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submodule
opencv
Commits
16e6c45e
Commit
16e6c45e
authored
May 21, 2011
by
Alexey Spizhevoy
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changes blenders interface in opencv_stitching
parent
fa0c8d95
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Showing
3 changed files
with
190 additions
and
214 deletions
+190
-214
blenders.cpp
modules/stitching/blenders.cpp
+134
-174
blenders.hpp
modules/stitching/blenders.hpp
+23
-22
main.cpp
modules/stitching/main.cpp
+33
-18
No files found.
modules/stitching/blenders.cpp
View file @
16e6c45e
...
...
@@ -21,246 +21,206 @@ Ptr<Blender> Blender::createDefault(int type)
}
Point
Blender
::
operator
()(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
masks
,
Mat
&
dst
)
void
Blender
::
prepare
(
const
vector
<
Point
>
&
corners
,
const
vector
<
Size
>
&
sizes
)
{
Mat
dst_mask
;
return
(
*
this
)(
src
,
corners
,
masks
,
dst
,
dst_mask
);
prepare
(
resultRoi
(
corners
,
sizes
));
}
Point
Blender
::
operator
()(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
masks
,
Mat
&
dst
,
Mat
&
dst_mask
)
void
Blender
::
prepare
(
Rect
dst_roi
)
{
Point
dst_tl
=
blend
(
src
,
corners
,
masks
,
dst
,
dst_mask
);
dst
.
setTo
(
Scalar
::
all
(
0
),
dst_mask
==
0
);
return
dst_tl
;
dst_
.
create
(
dst_roi
.
size
(),
CV_32FC3
);
dst_
.
setTo
(
Scalar
::
all
(
0
));
dst_mask_
.
create
(
dst_roi
.
size
(),
CV_8U
);
dst_mask_
.
setTo
(
Scalar
::
all
(
0
));
dst_roi_
=
dst_roi
;
}
Point
Blender
::
blend
(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
masks
,
Mat
&
dst
,
Mat
&
dst_mask
)
void
Blender
::
feed
(
const
Mat
&
img
,
const
Mat
&
mask
,
Point
tl
)
{
for
(
size_t
i
=
0
;
i
<
src
.
size
();
++
i
)
{
CV_Assert
(
src
[
i
].
type
()
==
CV_32FC3
);
CV_Assert
(
masks
[
i
].
type
()
==
CV_8U
);
}
const
int
image_type
=
src
[
0
].
type
();
Rect
dst_roi
=
resultRoi
(
src
,
corners
);
dst
.
create
(
dst_roi
.
size
(),
image_type
);
dst
.
setTo
(
Scalar
::
all
(
0
));
CV_Assert
(
img
.
type
()
==
CV_32FC3
);
CV_Assert
(
mask
.
type
()
==
CV_8U
);
dst_mask
.
create
(
dst_roi
.
size
(),
CV_8U
)
;
dst_mask
.
setTo
(
Scalar
::
all
(
0
))
;
int
dx
=
tl
.
x
-
dst_roi_
.
x
;
int
dy
=
tl
.
y
-
dst_roi_
.
y
;
for
(
size_t
i
=
0
;
i
<
src
.
size
();
++
i
)
for
(
int
y
=
0
;
y
<
img
.
rows
;
++
y
)
{
int
dx
=
corners
[
i
].
x
-
dst_roi
.
x
;
int
dy
=
corners
[
i
].
y
-
dst_roi
.
y
;
const
Point3f
*
src_row
=
img
.
ptr
<
Point3f
>
(
y
);
Point3f
*
dst_row
=
dst_
.
ptr
<
Point3f
>
(
dy
+
y
);
const
uchar
*
mask_row
=
mask
.
ptr
<
uchar
>
(
y
);
uchar
*
dst_mask_row
=
dst_mask_
.
ptr
<
uchar
>
(
dy
+
y
);
for
(
int
y
=
0
;
y
<
src
[
i
].
rows
;
++
y
)
for
(
int
x
=
0
;
x
<
img
.
cols
;
++
x
)
{
const
Point3f
*
src_row
=
src
[
i
].
ptr
<
Point3f
>
(
y
);
Point3f
*
dst_row
=
dst
.
ptr
<
Point3f
>
(
dy
+
y
);
const
uchar
*
mask_row
=
masks
[
i
].
ptr
<
uchar
>
(
y
);
uchar
*
dst_mask_row
=
dst_mask
.
ptr
<
uchar
>
(
dy
+
y
);
for
(
int
x
=
0
;
x
<
src
[
i
].
cols
;
++
x
)
{
if
(
mask_row
[
x
])
dst_row
[
dx
+
x
]
=
src_row
[
x
];
dst_mask_row
[
dx
+
x
]
|=
mask_row
[
x
];
}
if
(
mask_row
[
x
])
dst_row
[
dx
+
x
]
=
src_row
[
x
];
dst_mask_row
[
dx
+
x
]
|=
mask_row
[
x
];
}
}
return
dst_roi
.
tl
();
}
Point
FeatherBlender
::
blend
(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
masks
,
Mat
&
dst
,
Mat
&
dst_mask
)
void
Blender
::
blend
(
Mat
&
dst
,
Mat
&
dst_mask
)
{
vector
<
Mat
>
weights
(
masks
.
size
());
for
(
size_t
i
=
0
;
i
<
weights
.
size
();
++
i
)
createWeightMap
(
masks
[
i
],
sharpness_
,
weights
[
i
]);
dst_
.
setTo
(
Scalar
::
all
(
0
),
dst_mask_
==
0
);
dst
=
dst_
;
dst_mask
=
dst_mask_
;
dst_
.
release
();
dst_mask_
.
release
();
}
Mat
dst_weight
;
Point
dst_tl
=
blendLinear
(
src
,
corners
,
weights
,
dst
,
dst_weight
);
dst_mask
=
dst_weight
>
WEIGHT_EPS
;
return
dst_tl
;
void
FeatherBlender
::
prepare
(
Rect
dst_roi
)
{
Blender
::
prepare
(
dst_roi
);
dst_weight_map_
.
create
(
dst_roi
.
size
(),
CV_32F
);
dst_weight_map_
.
setTo
(
0
);
}
Point
MultiBandBlender
::
blend
(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
masks
,
Mat
&
dst
,
Mat
&
dst_mask
)
void
FeatherBlender
::
feed
(
const
Mat
&
img
,
const
Mat
&
mask
,
Point
tl
)
{
CV_Assert
(
src
.
size
()
==
corners
.
size
()
&&
src
.
size
()
==
masks
.
size
());
const
int
num_images
=
src
.
size
();
const
int
img_type
=
src
[
0
].
type
();
Rect
dst_roi
=
resultRoi
(
src
,
corners
);
computeResultMask
(
masks
,
corners
,
dst_mask
);
CV_Assert
(
img
.
type
()
==
CV_32FC3
);
CV_Assert
(
mask
.
type
()
==
CV_8U
);
vector
<
Mat
>
dst_pyr_laplace
(
num_bands_
+
1
);
dst_pyr_laplace
[
0
].
create
(
dst_roi
.
size
(),
img_type
);
dst_pyr_laplace
[
0
].
setTo
(
Scalar
::
all
(
0
));
int
dx
=
tl
.
x
-
dst_roi_
.
x
;
int
dy
=
tl
.
y
-
dst_roi_
.
y
;
vector
<
Mat
>
dst_band_weights
(
num_bands_
+
1
);
dst_band_weights
[
0
].
create
(
dst_roi
.
size
(),
CV_32F
);
dst_band_weights
[
0
].
setTo
(
0
);
createWeightMap
(
mask
,
sharpness_
,
weight_map_
);
for
(
int
i
=
1
;
i
<=
num_bands_
;
++
i
)
for
(
int
y
=
0
;
y
<
img
.
rows
;
++
y
)
{
dst_pyr_laplace
[
i
].
create
((
dst_pyr_laplace
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_pyr_laplace
[
i
-
1
].
cols
+
1
)
/
2
,
img_type
);
dst_pyr_laplace
[
i
].
setTo
(
Scalar
::
all
(
0
));
const
Point3f
*
src_row
=
img
.
ptr
<
Point3f
>
(
y
);
Point3f
*
dst_row
=
dst_
.
ptr
<
Point3f
>
(
dy
+
y
);
dst_band_weights
[
i
].
create
((
dst_band_weights
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_band_weights
[
i
-
1
].
cols
+
1
)
/
2
,
CV_32F
);
dst_band_weights
[
i
].
setTo
(
0
);
}
const
float
*
weight_row
=
weight_map_
.
ptr
<
float
>
(
y
);
float
*
dst_weight_row
=
dst_weight_map_
.
ptr
<
float
>
(
dy
+
y
);
for
(
int
img_idx
=
0
;
img_idx
<
num_images
;
++
img_idx
)
{
int
top
=
corners
[
img_idx
].
y
-
dst_roi
.
y
;
int
bottom
=
dst_roi
.
br
().
y
-
corners
[
img_idx
].
y
-
src
[
img_idx
].
rows
;
int
left
=
corners
[
img_idx
].
x
-
dst_roi
.
x
;
int
right
=
dst_roi
.
br
().
x
-
corners
[
img_idx
].
x
-
src
[
img_idx
].
cols
;
vector
<
Mat
>
src_pyr_gauss
(
num_bands_
+
1
);
copyMakeBorder
(
src
[
img_idx
],
src_pyr_gauss
[
0
],
top
,
bottom
,
left
,
right
,
BORDER_REFLECT
);
for
(
int
i
=
0
;
i
<
num_bands_
;
++
i
)
pyrDown
(
src_pyr_gauss
[
i
],
src_pyr_gauss
[
i
+
1
]);
vector
<
Mat
>
src_pyr_laplace
;
createLaplacePyr
(
src_pyr_gauss
,
src_pyr_laplace
);
vector
<
Mat
>
weight_pyr_gauss
(
num_bands_
+
1
);
Mat
mask_f
;
masks
[
img_idx
].
convertTo
(
mask_f
,
CV_32F
,
1.
/
255.
);
copyMakeBorder
(
mask_f
,
weight_pyr_gauss
[
0
],
top
,
bottom
,
left
,
right
,
BORDER_CONSTANT
);
for
(
int
i
=
0
;
i
<
num_bands_
;
++
i
)
pyrDown
(
weight_pyr_gauss
[
i
],
weight_pyr_gauss
[
i
+
1
]);
for
(
int
band_idx
=
0
;
band_idx
<=
num_bands_
;
++
band_idx
)
for
(
int
x
=
0
;
x
<
img
.
cols
;
++
x
)
{
for
(
int
y
=
0
;
y
<
dst_pyr_laplace
[
band_idx
].
rows
;
++
y
)
{
const
Point3f
*
src_row
=
src_pyr_laplace
[
band_idx
].
ptr
<
Point3f
>
(
y
);
const
float
*
weight_row
=
weight_pyr_gauss
[
band_idx
].
ptr
<
float
>
(
y
);
Point3f
*
dst_row
=
dst_pyr_laplace
[
band_idx
].
ptr
<
Point3f
>
(
y
);
for
(
int
x
=
0
;
x
<
dst_pyr_laplace
[
band_idx
].
cols
;
++
x
)
dst_row
[
x
]
+=
src_row
[
x
]
*
weight_row
[
x
];
}
dst_band_weights
[
band_idx
]
+=
weight_pyr_gauss
[
band_idx
];
dst_row
[
dx
+
x
]
+=
src_row
[
x
]
*
weight_row
[
x
];
dst_weight_row
[
dx
+
x
]
+=
weight_row
[
x
];
}
}
}
for
(
int
band_idx
=
0
;
band_idx
<=
num_bands_
;
++
band_idx
)
normalize
(
dst_band_weights
[
band_idx
],
dst_pyr_laplace
[
band_idx
]);
restoreImageFromLaplacePyr
(
dst_pyr_laplace
);
dst
=
dst_pyr_laplace
[
0
];
return
dst_roi
.
tl
();
void
FeatherBlender
::
blend
(
Mat
&
dst
,
Mat
&
dst_mask
)
{
normalize
(
dst_weight_map_
,
dst_
);
dst_mask_
=
dst_weight_map_
>
WEIGHT_EPS
;
Blender
::
blend
(
dst
,
dst_mask
);
}
//////////////////////////////////////////////////////////////////////////////
// Auxiliary functions
Rect
resultRoi
(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
)
void
MultiBandBlender
::
prepare
(
Rect
dst_roi
)
{
Point
tl
(
numeric_limits
<
int
>::
max
(),
numeric_limits
<
int
>::
max
());
Point
br
(
numeric_limits
<
int
>::
min
(),
numeric_limits
<
int
>::
min
());
Blender
::
prepare
(
dst_roi
);
dst_pyr_laplace_
.
resize
(
num_bands_
+
1
);
dst_pyr_laplace_
[
0
].
create
(
dst_roi
.
size
(),
CV_32FC3
);
dst_pyr_laplace_
[
0
].
setTo
(
Scalar
::
all
(
0
));
CV_Assert
(
src
.
size
()
==
corners
.
size
());
for
(
size_t
i
=
0
;
i
<
src
.
size
();
++
i
)
dst_band_weights_
.
resize
(
num_bands_
+
1
);
dst_band_weights_
[
0
].
create
(
dst_roi
.
size
(),
CV_32F
);
dst_band_weights_
[
0
].
setTo
(
0
);
for
(
int
i
=
1
;
i
<=
num_bands_
;
++
i
)
{
tl
.
x
=
min
(
tl
.
x
,
corners
[
i
].
x
);
tl
.
y
=
min
(
tl
.
y
,
corners
[
i
].
y
);
br
.
x
=
max
(
br
.
x
,
corners
[
i
].
x
+
src
[
i
].
cols
);
br
.
y
=
max
(
br
.
y
,
corners
[
i
].
y
+
src
[
i
].
rows
);
dst_pyr_laplace_
[
i
].
create
((
dst_pyr_laplace_
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_pyr_laplace_
[
i
-
1
].
cols
+
1
)
/
2
,
CV_32FC3
);
dst_band_weights_
[
i
].
create
((
dst_band_weights_
[
i
-
1
].
rows
+
1
)
/
2
,
(
dst_band_weights_
[
i
-
1
].
cols
+
1
)
/
2
,
CV_32F
);
dst_pyr_laplace_
[
i
].
setTo
(
Scalar
::
all
(
0
));
dst_band_weights_
[
i
].
setTo
(
0
);
}
return
Rect
(
tl
,
br
);
}
Point
computeResultMask
(
const
vector
<
Mat
>
&
masks
,
const
vector
<
Point
>
&
corners
,
Mat
&
dst_mask
)
void
MultiBandBlender
::
feed
(
const
Mat
&
img
,
const
Mat
&
mask
,
Point
tl
)
{
Rect
dst_roi
=
resultRoi
(
masks
,
corners
);
dst_mask
.
create
(
dst_roi
.
size
(),
CV_8U
);
dst_mask
.
setTo
(
Scalar
::
all
(
0
));
CV_Assert
(
img
.
type
()
==
CV_32FC3
);
CV_Assert
(
mask
.
type
()
==
CV_8U
);
for
(
size_t
i
=
0
;
i
<
masks
.
size
();
++
i
)
int
top
=
tl
.
y
-
dst_roi_
.
y
;
int
left
=
tl
.
x
-
dst_roi_
.
x
;
int
bottom
=
dst_roi_
.
br
().
y
-
tl
.
y
-
img
.
rows
;
int
right
=
dst_roi_
.
br
().
x
-
tl
.
x
-
img
.
cols
;
// Create the source image Laplacian pyramid
vector
<
Mat
>
src_pyr_gauss
(
num_bands_
+
1
);
copyMakeBorder
(
img
,
src_pyr_gauss
[
0
],
top
,
bottom
,
left
,
right
,
BORDER_REFLECT
);
for
(
int
i
=
0
;
i
<
num_bands_
;
++
i
)
pyrDown
(
src_pyr_gauss
[
i
],
src_pyr_gauss
[
i
+
1
]);
vector
<
Mat
>
src_pyr_laplace
;
createLaplacePyr
(
src_pyr_gauss
,
src_pyr_laplace
);
src_pyr_gauss
.
clear
();
// Create the weight map Gaussian pyramid
Mat
weight_map
;
mask
.
convertTo
(
weight_map
,
CV_32F
,
1.
/
255.
);
vector
<
Mat
>
weight_pyr_gauss
(
num_bands_
+
1
);
copyMakeBorder
(
weight_map
,
weight_pyr_gauss
[
0
],
top
,
bottom
,
left
,
right
,
BORDER_CONSTANT
);
for
(
int
i
=
0
;
i
<
num_bands_
;
++
i
)
pyrDown
(
weight_pyr_gauss
[
i
],
weight_pyr_gauss
[
i
+
1
]);
// Add weighted layer of the source image to the final Laplacian pyramid layer
for
(
int
i
=
0
;
i
<=
num_bands_
;
++
i
)
{
int
dx
=
corners
[
i
].
x
-
dst_roi
.
x
;
int
dy
=
corners
[
i
].
y
-
dst_roi
.
y
;
for
(
int
y
=
0
;
y
<
masks
[
i
].
rows
;
++
y
)
for
(
int
y
=
0
;
y
<
dst_pyr_laplace_
[
i
].
rows
;
++
y
)
{
const
uchar
*
mask_row
=
masks
[
i
].
ptr
<
uchar
>
(
y
);
uchar
*
dst_mask_row
=
dst_mask
.
ptr
<
uchar
>
(
dy
+
y
);
const
Point3f
*
src_row
=
src_pyr_laplace
[
i
].
ptr
<
Point3f
>
(
y
);
Point3f
*
dst_row
=
dst_pyr_laplace_
[
i
].
ptr
<
Point3f
>
(
y
);
for
(
int
x
=
0
;
x
<
masks
[
i
].
cols
;
++
x
)
dst_mask_row
[
dx
+
x
]
|=
mask_row
[
x
];
}
}
const
float
*
weight_row
=
weight_pyr_gauss
[
i
].
ptr
<
float
>
(
y
);
return
dst_roi
.
tl
();
for
(
int
x
=
0
;
x
<
dst_pyr_laplace_
[
i
].
cols
;
++
x
)
dst_row
[
x
]
+=
src_row
[
x
]
*
weight_row
[
x
];
}
dst_band_weights_
[
i
]
+=
weight_pyr_gauss
[
i
];
}
}
Point
blendLinear
(
const
vector
<
Mat
>
&
src
,
const
vector
<
Point
>
&
corners
,
const
vector
<
Mat
>
&
weights
,
Mat
&
dst
,
Mat
&
dst_weight
)
void
MultiBandBlender
::
blend
(
Mat
&
dst
,
Mat
&
dst_mask
)
{
for
(
size_t
i
=
0
;
i
<
src
.
size
();
++
i
)
{
CV_Assert
(
src
[
i
].
type
()
==
CV_32FC3
);
CV_Assert
(
weights
[
i
].
type
()
==
CV_32F
);
}
const
int
image_type
=
src
[
0
].
type
();
for
(
int
i
=
0
;
i
<=
num_bands_
;
++
i
)
normalize
(
dst_band_weights_
[
i
],
dst_pyr_laplace_
[
i
]);
Rect
dst_roi
=
resultRoi
(
src
,
corners
);
restoreImageFromLaplacePyr
(
dst_pyr_laplace_
);
dst
.
create
(
dst_roi
.
size
(),
image_type
);
dst
.
setTo
(
Scalar
::
all
(
0
));
dst_
=
dst_pyr_laplace_
[
0
];
dst_mask_
=
dst_band_weights_
[
0
]
>
WEIGHT_EPS
;
dst_pyr_laplace_
.
clear
();
dst_band_weights_
.
clear
();
dst_weight
.
create
(
dst_roi
.
size
(),
CV_32F
);
dst_weight
.
setTo
(
Scalar
::
all
(
0
));
Blender
::
blend
(
dst
,
dst_mask
);
}
// Compute colors sums and weights
for
(
size_t
i
=
0
;
i
<
src
.
size
();
++
i
)
{
int
dx
=
corners
[
i
].
x
-
dst_roi
.
x
;
int
dy
=
corners
[
i
].
y
-
dst_roi
.
y
;
for
(
int
y
=
0
;
y
<
src
[
i
].
rows
;
++
y
)
{
const
Point3f
*
src_row
=
src
[
i
].
ptr
<
Point3f
>
(
y
);
Point3f
*
dst_row
=
dst
.
ptr
<
Point3f
>
(
dy
+
y
);
//////////////////////////////////////////////////////////////////////////////
// Auxiliary functions
const
float
*
weight_row
=
weights
[
i
].
ptr
<
float
>
(
y
);
float
*
dst_weight_row
=
dst_weight
.
ptr
<
float
>
(
dy
+
y
);
Rect
resultRoi
(
const
vector
<
Point
>
&
corners
,
const
vector
<
Size
>
&
sizes
)
{
Point
tl
(
numeric_limits
<
int
>::
max
(),
numeric_limits
<
int
>::
max
());
Point
br
(
numeric_limits
<
int
>::
min
(),
numeric_limits
<
int
>::
min
());
for
(
int
x
=
0
;
x
<
src
[
i
].
cols
;
++
x
)
{
dst_row
[
dx
+
x
]
+=
src_row
[
x
]
*
weight_row
[
x
];
dst_weight_row
[
dx
+
x
]
+=
weight_row
[
x
];
}
}
CV_Assert
(
sizes
.
size
()
==
corners
.
size
());
for
(
size_t
i
=
0
;
i
<
corners
.
size
();
++
i
)
{
tl
.
x
=
min
(
tl
.
x
,
corners
[
i
].
x
);
tl
.
y
=
min
(
tl
.
y
,
corners
[
i
].
y
);
br
.
x
=
max
(
br
.
x
,
corners
[
i
].
x
+
sizes
[
i
].
width
);
br
.
y
=
max
(
br
.
y
,
corners
[
i
].
y
+
sizes
[
i
].
height
);
}
normalize
(
dst_weight
,
dst
);
return
dst_roi
.
tl
();
return
Rect
(
tl
,
br
);
}
...
...
modules/stitching/blenders.hpp
View file @
16e6c45e
...
...
@@ -9,58 +9,59 @@ class Blender
{
public
:
enum
{
NO
,
FEATHER
,
MULTI_BAND
};
static
cv
::
Ptr
<
Blender
>
createDefault
(
int
type
);
cv
::
Point
operator
()(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
cv
::
Mat
&
dst
);
cv
::
Point
operator
()(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
void
prepare
(
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Size
>
&
sizes
);
virtual
void
prepare
(
cv
::
Rect
dst_roi
);
virtual
void
feed
(
const
cv
::
Mat
&
img
,
const
cv
::
Mat
&
mask
,
cv
::
Point
tl
);
virtual
void
blend
(
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
protected
:
virtual
cv
::
Point
blend
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
)
;
cv
::
Mat
dst_
,
dst_mask_
;
cv
::
Rect
dst_roi_
;
};
class
FeatherBlender
:
public
Blender
{
public
:
FeatherBlender
(
float
sharpness
=
0.02
f
)
:
sharpness_
(
sharpness
)
{}
FeatherBlender
(
float
sharpness
=
0.02
f
)
{
setSharpness
(
sharpness
);
}
float
sharpness
()
const
{
return
sharpness_
;
}
void
setSharpness
(
float
val
)
{
sharpness_
=
val
;
}
private
:
cv
::
Point
blend
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
void
prepare
(
cv
::
Rect
dst_roi
);
void
feed
(
const
cv
::
Mat
&
img
,
const
cv
::
Mat
&
mask
,
cv
::
Point
tl
);
void
blend
(
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
private
:
float
sharpness_
;
cv
::
Mat
weight_map_
;
cv
::
Mat
dst_weight_map_
;
};
class
MultiBandBlender
:
public
Blender
{
public
:
MultiBandBlender
(
int
num_bands
=
7
)
:
num_bands_
(
num_bands
)
{}
MultiBandBlender
(
int
num_bands
=
7
)
{
setNumBands
(
num_bands
);
}
int
numBands
()
const
{
return
num_bands_
;
}
void
setNumBands
(
int
val
)
{
num_bands_
=
val
;
}
private
:
cv
::
Point
blend
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
void
prepare
(
cv
::
Rect
dst_roi
);
void
feed
(
const
cv
::
Mat
&
img
,
const
cv
::
Mat
&
mask
,
cv
::
Point
tl
);
void
blend
(
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_mask
);
private
:
int
num_bands_
;
std
::
vector
<
cv
::
Mat
>
dst_pyr_laplace_
;
std
::
vector
<
cv
::
Mat
>
dst_band_weights_
;
};
//////////////////////////////////////////////////////////////////////////////
// Auxiliary functions
cv
::
Rect
resultRoi
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
);
cv
::
Point
computeResultMask
(
const
std
::
vector
<
cv
::
Mat
>
&
masks
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
cv
::
Mat
&
mask
);
cv
::
Point
blendLinear
(
const
std
::
vector
<
cv
::
Mat
>
&
src
,
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Mat
>
&
weights
,
cv
::
Mat
&
dst
,
cv
::
Mat
&
dst_weight
);
cv
::
Rect
resultRoi
(
const
std
::
vector
<
cv
::
Point
>
&
corners
,
const
std
::
vector
<
cv
::
Size
>
&
sizes
);
void
normalize
(
const
cv
::
Mat
&
weight
,
cv
::
Mat
&
src
);
...
...
modules/stitching/main.cpp
View file @
16e6c45e
...
...
@@ -71,7 +71,6 @@ int main(int argc, char* argv[])
}
int64
t
=
getTickCount
();
LOGLN
(
"Parsing params and reading images..."
);
for
(
int
i
=
1
;
i
<
argc
;
++
i
)
{
if
(
string
(
argv
[
i
])
==
"--trygpu"
)
...
...
@@ -189,7 +188,6 @@ int main(int argc, char* argv[])
else
img_names
.
push_back
(
argv
[
i
]);
}
LOGLN
(
"Parsing params and reading images, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
int
num_images
=
static_cast
<
int
>
(
img_names
.
size
());
if
(
num_images
<
2
)
...
...
@@ -198,8 +196,8 @@ int main(int argc, char* argv[])
return
-
1
;
}
LOGLN
(
"Reading images and finding features..."
);
t
=
getTickCount
();
LOGLN
(
"Finding features..."
);
vector
<
ImageFeatures
>
features
(
num_images
);
SurfFeaturesFinder
finder
(
trygpu
);
Mat
full_img
,
img
;
...
...
@@ -224,10 +222,10 @@ int main(int argc, char* argv[])
}
finder
(
img
,
features
[
i
]);
}
LOGLN
(
"
F
inding features, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
LOGLN
(
"
Reading images and f
inding features, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
t
=
getTickCount
();
LOGLN
(
"Pairwise matching... "
);
t
=
getTickCount
();
vector
<
MatchesInfo
>
pairwise_matches
;
BestOf2NearestMatcher
matcher
(
trygpu
);
if
(
user_match_conf
)
...
...
@@ -248,8 +246,8 @@ int main(int argc, char* argv[])
return
-
1
;
}
t
=
getTickCount
();
LOGLN
(
"Estimating rotations..."
);
t
=
getTickCount
();
HomographyBasedEstimator
estimator
;
vector
<
CameraParams
>
cameras
;
estimator
(
features
,
pairwise_matches
,
cameras
);
...
...
@@ -263,16 +261,16 @@ int main(int argc, char* argv[])
LOGLN
(
"Initial focal length "
<<
i
<<
": "
<<
cameras
[
i
].
focal
);
}
t
=
getTickCount
();
LOGLN
(
"Bundle adjustment... "
);
t
=
getTickCount
();
BundleAdjuster
adjuster
(
ba_space
,
conf_thresh
);
adjuster
(
features
,
pairwise_matches
,
cameras
);
LOGLN
(
"Bundle adjustment, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
if
(
wave_correct
)
{
t
=
getTickCount
();
LOGLN
(
"Wave correcting..."
);
t
=
getTickCount
();
vector
<
Mat
>
rmats
;
for
(
size_t
i
=
0
;
i
<
cameras
.
size
();
++
i
)
rmats
.
push_back
(
cameras
[
i
].
R
);
...
...
@@ -292,9 +290,10 @@ int main(int argc, char* argv[])
nth_element
(
focals
.
begin
(),
focals
.
end
(),
focals
.
begin
()
+
focals
.
size
()
/
2
);
float
camera_focal
=
static_cast
<
float
>
(
focals
[
focals
.
size
()
/
2
]);
t
=
getTickCount
();
vector
<
Mat
>
images
(
num_images
);
LOGLN
(
"Compose scaling..."
);
t
=
getTickCount
();
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
{
Mat
full_img
=
imread
(
img_names
[
i
]);
...
...
@@ -319,38 +318,54 @@ int main(int argc, char* argv[])
}
vector
<
Point
>
corners
(
num_images
);
vector
<
Size
>
sizes
(
num_images
);
vector
<
Mat
>
masks_warped
(
num_images
);
vector
<
Mat
>
images_warped
(
num_images
);
t
=
getTickCount
();
LOGLN
(
"Warping images... "
);
t
=
getTickCount
();
Ptr
<
Warper
>
warper
=
Warper
::
createByCameraFocal
(
camera_focal
,
warp_type
);
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
{
corners
[
i
]
=
(
*
warper
)(
images
[
i
],
static_cast
<
float
>
(
cameras
[
i
].
focal
),
cameras
[
i
].
R
,
images_warped
[
i
]);
(
*
warper
)(
masks
[
i
],
static_cast
<
float
>
(
cameras
[
i
].
focal
),
cameras
[
i
].
R
,
masks_warped
[
i
],
INTER_NEAREST
,
BORDER_CONSTANT
);
corners
[
i
]
=
(
*
warper
)(
images
[
i
],
static_cast
<
float
>
(
cameras
[
i
].
focal
),
cameras
[
i
].
R
,
images_warped
[
i
]);
sizes
[
i
]
=
images_warped
[
i
].
size
();
(
*
warper
)(
masks
[
i
],
static_cast
<
float
>
(
cameras
[
i
].
focal
),
cameras
[
i
].
R
,
masks_warped
[
i
],
INTER_NEAREST
,
BORDER_CONSTANT
);
}
vector
<
Mat
>
images_f
(
num_images
);
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
images_warped
[
i
].
convertTo
(
images_f
[
i
],
CV_32F
);
LOGLN
(
"Warping images, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
t
=
getTickCount
();
LOGLN
(
"Finding seams..."
);
t
=
getTickCount
();
Ptr
<
SeamFinder
>
seam_finder
=
SeamFinder
::
createDefault
(
seam_find_type
);
(
*
seam_finder
)(
images_f
,
corners
,
masks_warped
);
LOGLN
(
"Finding seams, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
t
=
getTickCount
();
LOGLN
(
"Blending images..."
);
t
=
getTickCount
();
Ptr
<
Blender
>
blender
=
Blender
::
createDefault
(
blend_type
);
if
(
blend_type
==
Blender
::
MULTI_BAND
)
{
// Ensure last pyramid layer area is about 1 pix
dynamic_cast
<
MultiBandBlender
*>
((
Blender
*
)(
blender
))
->
setNumBands
(
static_cast
<
int
>
(
ceil
(
log
(
static_cast
<
double
>
(
images_f
[
0
].
size
().
area
()))
/
log
(
4.0
))));
MultiBandBlender
*
mb
=
dynamic_cast
<
MultiBandBlender
*>
((
Blender
*
)(
blender
));
mb
->
setNumBands
(
static_cast
<
int
>
(
ceil
(
log
(
static_cast
<
double
>
(
images_f
[
0
].
size
().
area
()))
/
log
(
4.0
))));
LOGLN
(
"Multi-band blending num. bands: "
<<
mb
->
numBands
());
}
blender
->
prepare
(
corners
,
sizes
);
for
(
int
i
=
0
;
i
<
num_images
;
++
i
)
blender
->
feed
(
images_f
[
i
],
masks_warped
[
i
],
corners
[
i
]);
Mat
result
,
result_mask
;
(
*
blender
)(
images_f
,
corners
,
masks_warped
,
result
,
result_mask
);
blender
->
blend
(
result
,
result_mask
);
LOGLN
(
"Blending images, time: "
<<
((
getTickCount
()
-
t
)
/
getTickFrequency
())
<<
" sec"
);
imwrite
(
result_name
,
result
);
...
...
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