Commit 3786d303 authored by Alexander Alekhin's avatar Alexander Alekhin

Merge pull request #9225 from paroj:reproject_cpp

parents adb62403 94fdd45b
...@@ -2780,15 +2780,16 @@ void cv::reprojectImageTo3D( InputArray _disparity, ...@@ -2780,15 +2780,16 @@ void cv::reprojectImageTo3D( InputArray _disparity,
Mat _3dImage = __3dImage.getMat(); Mat _3dImage = __3dImage.getMat();
const double bigZ = 10000.; const double bigZ = 10000.;
double q[4][4]; Matx44d _Q;
Mat _Q(4, 4, CV_64F, q);
Q.convertTo(_Q, CV_64F); Q.convertTo(_Q, CV_64F);
int x, cols = disparity.cols; int x, cols = disparity.cols;
CV_Assert( cols >= 0 ); CV_Assert( cols >= 0 );
std::vector<float> _sbuf(cols+1), _dbuf(cols*3+1); std::vector<float> _sbuf(cols);
float* sbuf = &_sbuf[0], *dbuf = &_dbuf[0]; std::vector<Vec3f> _dbuf(cols);
float* sbuf = &_sbuf[0];
Vec3f* dbuf = &_dbuf[0];
double minDisparity = FLT_MAX; double minDisparity = FLT_MAX;
// NOTE: here we quietly assume that at least one pixel in the disparity map is not defined. // NOTE: here we quietly assume that at least one pixel in the disparity map is not defined.
...@@ -2798,9 +2799,8 @@ void cv::reprojectImageTo3D( InputArray _disparity, ...@@ -2798,9 +2799,8 @@ void cv::reprojectImageTo3D( InputArray _disparity,
for( int y = 0; y < disparity.rows; y++ ) for( int y = 0; y < disparity.rows; y++ )
{ {
float *sptr = sbuf, *dptr = dbuf; float* sptr = sbuf;
double qx = q[0][1]*y + q[0][3], qy = q[1][1]*y + q[1][3]; Vec3f* dptr = dbuf;
double qz = q[2][1]*y + q[2][3], qw = q[3][1]*y + q[3][3];
if( stype == CV_8UC1 ) if( stype == CV_8UC1 )
{ {
...@@ -2821,42 +2821,36 @@ void cv::reprojectImageTo3D( InputArray _disparity, ...@@ -2821,42 +2821,36 @@ void cv::reprojectImageTo3D( InputArray _disparity,
sptr[x] = (float)sptr0[x]; sptr[x] = (float)sptr0[x];
} }
else else
sptr = (float*)disparity.ptr<float>(y); sptr = disparity.ptr<float>(y);
if( dtype == CV_32FC3 ) if( dtype == CV_32FC3 )
dptr = _3dImage.ptr<float>(y); dptr = _3dImage.ptr<Vec3f>(y);
for( x = 0; x < cols; x++, qx += q[0][0], qy += q[1][0], qz += q[2][0], qw += q[3][0] ) for( x = 0; x < cols; x++)
{ {
double d = sptr[x]; double d = sptr[x];
double iW = 1./(qw + q[3][2]*d); Vec4d homg_pt = _Q*Vec4d(x, y, d, 1.0);
double X = (qx + q[0][2]*d)*iW; dptr[x] = Vec3d(homg_pt.val);
double Y = (qy + q[1][2]*d)*iW; dptr[x] /= homg_pt[3];
double Z = (qz + q[2][2]*d)*iW;
if( fabs(d-minDisparity) <= FLT_EPSILON )
Z = bigZ;
dptr[x*3] = (float)X; if( fabs(d-minDisparity) <= FLT_EPSILON )
dptr[x*3+1] = (float)Y; dptr[x][2] = bigZ;
dptr[x*3+2] = (float)Z;
} }
if( dtype == CV_16SC3 ) if( dtype == CV_16SC3 )
{ {
short* dptr0 = _3dImage.ptr<short>(y); Vec3s* dptr0 = _3dImage.ptr<Vec3s>(y);
for( x = 0; x < cols*3; x++ ) for( x = 0; x < cols; x++ )
{ {
int ival = cvRound(dptr[x]); dptr0[x] = dptr[x];
dptr0[x] = cv::saturate_cast<short>(ival);
} }
} }
else if( dtype == CV_32SC3 ) else if( dtype == CV_32SC3 )
{ {
int* dptr0 = _3dImage.ptr<int>(y); Vec3i* dptr0 = _3dImage.ptr<Vec3i>(y);
for( x = 0; x < cols*3; x++ ) for( x = 0; x < cols; x++ )
{ {
int ival = cvRound(dptr[x]); dptr0[x] = dptr[x];
dptr0[x] = ival;
} }
} }
} }
......
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