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submodule
opencv
Commits
37cd2b6f
Commit
37cd2b6f
authored
Apr 15, 2011
by
Ilya Lysenkov
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Implemented new algorithm for asymmetric circles pattern detection. Use flag CALIB_CB_CLUSTERING.
parent
2c8af20b
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4 changed files
with
290 additions
and
2 deletions
+290
-2
calib3d.hpp
modules/calib3d/include/opencv2/calib3d/calib3d.hpp
+2
-1
calibinit.cpp
modules/calib3d/src/calibinit.cpp
+14
-1
circlesgrid.cpp
modules/calib3d/src/circlesgrid.cpp
+250
-0
circlesgrid.hpp
modules/calib3d/src/circlesgrid.hpp
+24
-0
No files found.
modules/calib3d/include/opencv2/calib3d/calib3d.hpp
View file @
37cd2b6f
...
...
@@ -560,7 +560,8 @@ CV_EXPORTS void drawChessboardCorners( Mat& image, Size patternSize,
const
vector
<
Point2f
>&
corners
,
bool
patternWasFound
);
enum
{
CALIB_CB_SYMMETRIC_GRID
=
1
,
CALIB_CB_ASYMMETRIC_GRID
=
2
};
enum
{
CALIB_CB_SYMMETRIC_GRID
=
1
,
CALIB_CB_ASYMMETRIC_GRID
=
2
,
CALIB_CB_CLUSTERING
=
4
,
CALIB_CB_WHITE_CIRCLES
=
8
};
//! finds circles' grid pattern of the specified size in the image
CV_EXPORTS_W
bool
findCirclesGrid
(
const
Mat
&
image
,
Size
patternSize
,
...
...
modules/calib3d/src/calibinit.cpp
View file @
37cd2b6f
...
...
@@ -1937,7 +1937,13 @@ void drawChessboardCorners( Mat& image, Size patternSize,
bool
findCirclesGrid
(
const
Mat
&
image
,
Size
patternSize
,
vector
<
Point2f
>&
centers
,
int
flags
)
{
Ptr
<
SimpleBlobDetector
>
detector
=
new
SimpleBlobDetector
();
SimpleBlobDetector
::
Params
params
;
if
(
flags
&
CALIB_CB_WHITE_CIRCLES
)
{
params
.
filterByColor
=
true
;
params
.
blobColor
=
255
;
}
Ptr
<
SimpleBlobDetector
>
detector
=
new
SimpleBlobDetector
(
params
);
//Ptr<FeatureDetector> detector = new MserFeatureDetector();
vector
<
KeyPoint
>
keypoints
;
detector
->
detect
(
image
,
keypoints
);
...
...
@@ -1947,6 +1953,13 @@ bool findCirclesGrid( const Mat& image, Size patternSize,
points
.
push_back
(
keypoints
[
i
].
pt
);
}
if
((
flags
&
CALIB_CB_CLUSTERING
)
&&
(
flags
&
CALIB_CB_ASYMMETRIC_GRID
))
{
CirclesGridClusterFinder
circlesGridClusterFinder
;
circlesGridClusterFinder
.
findGrid
(
points
,
patternSize
,
centers
);
return
!
centers
.
empty
();
}
CirclesGridFinderParameters
parameters
;
parameters
.
vertexPenalty
=
-
0.6
f
;
parameters
.
vertexGain
=
1
;
...
...
modules/calib3d/src/circlesgrid.cpp
View file @
37cd2b6f
...
...
@@ -43,9 +43,259 @@
#include "circlesgrid.hpp"
//#define DEBUG_CIRCLES
#ifdef DEBUG_CIRCLES
#include <opencv2/highgui/highgui.hpp>
#endif
using
namespace
cv
;
using
namespace
std
;
void
CirclesGridClusterFinder
::
hierarchicalClustering
(
const
vector
<
Point2f
>
points
,
const
Size
&
patternSize
,
vector
<
Point2f
>
&
patternPoints
)
{
Mat
dists
(
points
.
size
(),
points
.
size
(),
CV_32FC1
,
Scalar
(
0
));
Mat
distsMask
(
dists
.
size
(),
CV_8UC1
,
Scalar
(
0
));
for
(
size_t
i
=
0
;
i
<
points
.
size
();
i
++
)
{
for
(
size_t
j
=
i
+
1
;
j
<
points
.
size
();
j
++
)
{
dists
.
at
<
float
>
(
i
,
j
)
=
norm
(
points
[
i
]
-
points
[
j
]);
distsMask
.
at
<
uchar
>
(
i
,
j
)
=
255
;
//TODO: use symmetry
distsMask
.
at
<
uchar
>
(
j
,
i
)
=
distsMask
.
at
<
uchar
>
(
i
,
j
);
dists
.
at
<
float
>
(
j
,
i
)
=
dists
.
at
<
float
>
(
i
,
j
);
}
}
vector
<
std
::
list
<
size_t
>
>
clusters
(
points
.
size
());
for
(
size_t
i
=
0
;
i
<
points
.
size
();
i
++
)
{
clusters
[
i
].
push_back
(
i
);
}
int
patternClusterIdx
=
0
;
while
(
clusters
[
patternClusterIdx
].
size
()
<
patternSize
.
area
()
&&
countNonZero
(
distsMask
==
255
)
>
0
)
{
Point
minLoc
;
minMaxLoc
(
dists
,
0
,
0
,
&
minLoc
,
0
,
distsMask
);
int
minIdx
=
std
::
min
(
minLoc
.
x
,
minLoc
.
y
);
int
maxIdx
=
std
::
max
(
minLoc
.
x
,
minLoc
.
y
);
distsMask
.
row
(
maxIdx
).
setTo
(
0
);
distsMask
.
col
(
maxIdx
).
setTo
(
0
);
Mat
newDists
=
cv
::
min
(
dists
.
row
(
minLoc
.
x
),
dists
.
row
(
minLoc
.
y
));
Mat
tmpLine
=
dists
.
row
(
minIdx
);
newDists
.
copyTo
(
tmpLine
);
tmpLine
=
dists
.
col
(
minIdx
);
newDists
.
copyTo
(
tmpLine
);
clusters
[
minIdx
].
splice
(
clusters
[
minIdx
].
end
(),
clusters
[
maxIdx
]);
patternClusterIdx
=
minIdx
;
}
patternPoints
.
clear
();
if
(
clusters
[
patternClusterIdx
].
size
()
!=
patternSize
.
area
())
{
return
;
}
patternPoints
.
reserve
(
clusters
[
patternClusterIdx
].
size
());
for
(
std
::
list
<
size_t
>::
iterator
it
=
clusters
[
patternClusterIdx
].
begin
();
it
!=
clusters
[
patternClusterIdx
].
end
();
it
++
)
{
patternPoints
.
push_back
(
points
[
*
it
]);
}
}
void
CirclesGridClusterFinder
::
findGrid
(
const
std
::
vector
<
cv
::
Point2f
>
points
,
cv
::
Size
patternSize
,
vector
<
Point2f
>&
centers
)
{
centers
.
clear
();
vector
<
Point2f
>
patternPoints
;
hierarchicalClustering
(
points
,
patternSize
,
patternPoints
);
if
(
patternPoints
.
empty
())
{
return
;
}
vector
<
Point2f
>
hull2f
;
convexHull
(
Mat
(
patternPoints
),
hull2f
,
false
);
vector
<
Point2f
>
corners
;
findCorners
(
hull2f
,
corners
);
vector
<
Point2f
>
outsideCorners
;
findOutsideCorners
(
corners
,
outsideCorners
);
vector
<
Point2f
>
sortedCorners
;
getSortedCorners
(
hull2f
,
corners
,
outsideCorners
,
sortedCorners
);
vector
<
Point2f
>
rectifiedPatternPoints
;
rectifyPatternPoints
(
patternSize
,
patternPoints
,
sortedCorners
,
rectifiedPatternPoints
);
parsePatternPoints
(
patternSize
,
patternPoints
,
rectifiedPatternPoints
,
centers
);
}
void
CirclesGridClusterFinder
::
findCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
hull2f
,
std
::
vector
<
cv
::
Point2f
>
&
corners
)
{
//find angles (cosines) of vertices in convex hull
vector
<
float
>
angles
;
for
(
size_t
i
=
0
;
i
<
hull2f
.
size
();
i
++
)
{
Point2f
vec1
=
hull2f
[(
i
+
1
)
%
hull2f
.
size
()]
-
hull2f
[
i
%
hull2f
.
size
()];
Point2f
vec2
=
hull2f
[(
i
-
1
+
static_cast
<
int
>
(
hull2f
.
size
()))
%
hull2f
.
size
()]
-
hull2f
[
i
%
hull2f
.
size
()];
float
angle
=
vec1
.
ddot
(
vec2
)
/
(
norm
(
vec1
)
*
norm
(
vec2
));
angles
.
push_back
(
angle
);
}
//sort angles by cosine
//corners are the most sharp angles (6)
Mat
anglesMat
=
Mat
(
angles
);
Mat
sortedIndices
;
sortIdx
(
anglesMat
,
sortedIndices
,
CV_SORT_EVERY_COLUMN
+
CV_SORT_DESCENDING
);
CV_Assert
(
sortedIndices
.
type
()
==
CV_32SC1
);
const
int
cornersCount
=
6
;
corners
.
clear
();
for
(
int
i
=
0
;
i
<
cornersCount
;
i
++
)
{
corners
.
push_back
(
hull2f
[
sortedIndices
.
at
<
int
>
(
i
,
0
)]);
}
}
void
CirclesGridClusterFinder
::
findOutsideCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
corners
,
std
::
vector
<
cv
::
Point2f
>
&
outsideCorners
)
{
//find two pairs of the most nearest corners
double
min1
=
std
::
numeric_limits
<
double
>::
max
();
double
min2
=
std
::
numeric_limits
<
double
>::
max
();
Point
minLoc1
,
minLoc2
;
for
(
size_t
i
=
0
;
i
<
corners
.
size
();
i
++
)
{
for
(
size_t
j
=
i
+
1
;
j
<
corners
.
size
();
j
++
)
{
double
dist
=
norm
(
corners
[
i
]
-
corners
[
j
]);
Point
loc
(
j
,
i
);
if
(
dist
<
min1
)
{
min2
=
min1
;
minLoc2
=
minLoc1
;
min1
=
dist
;
minLoc1
=
loc
;
}
else
{
if
(
dist
<
min2
)
{
min2
=
dist
;
minLoc2
=
loc
;
}
}
}
}
std
::
set
<
int
>
outsideCornersIndices
;
for
(
size_t
i
=
0
;
i
<
corners
.
size
();
i
++
)
{
outsideCornersIndices
.
insert
(
i
);
}
outsideCornersIndices
.
erase
(
minLoc1
.
x
);
outsideCornersIndices
.
erase
(
minLoc1
.
y
);
outsideCornersIndices
.
erase
(
minLoc2
.
x
);
outsideCornersIndices
.
erase
(
minLoc2
.
y
);
outsideCorners
.
clear
();
for
(
std
::
set
<
int
>::
iterator
it
=
outsideCornersIndices
.
begin
();
it
!=
outsideCornersIndices
.
end
();
it
++
)
{
outsideCorners
.
push_back
(
corners
[
*
it
]);
}
}
void
CirclesGridClusterFinder
::
getSortedCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
hull2f
,
const
std
::
vector
<
cv
::
Point2f
>
&
corners
,
const
std
::
vector
<
cv
::
Point2f
>
&
outsideCorners
,
std
::
vector
<
cv
::
Point2f
>
&
sortedCorners
)
{
Point2f
center
=
std
::
accumulate
(
corners
.
begin
(),
corners
.
end
(),
Point2f
(
0.0
f
,
0.0
f
));
center
*=
1.0
/
corners
.
size
();
vector
<
Point2f
>
centerToCorners
;
for
(
size_t
i
=
0
;
i
<
outsideCorners
.
size
();
i
++
)
{
centerToCorners
.
push_back
(
outsideCorners
[
i
]
-
center
);
}
//TODO: use CirclesGridFinder::getDirection
float
crossProduct
=
centerToCorners
[
0
].
x
*
centerToCorners
[
1
].
y
-
centerToCorners
[
0
].
y
*
centerToCorners
[
1
].
x
;
//y axis is inverted in computer vision so we check > 0
bool
isClockwise
=
crossProduct
>
0
;
Point2f
firstCorner
=
isClockwise
?
outsideCorners
[
1
]
:
outsideCorners
[
0
];
std
::
vector
<
Point2f
>::
const_iterator
firstCornerIterator
=
std
::
find
(
hull2f
.
begin
(),
hull2f
.
end
(),
firstCorner
);
sortedCorners
.
clear
();
for
(
vector
<
Point2f
>::
const_iterator
it
=
firstCornerIterator
;
it
!=
hull2f
.
end
();
it
++
)
{
vector
<
Point2f
>::
const_iterator
itCorners
=
std
::
find
(
corners
.
begin
(),
corners
.
end
(),
*
it
);
if
(
itCorners
!=
corners
.
end
())
{
sortedCorners
.
push_back
(
*
it
);
}
}
for
(
vector
<
Point2f
>::
const_iterator
it
=
hull2f
.
begin
();
it
!=
firstCornerIterator
;
it
++
)
{
vector
<
Point2f
>::
const_iterator
itCorners
=
std
::
find
(
corners
.
begin
(),
corners
.
end
(),
*
it
);
if
(
itCorners
!=
corners
.
end
())
{
sortedCorners
.
push_back
(
*
it
);
}
}
}
void
CirclesGridClusterFinder
::
rectifyPatternPoints
(
const
cv
::
Size
&
patternSize
,
const
std
::
vector
<
cv
::
Point2f
>
&
patternPoints
,
const
std
::
vector
<
cv
::
Point2f
>
&
sortedCorners
,
std
::
vector
<
cv
::
Point2f
>
&
rectifiedPatternPoints
)
{
//indices of corner points in pattern
vector
<
Point
>
trueIndices
;
trueIndices
.
push_back
(
Point
(
0
,
0
));
trueIndices
.
push_back
(
Point
(
patternSize
.
width
-
1
,
0
));
trueIndices
.
push_back
(
Point
(
patternSize
.
width
-
1
,
1
));
trueIndices
.
push_back
(
Point
(
patternSize
.
width
-
1
,
patternSize
.
height
-
2
));
trueIndices
.
push_back
(
Point
(
patternSize
.
width
-
1
,
patternSize
.
height
-
1
));
trueIndices
.
push_back
(
Point
(
0
,
patternSize
.
height
-
1
));
vector
<
Point2f
>
idealPoints
;
for
(
size_t
idx
=
0
;
idx
<
trueIndices
.
size
();
idx
++
)
{
int
i
=
trueIndices
[
idx
].
y
;
int
j
=
trueIndices
[
idx
].
x
;
idealPoints
.
push_back
(
Point2f
((
2
*
j
+
i
%
2
)
*
squareSize
,
i
*
squareSize
));
}
Mat
homography
=
findHomography
(
Mat
(
sortedCorners
),
Mat
(
idealPoints
),
0
);
Mat
rectifiedPointsMat
;
transform
(
Mat
(
patternPoints
),
rectifiedPointsMat
,
homography
);
rectifiedPatternPoints
.
clear
();
convertPointsHomogeneous
(
rectifiedPointsMat
,
rectifiedPatternPoints
);
}
void
CirclesGridClusterFinder
::
parsePatternPoints
(
const
cv
::
Size
&
patternSize
,
const
std
::
vector
<
cv
::
Point2f
>
&
patternPoints
,
const
std
::
vector
<
cv
::
Point2f
>
&
rectifiedPatternPoints
,
std
::
vector
<
cv
::
Point2f
>
&
centers
)
{
flann
::
LinearIndexParams
flannIndexParams
;
flann
::
Index
flannIndex
(
Mat
(
rectifiedPatternPoints
).
reshape
(
1
),
flannIndexParams
);
centers
.
clear
();
for
(
int
i
=
0
;
i
<
patternSize
.
height
;
i
++
)
{
for
(
int
j
=
0
;
j
<
patternSize
.
width
;
j
++
)
{
Point2f
idealPt
((
2
*
j
+
i
%
2
)
*
squareSize
,
i
*
squareSize
);
vector
<
float
>
query
=
Mat
(
idealPt
);
int
knn
=
1
;
vector
<
int
>
indices
(
knn
);
vector
<
float
>
dists
(
knn
);
flannIndex
.
knnSearch
(
query
,
indices
,
dists
,
knn
,
flann
::
SearchParams
());
centers
.
push_back
(
patternPoints
.
at
(
indices
[
0
]));
if
(
dists
[
0
]
>
maxRectifiedDistance
)
{
centers
.
clear
();
return
;
}
}
}
}
Graph
::
Graph
(
size_t
n
)
{
for
(
size_t
i
=
0
;
i
<
n
;
i
++
)
...
...
modules/calib3d/src/circlesgrid.hpp
View file @
37cd2b6f
...
...
@@ -45,9 +45,33 @@
#include <fstream>
#include <set>
#include <list>
#include <numeric>
#include "precomp.hpp"
class
CirclesGridClusterFinder
{
public
:
CirclesGridClusterFinder
()
{
squareSize
=
1.0
f
;
maxRectifiedDistance
=
squareSize
/
2.0
;
}
void
findGrid
(
const
std
::
vector
<
cv
::
Point2f
>
points
,
cv
::
Size
patternSize
,
std
::
vector
<
cv
::
Point2f
>&
centers
);
//cluster 2d points by geometric coordinates
void
hierarchicalClustering
(
const
std
::
vector
<
cv
::
Point2f
>
points
,
const
cv
::
Size
&
patternSize
,
std
::
vector
<
cv
::
Point2f
>
&
patternPoints
);
private
:
void
findCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
hull2f
,
std
::
vector
<
cv
::
Point2f
>
&
corners
);
void
findOutsideCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
corners
,
std
::
vector
<
cv
::
Point2f
>
&
outsideCorners
);
void
getSortedCorners
(
const
std
::
vector
<
cv
::
Point2f
>
&
hull2f
,
const
std
::
vector
<
cv
::
Point2f
>
&
corners
,
const
std
::
vector
<
cv
::
Point2f
>
&
outsideCorners
,
std
::
vector
<
cv
::
Point2f
>
&
sortedCorners
);
void
rectifyPatternPoints
(
const
cv
::
Size
&
patternSize
,
const
std
::
vector
<
cv
::
Point2f
>
&
patternPoints
,
const
std
::
vector
<
cv
::
Point2f
>
&
sortedCorners
,
std
::
vector
<
cv
::
Point2f
>
&
rectifiedPatternPoints
);
void
parsePatternPoints
(
const
cv
::
Size
&
patternSize
,
const
std
::
vector
<
cv
::
Point2f
>
&
patternPoints
,
const
std
::
vector
<
cv
::
Point2f
>
&
rectifiedPatternPoints
,
std
::
vector
<
cv
::
Point2f
>
&
centers
);
float
squareSize
,
maxRectifiedDistance
;
};
class
Graph
{
public
:
...
...
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