Commit 44c1d4df authored by Anatoly Baksheev's avatar Anatoly Baksheev

allow fast switch between actors (except mesh, cloud, cloud collection)

parent 2d63f60d
......@@ -604,7 +604,7 @@ cv::viz::WCloudNormals::WCloudNormals(InputArray _cloud, InputArray _normals, in
mapper->SetColorModeToMapScalars();
mapper->SetScalarModeToUsePointData();
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
setColor(color);
......
......@@ -101,6 +101,7 @@
#include <vtkTextProperty.h>
#include <vtkProperty2D.h>
#include <vtkLODActor.h>
#include <vtkActor.h>
#include <vtkTextActor.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkMath.h>
......@@ -120,6 +121,9 @@ namespace cv
{
namespace viz
{
typedef vtkLODActor vizActor;
//typedef vtkActor vizActor;
typedef std::map<String, vtkSmartPointer<vtkProp> > WidgetActorMap;
typedef std::map<String, Viz3d> VizMap;
......
......@@ -68,7 +68,7 @@ cv::viz::WLine::WLine(const Point3f &pt1, const Point3f &pt2, const Color &color
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(line->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -117,7 +117,7 @@ cv::viz::WPlane::WPlane(const Vec4f& coefs, float size, const Color &color)
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(SetSizeImpl::setSize(p_center, plane->GetOutputPort(), size)->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -138,7 +138,7 @@ cv::viz::WPlane::WPlane(const Vec4f& coefs, const Point3f& pt, float size, const
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(SetSizeImpl::setSize(p_center, plane->GetOutputPort(), size)->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -167,7 +167,7 @@ cv::viz::WSphere::WSphere(const Point3f &center, float radius, int sphere_resolu
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(sphere->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -240,7 +240,7 @@ cv::viz::WArrow::WArrow(const Point3f& pt1, const Point3f& pt2, float thickness,
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(transformPD->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -276,7 +276,7 @@ cv::viz::WCircle::WCircle(const Point3f& pt, float radius, float thickness, cons
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(tf->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -307,7 +307,7 @@ cv::viz::WCylinder::WCylinder(const Point3f& pt_on_axis, const Point3f& axis_dir
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(tuber->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -339,7 +339,7 @@ cv::viz::WCube::WCube(const Point3f& pt_min, const Point3f& pt_max, bool wire_fr
mapper->SetInputConnection(cube->GetOutputPort());
}
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -391,7 +391,7 @@ cv::viz::WCoordinateSystem::WCoordinateSystem(float scale)
mapper->SetScalarModeToUsePointData();
mapper->SetInputConnection(axes_tubes->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......@@ -1068,7 +1068,7 @@ cv::viz::WCameraPosition::WCameraPosition(float scale)
mapper->SetScalarModeToUsePointData();
mapper->SetInputConnection(axes_tubes->GetOutputPort());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vizActor> actor = vtkSmartPointer<vizActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
......
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