Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in / Register
Toggle navigation
O
opencv
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Packages
Packages
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
submodule
opencv
Commits
318b1c00
Commit
318b1c00
authored
Jul 09, 2013
by
ozantonkal
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
implement assignment operator and copy constructor for all widgets existing
parent
195d60f4
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
195 additions
and
56 deletions
+195
-56
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+4
-3
widgets.hpp
modules/viz/include/opencv2/viz/widgets.hpp
+28
-0
viz3d_impl.hpp
modules/viz/src/q/viz3d_impl.hpp
+4
-3
simple_widgets.cpp
modules/viz/src/simple_widgets.cpp
+67
-0
viz3d.cpp
modules/viz/src/viz3d.cpp
+11
-6
viz3d_impl.cpp
modules/viz/src/viz3d_impl.cpp
+43
-43
widget.cpp
modules/viz/src/widget.cpp
+38
-1
No files found.
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
318b1c00
...
...
@@ -47,10 +47,11 @@ namespace temp_viz
bool
wasStopped
()
const
;
void
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3f
&
pose
=
Affine3f
::
Identity
());
bool
removeWidget
(
const
String
&
id
);
void
removeWidget
(
const
String
&
id
);
Widget
getWidget
(
const
String
&
id
)
const
;
bool
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
bool
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
void
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
void
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
Affine3f
getWidgetPose
(
const
String
&
id
)
const
;
private
:
Viz3d
(
const
Viz3d
&
);
...
...
modules/viz/include/opencv2/viz/widgets.hpp
View file @
318b1c00
...
...
@@ -31,6 +31,8 @@ namespace temp_viz
{
public
:
Widget3D
()
{}
Widget3D
(
const
Widget
&
other
);
Widget3D
&
operator
=
(
const
Widget
&
other
);
void
setPose
(
const
Affine3f
&
pose
);
void
updatePose
(
const
Affine3f
&
pose
);
...
...
@@ -49,6 +51,8 @@ namespace temp_viz
{
public
:
Widget2D
()
{}
Widget2D
(
const
Widget
&
other
);
Widget2D
&
operator
=
(
const
Widget
&
other
);
};
...
...
@@ -56,6 +60,8 @@ namespace temp_viz
{
public
:
LineWidget
(
const
Point3f
&
pt1
,
const
Point3f
&
pt2
,
const
Color
&
color
=
Color
::
white
());
LineWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
LineWidget
&
operator
=
(
const
Widget
&
other
);
void
setLineWidth
(
float
line_width
);
float
getLineWidth
();
...
...
@@ -66,48 +72,64 @@ namespace temp_viz
public
:
PlaneWidget
(
const
Vec4f
&
coefs
,
double
size
=
1.0
,
const
Color
&
color
=
Color
::
white
());
PlaneWidget
(
const
Vec4f
&
coefs
,
const
Point3f
&
pt
,
double
size
=
1.0
,
const
Color
&
color
=
Color
::
white
());
PlaneWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
PlaneWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
SphereWidget
:
public
Widget3D
{
public
:
SphereWidget
(
const
cv
::
Point3f
&
center
,
float
radius
,
int
sphere_resolution
=
10
,
const
Color
&
color
=
Color
::
white
());
SphereWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
SphereWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
ArrowWidget
:
public
Widget3D
{
public
:
ArrowWidget
(
const
Point3f
&
pt1
,
const
Point3f
&
pt2
,
const
Color
&
color
=
Color
::
white
());
ArrowWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
ArrowWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
CircleWidget
:
public
Widget3D
{
public
:
CircleWidget
(
const
Point3f
&
pt
,
double
radius
,
double
thickness
=
0.01
,
const
Color
&
color
=
Color
::
white
());
CircleWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CircleWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
CylinderWidget
:
public
Widget3D
{
public
:
CylinderWidget
(
const
Point3f
&
pt_on_axis
,
const
Point3f
&
axis_direction
,
double
radius
,
int
numsides
=
30
,
const
Color
&
color
=
Color
::
white
());
CylinderWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CylinderWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
CubeWidget
:
public
Widget3D
{
public
:
CubeWidget
(
const
Point3f
&
pt_min
,
const
Point3f
&
pt_max
,
bool
wire_frame
=
true
,
const
Color
&
color
=
Color
::
white
());
CubeWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CubeWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
CoordinateSystemWidget
:
public
Widget3D
{
public
:
CoordinateSystemWidget
(
double
scale
,
const
Affine3f
&
affine
);
CoordinateSystemWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CoordinateSystemWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
TextWidget
:
public
Widget2D
{
public
:
TextWidget
(
const
String
&
text
,
const
Point2i
&
pos
,
int
font_size
=
10
,
const
Color
&
color
=
Color
::
white
());
TextWidget
(
const
Widget
&
other
)
:
Widget2D
(
other
)
{}
TextWidget
&
operator
=
(
const
Widget
&
other
);
};
class
CV_EXPORTS
CloudWidget
:
public
Widget3D
...
...
@@ -115,6 +137,9 @@ namespace temp_viz
public
:
CloudWidget
(
InputArray
_cloud
,
InputArray
_colors
);
CloudWidget
(
InputArray
_cloud
,
const
Color
&
color
=
Color
::
white
());
CloudWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CloudWidget
&
operator
=
(
const
Widget
&
other
);
private
:
struct
CreateCloudWidget
;
};
...
...
@@ -123,6 +148,9 @@ namespace temp_viz
{
public
:
CloudNormalsWidget
(
InputArray
_cloud
,
InputArray
_normals
,
int
level
=
100
,
float
scale
=
0.02
f
,
const
Color
&
color
=
Color
::
white
());
CloudNormalsWidget
(
const
Widget
&
other
)
:
Widget3D
(
other
)
{}
CloudNormalsWidget
&
operator
=
(
const
Widget
&
other
);
private
:
struct
ApplyCloudNormals
;
};
...
...
modules/viz/src/q/viz3d_impl.hpp
View file @
318b1c00
...
...
@@ -200,10 +200,11 @@ public:
void
setSize
(
int
xw
,
int
yw
);
void
showWidget
(
const
String
&
id
,
const
Widget
&
widget
,
const
Affine3f
&
pose
=
Affine3f
::
Identity
());
bool
removeWidget
(
const
String
&
id
);
void
removeWidget
(
const
String
&
id
);
Widget
getWidget
(
const
String
&
id
)
const
;
bool
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
bool
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
void
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
void
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
);
Affine3f
getWidgetPose
(
const
String
&
id
)
const
;
void
all_data
();
...
...
modules/viz/src/simple_widgets.cpp
View file @
318b1c00
...
...
@@ -25,6 +25,12 @@ temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const C
setColor
(
color
);
}
temp_viz
::
LineWidget
&
temp_viz
::
LineWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
void
temp_viz
::
LineWidget
::
setLineWidth
(
float
line_width
)
{
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
...
...
@@ -82,6 +88,12 @@ temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, double
setColor
(
color
);
}
temp_viz
::
PlaneWidget
&
temp_viz
::
PlaneWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// sphere widget implementation
...
...
@@ -106,6 +118,12 @@ temp_viz::SphereWidget::SphereWidget(const cv::Point3f ¢er, float radius, in
setColor
(
color
);
}
temp_viz
::
SphereWidget
&
temp_viz
::
SphereWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// arrow widget implementation
...
...
@@ -170,6 +188,12 @@ temp_viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, const
setColor
(
color
);
}
temp_viz
::
ArrowWidget
&
temp_viz
::
ArrowWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// circle widget implementation
...
...
@@ -201,6 +225,12 @@ temp_viz::CircleWidget::CircleWidget(const temp_viz::Point3f& pt, double radius,
setColor
(
color
);
}
temp_viz
::
CircleWidget
&
temp_viz
::
CircleWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
...
...
@@ -227,6 +257,12 @@ temp_viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3
setColor
(
color
);
}
temp_viz
::
CylinderWidget
&
temp_viz
::
CylinderWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
...
...
@@ -249,6 +285,12 @@ temp_viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, b
setColor
(
color
);
}
temp_viz
::
CubeWidget
&
temp_viz
::
CubeWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// coordinate system widget implementation
...
...
@@ -300,6 +342,12 @@ temp_viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale, const Aff
actor
->
RotateWXYZ
(
r_angle
*
180
/
CV_PI
,
rvec
[
0
],
rvec
[
1
],
rvec
[
2
]);
}
temp_viz
::
CoordinateSystemWidget
&
temp_viz
::
CoordinateSystemWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// text widget implementation
...
...
@@ -321,6 +369,12 @@ temp_viz::TextWidget::TextWidget(const String &text, const Point2i &pos, int fon
tprop
->
SetColor
(
c
.
val
);
}
temp_viz
::
TextWidget
&
temp_viz
::
TextWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget2D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// point cloud widget implementation
...
...
@@ -487,6 +541,12 @@ temp_viz::CloudWidget::CloudWidget(InputArray _cloud, const Color &color)
setColor
(
color
);
}
temp_viz
::
CloudWidget
&
temp_viz
::
CloudWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// cloud normals widget implementation
...
...
@@ -618,4 +678,10 @@ temp_viz::CloudNormalsWidget::CloudNormalsWidget(InputArray _cloud, InputArray _
vtkLODActor
*
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
actor
->
SetMapper
(
mapper
);
setColor
(
color
);
}
temp_viz
::
CloudNormalsWidget
&
temp_viz
::
CloudNormalsWidget
::
operator
=
(
const
Widget
&
other
)
{
Widget3D
::
operator
=
(
other
);
return
*
this
;
}
\ No newline at end of file
modules/viz/src/viz3d.cpp
View file @
318b1c00
...
...
@@ -84,19 +84,24 @@ void temp_viz::Viz3d::showWidget(const String &id, const Widget &widget, const A
impl_
->
showWidget
(
id
,
widget
,
pose
);
}
bool
temp_viz
::
Viz3d
::
removeWidget
(
const
String
&
id
)
void
temp_viz
::
Viz3d
::
removeWidget
(
const
String
&
id
)
{
return
impl_
->
removeWidget
(
id
);
impl_
->
removeWidget
(
id
);
}
bool
temp_viz
::
Viz3d
::
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
temp_viz
::
Widget
temp_viz
::
Viz3d
::
getWidget
(
const
String
&
id
)
const
{
return
impl_
->
setWidgetPose
(
id
,
pose
);
return
impl_
->
getWidget
(
id
);
}
bool
temp_viz
::
Viz3d
::
update
WidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
void
temp_viz
::
Viz3d
::
set
WidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
{
return
impl_
->
updateWidgetPose
(
id
,
pose
);
impl_
->
setWidgetPose
(
id
,
pose
);
}
void
temp_viz
::
Viz3d
::
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
{
impl_
->
updateWidgetPose
(
id
,
pose
);
}
temp_viz
::
Affine3f
temp_viz
::
Viz3d
::
getWidgetPose
(
const
String
&
id
)
const
...
...
modules/viz/src/viz3d_impl.cpp
View file @
318b1c00
...
...
@@ -874,9 +874,10 @@ void temp_viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget
removeActorFromRenderer
(
wam_itr
->
second
.
actor
);
}
// Get the actor and set the user matrix
vtk
LODActor
*
actor
;
if
(
actor
=
vtkLODActor
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
widget
))
)
vtk
Prop3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
widget
))
;
if
(
actor
)
{
// If the actor is 3D, apply pose
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
actor
->
SetUserMatrix
(
matrix
);
actor
->
Modified
();
...
...
@@ -885,61 +886,61 @@ void temp_viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget
(
*
widget_actor_map_
)[
id
].
actor
=
WidgetAccessor
::
getActor
(
widget
);
}
bool
temp_viz
::
Viz3d
::
VizImpl
::
removeWidget
(
const
String
&
id
)
void
temp_viz
::
Viz3d
::
VizImpl
::
removeWidget
(
const
String
&
id
)
{
WidgetActorMap
::
iterator
wam_itr
=
widget_actor_map_
->
find
(
id
);
bool
exists
=
wam_itr
!=
widget_actor_map_
->
end
();
CV_Assert
(
exists
);
CV_Assert
(
removeActorFromRenderer
(
wam_itr
->
second
.
actor
));
widget_actor_map_
->
erase
(
wam_itr
);
}
if
(
!
removeActorFromRenderer
(
wam_itr
->
second
.
actor
))
return
false
;
temp_viz
::
Widget
temp_viz
::
Viz3d
::
VizImpl
::
getWidget
(
const
String
&
id
)
const
{
WidgetActorMap
::
const_iterator
wam_itr
=
widget_actor_map_
->
find
(
id
);
bool
exists
=
wam_itr
!=
widget_actor_map_
->
end
();
CV_Assert
(
exists
);
widget_actor_map_
->
erase
(
wam_itr
);
return
true
;
Widget
widget
;
WidgetAccessor
::
setVtkProp
(
widget
,
wam_itr
->
second
.
actor
);
return
widget
;
}
bool
temp_viz
::
Viz3d
::
VizImpl
::
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
void
temp_viz
::
Viz3d
::
VizImpl
::
setWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
{
WidgetActorMap
::
iterator
wam_itr
=
widget_actor_map_
->
find
(
id
);
bool
exists
=
wam_itr
!=
widget_actor_map_
->
end
();
CV_Assert
(
exists
);
vtkLODActor
*
actor
;
if
((
actor
=
vtkLODActor
::
SafeDownCast
(
wam_itr
->
second
.
actor
)))
{
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
actor
->
SetUserMatrix
(
matrix
);
actor
->
Modified
();
return
true
;
}
return
false
;
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
wam_itr
->
second
.
actor
);
CV_Assert
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
convertToVtkMatrix
(
pose
.
matrix
);
actor
->
SetUserMatrix
(
matrix
);
actor
->
Modified
();
}
bool
temp_viz
::
Viz3d
::
VizImpl
::
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
void
temp_viz
::
Viz3d
::
VizImpl
::
updateWidgetPose
(
const
String
&
id
,
const
Affine3f
&
pose
)
{
WidgetActorMap
::
iterator
wam_itr
=
widget_actor_map_
->
find
(
id
);
bool
exists
=
wam_itr
!=
widget_actor_map_
->
end
();
CV_Assert
(
exists
);
vtkLODActor
*
actor
;
if
((
actor
=
vtkLODActor
::
SafeDownCast
(
wam_itr
->
second
.
actor
)))
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
wam_itr
->
second
.
actor
);
CV_Assert
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
actor
->
GetUserMatrix
();
if
(
!
matrix
)
{
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
actor
->
GetUserMatrix
();
if
(
!
matrix
)
{
setWidgetPose
(
id
,
pose
);
return
true
;
}
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
Affine3f
updated_pose
=
pose
*
Affine3f
(
matrix_cv
);
matrix
=
convertToVtkMatrix
(
updated_pose
.
matrix
);
actor
->
SetUserMatrix
(
matrix
);
actor
->
Modified
();
return
true
;
setWidgetPose
(
id
,
pose
);
return
;
}
return
false
;
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
Affine3f
updated_pose
=
pose
*
Affine3f
(
matrix_cv
);
matrix
=
convertToVtkMatrix
(
updated_pose
.
matrix
);
actor
->
SetUserMatrix
(
matrix
);
actor
->
Modified
();
}
temp_viz
::
Affine3f
temp_viz
::
Viz3d
::
VizImpl
::
getWidgetPose
(
const
String
&
id
)
const
...
...
@@ -948,12 +949,10 @@ temp_viz::Affine3f temp_viz::Viz3d::VizImpl::getWidgetPose(const String &id) con
bool
exists
=
wam_itr
!=
widget_actor_map_
->
end
();
CV_Assert
(
exists
);
vtkLODActor
*
actor
;
if
((
actor
=
vtkLODActor
::
SafeDownCast
(
wam_itr
->
second
.
actor
)))
{
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
actor
->
GetUserMatrix
();
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
return
Affine3f
(
matrix_cv
);
}
return
Affine3f
();
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
wam_itr
->
second
.
actor
);
CV_Assert
(
actor
);
vtkSmartPointer
<
vtkMatrix4x4
>
matrix
=
actor
->
GetUserMatrix
();
Matx44f
matrix_cv
=
convertToMatx
(
matrix
);
return
Affine3f
(
matrix_cv
);
}
\ No newline at end of file
modules/viz/src/widget.cpp
View file @
318b1c00
...
...
@@ -22,7 +22,7 @@ temp_viz::Widget::Widget(const Widget &other) : impl_(other.impl_)
if
(
impl_
)
CV_XADD
(
&
impl_
->
ref_counter
,
1
);
}
temp_viz
::
Widget
&
temp_viz
::
Widget
::
operator
=
(
const
Widget
&
other
)
temp_viz
::
Widget
&
temp_viz
::
Widget
::
operator
=
(
const
Widget
&
other
)
{
if
(
this
!=
&
other
)
{
...
...
@@ -91,6 +91,23 @@ struct temp_viz::Widget3D::MatrixConverter
}
};
temp_viz
::
Widget3D
::
Widget3D
(
const
Widget
&
other
)
:
Widget
(
other
)
{
// Check if other's actor is castable to vtkProp3D
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
other
));
CV_Assert
(
actor
);
}
temp_viz
::
Widget3D
&
temp_viz
::
Widget3D
::
operator
=
(
const
Widget
&
other
)
{
// Check if other's actor is castable to vtkProp3D
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
other
));
CV_Assert
(
actor
);
Widget
::
operator
=
(
other
);
return
*
this
;
}
void
temp_viz
::
Widget3D
::
setPose
(
const
Affine3f
&
pose
)
{
vtkProp3D
*
actor
=
vtkProp3D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
*
this
));
...
...
@@ -147,3 +164,22 @@ void temp_viz::Widget3D::setColor(const Color &color)
actor
->
GetProperty
()
->
SetLighting
(
0
);
actor
->
Modified
();
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// widget2D implementation
temp_viz
::
Widget2D
::
Widget2D
(
const
Widget
&
other
)
:
Widget
(
other
)
{
// Check if other's actor is castable to vtkActor2D
vtkActor2D
*
actor
=
vtkActor2D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
other
));
CV_Assert
(
actor
);
}
temp_viz
::
Widget2D
&
temp_viz
::
Widget2D
::
operator
=
(
const
Widget
&
other
)
{
// Check if other's actor is castable to vtkActor2D
vtkActor2D
*
actor
=
vtkActor2D
::
SafeDownCast
(
WidgetAccessor
::
getActor
(
other
));
CV_Assert
(
actor
);
Widget
::
operator
=
(
other
);
return
*
this
;
}
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment