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submodule
opencv
Commits
3fe5984e
Commit
3fe5984e
authored
Jul 26, 2013
by
ozantonkal
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cloud collection widget implementation
parent
edfad34d
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3 changed files
with
266 additions
and
5 deletions
+266
-5
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+13
-0
cloud_widgets.cpp
modules/viz/src/cloud_widgets.cpp
+249
-1
shape_widgets.cpp
modules/viz/src/shape_widgets.cpp
+4
-4
No files found.
modules/viz/include/opencv2/viz/widgets.hpp
View file @
3fe5984e
...
...
@@ -202,6 +202,18 @@ namespace cv
struct
CreateCloudWidget
;
};
class
CV_EXPORTS
CloudCollectionWidget
:
public
Widget3D
{
public
:
CloudCollectionWidget
();
void
addCloud
(
InputArray
cloud
,
InputArray
colors
,
const
Affine3f
&
pose
=
Affine3f
::
Identity
());
void
addCloud
(
InputArray
cloud
,
const
Color
&
color
=
Color
::
white
(),
const
Affine3f
&
pose
=
Affine3f
::
Identity
());
private
:
struct
CreateCloudWidget
;
};
class
CV_EXPORTS
CloudNormalsWidget
:
public
Widget3D
{
public
:
...
...
@@ -239,6 +251,7 @@ namespace cv
template
<>
CV_EXPORTS
CameraPositionWidget
Widget
::
cast
<
CameraPositionWidget
>
();
template
<>
CV_EXPORTS
TrajectoryWidget
Widget
::
cast
<
TrajectoryWidget
>
();
template
<>
CV_EXPORTS
CloudWidget
Widget
::
cast
<
CloudWidget
>
();
template
<>
CV_EXPORTS
CloudCollectionWidget
Widget
::
cast
<
CloudCollectionWidget
>
();
template
<>
CV_EXPORTS
CloudNormalsWidget
Widget
::
cast
<
CloudNormalsWidget
>
();
template
<>
CV_EXPORTS
MeshWidget
Widget
::
cast
<
MeshWidget
>
();
...
...
modules/viz/src/cloud_widgets.cpp
View file @
3fe5984e
...
...
@@ -154,7 +154,6 @@ cv::viz::CloudWidget::CloudWidget(InputArray _cloud, const Color &color)
Mat
cloud
=
_cloud
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
vtkIdType
nr_points
;
vtkSmartPointer
<
vtkPolyData
>
polydata
=
CreateCloudWidget
::
create
(
cloud
,
nr_points
);
...
...
@@ -184,6 +183,255 @@ template<> cv::viz::CloudWidget cv::viz::Widget::cast<cv::viz::CloudWidget>()
return
static_cast
<
CloudWidget
&>
(
widget
);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// Cloud Collection Widget implementation
struct
cv
::
viz
::
CloudCollectionWidget
::
CreateCloudWidget
{
static
inline
vtkSmartPointer
<
vtkPolyData
>
create
(
const
Mat
&
cloud
,
vtkIdType
&
nr_points
)
{
vtkSmartPointer
<
vtkPolyData
>
polydata
=
vtkSmartPointer
<
vtkPolyData
>::
New
();
vtkSmartPointer
<
vtkCellArray
>
vertices
=
vtkSmartPointer
<
vtkCellArray
>::
New
();
polydata
->
SetVerts
(
vertices
);
vtkSmartPointer
<
vtkPoints
>
points
=
polydata
->
GetPoints
();
vtkSmartPointer
<
vtkIdTypeArray
>
initcells
;
nr_points
=
cloud
.
total
();
if
(
!
points
)
{
points
=
vtkSmartPointer
<
vtkPoints
>::
New
();
if
(
cloud
.
depth
()
==
CV_32F
)
points
->
SetDataTypeToFloat
();
else
if
(
cloud
.
depth
()
==
CV_64F
)
points
->
SetDataTypeToDouble
();
polydata
->
SetPoints
(
points
);
}
points
->
SetNumberOfPoints
(
nr_points
);
if
(
cloud
.
depth
()
==
CV_32F
)
{
// Get a pointer to the beginning of the data array
Vec3f
*
data_beg
=
vtkpoints_data
<
float
>
(
points
);
Vec3f
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
else
if
(
cloud
.
depth
()
==
CV_64F
)
{
// Get a pointer to the beginning of the data array
Vec3d
*
data_beg
=
vtkpoints_data
<
double
>
(
points
);
Vec3d
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
nr_points
=
data_end
-
data_beg
;
}
points
->
SetNumberOfPoints
(
nr_points
);
// Update cells
vtkSmartPointer
<
vtkIdTypeArray
>
cells
=
vertices
->
GetData
();
// If no init cells and cells has not been initialized...
if
(
!
cells
)
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If we have less values then we need to recreate the array
if
(
cells
->
GetNumberOfTuples
()
<
nr_points
)
{
cells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
// If init cells is given, and there's enough data in it, use it
if
(
initcells
&&
initcells
->
GetNumberOfTuples
()
>=
nr_points
)
{
cells
->
DeepCopy
(
initcells
);
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
else
{
// If the number of tuples is still too small, we need to recreate the array
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
vtkIdType
*
cell
=
cells
->
GetPointer
(
0
);
// Fill it with 1s
std
::
fill_n
(
cell
,
nr_points
*
2
,
1
);
cell
++
;
for
(
vtkIdType
i
=
0
;
i
<
nr_points
;
++
i
,
cell
+=
2
)
*
cell
=
i
;
// Save the results in initcells
initcells
=
vtkSmartPointer
<
vtkIdTypeArray
>::
New
();
initcells
->
DeepCopy
(
cells
);
}
}
else
{
// The assumption here is that the current set of cells has more data than needed
cells
->
SetNumberOfComponents
(
2
);
cells
->
SetNumberOfTuples
(
nr_points
);
}
// Set the cells and the vertices
vertices
->
SetCells
(
nr_points
,
cells
);
return
polydata
;
}
};
cv
::
viz
::
CloudCollectionWidget
::
CloudCollectionWidget
()
{
// Just create the actor
vtkSmartPointer
<
vtkLODActor
>
actor
=
vtkSmartPointer
<
vtkLODActor
>::
New
();
WidgetAccessor
::
setProp
(
*
this
,
actor
);
}
void
cv
::
viz
::
CloudCollectionWidget
::
addCloud
(
InputArray
_cloud
,
InputArray
_colors
,
const
Affine3f
&
pose
)
{
Mat
cloud
=
_cloud
.
getMat
();
Mat
colors
=
_colors
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
CV_Assert
(
colors
.
type
()
==
CV_8UC3
&&
cloud
.
size
()
==
colors
.
size
());
if
(
cloud
.
isContinuous
()
&&
colors
.
isContinuous
())
{
cloud
.
reshape
(
cloud
.
channels
(),
1
);
colors
.
reshape
(
colors
.
channels
(),
1
);
}
vtkIdType
nr_points
;
vtkSmartPointer
<
vtkPolyData
>
polydata
=
CreateCloudWidget
::
create
(
cloud
,
nr_points
);
// Filter colors
Vec3b
*
colors_data
=
new
Vec3b
[
nr_points
];
NanFilter
::
copyColor
(
colors
,
colors_data
,
cloud
);
vtkSmartPointer
<
vtkUnsignedCharArray
>
scalars
=
vtkSmartPointer
<
vtkUnsignedCharArray
>::
New
();
scalars
->
SetNumberOfComponents
(
3
);
scalars
->
SetNumberOfTuples
(
nr_points
);
scalars
->
SetArray
(
colors_data
->
val
,
3
*
nr_points
,
0
);
// Assign the colors
polydata
->
GetPointData
()
->
SetScalars
(
scalars
);
// Transform the poly data based on the pose
vtkSmartPointer
<
vtkTransform
>
transform
=
vtkSmartPointer
<
vtkTransform
>::
New
();
transform
->
PreMultiply
();
transform
->
SetMatrix
(
convertToVtkMatrix
(
pose
.
matrix
));
vtkSmartPointer
<
vtkTransformPolyDataFilter
>
transform_filter
=
vtkSmartPointer
<
vtkTransformPolyDataFilter
>::
New
();
transform_filter
->
SetTransform
(
transform
);
transform_filter
->
SetInputConnection
(
polydata
->
GetProducerPort
());
transform_filter
->
Update
();
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
CV_Assert
(
actor
);
vtkDataSetMapper
*
mapper
=
vtkDataSetMapper
::
SafeDownCast
(
actor
->
GetMapper
());
if
(
!
mapper
)
{
// This is the first cloud
vtkSmartPointer
<
vtkDataSetMapper
>
mapper_new
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper_new
->
SetInputConnection
(
transform_filter
->
GetOutputPort
());
Vec3d
minmax
(
scalars
->
GetRange
());
mapper_new
->
SetScalarRange
(
minmax
.
val
);
mapper_new
->
SetScalarModeToUsePointData
();
bool
interpolation
=
(
polydata
&&
polydata
->
GetNumberOfCells
()
!=
polydata
->
GetNumberOfVerts
());
mapper_new
->
SetInterpolateScalarsBeforeMapping
(
interpolation
);
mapper_new
->
ScalarVisibilityOn
();
mapper_new
->
ImmediateModeRenderingOff
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
polydata
->
GetNumberOfPoints
()
/
10
)));
actor
->
GetProperty
()
->
SetInterpolationToFlat
();
actor
->
GetProperty
()
->
BackfaceCullingOn
();
actor
->
SetMapper
(
mapper_new
);
return
;
}
vtkPolyData
*
data
=
vtkPolyData
::
SafeDownCast
(
mapper
->
GetInput
());
CV_Assert
(
data
);
vtkSmartPointer
<
vtkAppendPolyData
>
appendFilter
=
vtkSmartPointer
<
vtkAppendPolyData
>::
New
();
appendFilter
->
AddInputConnection
(
mapper
->
GetInput
()
->
GetProducerPort
());
appendFilter
->
AddInputConnection
(
transform_filter
->
GetOutputPort
());
mapper
->
SetInputConnection
(
appendFilter
->
GetOutputPort
());
// Update the number of cloud points
vtkIdType
old_cloud_points
=
actor
->
GetNumberOfCloudPoints
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
old_cloud_points
+
polydata
->
GetNumberOfPoints
()
/
10
)));
}
void
cv
::
viz
::
CloudCollectionWidget
::
addCloud
(
InputArray
_cloud
,
const
Color
&
color
,
const
Affine3f
&
pose
)
{
Mat
cloud
=
_cloud
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
vtkIdType
nr_points
;
vtkSmartPointer
<
vtkPolyData
>
polydata
=
CreateCloudWidget
::
create
(
cloud
,
nr_points
);
vtkSmartPointer
<
vtkUnsignedCharArray
>
scalars
=
vtkSmartPointer
<
vtkUnsignedCharArray
>::
New
();
scalars
->
SetNumberOfComponents
(
3
);
scalars
->
SetNumberOfTuples
(
nr_points
);
scalars
->
FillComponent
(
0
,
color
[
2
]);
scalars
->
FillComponent
(
1
,
color
[
1
]);
scalars
->
FillComponent
(
2
,
color
[
0
]);
// Assign the colors
polydata
->
GetPointData
()
->
SetScalars
(
scalars
);
// Transform the poly data based on the pose
vtkSmartPointer
<
vtkTransform
>
transform
=
vtkSmartPointer
<
vtkTransform
>::
New
();
transform
->
PreMultiply
();
transform
->
SetMatrix
(
convertToVtkMatrix
(
pose
.
matrix
));
vtkSmartPointer
<
vtkTransformPolyDataFilter
>
transform_filter
=
vtkSmartPointer
<
vtkTransformPolyDataFilter
>::
New
();
transform_filter
->
SetTransform
(
transform
);
transform_filter
->
SetInputConnection
(
polydata
->
GetProducerPort
());
transform_filter
->
Update
();
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getProp
(
*
this
));
CV_Assert
(
actor
);
vtkDataSetMapper
*
mapper
=
vtkDataSetMapper
::
SafeDownCast
(
actor
->
GetMapper
());
if
(
!
mapper
)
{
// This is the first cloud
vtkSmartPointer
<
vtkDataSetMapper
>
mapper_new
=
vtkSmartPointer
<
vtkDataSetMapper
>::
New
();
mapper_new
->
SetInputConnection
(
transform_filter
->
GetOutputPort
());
Vec3d
minmax
(
scalars
->
GetRange
());
mapper_new
->
SetScalarRange
(
minmax
.
val
);
mapper_new
->
SetScalarModeToUsePointData
();
bool
interpolation
=
(
polydata
&&
polydata
->
GetNumberOfCells
()
!=
polydata
->
GetNumberOfVerts
());
mapper_new
->
SetInterpolateScalarsBeforeMapping
(
interpolation
);
mapper_new
->
ScalarVisibilityOn
();
mapper_new
->
ImmediateModeRenderingOff
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
polydata
->
GetNumberOfPoints
()
/
10
)));
actor
->
GetProperty
()
->
SetInterpolationToFlat
();
actor
->
GetProperty
()
->
BackfaceCullingOn
();
actor
->
SetMapper
(
mapper_new
);
return
;
}
vtkPolyData
*
data
=
vtkPolyData
::
SafeDownCast
(
mapper
->
GetInput
());
CV_Assert
(
data
);
vtkSmartPointer
<
vtkAppendPolyData
>
appendFilter
=
vtkSmartPointer
<
vtkAppendPolyData
>::
New
();
appendFilter
->
AddInputConnection
(
mapper
->
GetInput
()
->
GetProducerPort
());
appendFilter
->
AddInputConnection
(
transform_filter
->
GetOutputPort
());
mapper
->
SetInputConnection
(
appendFilter
->
GetOutputPort
());
// Update the number of cloud points
vtkIdType
old_cloud_points
=
actor
->
GetNumberOfCloudPoints
();
actor
->
SetNumberOfCloudPoints
(
int
(
std
::
max
<
vtkIdType
>
(
1
,
old_cloud_points
+
polydata
->
GetNumberOfPoints
()
/
10
)));
}
template
<>
cv
::
viz
::
CloudCollectionWidget
cv
::
viz
::
Widget
::
cast
<
cv
::
viz
::
CloudCollectionWidget
>
()
{
Widget3D
widget
=
this
->
cast
<
Widget3D
>
();
return
static_cast
<
CloudCollectionWidget
&>
(
widget
);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// Cloud Normals Widget implementation
...
...
modules/viz/src/shape_widgets.cpp
View file @
3fe5984e
...
...
@@ -1204,10 +1204,10 @@ cv::viz::TrajectoryWidget::TrajectoryWidget(const std::vector<Affine3f> &path, i
// Set the color for polyData
vtkSmartPointer
<
vtkUnsignedCharArray
>
colors
=
vtkSmartPointer
<
vtkUnsignedCharArray
>::
New
();
colors
->
SetNumberOfComponents
(
3
);
// TODO Make this more efficient
for
(
int
i
=
0
;
i
<
nr_points
;
++
i
)
colors
->
InsertNextTuple3
(
color
[
2
],
color
[
1
]
,
color
[
0
]);
colors
->
SetNumberOfTuples
(
nr_points
);
colors
->
FillComponent
(
0
,
color
[
2
]);
colors
->
FillComponent
(
1
,
color
[
1
]);
colors
->
FillComponent
(
2
,
color
[
0
]);
polyData
->
GetPointData
()
->
SetScalars
(
colors
);
appendFilter
->
AddInputConnection
(
polyData
->
GetProducerPort
());
...
...
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