Commit 195d60f4 authored by ozantonkal's avatar ozantonkal

fix widget delete bug

parent d324c03b
...@@ -21,6 +21,8 @@ namespace temp_viz ...@@ -21,6 +21,8 @@ namespace temp_viz
Impl *impl_; Impl *impl_;
friend struct WidgetAccessor; friend struct WidgetAccessor;
void create();
void release();
}; };
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
...@@ -28,7 +30,7 @@ namespace temp_viz ...@@ -28,7 +30,7 @@ namespace temp_viz
class CV_EXPORTS Widget3D : public Widget class CV_EXPORTS Widget3D : public Widget
{ {
public: public:
Widget3D(); Widget3D() {}
void setPose(const Affine3f &pose); void setPose(const Affine3f &pose);
void updatePose(const Affine3f &pose); void updatePose(const Affine3f &pose);
...@@ -46,7 +48,7 @@ namespace temp_viz ...@@ -46,7 +48,7 @@ namespace temp_viz
class CV_EXPORTS Widget2D : public Widget class CV_EXPORTS Widget2D : public Widget
{ {
public: public:
Widget2D(); Widget2D() {}
}; };
......
...@@ -7,129 +7,55 @@ class temp_viz::Widget::Impl ...@@ -7,129 +7,55 @@ class temp_viz::Widget::Impl
{ {
public: public:
vtkSmartPointer<vtkProp> actor; vtkSmartPointer<vtkProp> actor;
int ref_counter;
Impl() : actor(0) {} Impl() : actor(0) {}
}; };
temp_viz::Widget::Widget() : impl_(0) temp_viz::Widget::Widget() : impl_(0)
{ {
impl_ = new Impl(); create();
} }
temp_viz::Widget::Widget(const Widget &other) : impl_(other.impl_) temp_viz::Widget::Widget(const Widget &other) : impl_(other.impl_)
{ {
if (impl_) CV_XADD(&impl_->ref_counter, 1);
} }
temp_viz::Widget& temp_viz::Widget::operator =(const Widget &other) temp_viz::Widget& temp_viz::Widget::operator =(const Widget &other)
{ {
if (this != &other) if (this != &other)
{ {
delete impl_; release();
impl_ = other.impl_; impl_ = other.impl_;
if (impl_) CV_XADD(&impl_->ref_counter, 1);
} }
return *this; return *this;
} }
temp_viz::Widget::~Widget() temp_viz::Widget::~Widget()
{ {
if (impl_) release();
}
void temp_viz::Widget::create()
{
if (impl_) release();
impl_ = new Impl();
impl_->ref_counter = 1;
}
void temp_viz::Widget::release()
{
if (impl_ && CV_XADD(&impl_->ref_counter, -1) == 1)
{ {
delete impl_; delete impl_;
impl_ = 0; impl_ = 0;
} }
} }
// class temp_viz::Widget::Impl
// {
// public:
// vtkSmartPointer<vtkProp> actor;
// int ref_counter;
//
// Impl() : actor(vtkSmartPointer<vtkLODActor>::New()) {}
//
// Impl(bool text_widget)
// {
// if (text_widget)
// actor = vtkSmartPointer<vtkTextActor>::New();
// else
// actor = vtkSmartPointer<vtkLeaderActor2D>::New();
// }
//
// void setColor(const Color& color)
// {
// vtkLODActor *lod_actor = vtkLODActor::SafeDownCast(actor);
// Color c = vtkcolor(color);
// lod_actor->GetMapper ()->ScalarVisibilityOff ();
// lod_actor->GetProperty ()->SetColor (c.val);
// lod_actor->GetProperty ()->SetEdgeColor (c.val);
// lod_actor->GetProperty ()->SetAmbient (0.8);
// lod_actor->GetProperty ()->SetDiffuse (0.8);
// lod_actor->GetProperty ()->SetSpecular (0.8);
// lod_actor->GetProperty ()->SetLighting (0);
// lod_actor->Modified ();
// }
//
// void setPose(const Affine3f& pose)
// {
// vtkLODActor *lod_actor = vtkLODActor::SafeDownCast(actor);
// vtkSmartPointer<vtkMatrix4x4> matrix = convertToVtkMatrix(pose.matrix);
// lod_actor->SetUserMatrix (matrix);
// lod_actor->Modified ();
// }
//
// void updatePose(const Affine3f& pose)
// {
// vtkLODActor *lod_actor = vtkLODActor::SafeDownCast(actor);
// vtkSmartPointer<vtkMatrix4x4> matrix = lod_actor->GetUserMatrix();
// if (!matrix)
// {
// setPose(pose);
// return ;
// }
// Matx44f matrix_cv = convertToMatx(matrix);
//
// Affine3f updated_pose = pose * Affine3f(matrix_cv);
// matrix = convertToVtkMatrix(updated_pose.matrix);
//
// lod_actor->SetUserMatrix (matrix);
// lod_actor->Modified ();
// }
//
// Affine3f getPose() const
// {
// vtkLODActor *lod_actor = vtkLODActor::SafeDownCast(actor);
// vtkSmartPointer<vtkMatrix4x4> matrix = lod_actor->GetUserMatrix();
// Matx44f matrix_cv = convertToMatx(matrix);
// return Affine3f(matrix_cv);
// }
//
// protected:
//
// static vtkSmartPointer<vtkMatrix4x4> convertToVtkMatrix (const cv::Matx44f& m)
// {
// vtkSmartPointer<vtkMatrix4x4> vtk_matrix = vtkSmartPointer<vtkMatrix4x4>::New ();
// for (int i = 0; i < 4; i++)
// for (int k = 0; k < 4; k++)
// vtk_matrix->SetElement(i, k, m(i, k));
// return vtk_matrix;
// }
//
// static cv::Matx44f convertToMatx(const vtkSmartPointer<vtkMatrix4x4>& vtk_matrix)
// {
// cv::Matx44f m;
// for (int i = 0; i < 4; i++)
// for (int k = 0; k < 4; k++)
// m(i, k) = vtk_matrix->GetElement (i, k);
// return m;
// }
// };
/////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////
/// stream accessor implementaion /// widget accessor implementaion
vtkSmartPointer<vtkProp> temp_viz::WidgetAccessor::getActor(const Widget& widget) vtkSmartPointer<vtkProp> temp_viz::WidgetAccessor::getActor(const Widget& widget)
{ {
...@@ -165,11 +91,6 @@ struct temp_viz::Widget3D::MatrixConverter ...@@ -165,11 +91,6 @@ struct temp_viz::Widget3D::MatrixConverter
} }
}; };
temp_viz::Widget3D::Widget3D()
{
}
void temp_viz::Widget3D::setPose(const Affine3f &pose) void temp_viz::Widget3D::setPose(const Affine3f &pose)
{ {
vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getActor(*this)); vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getActor(*this));
...@@ -226,11 +147,3 @@ void temp_viz::Widget3D::setColor(const Color &color) ...@@ -226,11 +147,3 @@ void temp_viz::Widget3D::setColor(const Color &color)
actor->GetProperty ()->SetLighting (0); actor->GetProperty ()->SetLighting (0);
actor->Modified (); actor->Modified ();
} }
///////////////////////////////////////////////////////////////////////////////////////////////
/// widget2D implementation
temp_viz::Widget2D::Widget2D()
{
}
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