Commit 3d2a24f6 authored by Jan S. (Milania1)'s avatar Jan S. (Milania1)

Added example to the documentation for the normalize() method

parent e2e25e9a
......@@ -694,6 +694,37 @@ min-max but modify the whole array, you can use norm and Mat::convertTo.
In case of sparse matrices, only the non-zero values are analyzed and transformed. Because of this,
the range transformation for sparse matrices is not allowed since it can shift the zero level.
Possible usage with some positive example data:
@code{.cpp}
vector<double> positiveData = { 2.0, 8.0, 10.0 };
vector<double> normalizedData_l1, normalizedData_l2, normalizedData_inf, normalizedData_minmax;
// Norm to probability (total count)
// sum(numbers) = 20.0
// 2.0 0.1 (2.0/20.0)
// 8.0 0.4 (8.0/20.0)
// 10.0 0.5 (10.0/20.0)
normalize(positiveData, normalizedData_l1, 1.0, 0.0, NORM_L1);
// Norm to unit vector: ||positiveData|| = 1.0
// 2.0 0.15
// 8.0 0.62
// 10.0 0.77
normalize(positiveData, normalizedData_l2, 1.0, 0.0, NORM_L2);
// Norm to max element
// 2.0 0.2 (2.0/10.0)
// 8.0 0.8 (8.0/10.0)
// 10.0 1.0 (10.0/10.0)
normalize(positiveData, normalizedData_inf, 1.0, 0.0, NORM_INF);
// Norm to range [0.0;1.0]
// 2.0 0.0 (shift to left border)
// 8.0 0.75 (6.0/8.0)
// 10.0 1.0 (shift to right border)
normalize(positiveData, normalizedData_minmax, 1.0, 0.0, NORM_MINMAX);
@endcode
@param src input array.
@param dst output array of the same size as src .
@param alpha norm value to normalize to or the lower range boundary in case of the range
......
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