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submodule
opencv
Commits
4dbc7600
Commit
4dbc7600
authored
Aug 13, 2012
by
Vladislav Vinogradov
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added support of all types to BackgroundSubtractorGMG
parent
9c75ff43
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Showing
2 changed files
with
32 additions
and
43 deletions
+32
-43
background_segm.hpp
modules/video/include/opencv2/video/background_segm.hpp
+1
-1
bgfg_gmg.cpp
modules/video/src/bgfg_gmg.cpp
+31
-42
No files found.
modules/video/include/opencv2/video/background_segm.hpp
View file @
4dbc7600
...
...
@@ -251,7 +251,7 @@ private:
int
frameNum_
;
cv
::
Mat_
<
int
>
nfeatures_
;
cv
::
Mat_
<
int
>
colors_
;
cv
::
Mat_
<
u
int
>
colors_
;
cv
::
Mat_
<
float
>
weights_
;
cv
::
Mat
buf_
;
...
...
modules/video/src/bgfg_gmg.cpp
View file @
4dbc7600
...
...
@@ -91,7 +91,7 @@ void cv::BackgroundSubtractorGMG::initialize(cv::Size frameSize, double min, dou
namespace
{
float
findFeature
(
int
color
,
const
int
*
colors
,
const
float
*
weights
,
int
nfeatures
)
float
findFeature
(
uint
color
,
const
u
int
*
colors
,
const
float
*
weights
,
int
nfeatures
)
{
for
(
int
i
=
0
;
i
<
nfeatures
;
++
i
)
{
...
...
@@ -116,7 +116,7 @@ namespace
}
}
bool
insertFeature
(
int
color
,
float
weight
,
int
*
colors
,
float
*
weights
,
int
&
nfeatures
,
int
maxFeatures
)
bool
insertFeature
(
uint
color
,
float
weight
,
u
int
*
colors
,
float
*
weights
,
int
&
nfeatures
,
int
maxFeatures
)
{
int
idx
=
-
1
;
for
(
int
i
=
0
;
i
<
nfeatures
;
++
i
)
...
...
@@ -134,7 +134,7 @@ namespace
{
// move feature to beginning of list
::
memmove
(
colors
+
1
,
colors
,
idx
*
sizeof
(
int
));
::
memmove
(
colors
+
1
,
colors
,
idx
*
sizeof
(
u
int
));
::
memmove
(
weights
+
1
,
weights
,
idx
*
sizeof
(
float
));
colors
[
0
]
=
color
;
...
...
@@ -144,7 +144,7 @@ namespace
{
// discard oldest feature
::
memmove
(
colors
+
1
,
colors
,
(
nfeatures
-
1
)
*
sizeof
(
int
));
::
memmove
(
colors
+
1
,
colors
,
(
nfeatures
-
1
)
*
sizeof
(
u
int
));
::
memmove
(
weights
+
1
,
weights
,
(
nfeatures
-
1
)
*
sizeof
(
float
));
colors
[
0
]
=
color
;
...
...
@@ -166,45 +166,31 @@ namespace
namespace
{
template
<
int
cn
>
struct
Quantization_
{
template
<
typename
T
>
static
inline
int
apply
(
T
val
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
)
{
int
res
=
0
;
res
|=
static_cast
<
int
>
((
val
[
0
]
-
minVal
)
*
quantizationLevels
/
(
maxVal
-
minVal
));
res
|=
static_cast
<
int
>
((
val
[
1
]
-
minVal
)
*
quantizationLevels
/
(
maxVal
-
minVal
))
<<
8
;
res
|=
static_cast
<
int
>
((
val
[
2
]
-
minVal
)
*
quantizationLevels
/
(
maxVal
-
minVal
))
<<
16
;
return
res
;
}
};
template
<>
struct
Quantization_
<
1
>
{
template
<
typename
T
>
static
inline
int
apply
(
T
val
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
)
{
return
static_cast
<
int
>
((
val
-
minVal
)
*
quantizationLevels
/
(
maxVal
-
minVal
));
}
};
template
<
typename
T
>
struct
Quantization
{
static
int
apply
(
const
void
*
src_
,
int
x
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
)
static
uint
apply
(
const
void
*
src_
,
int
x
,
int
cn
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
)
{
const
T
*
src
=
static_cast
<
const
T
*>
(
src_
);
return
Quantization_
<
cv
::
DataType
<
T
>::
channels
>::
apply
(
src
[
x
],
minVal
,
maxVal
,
quantizationLevels
);
src
+=
x
*
cn
;
uint
res
=
0
;
for
(
int
i
=
0
,
shift
=
0
;
i
<
cn
;
++
i
,
++
src
,
shift
+=
8
)
res
|=
static_cast
<
int
>
((
*
src
-
minVal
)
*
quantizationLevels
/
(
maxVal
-
minVal
))
<<
shift
;
return
res
;
}
};
class
GMG_LoopBody
:
public
cv
::
ParallelLoopBody
{
public
:
GMG_LoopBody
(
const
cv
::
Mat
&
frame
,
const
cv
::
Mat
&
fgmask
,
const
cv
::
Mat_
<
int
>&
nfeatures
,
const
cv
::
Mat_
<
int
>&
colors
,
const
cv
::
Mat_
<
float
>&
weights
,
GMG_LoopBody
(
const
cv
::
Mat
&
frame
,
const
cv
::
Mat
&
fgmask
,
const
cv
::
Mat_
<
int
>&
nfeatures
,
const
cv
::
Mat_
<
u
int
>&
colors
,
const
cv
::
Mat_
<
float
>&
weights
,
int
maxFeatures
,
double
learningRate
,
int
numInitializationFrames
,
int
quantizationLevels
,
double
backgroundPrior
,
double
decisionThreshold
,
double
maxVal
,
double
minVal
,
int
frameNum
,
bool
updateBackgroundModel
)
:
frame_
(
frame
),
fgmask_
(
fgmask
),
nfeatures_
(
nfeatures
),
colors_
(
colors
),
weights_
(
weights
),
maxFeatures_
(
maxFeatures
),
learningRate_
(
learningRate
),
numInitializationFrames_
(
numInitializationFrames
),
quantizationLevels_
(
quantizationLevels
),
backgroundPrior_
(
backgroundPrior
),
decisionThreshold_
(
decisionThreshold
),
maxVal_
(
maxVal
),
minVal_
(
minVal
),
frameNum_
(
frameNum
)
,
updateBackgroundModel_
(
updateBackgroundModel
)
maxFeatures_
(
maxFeatures
),
learningRate_
(
learningRate
),
numInitializationFrames_
(
numInitializationFrames
),
quantizationLevels_
(
quantizationLevels
),
backgroundPrior_
(
backgroundPrior
),
decisionThreshold_
(
decisionThreshold
),
updateBackgroundModel_
(
updateBackgroundModel
),
maxVal_
(
maxVal
),
minVal_
(
minVal
),
frameNum_
(
frameNum
)
{
}
...
...
@@ -216,7 +202,7 @@ namespace
mutable
cv
::
Mat_
<
uchar
>
fgmask_
;
mutable
cv
::
Mat_
<
int
>
nfeatures_
;
mutable
cv
::
Mat_
<
int
>
colors_
;
mutable
cv
::
Mat_
<
u
int
>
colors_
;
mutable
cv
::
Mat_
<
float
>
weights_
;
int
maxFeatures_
;
...
...
@@ -234,20 +220,23 @@ namespace
void
GMG_LoopBody
::
operator
()
(
const
cv
::
Range
&
range
)
const
{
typedef
int
(
*
func_t
)(
const
void
*
src_
,
int
x
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
);
static
const
func_t
funcs
[
6
][
4
]
=
typedef
uint
(
*
func_t
)(
const
void
*
src_
,
int
x
,
int
cn
,
double
minVal
,
double
maxVal
,
int
quantizationLevels
);
static
const
func_t
funcs
[]
=
{
{
Quantization
<
uchar
>::
apply
,
0
,
Quantization
<
cv
::
Vec3b
>::
apply
,
Quantization
<
cv
::
Vec4b
>::
apply
},
{
0
,
0
,
0
,
0
},
{
Quantization
<
ushort
>::
apply
,
0
,
Quantization
<
cv
::
Vec3w
>::
apply
,
Quantization
<
cv
::
Vec4w
>::
apply
},
{
0
,
0
,
0
,
0
},
{
0
,
0
,
0
,
0
},
{
Quantization
<
float
>::
apply
,
0
,
Quantization
<
cv
::
Vec3f
>::
apply
,
Quantization
<
cv
::
Vec4f
>::
apply
},
Quantization
<
uchar
>::
apply
,
Quantization
<
schar
>::
apply
,
Quantization
<
ushort
>::
apply
,
Quantization
<
short
>::
apply
,
Quantization
<
int
>::
apply
,
Quantization
<
float
>::
apply
,
Quantization
<
double
>::
apply
};
const
func_t
func
=
funcs
[
frame_
.
depth
()]
[
frame_
.
channels
()
-
1
]
;
const
func_t
func
=
funcs
[
frame_
.
depth
()];
CV_Assert
(
func
!=
0
);
const
int
cn
=
frame_
.
channels
();
for
(
int
y
=
range
.
start
,
featureIdx
=
y
*
frame_
.
cols
;
y
<
range
.
end
;
++
y
)
{
const
uchar
*
frame_row
=
frame_
.
ptr
(
y
);
...
...
@@ -257,10 +246,10 @@ namespace
for
(
int
x
=
0
;
x
<
frame_
.
cols
;
++
x
,
++
featureIdx
)
{
int
nfeatures
=
nfeatures_row
[
x
];
int
*
colors
=
colors_
[
featureIdx
];
u
int
*
colors
=
colors_
[
featureIdx
];
float
*
weights
=
weights_
[
featureIdx
];
int
newFeatureColor
=
func
(
frame_row
,
x
,
minVal_
,
maxVal_
,
quantizationLevels_
);
uint
newFeatureColor
=
func
(
frame_row
,
x
,
cn
,
minVal_
,
maxVal_
,
quantizationLevels_
);
bool
isForeground
=
false
;
...
...
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