Commit 5330faf5 authored by Vladislav Vinogradov's avatar Vladislav Vinogradov

switched to Input/Output Array in gpu::subtract

parent 4ebbf691
...@@ -54,10 +54,8 @@ namespace cv { namespace gpu { ...@@ -54,10 +54,8 @@ namespace cv { namespace gpu {
//! adds one matrix to another (dst = src1 + src2) //! adds one matrix to another (dst = src1 + src2)
CV_EXPORTS void add(InputArray src1, InputArray src2, OutputArray dst, InputArray mask = noArray(), int dtype = -1, Stream& stream = Stream::Null()); CV_EXPORTS void add(InputArray src1, InputArray src2, OutputArray dst, InputArray mask = noArray(), int dtype = -1, Stream& stream = Stream::Null());
//! subtracts one matrix from another (c = a - b) //! subtracts one matrix from another (dst = src1 - src2)
CV_EXPORTS void subtract(const GpuMat& a, const GpuMat& b, GpuMat& c, const GpuMat& mask = GpuMat(), int dtype = -1, Stream& stream = Stream::Null()); CV_EXPORTS void subtract(InputArray src1, InputArray src2, OutputArray dst, InputArray mask = noArray(), int dtype = -1, Stream& stream = Stream::Null());
//! subtracts scalar from a matrix (c = a - s)
CV_EXPORTS void subtract(const GpuMat& a, const Scalar& sc, GpuMat& c, const GpuMat& mask = GpuMat(), int dtype = -1, Stream& stream = Stream::Null());
//! computes element-wise weighted product of the two arrays (c = scale * a * b) //! computes element-wise weighted product of the two arrays (c = scale * a * b)
CV_EXPORTS void multiply(const GpuMat& a, const GpuMat& b, GpuMat& c, double scale = 1, int dtype = -1, Stream& stream = Stream::Null()); CV_EXPORTS void multiply(const GpuMat& a, const GpuMat& b, GpuMat& c, double scale = 1, int dtype = -1, Stream& stream = Stream::Null());
......
This diff is collapsed.
...@@ -564,6 +564,94 @@ INSTANTIATE_TEST_CASE_P(GPU_Arithm, Subtract_Scalar, testing::Combine( ...@@ -564,6 +564,94 @@ INSTANTIATE_TEST_CASE_P(GPU_Arithm, Subtract_Scalar, testing::Combine(
DEPTH_PAIRS, DEPTH_PAIRS,
WHOLE_SUBMAT)); WHOLE_SUBMAT));
////////////////////////////////////////////////////////////////////////////////
// Subtract_Scalar_First
PARAM_TEST_CASE(Subtract_Scalar_First, cv::gpu::DeviceInfo, cv::Size, std::pair<MatDepth, MatDepth>, UseRoi)
{
cv::gpu::DeviceInfo devInfo;
cv::Size size;
std::pair<MatDepth, MatDepth> depth;
bool useRoi;
virtual void SetUp()
{
devInfo = GET_PARAM(0);
size = GET_PARAM(1);
depth = GET_PARAM(2);
useRoi = GET_PARAM(3);
cv::gpu::setDevice(devInfo.deviceID());
}
};
GPU_TEST_P(Subtract_Scalar_First, WithOutMask)
{
cv::Mat mat = randomMat(size, depth.first);
cv::Scalar val = randomScalar(0, 255);
if ((depth.first == CV_64F || depth.second == CV_64F) && !supportFeature(devInfo, cv::gpu::NATIVE_DOUBLE))
{
try
{
cv::gpu::GpuMat dst;
cv::gpu::subtract(val, loadMat(mat), dst, cv::gpu::GpuMat(), depth.second);
}
catch (const cv::Exception& e)
{
ASSERT_EQ(cv::Error::StsUnsupportedFormat, e.code);
}
}
else
{
cv::gpu::GpuMat dst = createMat(size, depth.second, useRoi);
dst.setTo(cv::Scalar::all(0));
cv::gpu::subtract(val, loadMat(mat, useRoi), dst, cv::gpu::GpuMat(), depth.second);
cv::Mat dst_gold(size, depth.second, cv::Scalar::all(0));
cv::subtract(val, mat, dst_gold, cv::noArray(), depth.second);
EXPECT_MAT_NEAR(dst_gold, dst, depth.first >= CV_32F || depth.second >= CV_32F ? 1e-4 : 0.0);
}
}
GPU_TEST_P(Subtract_Scalar_First, WithMask)
{
cv::Mat mat = randomMat(size, depth.first);
cv::Scalar val = randomScalar(0, 255);
cv::Mat mask = randomMat(size, CV_8UC1, 0.0, 2.0);
if ((depth.first == CV_64F || depth.second == CV_64F) && !supportFeature(devInfo, cv::gpu::NATIVE_DOUBLE))
{
try
{
cv::gpu::GpuMat dst;
cv::gpu::subtract(val, loadMat(mat), dst, cv::gpu::GpuMat(), depth.second);
}
catch (const cv::Exception& e)
{
ASSERT_EQ(cv::Error::StsUnsupportedFormat, e.code);
}
}
else
{
cv::gpu::GpuMat dst = createMat(size, depth.second, useRoi);
dst.setTo(cv::Scalar::all(0));
cv::gpu::subtract(val, loadMat(mat, useRoi), dst, loadMat(mask, useRoi), depth.second);
cv::Mat dst_gold(size, depth.second, cv::Scalar::all(0));
cv::subtract(val, mat, dst_gold, mask, depth.second);
EXPECT_MAT_NEAR(dst_gold, dst, depth.first >= CV_32F || depth.second >= CV_32F ? 1e-4 : 0.0);
}
}
INSTANTIATE_TEST_CASE_P(GPU_Arithm, Subtract_Scalar_First, testing::Combine(
ALL_DEVICES,
DIFFERENT_SIZES,
DEPTH_PAIRS,
WHOLE_SUBMAT));
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Multiply_Array // Multiply_Array
......
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