Commit 3d0410c1 authored by Vladislav Vinogradov's avatar Vladislav Vinogradov

remove reciprocal version of cuda::divide

it might cause errors, due to implicit type conversion and another cuda::divide
overload
parent 00e7816c
......@@ -130,12 +130,6 @@ This function, in contrast to divide, uses a round-down rounding mode.
*/
CV_EXPORTS void divide(InputArray src1, InputArray src2, OutputArray dst, double scale = 1, int dtype = -1, Stream& stream = Stream::Null());
//! computes element-wise weighted reciprocal of an array (dst = scale/src2)
static inline void divide(double src1, InputArray src2, OutputArray dst, int dtype = -1, Stream& stream = Stream::Null())
{
divide(src1, src2, dst, 1.0, dtype, stream);
}
/** @brief Computes per-element absolute difference of two matrices (or of a matrix and scalar).
@param src1 First source matrix or scalar.
......
......@@ -1329,7 +1329,7 @@ CUDA_TEST_P(Divide_Scalar_First, Accuracy)
try
{
cv::cuda::GpuMat dst;
cv::cuda::divide(scale, loadMat(mat), dst, depth.second);
cv::cuda::divide(scale, loadMat(mat), dst, 1.0, depth.second);
}
catch (const cv::Exception& e)
{
......@@ -1339,7 +1339,7 @@ CUDA_TEST_P(Divide_Scalar_First, Accuracy)
else
{
cv::cuda::GpuMat dst = createMat(size, depth.second, useRoi);
cv::cuda::divide(scale, loadMat(mat, useRoi), dst, depth.second);
cv::cuda::divide(scale, loadMat(mat, useRoi), dst, 1.0, depth.second);
cv::Mat dst_gold;
cv::divide(scale, mat, dst_gold, depth.second);
......
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