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submodule
opencv
Commits
56cdd6f1
Commit
56cdd6f1
authored
Aug 15, 2015
by
Alexander Alekhin
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Merge pull request #5116 from lenlen:viz_improvement
parents
e866680d
079ceea6
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10 changed files
with
175 additions
and
8 deletions
+175
-8
types.hpp
modules/viz/include/opencv2/viz/types.hpp
+15
-3
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+24
-0
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+9
-1
precomp.hpp
modules/viz/src/precomp.hpp
+1
-0
shapes.cpp
modules/viz/src/shapes.cpp
+18
-0
types.cpp
modules/viz/src/types.cpp
+28
-4
viz3d.cpp
modules/viz/src/viz3d.cpp
+5
-0
vizimpl.cpp
modules/viz/src/vizimpl.cpp
+67
-0
vizimpl.hpp
modules/viz/src/vizimpl.hpp
+7
-0
widget.cpp
modules/viz/src/widget.cpp
+1
-0
No files found.
modules/viz/include/opencv2/viz/types.hpp
View file @
56cdd6f1
...
@@ -119,6 +119,12 @@ namespace cv
...
@@ -119,6 +119,12 @@ namespace cv
class
CV_EXPORTS
Mesh
class
CV_EXPORTS
Mesh
{
{
public
:
public
:
enum
{
LOAD_AUTO
=
0
,
LOAD_PLY
=
1
,
LOAD_OBJ
=
2
};
Mat
cloud
,
colors
,
normals
;
Mat
cloud
,
colors
,
normals
;
//! Raw integer list of the form: (n,id1,id2,...,idn, n,id1,id2,...,idn, ...)
//! Raw integer list of the form: (n,id1,id2,...,idn, n,id1,id2,...,idn, ...)
...
@@ -127,11 +133,17 @@ namespace cv
...
@@ -127,11 +133,17 @@ namespace cv
Mat
texture
,
tcoords
;
Mat
texture
,
tcoords
;
/** @brief Loads a mesh from a ply file.
/** @brief Loads a mesh from a ply or a obj file.
@param file File name
@param type File type (for now only PLY and OBJ are supported)
@param file File name (for now only PLY is supported)
**File type** can be one of the following:
- **LOAD_PLY**
- **LOAD_OBJ**
*/
*/
static
Mesh
load
(
const
String
&
file
);
static
Mesh
load
(
const
String
&
file
,
int
type
=
LOAD_PLY
);
};
};
/** @brief This class wraps intrinsic parameters of a camera.
/** @brief This class wraps intrinsic parameters of a camera.
...
...
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
56cdd6f1
...
@@ -189,6 +189,10 @@ namespace cv
...
@@ -189,6 +189,10 @@ namespace cv
*/
*/
String
getWindowName
()
const
;
String
getWindowName
()
const
;
/** @brief Returns the Mat screenshot of the current scene.
*/
cv
::
Mat
getScreenshot
()
const
;
/** @brief Saves screenshot of the current scene.
/** @brief Saves screenshot of the current scene.
@param file Name of the file.
@param file Name of the file.
...
@@ -224,6 +228,26 @@ namespace cv
...
@@ -224,6 +228,26 @@ namespace cv
*/
*/
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
/** @brief Create a window in memory instead of on the screen.
*/
void
setOffScreenRendering
();
/** @brief Remove all lights from the current scene.
*/
void
removeAllLights
();
/** @brief Add a light in the scene.
@param position The position of the light.
@param focalPoint The point at which the light is shining
@param color The color of the light
@param diffuseColor The diffuse color of the light
@param ambientColor The ambient color of the light
@param specularColor The specular color of the light
*/
void
addLight
(
Vec3d
position
,
Vec3d
focalPoint
=
Vec3d
(
0
,
0
,
0
),
Color
color
=
Color
::
white
(),
Color
diffuseColor
=
Color
::
white
(),
Color
ambientColor
=
Color
::
black
(),
Color
specularColor
=
Color
::
white
());
/** @brief Returns whether the event loop has been stopped.
/** @brief Returns whether the event loop has been stopped.
*/
*/
bool
wasStopped
()
const
;
bool
wasStopped
()
const
;
...
...
modules/viz/include/opencv2/viz/widgets.hpp
View file @
56cdd6f1
...
@@ -66,7 +66,8 @@ namespace cv
...
@@ -66,7 +66,8 @@ namespace cv
FONT_SIZE
,
FONT_SIZE
,
REPRESENTATION
,
REPRESENTATION
,
IMMEDIATE_RENDERING
,
IMMEDIATE_RENDERING
,
SHADING
SHADING
,
AMBIENT
};
};
enum
RepresentationValues
enum
RepresentationValues
...
@@ -136,6 +137,7 @@ namespace cv
...
@@ -136,6 +137,7 @@ namespace cv
- **OPACITY**
- **OPACITY**
- **LINE_WIDTH**
- **LINE_WIDTH**
- **FONT_SIZE**
- **FONT_SIZE**
- **AMBIENT**
-
-
**REPRESENTATION**: Expected values are
**REPRESENTATION**: Expected values are
: - **REPRESENTATION_POINTS**
: - **REPRESENTATION_POINTS**
...
@@ -494,6 +496,12 @@ namespace cv
...
@@ -494,6 +496,12 @@ namespace cv
@param image BGR or Gray-Scale image.
@param image BGR or Gray-Scale image.
*/
*/
void
setImage
(
InputArray
image
);
void
setImage
(
InputArray
image
);
/** @brief Sets the image size of the widget.
@param size the new size of the image.
*/
void
setSize
(
const
Size
&
size
);
};
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
...
...
modules/viz/src/precomp.hpp
View file @
56cdd6f1
...
@@ -130,6 +130,7 @@
...
@@ -130,6 +130,7 @@
#include <vtkElevationFilter.h>
#include <vtkElevationFilter.h>
#include <vtkColorTransferFunction.h>
#include <vtkColorTransferFunction.h>
#include <vtkStreamingDemandDrivenPipeline.h>
#include <vtkStreamingDemandDrivenPipeline.h>
#include <vtkLight.h>
#include "vtkCallbackCommand.h"
#include "vtkCallbackCommand.h"
#if !defined(_WIN32) || defined(__CYGWIN__)
#if !defined(_WIN32) || defined(__CYGWIN__)
...
...
modules/viz/src/shapes.cpp
View file @
56cdd6f1
...
@@ -728,6 +728,24 @@ void cv::viz::WImage3D::setImage(InputArray image)
...
@@ -728,6 +728,24 @@ void cv::viz::WImage3D::setImage(InputArray image)
actor
->
SetTexture
(
texture
);
actor
->
SetTexture
(
texture
);
}
}
void
cv
::
viz
::
WImage3D
::
setSize
(
const
cv
::
Size
&
size
)
{
vtkSmartPointer
<
vtkActor
>
actor
=
vtkActor
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
vtkSmartPointer
<
vtkPolyDataMapper
>
mapper
=
vtkPolyDataMapper
::
SafeDownCast
(
actor
->
GetMapper
());
vtkSmartPointer
<
vtkTextureMapToPlane
>
textured_plane
;
vtkSmartPointer
<
vtkPlaneSource
>
plane
;
#if VTK_MAJOR_VERSION <= 5
textured_plane
=
vtkTextureMapToPlane
::
SafeDownCast
(
mapper
->
GetInputConnection
(
0
,
0
)
->
GetProducer
());
plane
=
vtkPlaneSource
::
SafeDownCast
(
textured_plane
->
GetInputConnection
(
0
,
0
)
->
GetProducer
());
#else
textured_plane
=
vtkTextureMapToPlane
::
SafeDownCast
(
mapper
->
GetInputAlgorithm
());
plane
=
vtkPlaneSource
::
SafeDownCast
(
textured_plane
->
GetInputAlgorithm
());
#endif
plane
->
SetOrigin
(
-
0.5
*
size
.
width
,
-
0.5
*
size
.
height
,
0.0
);
plane
->
SetPoint1
(
0.5
*
size
.
width
,
-
0.5
*
size
.
height
,
0.0
);
plane
->
SetPoint2
(
-
0.5
*
size
.
width
,
0.5
*
size
.
height
,
0.0
);
}
template
<>
cv
::
viz
::
WImage3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImage3D
>
()
template
<>
cv
::
viz
::
WImage3D
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
WImage3D
>
()
{
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
...
...
modules/viz/src/types.cpp
View file @
56cdd6f1
...
@@ -57,11 +57,35 @@ cv::viz::MouseEvent::MouseEvent(const Type& _type, const MouseButton& _button, c
...
@@ -57,11 +57,35 @@ cv::viz::MouseEvent::MouseEvent(const Type& _type, const MouseButton& _button, c
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
/// cv::viz::Mesh3d
/// cv::viz::Mesh3d
cv
::
viz
::
Mesh
cv
::
viz
::
Mesh
::
load
(
const
String
&
file
)
cv
::
viz
::
Mesh
cv
::
viz
::
Mesh
::
load
(
const
String
&
file
,
int
type
)
{
{
vtkSmartPointer
<
vtkPLYReader
>
reader
=
vtkSmartPointer
<
vtkPLYReader
>::
New
();
vtkSmartPointer
<
vtkPolyDataAlgorithm
>
reader
=
vtkSmartPointer
<
vtkPolyDataAlgorithm
>::
New
();
reader
->
SetFileName
(
file
.
c_str
());
switch
(
type
)
{
reader
->
Update
();
case
LOAD_AUTO
:
{
CV_Assert
(
!
"cv::viz::Mesh::LOAD_AUTO: Not implemented yet"
);
break
;
}
case
LOAD_PLY
:
{
vtkSmartPointer
<
vtkPLYReader
>
ply_reader
=
vtkSmartPointer
<
vtkPLYReader
>::
New
();
ply_reader
->
SetFileName
(
file
.
c_str
());
ply_reader
->
Update
();
reader
=
ply_reader
;
break
;
}
case
LOAD_OBJ
:
{
vtkSmartPointer
<
vtkOBJReader
>
obj_reader
=
vtkSmartPointer
<
vtkOBJReader
>::
New
();
obj_reader
->
SetFileName
(
file
.
c_str
());
obj_reader
->
Update
();
reader
=
obj_reader
;
break
;
}
default
:
CV_Assert
(
!
"cv::viz::Mesh::load: Unknown file type"
);
break
;
}
vtkSmartPointer
<
vtkPolyData
>
polydata
=
reader
->
GetOutput
();
vtkSmartPointer
<
vtkPolyData
>
polydata
=
reader
->
GetOutput
();
CV_Assert
(
"File does not exist or file format is not supported."
&&
polydata
);
CV_Assert
(
"File does not exist or file format is not supported."
&&
polydata
);
...
...
modules/viz/src/viz3d.cpp
View file @
56cdd6f1
...
@@ -100,6 +100,10 @@ void cv::viz::Viz3d::release()
...
@@ -100,6 +100,10 @@ void cv::viz::Viz3d::release()
void
cv
::
viz
::
Viz3d
::
spin
()
{
impl_
->
spin
();
}
void
cv
::
viz
::
Viz3d
::
spin
()
{
impl_
->
spin
();
}
void
cv
::
viz
::
Viz3d
::
spinOnce
(
int
time
,
bool
force_redraw
)
{
impl_
->
spinOnce
(
time
,
force_redraw
);
}
void
cv
::
viz
::
Viz3d
::
spinOnce
(
int
time
,
bool
force_redraw
)
{
impl_
->
spinOnce
(
time
,
force_redraw
);
}
void
cv
::
viz
::
Viz3d
::
setOffScreenRendering
()
{
impl_
->
setOffScreenRendering
();
}
void
cv
::
viz
::
Viz3d
::
removeAllLights
()
{
impl_
->
removeAllLights
();
}
void
cv
::
viz
::
Viz3d
::
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
)
{
impl_
->
addLight
(
position
,
focalPoint
,
color
,
diffuseColor
,
ambientColor
,
specularColor
);
}
bool
cv
::
viz
::
Viz3d
::
wasStopped
()
const
{
return
impl_
->
wasStopped
();
}
bool
cv
::
viz
::
Viz3d
::
wasStopped
()
const
{
return
impl_
->
wasStopped
();
}
void
cv
::
viz
::
Viz3d
::
close
()
{
impl_
->
close
();
}
void
cv
::
viz
::
Viz3d
::
close
()
{
impl_
->
close
();
}
...
@@ -134,6 +138,7 @@ void cv::viz::Viz3d::converTo3DRay(const Point3d &window_coord, Point3d &origin,
...
@@ -134,6 +138,7 @@ void cv::viz::Viz3d::converTo3DRay(const Point3d &window_coord, Point3d &origin,
cv
::
Size
cv
::
viz
::
Viz3d
::
getWindowSize
()
const
{
return
impl_
->
getWindowSize
();
}
cv
::
Size
cv
::
viz
::
Viz3d
::
getWindowSize
()
const
{
return
impl_
->
getWindowSize
();
}
void
cv
::
viz
::
Viz3d
::
setWindowSize
(
const
Size
&
window_size
)
{
impl_
->
setWindowSize
(
window_size
);
}
void
cv
::
viz
::
Viz3d
::
setWindowSize
(
const
Size
&
window_size
)
{
impl_
->
setWindowSize
(
window_size
);
}
cv
::
String
cv
::
viz
::
Viz3d
::
getWindowName
()
const
{
return
impl_
->
getWindowName
();
}
cv
::
String
cv
::
viz
::
Viz3d
::
getWindowName
()
const
{
return
impl_
->
getWindowName
();
}
cv
::
Mat
cv
::
viz
::
Viz3d
::
getScreenshot
()
const
{
return
impl_
->
getScreenshot
();
}
void
cv
::
viz
::
Viz3d
::
saveScreenshot
(
const
String
&
file
)
{
impl_
->
saveScreenshot
(
file
);
}
void
cv
::
viz
::
Viz3d
::
saveScreenshot
(
const
String
&
file
)
{
impl_
->
saveScreenshot
(
file
);
}
void
cv
::
viz
::
Viz3d
::
setWindowPosition
(
const
Point
&
window_position
)
{
impl_
->
setWindowPosition
(
window_position
);
}
void
cv
::
viz
::
Viz3d
::
setWindowPosition
(
const
Point
&
window_position
)
{
impl_
->
setWindowPosition
(
window_position
);
}
void
cv
::
viz
::
Viz3d
::
setFullScreen
(
bool
mode
)
{
impl_
->
setFullScreen
(
mode
);
}
void
cv
::
viz
::
Viz3d
::
setFullScreen
(
bool
mode
)
{
impl_
->
setFullScreen
(
mode
);
}
...
...
modules/viz/src/vizimpl.cpp
View file @
56cdd6f1
...
@@ -68,6 +68,8 @@ cv::viz::Viz3d::VizImpl::VizImpl(const String &name) : spin_once_state_(false),
...
@@ -68,6 +68,8 @@ cv::viz::Viz3d::VizImpl::VizImpl(const String &name) : spin_once_state_(false),
exit_callback_
=
vtkSmartPointer
<
ExitCallback
>::
New
();
exit_callback_
=
vtkSmartPointer
<
ExitCallback
>::
New
();
exit_callback_
->
viz
=
this
;
exit_callback_
->
viz
=
this
;
offScreenMode_
=
false
;
setBackgroundMeshLab
();
setBackgroundMeshLab
();
}
}
...
@@ -187,6 +189,38 @@ void cv::viz::Viz3d::VizImpl::spinOnce(int time, bool force_redraw)
...
@@ -187,6 +189,38 @@ void cv::viz::Viz3d::VizImpl::spinOnce(int time, bool force_redraw)
local
->
DestroyTimer
(
timer_callback_
->
timer_id
);
local
->
DestroyTimer
(
timer_callback_
->
timer_id
);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
setOffScreenRendering
()
{
window_
->
SetOffScreenRendering
(
1
);
offScreenMode_
=
true
;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
removeAllLights
()
{
renderer_
->
RemoveAllLights
();
}
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
)
{
Color
color_
=
vtkcolor
(
color
);
Color
diffuseColor_
=
vtkcolor
(
diffuseColor
);
Color
ambientColor_
=
vtkcolor
(
ambientColor
);
Color
specularColor_
=
vtkcolor
(
specularColor
);
vtkSmartPointer
<
vtkLight
>
light
=
vtkSmartPointer
<
vtkLight
>::
New
();
light
->
SetPosition
(
position
.
val
);
light
->
SetFocalPoint
(
focalPoint
.
val
);
light
->
SetColor
(
color_
.
val
);
light
->
SetDiffuseColor
(
diffuseColor_
.
val
);
light
->
SetAmbientColor
(
ambientColor_
.
val
);
light
->
SetSpecularColor
(
specularColor_
.
val
);
renderer_
->
AddLight
(
light
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3d
&
pose
)
void
cv
::
viz
::
Viz3d
::
VizImpl
::
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3d
&
pose
)
{
{
...
@@ -293,6 +327,39 @@ cv::Affine3d cv::viz::Viz3d::VizImpl::getWidgetPose(const String &id) const
...
@@ -293,6 +327,39 @@ cv::Affine3d cv::viz::Viz3d::VizImpl::getWidgetPose(const String &id) const
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
String
&
file
)
{
style_
->
saveScreenshot
(
file
.
c_str
());
}
void
cv
::
viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
String
&
file
)
{
style_
->
saveScreenshot
(
file
.
c_str
());
}
/////////////////////////////////////////////////////////////////////////////////////////////
cv
::
Mat
cv
::
viz
::
Viz3d
::
VizImpl
::
getScreenshot
()
const
{
vtkSmartPointer
<
vtkWindowToImageFilter
>
windowToImageFilter
=
vtkSmartPointer
<
vtkWindowToImageFilter
>::
New
();
windowToImageFilter
->
SetInput
(
window_
);
windowToImageFilter
->
ReadFrontBufferOff
();
// read from the back buffer
windowToImageFilter
->
Update
();
vtkImageData
*
resultImage
=
windowToImageFilter
->
GetOutput
();
int
*
dim
=
resultImage
->
GetDimensions
();
cv
::
Mat
image
(
dim
[
1
],
dim
[
0
],
CV_8UC3
);
Vec3b
*
dptr
=
reinterpret_cast
<
Vec3b
*>
(
resultImage
->
GetScalarPointer
());
size_t
elem_step
=
resultImage
->
GetIncrements
()[
1
]
/
sizeof
(
Vec3b
);
for
(
int
y
=
0
;
y
<
image
.
rows
;
++
y
)
{
const
Vec3b
*
drow
=
dptr
+
elem_step
*
y
;
unsigned
char
*
srow
=
image
.
ptr
<
unsigned
char
>
(
image
.
rows
-
y
-
1
);
for
(
int
x
=
0
;
x
<
image
.
cols
;
++
x
,
srow
+=
image
.
channels
())
{
srow
[
0
]
=
drow
[
x
][
2
];
srow
[
1
]
=
drow
[
x
][
1
];
srow
[
2
]
=
drow
[
x
][
0
];
}
}
resultImage
=
0
;
return
image
;
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void
cv
::
viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
MouseCallback
callback
,
void
*
cookie
)
void
cv
::
viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
MouseCallback
callback
,
void
*
cookie
)
{
style_
->
registerMouseCallback
(
callback
,
cookie
);
}
{
style_
->
registerMouseCallback
(
callback
,
cookie
);
}
...
...
modules/viz/src/vizimpl.hpp
View file @
56cdd6f1
...
@@ -62,6 +62,10 @@ public:
...
@@ -62,6 +62,10 @@ public:
void
spin
();
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
setOffScreenRendering
();
void
removeAllLights
();
void
addLight
(
Vec3d
position
,
Vec3d
focalPoint
,
Color
color
,
Color
diffuseColor
,
Color
ambientColor
,
Color
specularColor
);
void
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3d
&
pose
=
Affine3d
::
Identity
());
void
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3d
&
pose
=
Affine3d
::
Identity
());
void
removeWidget
(
const
String
&
id
);
void
removeWidget
(
const
String
&
id
);
...
@@ -89,6 +93,7 @@ public:
...
@@ -89,6 +93,7 @@ public:
void
convertToWindowCoordinates
(
const
Point3d
&
pt
,
Point3d
&
window_coord
);
void
convertToWindowCoordinates
(
const
Point3d
&
pt
,
Point3d
&
window_coord
);
void
converTo3DRay
(
const
Point3d
&
window_coord
,
Point3d
&
origin
,
Vec3d
&
direction
);
void
converTo3DRay
(
const
Point3d
&
window_coord
,
Point3d
&
origin
,
Vec3d
&
direction
);
Mat
getScreenshot
()
const
;
void
saveScreenshot
(
const
String
&
file
);
void
saveScreenshot
(
const
String
&
file
);
void
setWindowPosition
(
const
Point
&
position
);
void
setWindowPosition
(
const
Point
&
position
);
Size
getWindowSize
()
const
;
Size
getWindowSize
()
const
;
...
@@ -131,6 +136,8 @@ private:
...
@@ -131,6 +136,8 @@ private:
vtkSmartPointer
<
vtkVizInteractorStyle
>
style_
;
vtkSmartPointer
<
vtkVizInteractorStyle
>
style_
;
Ptr
<
WidgetActorMap
>
widget_actor_map_
;
Ptr
<
WidgetActorMap
>
widget_actor_map_
;
bool
offScreenMode_
;
bool
removeActorFromRenderer
(
vtkSmartPointer
<
vtkProp
>
actor
);
bool
removeActorFromRenderer
(
vtkSmartPointer
<
vtkProp
>
actor
);
void
recreateRenderWindow
();
void
recreateRenderWindow
();
};
};
...
...
modules/viz/src/widget.cpp
View file @
56cdd6f1
...
@@ -114,6 +114,7 @@ void cv::viz::Widget::setRenderingProperty(int property, double value)
...
@@ -114,6 +114,7 @@ void cv::viz::Widget::setRenderingProperty(int property, double value)
case
OPACITY
:
actor
->
GetProperty
()
->
SetOpacity
(
value
);
break
;
case
OPACITY
:
actor
->
GetProperty
()
->
SetOpacity
(
value
);
break
;
case
LINE_WIDTH
:
actor
->
GetProperty
()
->
SetLineWidth
(
float
(
value
));
break
;
case
LINE_WIDTH
:
actor
->
GetProperty
()
->
SetLineWidth
(
float
(
value
));
break
;
case
IMMEDIATE_RENDERING
:
actor
->
GetMapper
()
->
SetImmediateModeRendering
(
int
(
value
));
break
;
case
IMMEDIATE_RENDERING
:
actor
->
GetMapper
()
->
SetImmediateModeRendering
(
int
(
value
));
break
;
case
AMBIENT
:
actor
->
GetProperty
()
->
SetAmbient
(
float
(
value
));
break
;
case
FONT_SIZE
:
case
FONT_SIZE
:
{
{
vtkTextActor
*
text_actor
=
vtkTextActor
::
SafeDownCast
(
actor
);
vtkTextActor
*
text_actor
=
vtkTextActor
::
SafeDownCast
(
actor
);
...
...
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