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submodule
opencv
Commits
57d5ad51
Commit
57d5ad51
authored
Jan 18, 2014
by
Anatoly Baksheev
Browse files
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Plain Diff
minor iteractor refactoring
parent
ffad7b69
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1 changed file
with
16 additions
and
47 deletions
+16
-47
interactor_style.cpp
modules/viz/src/interactor_style.cpp
+16
-47
No files found.
modules/viz/src/interactor_style.cpp
View file @
57d5ad51
...
...
@@ -275,7 +275,7 @@ void cv::viz::InteractorStyle::OnKeyDown()
for
(
ac
->
InitTraversal
(
ait
);
vtkActor
*
actor
=
ac
->
GetNextActor
(
ait
);
)
for
(
actor
->
InitPathTraversal
();
vtkAssemblyPath
*
path
=
actor
->
GetNextPath
();
)
{
vtkActor
*
apart
=
reinterpret_cast
<
vtkActor
*>
(
path
->
GetLastNode
()
->
GetViewProp
());
vtkActor
*
apart
=
vtkActor
::
SafeDownCast
(
path
->
GetLastNode
()
->
GetViewProp
());
apart
->
GetProperty
()
->
SetRepresentationToPoints
();
}
break
;
...
...
@@ -328,7 +328,7 @@ void cv::viz::InteractorStyle::OnKeyDown()
for
(
ac
->
InitTraversal
(
ait
);
vtkActor
*
actor
=
ac
->
GetNextActor
(
ait
);
)
for
(
actor
->
InitPathTraversal
();
vtkAssemblyPath
*
path
=
actor
->
GetNextPath
();
)
{
vtkActor
*
apart
=
reinterpret_cast
<
vtkActor
*>
(
path
->
GetLastNode
()
->
GetViewProp
());
vtkActor
*
apart
=
vtkActor
::
SafeDownCast
(
path
->
GetLastNode
()
->
GetViewProp
());
float
psize
=
apart
->
GetProperty
()
->
GetPointSize
();
if
(
psize
<
63.0
f
)
apart
->
GetProperty
()
->
SetPointSize
(
psize
+
1.0
f
);
...
...
@@ -347,7 +347,7 @@ void cv::viz::InteractorStyle::OnKeyDown()
for
(
ac
->
InitTraversal
(
ait
);
vtkActor
*
actor
=
ac
->
GetNextActor
(
ait
);
)
for
(
actor
->
InitPathTraversal
();
vtkAssemblyPath
*
path
=
actor
->
GetNextPath
();
)
{
vtkActor
*
apart
=
static_cast
<
vtkActor
*>
(
path
->
GetLastNode
()
->
GetViewProp
());
vtkActor
*
apart
=
vtkActor
::
SafeDownCast
(
path
->
GetLastNode
()
->
GetViewProp
());
float
psize
=
apart
->
GetProperty
()
->
GetPointSize
();
if
(
psize
>
1.0
f
)
apart
->
GetProperty
()
->
SetPointSize
(
psize
-
1.0
f
);
...
...
@@ -386,13 +386,11 @@ void cv::viz::InteractorStyle::OnKeyDown()
else
{
AnimState
=
VTKIS_ANIM_ON
;
vtkAssemblyPath
*
path
=
NULL
;
Interactor
->
GetPicker
()
->
Pick
(
Interactor
->
GetEventPosition
()[
0
],
Interactor
->
GetEventPosition
()[
1
],
0.0
,
CurrentRenderer
);
vtkAbstractPropPicker
*
picker
;
if
((
picker
=
vtkAbstractPropPicker
::
SafeDownCast
(
Interactor
->
GetPicker
())))
path
=
picker
->
GetPath
();
if
(
path
!=
NULL
)
Interactor
->
FlyTo
(
CurrentRenderer
,
picker
->
GetPickPosition
());
vtkSmartPointer
<
vtkAbstractPropPicker
>
picker
=
vtkAbstractPropPicker
::
SafeDownCast
(
Interactor
->
GetPicker
());
if
(
picker
)
if
(
picker
->
GetPath
())
Interactor
->
FlyTo
(
CurrentRenderer
,
picker
->
GetPickPosition
());
AnimState
=
VTKIS_ANIM_OFF
;
}
break
;
...
...
@@ -402,22 +400,14 @@ void cv::viz::InteractorStyle::OnKeyDown()
{
if
(
alt
)
{
int
stereo_render
=
Interactor
->
GetRenderWindow
()
->
GetStereoRender
();
if
(
!
stereo_render
)
vtkSmartPointer
<
vtkRenderWindow
>
window
=
Interactor
->
GetRenderWindow
();
if
(
!
window
->
GetStereoRender
()
)
{
if
(
stereo_anaglyph_mask_default_
)
{
Interactor
->
GetRenderWindow
()
->
SetAnaglyphColorMask
(
4
,
3
);
stereo_anaglyph_mask_default_
=
false
;
}
else
{
Interactor
->
GetRenderWindow
()
->
SetAnaglyphColorMask
(
2
,
5
);
stereo_anaglyph_mask_default_
=
true
;
}
static
Vec2i
default_mask
(
4
,
3
),
alternative_mask
(
2
,
5
);
window
->
SetAnaglyphColorMask
(
stereo_anaglyph_mask_default_
?
default_mask
.
val
:
alternative_mask
.
val
);
stereo_anaglyph_mask_default_
=
!
stereo_anaglyph_mask_default_
;
}
Interactor
->
GetRenderWindow
()
->
SetStereoRender
(
!
stereo_render
);
Interactor
->
GetRenderWindow
()
->
Render
();
window
->
SetStereoRender
(
!
window
->
GetStereoRender
());
Interactor
->
Render
();
}
else
...
...
@@ -429,7 +419,6 @@ void cv::viz::InteractorStyle::OnKeyDown()
{
vtkSmartPointer
<
vtkCamera
>
cam
=
CurrentRenderer
->
GetActiveCamera
();
cam
->
SetParallelProjection
(
!
cam
->
GetParallelProjection
());
CurrentRenderer
->
SetActiveCamera
(
cam
);
CurrentRenderer
->
Render
();
break
;
}
...
...
@@ -443,27 +432,19 @@ void cv::viz::InteractorStyle::OnKeyDown()
break
;
}
static
WidgetActorMap
::
iterator
it
=
widget_actor_map_
->
begin
();
WidgetActorMap
::
iterator
it
=
widget_actor_map_
->
begin
();
// it might be that some actors don't have a valid transformation set -> we skip them to avoid a seg fault.
bool
found_transformation
=
false
;
for
(
size_t
idx
=
0
;
idx
<
widget_actor_map_
->
size
();
++
idx
,
++
it
)
for
(;
it
!=
widget_actor_map_
->
end
();
++
it
)
{
if
(
it
==
widget_actor_map_
->
end
())
it
=
widget_actor_map_
->
begin
();
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
it
->
second
);
if
(
actor
&&
actor
->
GetUserMatrix
())
{
found_transformation
=
true
;
break
;
}
}
vtkSmartPointer
<
vtkCamera
>
cam
=
CurrentRenderer
->
GetActiveCamera
();
// if a valid transformation was found, use it otherwise fall back to default view point.
if
(
found_transformation
)
if
(
it
!=
widget_actor_map_
->
end
()
)
{
vtkMatrix4x4
*
m
=
vtkProp3D
::
SafeDownCast
(
it
->
second
)
->
GetUserMatrix
();
...
...
@@ -506,11 +487,8 @@ void cv::viz::InteractorStyle::OnKeyDown()
}
KeyboardEvent
event
(
KeyboardEvent
::
KEY_DOWN
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
getModifiers
());
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
renderer_
->
Render
();
Interactor
->
Render
();
}
...
...
@@ -518,10 +496,8 @@ void cv::viz::InteractorStyle::OnKeyDown()
void
cv
::
viz
::
InteractorStyle
::
OnKeyUp
()
{
KeyboardEvent
event
(
KeyboardEvent
::
KEY_UP
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
getModifiers
());
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
Superclass
::
OnKeyUp
();
}
...
...
@@ -603,7 +579,6 @@ void cv::viz::InteractorStyle::OnMouseWheelForward()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseScrollUp
,
MouseEvent
::
VScroll
,
p
,
getModifiers
());
// If a mouse callback registered, call it!
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
if
(
Interactor
->
GetRepeatCount
()
&&
mouseCallback_
)
...
...
@@ -619,11 +594,9 @@ void cv::viz::InteractorStyle::OnMouseWheelForward()
cam
->
SetViewAngle
(
opening_angle
);
cam
->
Modified
();
CurrentRenderer
->
SetActiveCamera
(
cam
);
CurrentRenderer
->
ResetCameraClippingRange
();
CurrentRenderer
->
Modified
();
CurrentRenderer
->
Render
();
renderer_
->
Render
();
Interactor
->
Render
();
}
else
...
...
@@ -635,7 +608,6 @@ void cv::viz::InteractorStyle::OnMouseWheelBackward()
{
Vec2i
p
(
Interactor
->
GetEventPosition
());
MouseEvent
event
(
MouseEvent
::
MouseScrollDown
,
MouseEvent
::
VScroll
,
p
,
getModifiers
());
// If a mouse callback registered, call it!
if
(
mouseCallback_
)
mouseCallback_
(
event
,
mouse_callback_cookie_
);
...
...
@@ -652,11 +624,9 @@ void cv::viz::InteractorStyle::OnMouseWheelBackward()
cam
->
SetViewAngle
(
opening_angle
);
cam
->
Modified
();
CurrentRenderer
->
SetActiveCamera
(
cam
);
CurrentRenderer
->
ResetCameraClippingRange
();
CurrentRenderer
->
Modified
();
CurrentRenderer
->
Render
();
renderer_
->
Render
();
Interactor
->
Render
();
}
else
...
...
@@ -668,6 +638,5 @@ void cv::viz::InteractorStyle::OnTimer()
{
CV_Assert
(
"Interactor style not initialized."
&&
init_
);
CV_Assert
(
"Renderer has not been set."
&&
renderer_
);
renderer_
->
Render
();
Interactor
->
Render
();
}
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