Commit 3d0c0881 authored by Vadim Pisarevsky's avatar Vadim Pisarevsky

another fix to make OpenCV more friendly for iOS developers. We now use libc++…

another fix to make OpenCV more friendly for iOS developers. We now use libc++ instead of libstdc++ and clang instead of gcc to build opencv2.framework.
parent d9d4e8df
...@@ -13,16 +13,16 @@ Script will create <outputdir>, if it's missing, and a few its subdirectories: ...@@ -13,16 +13,16 @@ Script will create <outputdir>, if it's missing, and a few its subdirectories:
<outputdir> <outputdir>
build/ build/
iPhoneOS/ iPhoneOS-*/
[cmake-generated build tree for an iOS device target] [cmake-generated build tree for an iOS device target]
iPhoneSimulator/ iPhoneSimulator/
[cmake-generated build tree for iOS simulator] [cmake-generated build tree for iOS simulator]
OpenCV.framework/ opencv2.framework/
[the framework content] [the framework content]
The script should handle minor OpenCV updates efficiently The script should handle minor OpenCV updates efficiently
- it does not recompile the library from scratch each time. - it does not recompile the library from scratch each time.
However, OpenCV.framework directory is erased and recreated on each run. However, opencv2.framework directory is erased and recreated on each run.
""" """
import glob, re, os, os.path, shutil, string, sys import glob, re, os, os.path, shutil, string, sys
......
...@@ -40,7 +40,7 @@ set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") ...@@ -40,7 +40,7 @@ set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# Hidden visibilty is required for cxx on iOS # Hidden visibilty is required for cxx on iOS
set (CMAKE_C_FLAGS "") set (CMAKE_C_FLAGS "")
set (CMAKE_CXX_FLAGS "-headerpad_max_install_names -fvisibility=hidden -fvisibility-inlines-hidden") set (CMAKE_CXX_FLAGS "-stdlib=libc++ -headerpad_max_install_names -fvisibility=hidden -fvisibility-inlines-hidden")
set (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -fomit-frame-pointer -ffast-math") set (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -fomit-frame-pointer -ffast-math")
......
...@@ -8,8 +8,8 @@ set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/ios/cma ...@@ -8,8 +8,8 @@ set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/ios/cma
# Force the compilers to gcc for iOS # Force the compilers to gcc for iOS
include (CMakeForceCompiler) include (CMakeForceCompiler)
CMAKE_FORCE_C_COMPILER (gcc gcc) #CMAKE_FORCE_C_COMPILER (gcc gcc)
CMAKE_FORCE_CXX_COMPILER (g++ g++) #CMAKE_FORCE_CXX_COMPILER (g++ g++)
set (CMAKE_C_SIZEOF_DATA_PTR 4) set (CMAKE_C_SIZEOF_DATA_PTR 4)
set (CMAKE_C_HAS_ISYSROOT 1) set (CMAKE_C_HAS_ISYSROOT 1)
......
...@@ -8,8 +8,8 @@ set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/ios/cma ...@@ -8,8 +8,8 @@ set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/ios/cma
# Force the compilers to gcc for iOS # Force the compilers to gcc for iOS
include (CMakeForceCompiler) include (CMakeForceCompiler)
CMAKE_FORCE_C_COMPILER (gcc gcc) #CMAKE_FORCE_C_COMPILER (gcc gcc)
CMAKE_FORCE_CXX_COMPILER (g++ g++) #CMAKE_FORCE_CXX_COMPILER (g++ g++)
set (CMAKE_C_SIZEOF_DATA_PTR 4) set (CMAKE_C_SIZEOF_DATA_PTR 4)
set (CMAKE_C_HAS_ISYSROOT 1) set (CMAKE_C_HAS_ISYSROOT 1)
......
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