function by assigning it to the internal callback function pointer */
/
/ Register the callback function and store the user data
keyboardCallback_
=
callback
;
keyboard_callback_cookie_
=
NULL
;
keyboard_callback_cookie_
=
cookie
;
}
//////////////////////////////////////////////////////////////////////////////////////////////
...
...
@@ -521,9 +521,8 @@ temp_viz::InteractorStyle::OnKeyDown ()
KeyboardEvent
event
(
true
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
!=
NULL
)
if
(
keyboardCallback_
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
//keyboard_signal_ (event);
renderer_
->
Render
();
Interactor
->
Render
();
...
...
@@ -534,9 +533,9 @@ void temp_viz::InteractorStyle::OnKeyUp ()
{
KeyboardEvent
event
(
false
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
!=
NULL
)
if
(
keyboardCallback_
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
// keyboard_signal_ (event);
Superclass
::
OnKeyUp
();
}
...
...
@@ -545,7 +544,8 @@ void temp_viz::InteractorStyle::OnMouseMove ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseMove
,
MouseEvent
::
NoButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnMouseMove
();
}
...
...
@@ -555,7 +555,8 @@ void temp_viz::InteractorStyle::OnLeftButtonDown ()
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
::
Type
type
=
(
Interactor
->
GetRepeatCount
()
==
0
)
?
MouseEvent
::
MouseButtonPress
:
MouseEvent
::
MouseDblClick
;
MouseEvent
event
(
type
,
MouseEvent
::
LeftButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnLeftButtonDown
();
}
...
...
@@ -564,7 +565,8 @@ void temp_viz::InteractorStyle::OnLeftButtonUp ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseButtonRelease
,
MouseEvent
::
LeftButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnLeftButtonUp
();
}
...
...
@@ -575,7 +577,8 @@ void temp_viz::InteractorStyle::OnMiddleButtonDown ()
MouseEvent
::
Type
type
=
(
Interactor
->
GetRepeatCount
()
==
0
)
?
MouseEvent
::
MouseButtonPress
:
MouseEvent
::
MouseDblClick
;
MouseEvent
event
(
type
,
MouseEvent
::
MiddleButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnMiddleButtonDown
();
}
...
...
@@ -584,7 +587,8 @@ void temp_viz::InteractorStyle::OnMiddleButtonUp ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseButtonRelease
,
MouseEvent
::
MiddleButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnMiddleButtonUp
();
}
...
...
@@ -595,7 +599,8 @@ void temp_viz::InteractorStyle::OnRightButtonDown ()
MouseEvent
::
Type
type
=
(
Interactor
->
GetRepeatCount
()
==
0
)
?
MouseEvent
::
MouseButtonPress
:
MouseEvent
::
MouseDblClick
;
MouseEvent
event
(
type
,
MouseEvent
::
RightButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnRightButtonDown
();
}
...
...
@@ -604,7 +609,8 @@ void temp_viz::InteractorStyle::OnRightButtonUp ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseButtonRelease
,
MouseEvent
::
RightButton
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
Superclass
::
OnRightButtonUp
();
}
...
...
@@ -613,9 +619,11 @@ void temp_viz::InteractorStyle::OnMouseWheelForward ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseScrollUp
,
MouseEvent
::
VScroll
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
Interactor
->
GetRepeatCount
())
mouse_signal_
(
event
);
// If a mouse callback registered, call it!
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
if
(
Interactor
->
GetRepeatCount
()
&&
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
if
(
Interactor
->
GetAltKey
())
{
...
...
@@ -643,10 +651,13 @@ void temp_viz::InteractorStyle::OnMouseWheelBackward ()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseScrollDown
,
MouseEvent
::
VScroll
,
p
,
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
mouse_signal_
(
event
);
if
(
Interactor
->
GetRepeatCount
())
mouse_signal_
(
event
);
// If a mouse callback registered, call it!
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
if
(
Interactor
->
GetRepeatCount
()
&&
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
if
(
Interactor
->
GetAltKey
())
{
// zoom
...
...
modules/viz/src/precomp.hpp
View file @
6603cc44
...
...
@@ -4,11 +4,11 @@
#include <map>
#include <vector>
/*
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/signals2.hpp>
#include <boost/thread.hpp>
#include <boost/thread.hpp>
*/
#include <Eigen/Geometry>
...
...
modules/viz/src/q/interactor_style.h
View file @
6603cc44
...
...
@@ -56,38 +56,22 @@ namespace temp_viz
*/
inline
void
setCloudActorMap
(
const
cv
::
Ptr
<
CloudActorMap
>&
actors
)
{
actors_
=
actors
;
}
/** \brief Pass a set of renderers to the interactor style.
* \param[in] rens the vtkRendererCollection to use
*/
void
setRenderer
(
vtkSmartPointer
<
vtkRenderer
>&
ren
)
{
renderer_
=
ren
;
}
/** \brief Register a callback function for mouse events
* \param[in] cb a boost
function that will be registered as a callback for a mouse event
* \return a connection object that allows to disconnect the callback function.
*/
boost
::
signals2
::
connection
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
cb
);
* \param[in] ccallback
function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
*/
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
/** \brief Register a callback function for keyboard events
* \param[in] callback a function that will be registered as a callback for a keyboard event
* \param[in] cookie user data passed to the callback function
*/
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// {
// registerKeyboardCallback(callback, cookie);
// // Set the instance for calling the callback
// keyboard_callback_instance_ = (void *) &instance;
//
// }
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
/** \brief Save the current rendered image to disk, as a PNG screenshot.
* \param[in] file the name of the PNG file
...
...
@@ -127,9 +111,6 @@ namespace temp_viz
/** \brief Internal window to image filter. Needed by \a snapshot_writer_. */
vtkSmartPointer
<
vtkWindowToImageFilter
>
wif_
;
boost
::
signals2
::
signal
<
void
(
const
cv
::
MouseEvent
&
)
>
mouse_signal_
;
boost
::
signals2
::
signal
<
void
(
const
cv
::
KeyboardEvent
&
)
>
keyboard_signal_
;
/** \brief Interactor style internal method. Gets called whenever a key is pressed. */
virtual
void
OnChar
();
...
...
@@ -161,9 +142,14 @@ namespace temp_viz
/** \brief The keyboard modifier to use. Default: Alt. */
KeyboardModifier
modifier_
;
/** \brief Keyboard
-Callback function
*/
/** \brief Keyboard
Event callback function pointer
*/
void
(
*
keyboardCallback_
)(
const
cv
::
KeyboardEvent
&
,
void
*
);
/** \brief KeyboardEvent callback user data*/
void
*
keyboard_callback_cookie_
;
void
*
keyboard_callback_instance_
;
/** \brief MouseEvent callback function pointer */
void
(
*
mouseCallback_
)(
const
cv
::
MouseEvent
&
,
void
*
);
/** \brief MouseEvent callback user data */
void
*
mouse_callback_cookie_
;
};
}
modules/viz/src/q/viz3d_impl.hpp
View file @
6603cc44
...
...
@@ -27,53 +27,13 @@ public:
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] cookie for passing user data to callback
*/
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
0
);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { }
// /** \brief Register a callback boost::function for keyboard events
// * \param[in] cb a boost function that will be registered as a callback for a keyboard event
// * \return a connection object that allows to disconnect the callback function.
// */
// void registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> cb);
// inline boost::signals2::connection registerKeyboardCallback (void (*callback) (const cv::KeyboardEvent&, void*), void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, _1, cookie))); }
//
// /** \brief Register a callback function for keyboard events
// * \param[in] callback the member function that will be registered as a callback for a keyboard event
// * \param[in] instance instance to the class that implements the callback function
// * \param[in] cookie user data that is passed to the callback
// * \return a connection object that allows to disconnect the callback function.
// */
// template<typename T> inline boost::signals2::connection registerKeyboardCallback (void (T::*callback) (const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, boost::ref (instance), _1, cookie))); }
/** \brief Register a callback function for mouse events
* \param[in] cb a boost function that will be registered as a callback for a mouse event
* \return a connection object that allows to disconnect the callback function.
*/
boost
::
signals2
::
connection
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
cb
);
inline
boost
::
signals2
::
connection
registerMouseCallback
(
void
(
*
callback
)
(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
NULL
)
{
return
(
registerMouseCallback
(
boost
::
bind
(
callback
,
_1
,
cookie
)));
}
/** \brief Register a callback function for mouse events
* \param[in] callback the member function that will be registered as a callback for a mouse event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return a connection object that allows to disconnect the callback function.
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
*/
template
<
typename
T
>
inline
boost
::
signals2
::
connection
registerMouseCallback
(
void
(
T
::*
callback
)
(
const
cv
::
MouseEvent
&
,
void
*
),
T
&
instance
,
void
*
cookie
=
NULL
)
{
return
(
registerMouseCallback
(
boost
::
bind
(
callback
,
boost
::
ref
(
instance
),
_1
,
cookie
)));
}
void
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
=
0
);
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
...
...
modules/viz/src/viz3d.cpp
View file @
6603cc44
...
...
@@ -96,4 +96,9 @@ bool temp_viz::Viz3d::removeCoordinateSystem (const String &id)
void
temp_viz
::
Viz3d
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
impl_
->
registerKeyboardCallback
(
callback
,
cookie
);
}
void
temp_viz
::
Viz3d
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
impl_
->
registerMouseCallback
(
callback
,
cookie
);
}
\ No newline at end of file
modules/viz/src/viz_main.cpp
View file @
6603cc44
...
...
@@ -95,9 +95,10 @@ temp_viz::Viz3d::VizImpl::~VizImpl ()
void
temp_viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
std
::
string
&
file
)
{
style_
->
saveScreenshot
(
file
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
boost
::
signals2
::
connection
temp_viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
callback
)
void
temp_viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
void
(
*
callback
)(
const
cv
::
MouseEvent
&
,
void
*
),
void
*
cookie
)
{
return
(
style_
->
registerMouseCallback
(
callback
));
// Register the callback function in the interactor style
style_
->
registerMouseCallback
(
callback
,
cookie
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
...
...
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