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submodule
opencv
Commits
17609b90
Commit
17609b90
authored
Aug 05, 2013
by
Fedor Morozov
Browse files
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Plain Diff
Mantiuk's tonemapping
parent
c51b50b4
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Showing
9 changed files
with
250 additions
and
42 deletions
+250
-42
grfmt_hdr.cpp
modules/highgui/src/grfmt_hdr.cpp
+2
-3
photo.hpp
modules/photo/include/opencv2/photo.hpp
+23
-2
align.cpp
modules/photo/src/align.cpp
+0
-0
calibrate.cpp
modules/photo/src/calibrate.cpp
+0
-0
hdr_common.cpp
modules/photo/src/hdr_common.cpp
+13
-0
hdr_common.hpp
modules/photo/src/hdr_common.hpp
+3
-0
merge.cpp
modules/photo/src/merge.cpp
+1
-1
tonemap.cpp
modules/photo/src/tonemap.cpp
+200
-33
test_hdr.cpp
modules/photo/test/test_hdr.cpp
+8
-3
No files found.
modules/highgui/src/grfmt_hdr.cpp
View file @
17609b90
...
...
@@ -123,10 +123,9 @@ HdrEncoder::~HdrEncoder()
bool
HdrEncoder
::
write
(
const
Mat
&
_img
,
const
std
::
vector
<
int
>&
params
)
{
CV_Assert
(
_img
.
channels
()
==
3
);
Mat
img
;
if
(
_img
.
depth
()
==
CV_32F
)
{
_img
.
convertTo
(
img
,
CV_32FC3
);
}
else
{
if
(
_img
.
depth
()
!=
CV_32F
)
{
_img
.
convertTo
(
img
,
CV_32FC3
,
1
/
255.0
f
);
}
CV_Assert
(
params
.
empty
()
||
params
[
0
]
==
HDR_NONE
||
params
[
0
]
==
HDR_RLE
);
...
...
modules/photo/include/opencv2/photo.hpp
View file @
17609b90
...
...
@@ -102,17 +102,25 @@ CV_EXPORTS_W Ptr<TonemapLinear> createTonemapLinear(float gamma = 1.0f);
class
CV_EXPORTS_W
TonemapDrago
:
public
Tonemap
{
public
:
CV_WRAP
virtual
float
getSaturation
()
const
=
0
;
CV_WRAP
virtual
void
setSaturation
(
float
saturation
)
=
0
;
CV_WRAP
virtual
float
getBias
()
const
=
0
;
CV_WRAP
virtual
void
setBias
(
float
bias
)
=
0
;
};
CV_EXPORTS_W
Ptr
<
TonemapDrago
>
createTonemapDrago
(
float
gamma
=
1.0
f
,
float
bias
=
0.85
f
);
CV_EXPORTS_W
Ptr
<
TonemapDrago
>
createTonemapDrago
(
float
gamma
=
1.0
f
,
float
saturation
=
1.0
f
,
float
bias
=
0.85
f
);
// "Fast Bilateral Filtering for the Display of High-Dynamic-Range Images", Durand, Dorsey, 2002
class
CV_EXPORTS_W
TonemapDurand
:
public
Tonemap
{
public
:
CV_WRAP
virtual
float
getSaturation
()
const
=
0
;
CV_WRAP
virtual
void
setSaturation
(
float
saturation
)
=
0
;
CV_WRAP
virtual
float
getContrast
()
const
=
0
;
CV_WRAP
virtual
void
setContrast
(
float
contrast
)
=
0
;
...
...
@@ -124,7 +132,7 @@ public:
};
CV_EXPORTS_W
Ptr
<
TonemapDurand
>
createTonemapDurand
(
float
gamma
=
1.0
f
,
float
contrast
=
4.0
f
,
float
sigma_space
=
2.0
f
,
float
sigma_color
=
2.0
f
);
createTonemapDurand
(
float
gamma
=
1.0
f
,
float
saturation
=
1.0
f
,
float
contrast
=
4.0
f
,
float
sigma_space
=
2.0
f
,
float
sigma_color
=
2.0
f
);
// "Dynamic Range Reduction Inspired by Photoreceptor Physiology", Reinhard, Devlin, 2005
...
...
@@ -144,6 +152,19 @@ public:
CV_EXPORTS_W
Ptr
<
TonemapReinhardDevlin
>
createTonemapReinhardDevlin
(
float
gamma
=
1.0
f
,
float
intensity
=
0.0
f
,
float
light_adapt
=
1.0
f
,
float
color_adapt
=
0.0
f
);
class
CV_EXPORTS_W
TonemapMantiuk
:
public
Tonemap
{
public
:
CV_WRAP
virtual
float
getScale
()
const
=
0
;
CV_WRAP
virtual
void
setScale
(
float
scale
)
=
0
;
CV_WRAP
virtual
float
getSaturation
()
const
=
0
;
CV_WRAP
virtual
void
setSaturation
(
float
saturation
)
=
0
;
};
CV_EXPORTS_W
Ptr
<
TonemapMantiuk
>
createTonemapMantiuk
(
float
gamma
=
1.0
f
,
float
scale
=
0.7
f
,
float
saturation
=
1.0
f
);
class
CV_EXPORTS_W
ExposureAlign
:
public
Algorithm
{
public
:
...
...
modules/photo/src/align.cpp
View file @
17609b90
modules/photo/src/calibrate.cpp
View file @
17609b90
modules/photo/src/hdr_common.cpp
View file @
17609b90
...
...
@@ -71,4 +71,16 @@ Mat tringleWeights()
return
w
;
}
void
mapLuminance
(
Mat
src
,
Mat
dst
,
Mat
lum
,
Mat
new_lum
,
float
saturation
)
{
std
::
vector
<
Mat
>
channels
(
3
);
split
(
src
,
channels
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
channels
[
i
]
=
channels
[
i
].
mul
(
1.0
f
/
lum
);
pow
(
channels
[
i
],
saturation
,
channels
[
i
]);
channels
[
i
]
=
channels
[
i
].
mul
(
new_lum
);
}
merge
(
channels
,
dst
);
}
};
\ No newline at end of file
modules/photo/src/hdr_common.hpp
View file @
17609b90
...
...
@@ -53,6 +53,8 @@ void checkImageDimensions(const std::vector<Mat>& images);
Mat
tringleWeights
();
void
mapLuminance
(
Mat
src
,
Mat
dst
,
Mat
lum
,
Mat
new_lum
,
float
saturation
);
};
#endif
\ No newline at end of file
modules/photo/src/merge.cpp
View file @
17609b90
...
...
@@ -109,7 +109,7 @@ public:
Mat
response
(
256
,
3
,
CV_32F
);
for
(
int
i
=
0
;
i
<
256
;
i
++
)
{
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
response
.
at
<
float
>
(
i
,
j
)
=
max
(
i
,
1
);
response
.
at
<
float
>
(
i
,
j
)
=
static_cast
<
float
>
(
max
(
i
,
1
)
);
}
}
process
(
src
,
dst
,
times
,
response
);
...
...
modules/photo/src/tonemap.cpp
View file @
17609b90
...
...
@@ -43,6 +43,7 @@
#include "precomp.hpp"
#include "opencv2/photo.hpp"
#include "opencv2/imgproc.hpp"
#include "hdr_common.hpp"
namespace
cv
{
...
...
@@ -101,10 +102,11 @@ Ptr<TonemapLinear> createTonemapLinear(float gamma)
class
TonemapDragoImpl
:
public
TonemapDrago
{
public
:
TonemapDragoImpl
(
float
gamma
,
float
bias
)
:
TonemapDragoImpl
(
float
gamma
,
float
saturation
,
float
bias
)
:
gamma
(
gamma
),
saturation
(
saturation
),
bias
(
bias
),
name
(
"TonemapLinear
"
)
name
(
"TonemapDrago
"
)
{
}
...
...
@@ -135,17 +137,9 @@ public:
pow
(
gray_img
/
static_cast
<
float
>
(
max
),
logf
(
bias
)
/
logf
(
0.5
f
),
div
);
log
(
2.0
f
+
8.0
f
*
div
,
div
);
map
=
map
.
mul
(
1.0
f
/
div
);
map
=
map
.
mul
(
1.0
f
/
gray_img
);
div
.
release
();
gray_img
.
release
();
std
::
vector
<
Mat
>
channels
(
3
);
split
(
img
,
channels
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
channels
[
i
]
=
channels
[
i
].
mul
(
map
);
}
map
.
release
();
merge
(
channels
,
img
);
mapLuminance
(
img
,
img
,
gray_img
,
map
,
saturation
);
linear
->
setGamma
(
gamma
);
linear
->
process
(
img
,
img
);
...
...
@@ -154,6 +148,9 @@ public:
float
getGamma
()
const
{
return
gamma
;
}
void
setGamma
(
float
val
)
{
gamma
=
val
;
}
float
getSaturation
()
const
{
return
saturation
;
}
void
setSaturation
(
float
val
)
{
saturation
=
val
;
}
float
getBias
()
const
{
return
bias
;
}
void
setBias
(
float
val
)
{
bias
=
val
;
}
...
...
@@ -161,7 +158,8 @@ public:
{
fs
<<
"name"
<<
name
<<
"gamma"
<<
gamma
<<
"bias"
<<
bias
;
<<
"bias"
<<
bias
<<
"saturation"
<<
saturation
;
}
void
read
(
const
FileNode
&
fn
)
...
...
@@ -170,23 +168,25 @@ public:
CV_Assert
(
n
.
isString
()
&&
String
(
n
)
==
name
);
gamma
=
fn
[
"gamma"
];
bias
=
fn
[
"bias"
];
saturation
=
fn
[
"saturation"
];
}
protected
:
String
name
;
float
gamma
,
bias
;
float
gamma
,
saturation
,
bias
;
};
Ptr
<
TonemapDrago
>
createTonemapDrago
(
float
gamma
,
float
bias
)
Ptr
<
TonemapDrago
>
createTonemapDrago
(
float
gamma
,
float
saturation
,
float
bias
)
{
return
new
TonemapDragoImpl
(
gamma
,
bias
);
return
new
TonemapDragoImpl
(
gamma
,
saturation
,
bias
);
}
class
TonemapDurandImpl
:
public
TonemapDurand
{
public
:
TonemapDurandImpl
(
float
gamma
,
float
contrast
,
float
sigma_color
,
float
sigma_space
)
:
TonemapDurandImpl
(
float
gamma
,
float
saturation
,
float
contrast
,
float
sigma_color
,
float
sigma_space
)
:
gamma
(
gamma
),
saturation
(
saturation
),
contrast
(
contrast
),
sigma_color
(
sigma_color
),
sigma_space
(
sigma_space
),
...
...
@@ -199,10 +199,12 @@ public:
Mat
src
=
_src
.
getMat
();
CV_Assert
(
!
src
.
empty
());
_dst
.
create
(
src
.
size
(),
CV_32FC3
);
Mat
dst
=
_dst
.
getMat
();
Mat
img
=
_dst
.
getMat
();
Ptr
<
TonemapLinear
>
linear
=
createTonemapLinear
(
1.0
f
);
linear
->
process
(
src
,
img
);
Mat
gray_img
;
cvtColor
(
src
,
gray_img
,
COLOR_RGB2GRAY
);
cvtColor
(
img
,
gray_img
,
COLOR_RGB2GRAY
);
Mat
log_img
;
log
(
gray_img
,
log_img
);
Mat
map_img
;
...
...
@@ -211,24 +213,19 @@ public:
double
min
,
max
;
minMaxLoc
(
map_img
,
&
min
,
&
max
);
float
scale
=
contrast
/
static_cast
<
float
>
(
max
-
min
);
exp
(
map_img
*
(
scale
-
1.0
f
)
+
log_img
,
map_img
);
log_img
.
release
();
map_img
=
map_img
.
mul
(
1.0
f
/
gray_img
);
gray_img
.
release
();
std
::
vector
<
Mat
>
channels
(
3
);
split
(
src
,
channels
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
channels
[
i
]
=
channels
[
i
].
mul
(
map_img
);
}
merge
(
channels
,
dst
);
pow
(
dst
,
1.0
f
/
gamma
,
dst
);
mapLuminance
(
img
,
img
,
gray_img
,
map_img
,
saturation
);
pow
(
img
,
1.0
f
/
gamma
,
img
);
}
float
getGamma
()
const
{
return
gamma
;
}
void
setGamma
(
float
val
)
{
gamma
=
val
;
}
float
getSaturation
()
const
{
return
saturation
;
}
void
setSaturation
(
float
val
)
{
saturation
=
val
;
}
float
getContrast
()
const
{
return
contrast
;
}
void
setContrast
(
float
val
)
{
contrast
=
val
;
}
...
...
@@ -244,7 +241,8 @@ public:
<<
"gamma"
<<
gamma
<<
"contrast"
<<
contrast
<<
"sigma_color"
<<
sigma_color
<<
"sigma_space"
<<
sigma_space
;
<<
"sigma_space"
<<
sigma_space
<<
"saturation"
<<
saturation
;
}
void
read
(
const
FileNode
&
fn
)
...
...
@@ -255,16 +253,17 @@ public:
contrast
=
fn
[
"contrast"
];
sigma_color
=
fn
[
"sigma_color"
];
sigma_space
=
fn
[
"sigma_space"
];
saturation
=
fn
[
"saturation"
];
}
protected
:
String
name
;
float
gamma
,
contrast
,
sigma_color
,
sigma_space
;
float
gamma
,
saturation
,
contrast
,
sigma_color
,
sigma_space
;
};
Ptr
<
TonemapDurand
>
createTonemapDurand
(
float
gamma
,
float
contrast
,
float
sigma_color
,
float
sigma_space
)
Ptr
<
TonemapDurand
>
createTonemapDurand
(
float
gamma
,
float
saturation
,
float
contrast
,
float
sigma_color
,
float
sigma_space
)
{
return
new
TonemapDurandImpl
(
gamma
,
contrast
,
sigma_color
,
sigma_space
);
return
new
TonemapDurandImpl
(
gamma
,
saturation
,
contrast
,
sigma_color
,
sigma_space
);
}
class
TonemapReinhardDevlinImpl
:
public
TonemapReinhardDevlin
...
...
@@ -285,7 +284,6 @@ public:
CV_Assert
(
!
src
.
empty
());
_dst
.
create
(
src
.
size
(),
CV_32FC3
);
Mat
img
=
_dst
.
getMat
();
Ptr
<
TonemapLinear
>
linear
=
createTonemapLinear
(
1.0
f
);
linear
->
process
(
src
,
img
);
...
...
@@ -363,4 +361,172 @@ Ptr<TonemapReinhardDevlin> createTonemapReinhardDevlin(float gamma, float contra
return
new
TonemapReinhardDevlinImpl
(
gamma
,
contrast
,
sigma_color
,
sigma_space
);
}
class
TonemapMantiukImpl
:
public
TonemapMantiuk
{
public
:
TonemapMantiukImpl
(
float
gamma
,
float
scale
,
float
saturation
)
:
gamma
(
gamma
),
scale
(
scale
),
saturation
(
saturation
),
name
(
"TonemapMantiuk"
)
{
}
void
process
(
InputArray
_src
,
OutputArray
_dst
)
{
Mat
src
=
_src
.
getMat
();
CV_Assert
(
!
src
.
empty
());
_dst
.
create
(
src
.
size
(),
CV_32FC3
);
Mat
img
=
_dst
.
getMat
();
Ptr
<
TonemapLinear
>
linear
=
createTonemapLinear
(
1.0
f
);
linear
->
process
(
src
,
img
);
Mat
gray_img
;
cvtColor
(
img
,
gray_img
,
COLOR_RGB2GRAY
);
Mat
log_img
;
log
(
gray_img
,
log_img
);
std
::
vector
<
Mat
>
x_contrast
,
y_contrast
;
getContrast
(
log_img
,
x_contrast
,
y_contrast
);
for
(
size_t
i
=
0
;
i
<
x_contrast
.
size
();
i
++
)
{
mapContrast
(
x_contrast
[
i
],
scale
);
mapContrast
(
y_contrast
[
i
],
scale
);
}
Mat
right
(
src
.
size
(),
CV_32F
);
calculateSum
(
x_contrast
,
y_contrast
,
right
);
Mat
p
,
r
,
product
,
x
=
log_img
;
calculateProduct
(
x
,
r
);
r
=
right
-
r
;
r
.
copyTo
(
p
);
const
float
target_error
=
1e-3
f
;
float
target_norm
=
static_cast
<
float
>
(
right
.
dot
(
right
))
*
powf
(
target_error
,
2.0
f
);
int
max_iterations
=
100
;
float
rr
=
static_cast
<
float
>
(
r
.
dot
(
r
));
for
(
int
i
=
0
;
i
<
max_iterations
;
i
++
)
{
calculateProduct
(
p
,
product
);
float
alpha
=
rr
/
static_cast
<
float
>
(
p
.
dot
(
product
));
r
-=
alpha
*
product
;
x
+=
alpha
*
p
;
float
new_rr
=
static_cast
<
float
>
(
r
.
dot
(
r
));
p
=
r
+
(
new_rr
/
rr
)
*
p
;
rr
=
new_rr
;
if
(
rr
<
target_norm
)
{
break
;
}
}
exp
(
x
,
x
);
mapLuminance
(
img
,
img
,
gray_img
,
x
,
saturation
);
linear
=
createTonemapLinear
(
gamma
);
linear
->
process
(
img
,
img
);
}
float
getGamma
()
const
{
return
gamma
;
}
void
setGamma
(
float
val
)
{
gamma
=
val
;
}
float
getScale
()
const
{
return
scale
;
}
void
setScale
(
float
val
)
{
scale
=
val
;
}
float
getSaturation
()
const
{
return
saturation
;
}
void
setSaturation
(
float
val
)
{
saturation
=
val
;
}
void
write
(
FileStorage
&
fs
)
const
{
fs
<<
"name"
<<
name
<<
"gamma"
<<
gamma
<<
"scale"
<<
scale
<<
"saturation"
<<
saturation
;
}
void
read
(
const
FileNode
&
fn
)
{
FileNode
n
=
fn
[
"name"
];
CV_Assert
(
n
.
isString
()
&&
String
(
n
)
==
name
);
gamma
=
fn
[
"gamma"
];
scale
=
fn
[
"scale"
];
saturation
=
fn
[
"saturation"
];
}
protected
:
String
name
;
float
gamma
,
scale
,
saturation
;
void
signedPow
(
Mat
src
,
float
power
,
Mat
&
dst
)
{
Mat
sign
=
(
src
>
0
);
sign
.
convertTo
(
sign
,
CV_32F
,
1
/
255.0
f
);
sign
=
sign
*
2
-
1
;
pow
(
abs
(
src
),
power
,
dst
);
dst
=
dst
.
mul
(
sign
);
}
void
mapContrast
(
Mat
&
contrast
,
float
scale
)
{
const
float
response_power
=
0.4185
f
;
signedPow
(
contrast
,
response_power
,
contrast
);
contrast
*=
scale
;
signedPow
(
contrast
,
1.0
f
/
response_power
,
contrast
);
}
void
getGradient
(
Mat
src
,
Mat
&
dst
,
int
pos
)
{
dst
=
Mat
::
zeros
(
src
.
size
(),
CV_32F
);
Mat
a
,
b
;
Mat
grad
=
src
.
colRange
(
1
,
src
.
cols
)
-
src
.
colRange
(
0
,
src
.
cols
-
1
);
grad
.
copyTo
(
dst
.
colRange
(
pos
,
src
.
cols
+
pos
-
1
));
if
(
pos
==
1
)
{
src
.
col
(
0
).
copyTo
(
dst
.
col
(
0
));
}
}
void
getContrast
(
Mat
src
,
std
::
vector
<
Mat
>&
x_contrast
,
std
::
vector
<
Mat
>&
y_contrast
)
{
int
levels
=
static_cast
<
int
>
(
logf
(
static_cast
<
float
>
(
min
(
src
.
rows
,
src
.
cols
)))
/
logf
(
2.0
f
));
x_contrast
.
resize
(
levels
);
y_contrast
.
resize
(
levels
);
Mat
layer
;
src
.
copyTo
(
layer
);
for
(
int
i
=
0
;
i
<
levels
;
i
++
)
{
getGradient
(
layer
,
x_contrast
[
i
],
0
);
getGradient
(
layer
.
t
(),
y_contrast
[
i
],
0
);
resize
(
layer
,
layer
,
Size
(
layer
.
cols
/
2
,
layer
.
rows
/
2
));
}
}
void
calculateSum
(
std
::
vector
<
Mat
>&
x_contrast
,
std
::
vector
<
Mat
>&
y_contrast
,
Mat
&
sum
)
{
sum
=
Mat
::
zeros
(
x_contrast
[
x_contrast
.
size
()
-
1
].
size
(),
CV_32F
);
for
(
int
i
=
x_contrast
.
size
()
-
1
;
i
>=
0
;
i
--
)
{
Mat
grad_x
,
grad_y
;
getGradient
(
x_contrast
[
i
],
grad_x
,
1
);
getGradient
(
y_contrast
[
i
],
grad_y
,
1
);
resize
(
sum
,
sum
,
x_contrast
[
i
].
size
());
sum
+=
grad_x
+
grad_y
.
t
();
}
}
void
calculateProduct
(
Mat
src
,
Mat
&
dst
)
{
std
::
vector
<
Mat
>
x_contrast
,
y_contrast
;
getContrast
(
src
,
x_contrast
,
y_contrast
);
calculateSum
(
x_contrast
,
y_contrast
,
dst
);
}
};
Ptr
<
TonemapMantiuk
>
createTonemapMantiuk
(
float
gamma
,
float
scale
,
float
saturation
)
{
return
new
TonemapMantiukImpl
(
gamma
,
scale
,
saturation
);
}
}
\ No newline at end of file
modules/photo/test/test_hdr.cpp
View file @
17609b90
...
...
@@ -91,12 +91,11 @@ void loadResponseCSV(String path, Mat& response)
TEST
(
Photo_Tonemap
,
regression
)
{
string
test_path
=
string
(
cvtest
::
TS
::
ptr
()
->
get_data_path
())
+
"hdr/"
;
string
test_path
=
string
(
cvtest
::
TS
::
ptr
()
->
get_data_path
())
+
"hdr/
tonemap/
"
;
Mat
img
,
expected
,
result
;
loadImage
(
test_path
+
"
rl
e.hdr"
,
img
);
loadImage
(
test_path
+
"
imag
e.hdr"
,
img
);
float
gamma
=
2.2
f
;
test_path
+=
"tonemap/"
;
Ptr
<
TonemapLinear
>
linear
=
createTonemapLinear
(
gamma
);
linear
->
process
(
img
,
result
);
...
...
@@ -121,6 +120,12 @@ TEST(Photo_Tonemap, regression)
loadImage
(
test_path
+
"reinharddevlin.png"
,
expected
);
result
.
convertTo
(
result
,
CV_8UC3
,
255
);
checkEqual
(
result
,
expected
,
0
);
Ptr
<
TonemapMantiuk
>
mantiuk
=
createTonemapMantiuk
(
gamma
);
mantiuk
->
process
(
img
,
result
);
loadImage
(
test_path
+
"mantiuk.png"
,
expected
);
result
.
convertTo
(
result
,
CV_8UC3
,
255
);
checkEqual
(
result
,
expected
,
0
);
}
TEST
(
Photo_AlignMTB
,
regression
)
...
...
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