Image Warping
gpu::remap
Applies a generic geometrical transformation to an image.
The function transforms the source image using the specified map:
\texttt{dst} (x,y) = \texttt{src} (xmap(x,y), ymap(x,y))
Values of pixels with non-integer coordinates are computed using the bilinear interpolation.
gpu::resize
Resizes an image.
gpu::warpAffine
Applies an affine transformation to an image.
gpu::buildWarpAffineMaps
Builds transformation maps for affine transformation.
gpu::warpPerspective
Applies a perspective transformation to an image.
gpu::buildWarpPerspectiveMaps
Builds transformation maps for perspective transformation.
gpu::buildWarpPlaneMaps
Builds plane warping maps.
gpu::buildWarpCylindricalMaps
Builds cylindrical warping maps.
gpu::buildWarpSphericalMaps
Builds spherical warping maps.
gpu::rotate
Rotates an image around the origin (0,0) and then shifts it.
gpu::pyrDown
Smoothes an image and downsamples it.
gpu::pyrUp
Upsamples an image and then smoothes it.