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submodule
opencv
Commits
0802c065
Commit
0802c065
authored
Jul 12, 2013
by
siddharth
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seamless cloning added
update1 update1 update4
parent
a1b3ba02
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3 changed files
with
395 additions
and
0 deletions
+395
-0
photo.hpp
modules/photo/include/opencv2/photo.hpp
+21
-0
seamless_cloning.cpp
modules/photo/src/seamless_cloning.cpp
+374
-0
seamless_cloning.hpp
modules/photo/src/seamless_cloning.hpp
+0
-0
No files found.
modules/photo/include/opencv2/photo.hpp
View file @
0802c065
...
...
@@ -59,6 +59,19 @@ enum
INPAINT_TELEA
=
1
// A. Telea algorithm
};
enum
{
NORMAL_CLONE
=
1
,
MIXED_CLONE
=
2
,
FEATURE_EXCHANGE
=
3
};
enum
{
FOREGROUND_COLOR_CHANGE
=
4
,
BACKGROUND_DECOLOR
=
5
};
//! restores the damaged image areas using one of the available intpainting algorithms
CV_EXPORTS_W
void
inpaint
(
InputArray
src
,
InputArray
inpaintMask
,
OutputArray
dst
,
double
inpaintRadius
,
int
flags
);
...
...
@@ -290,6 +303,14 @@ CV_EXPORTS_W Ptr<MergeRobertson> createMergeRobertson();
CV_EXPORTS_W
void
decolor
(
InputArray
src
,
OutputArray
grayscale
,
OutputArray
color_boost
);
CV_EXPORTS_W
void
seamlessClone
(
InputArray
src
,
InputArray
dst
,
OutputArray
blend
,
int
flags
=
1
);
CV_EXPORTS_W
void
colorChange
(
InputArray
src
,
OutputArray
dst
,
int
flags
=
4
,
float
red
=
1.0
,
float
green
=
1.0
,
float
blue
=
1.0
);
CV_EXPORTS_W
void
illuminationChange
(
InputArray
_src
,
OutputArray
_dst
,
float
alpha
=
0.2
,
float
beta
=
0.4
);
CV_EXPORTS_W
void
textureFlattening
(
InputArray
_src
,
OutputArray
_dst
);
}
// cv
#endif
modules/photo/src/seamless_cloning.cpp
0 → 100644
View file @
0802c065
#include "precomp.hpp"
#include "opencv2/photo.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/core.hpp"
#include <iostream>
#include <stdlib.h>
#include "seamless_cloning.hpp"
using
namespace
std
;
using
namespace
cv
;
Mat
img0
,
img1
,
img2
,
res
,
res1
,
final
,
final1
,
blend
;
Point
point
;
int
drag
=
0
;
int
destx
,
desty
;
int
numpts
=
100
;
Point
*
pts
=
new
Point
[
100
];
Point
*
pts1
=
new
Point
[
100
];
Point
*
pts2
=
new
Point
[
100
];
int
var
=
0
;
int
flag
=
0
;
int
flag1
=
0
;
int
minx
,
miny
,
maxx
,
maxy
,
lenx
,
leny
;
int
minxd
,
minyd
,
maxxd
,
maxyd
,
lenxd
,
lenyd
;
int
channel
,
num
;
float
alpha
,
beta
;
float
red
,
green
,
blue
;
void
mouseHandler
(
int
,
int
,
int
,
int
,
void
*
);
void
mouseHandler1
(
int
,
int
,
int
,
int
,
void
*
);
void
mouseHandler
(
int
event
,
int
x
,
int
y
,
int
,
void
*
)
{
if
(
event
==
EVENT_LBUTTONDOWN
&&
!
drag
)
{
if
(
flag1
==
0
)
{
if
(
var
==
0
)
img1
=
img0
.
clone
();
point
=
Point
(
x
,
y
);
circle
(
img1
,
point
,
2
,
Scalar
(
0
,
0
,
255
),
-
1
,
8
,
0
);
pts
[
var
]
=
point
;
var
++
;
drag
=
1
;
if
(
var
>
1
)
line
(
img1
,
pts
[
var
-
2
],
point
,
Scalar
(
0
,
0
,
255
),
2
,
8
,
0
);
imshow
(
"Source"
,
img1
);
}
}
if
(
event
==
EVENT_LBUTTONUP
&&
drag
)
{
imshow
(
"Source"
,
img1
);
drag
=
0
;
}
if
(
event
==
EVENT_RBUTTONDOWN
)
{
flag1
=
1
;
img1
=
img0
.
clone
();
for
(
int
i
=
var
;
i
<
numpts
;
i
++
)
pts
[
i
]
=
point
;
if
(
var
!=
0
)
{
const
Point
*
pts3
[
1
]
=
{
&
pts
[
0
]};
polylines
(
img1
,
pts3
,
&
numpts
,
1
,
1
,
Scalar
(
0
,
0
,
0
),
2
,
8
,
0
);
}
for
(
int
i
=
0
;
i
<
var
;
i
++
)
{
minx
=
min
(
minx
,
pts
[
i
].
x
);
maxx
=
max
(
maxx
,
pts
[
i
].
x
);
miny
=
min
(
miny
,
pts
[
i
].
y
);
maxy
=
max
(
maxy
,
pts
[
i
].
y
);
}
lenx
=
maxx
-
minx
;
leny
=
maxy
-
miny
;
imshow
(
"Source"
,
img1
);
}
if
(
event
==
EVENT_RBUTTONUP
)
{
flag
=
var
;
final
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC3
);
res1
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC1
);
const
Point
*
pts4
[
1
]
=
{
&
pts
[
0
]};
fillPoly
(
res1
,
pts4
,
&
numpts
,
1
,
Scalar
(
255
,
255
,
255
),
8
,
0
);
bitwise_and
(
img0
,
img0
,
final
,
res1
);
imshow
(
"Source"
,
img1
);
if
(
num
==
4
)
{
Cloning
obj
;
obj
.
local_color_change
(
img0
,
final
,
res1
,
blend
,
num
,
red
,
green
,
blue
);
namedWindow
(
"Color Change Image"
);
imshow
(
"Color Change Image"
,
blend
);
waitKey
(
0
);
}
else
if
(
num
==
5
)
{
Cloning
obj
;
Mat
img3
=
Mat
(
img0
.
size
(),
CV_8UC1
);
Mat
img4
=
Mat
(
img0
.
size
(),
CV_8UC3
);
cvtColor
(
img0
,
img3
,
COLOR_BGR2GRAY
);
for
(
int
i
=
0
;
i
<
img0
.
size
().
height
;
i
++
)
for
(
int
j
=
0
;
j
<
img0
.
size
().
width
;
j
++
)
{
img4
.
at
<
uchar
>
(
i
,
j
*
3
+
0
)
=
img3
.
at
<
uchar
>
(
i
,
j
);
img4
.
at
<
uchar
>
(
i
,
j
*
3
+
1
)
=
img3
.
at
<
uchar
>
(
i
,
j
);
img4
.
at
<
uchar
>
(
i
,
j
*
3
+
2
)
=
img3
.
at
<
uchar
>
(
i
,
j
);
}
obj
.
local_color_change
(
img4
,
final
,
res1
,
blend
,
num
);
namedWindow
(
"Background Decolor Image"
);
imshow
(
"Background Decolor Image"
,
blend
);
waitKey
(
0
);
}
else
if
(
num
==
6
)
{
Cloning
obj
;
obj
.
illum_change
(
img0
,
final
,
res1
,
blend
,
alpha
,
beta
);
namedWindow
(
"Illum Change Image"
);
imshow
(
"Illum Change Image"
,
blend
);
waitKey
(
0
);
}
}
if
(
event
==
EVENT_MBUTTONDOWN
)
{
for
(
int
i
=
0
;
i
<
numpts
;
i
++
)
{
pts
[
i
].
x
=
0
;
pts
[
i
].
y
=
0
;
}
var
=
0
;
flag1
=
0
;
minx
=
INT_MAX
;
miny
=
INT_MAX
;
maxx
=
INT_MIN
;
maxy
=
INT_MIN
;
imshow
(
"Source"
,
img0
);
drag
=
0
;
}
}
void
mouseHandler1
(
int
event
,
int
x
,
int
y
,
int
,
void
*
)
{
Mat
im1
;
minxd
=
INT_MAX
;
minyd
=
INT_MAX
;
maxxd
=
INT_MIN
;
maxyd
=
INT_MIN
;
im1
=
img2
.
clone
();
if
(
event
==
EVENT_LBUTTONDOWN
)
{
if
(
flag1
==
1
)
{
point
=
Point
(
x
,
y
);
for
(
int
i
=
0
;
i
<
numpts
;
i
++
)
pts1
[
i
]
=
pts
[
i
];
int
tempx
;
int
tempy
;
for
(
int
i
=
0
;
i
<
flag
;
i
++
)
{
tempx
=
pts1
[
i
+
1
].
x
-
pts1
[
i
].
x
;
tempy
=
pts1
[
i
+
1
].
y
-
pts1
[
i
].
y
;
if
(
i
==
0
)
{
pts2
[
i
+
1
].
x
=
point
.
x
+
tempx
;
pts2
[
i
+
1
].
y
=
point
.
y
+
tempy
;
}
else
if
(
i
>
0
)
{
pts2
[
i
+
1
].
x
=
pts2
[
i
].
x
+
tempx
;
pts2
[
i
+
1
].
y
=
pts2
[
i
].
y
+
tempy
;
}
}
for
(
int
i
=
flag
;
i
<
numpts
;
i
++
)
pts2
[
i
]
=
pts2
[
flag
-
1
];
pts2
[
0
]
=
point
;
const
Point
*
pts5
[
1
]
=
{
&
pts2
[
0
]};
polylines
(
im1
,
pts5
,
&
numpts
,
1
,
1
,
Scalar
(
0
,
0
,
255
),
2
,
8
,
0
);
destx
=
x
;
desty
=
y
;
imshow
(
"Destination"
,
im1
);
}
}
if
(
event
==
EVENT_RBUTTONUP
)
{
for
(
int
i
=
0
;
i
<
flag
;
i
++
)
{
minxd
=
min
(
minxd
,
pts2
[
i
].
x
);
maxxd
=
max
(
maxxd
,
pts2
[
i
].
x
);
minyd
=
min
(
minyd
,
pts2
[
i
].
y
);
maxyd
=
max
(
maxyd
,
pts2
[
i
].
y
);
}
if
(
maxxd
>
im1
.
size
().
width
||
maxyd
>
im1
.
size
().
height
||
minxd
<
0
||
minyd
<
0
)
{
cout
<<
"Index out of range"
<<
endl
;
exit
(
0
);
}
final1
=
Mat
::
zeros
(
img2
.
size
(),
CV_8UC3
);
res
=
Mat
::
zeros
(
img2
.
size
(),
CV_8UC1
);
for
(
int
i
=
miny
,
k
=
minyd
;
i
<
(
miny
+
leny
);
i
++
,
k
++
)
for
(
int
j
=
minx
,
l
=
minxd
;
j
<
(
minx
+
lenx
);
j
++
,
l
++
)
{
for
(
int
c
=
0
;
c
<
channel
;
c
++
)
{
final1
.
at
<
uchar
>
(
k
,
l
*
channel
+
c
)
=
final
.
at
<
uchar
>
(
i
,
j
*
channel
+
c
);
}
}
const
Point
*
pts6
[
1
]
=
{
&
pts2
[
0
]};
fillPoly
(
res
,
pts6
,
&
numpts
,
1
,
Scalar
(
255
,
255
,
255
),
8
,
0
);
if
(
num
==
1
||
num
==
2
||
num
==
3
)
{
Cloning
obj
;
obj
.
normal_clone
(
img2
,
final1
,
res
,
blend
,
num
);
namedWindow
(
"Cloned Image"
);
imshow
(
"Cloned Image"
,
blend
);
waitKey
(
0
);
}
for
(
int
i
=
0
;
i
<
flag
;
i
++
)
{
pts2
[
i
].
x
=
0
;
pts2
[
i
].
y
=
0
;
}
minxd
=
INT_MAX
;
minyd
=
INT_MAX
;
maxxd
=
INT_MIN
;
maxyd
=
INT_MIN
;
}
im1
.
release
();
}
void
cv
::
seamlessClone
(
InputArray
_src
,
InputArray
_dst
,
OutputArray
_blend
,
int
flags
)
{
Mat
src
=
_src
.
getMat
();
Mat
dest
=
_dst
.
getMat
();
_blend
.
create
(
dest
.
size
(),
CV_8UC3
);
blend
=
_blend
.
getMat
();
num
=
flags
;
minx
=
INT_MAX
;
miny
=
INT_MAX
;
maxx
=
INT_MIN
;
maxy
=
INT_MIN
;
minxd
=
INT_MAX
;
minyd
=
INT_MAX
;
maxxd
=
INT_MIN
;
maxyd
=
INT_MIN
;
img0
=
src
;
img2
=
dest
;
channel
=
img0
.
channels
();
res
=
Mat
::
zeros
(
img2
.
size
(),
CV_8UC1
);
res1
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC1
);
final
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC3
);
final1
=
Mat
::
zeros
(
img2
.
size
(),
CV_8UC3
);
//////////// source image ///////////////////
namedWindow
(
"Source"
,
1
);
setMouseCallback
(
"Source"
,
mouseHandler
,
NULL
);
imshow
(
"Source"
,
img0
);
/////////// destination image ///////////////
namedWindow
(
"Destination"
,
1
);
setMouseCallback
(
"Destination"
,
mouseHandler1
,
NULL
);
imshow
(
"Destination"
,
img2
);
waitKey
(
0
);
img0
.
release
();
img1
.
release
();
img2
.
release
();
}
void
cv
::
colorChange
(
InputArray
_src
,
OutputArray
_dst
,
int
flags
,
float
r
,
float
g
,
float
b
)
{
Mat
src
=
_src
.
getMat
();
_dst
.
create
(
src
.
size
(),
src
.
type
());
blend
=
_dst
.
getMat
();
minx
=
INT_MAX
;
miny
=
INT_MAX
;
maxx
=
INT_MIN
;
maxy
=
INT_MIN
;
minxd
=
INT_MAX
;
minyd
=
INT_MAX
;
maxxd
=
INT_MIN
;
maxyd
=
INT_MIN
;
num
=
flags
;
red
=
r
;
green
=
g
;
blue
=
b
;
img0
=
src
;
res1
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC1
);
final
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC3
);
namedWindow
(
"Source"
);
setMouseCallback
(
"Source"
,
mouseHandler
,
NULL
);
imshow
(
"Source"
,
img0
);
waitKey
(
0
);
img0
.
release
();
}
void
cv
::
illuminationChange
(
InputArray
_src
,
OutputArray
_dst
,
float
a
,
float
b
)
{
Mat
src
=
_src
.
getMat
();
_dst
.
create
(
src
.
size
(),
src
.
type
());
blend
=
_dst
.
getMat
();
num
=
6
;
alpha
=
a
;
beta
=
b
;
img0
=
src
;
res1
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC1
);
final
=
Mat
::
zeros
(
img0
.
size
(),
CV_8UC3
);
namedWindow
(
"Source"
);
setMouseCallback
(
"Source"
,
mouseHandler
,
NULL
);
imshow
(
"Source"
,
img0
);
waitKey
(
0
);
}
void
cv
::
textureFlattening
(
InputArray
_src
,
OutputArray
_dst
)
{
Mat
src
=
_src
.
getMat
();
_dst
.
create
(
src
.
size
(),
src
.
type
());
blend
=
_dst
.
getMat
();
img0
=
src
;
Cloning
obj
;
obj
.
texture_flatten
(
img0
,
blend
);
namedWindow
(
"Texture Flattened Image"
);
imshow
(
"Texture Flattened Image"
,
blend
);
waitKey
(
0
);
}
modules/photo/src/seamless_cloning.hpp
0 → 100644
View file @
0802c065
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