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#if CN==1
#define T_MEAN float
#define F_ZERO (0.0f)
#define cnMode 1
#define frameToMean(a, b) (b) = *(a);
#if FL==0
#define meanToFrame(a, b) *b = convert_uchar_sat(a);
#else
#define meanToFrame(a, b) *b = (float)a;
#endif
#else
#define T_MEAN float4
#define F_ZERO (0.0f, 0.0f, 0.0f, 0.0f)
#define cnMode 4
#if FL == 0
#define meanToFrame(a, b)\
b[0] = convert_uchar_sat(a.x); \
b[1] = convert_uchar_sat(a.y); \
b[2] = convert_uchar_sat(a.z);
#else
#define meanToFrame(a, b)\
b[0] = a.x; \
b[1] = a.y; \
b[2] = a.z;
#endif
#define frameToMean(a, b)\
b.x = a[0]; \
b.y = a[1]; \
b.z = a[2]; \
b.w = 0.0f;
#endif
__kernel void mog2_kernel(__global const uchar* frame, int frame_step, int frame_offset, int frame_row, int frame_col, //uchar || uchar3
__global uchar* modesUsed, //uchar
__global uchar* weight, //float
__global uchar* mean, //T_MEAN=float || float4
__global uchar* variance, //float
__global uchar* fgmask, int fgmask_step, int fgmask_offset, //uchar
float alphaT, float alpha1, float prune,
float c_Tb, float c_TB, float c_Tg, float c_varMin, //constants
float c_varMax, float c_varInit, float c_tau
#ifdef SHADOW_DETECT
, uchar c_shadowVal
#endif
)
{
int x = get_global_id(0);
int y = get_global_id(1);
if( x < frame_col && y < frame_row)
{
#if FL==0
__global const uchar* _frame = (frame + mad24(y, frame_step, mad24(x, CN, frame_offset)));
#else
__global const float* _frame = ((__global const float*)( frame + mad24(y, frame_step, frame_offset)) + mad24(x, CN, 0));
#endif
T_MEAN pix;
frameToMean(_frame, pix);
uchar foreground = 255; // 0 - the pixel classified as background
bool fitsPDF = false; //if it remains zero a new GMM mode will be added
int pt_idx = mad24(y, frame_col, x);
int idx_step = frame_row * frame_col;
__global uchar* _modesUsed = modesUsed + pt_idx;
uchar nmodes = _modesUsed[0];
float totalWeight = 0.0f;
__global float* _weight = (__global float*)(weight);
__global float* _variance = (__global float*)(variance);
__global T_MEAN* _mean = (__global T_MEAN*)(mean);
uchar mode = 0;
for (; mode < nmodes; ++mode)
{
int mode_idx = mad24(mode, idx_step, pt_idx);
float c_weight = mad(alpha1, _weight[mode_idx], prune);
float c_var = _variance[mode_idx];
T_MEAN c_mean = _mean[mode_idx];
T_MEAN diff = c_mean - pix;
float dist2 = dot(diff, diff);
if (totalWeight < c_TB && dist2 < c_Tb * c_var)
foreground = 0;
if (dist2 < c_Tg * c_var)
{
fitsPDF = true;
c_weight += alphaT;
float k = alphaT / c_weight;
T_MEAN mean_new = mad((T_MEAN)-k, diff, c_mean);
float variance_new = clamp(mad(k, (dist2 - c_var), c_var), c_varMin, c_varMax);
for (int i = mode; i > 0; --i)
{
int prev_idx = mode_idx - idx_step;
if (c_weight < _weight[prev_idx])
break;
_weight[mode_idx] = _weight[prev_idx];
_variance[mode_idx] = _variance[prev_idx];
_mean[mode_idx] = _mean[prev_idx];
mode_idx = prev_idx;
}
_mean[mode_idx] = mean_new;
_variance[mode_idx] = variance_new;
_weight[mode_idx] = c_weight; //update weight by the calculated value
totalWeight += c_weight;
mode ++;
break;
}
if (c_weight < -prune)
c_weight = 0.0f;
_weight[mode_idx] = c_weight; //update weight by the calculated value
totalWeight += c_weight;
}
for (; mode < nmodes; ++mode)
{
int mode_idx = mad24(mode, idx_step, pt_idx);
float c_weight = mad(alpha1, _weight[mode_idx], prune);
if (c_weight < -prune)
{
c_weight = 0.0f;
nmodes = mode;
break;
}
_weight[mode_idx] = c_weight; //update weight by the calculated value
totalWeight += c_weight;
}
if (0.f < totalWeight)
{
totalWeight = 1.f / totalWeight;
for (int mode = 0; mode < nmodes; ++mode)
_weight[mad24(mode, idx_step, pt_idx)] *= totalWeight;
}
if (!fitsPDF)
{
uchar mode = nmodes == (NMIXTURES) ? (NMIXTURES) - 1 : nmodes++;
int mode_idx = mad24(mode, idx_step, pt_idx);
if (nmodes == 1)
_weight[mode_idx] = 1.f;
else
{
_weight[mode_idx] = alphaT;
for (int i = pt_idx; i < mode_idx; i += idx_step)
_weight[i] *= alpha1;
}
for (int i = nmodes - 1; i > 0; --i)
{
int prev_idx = mode_idx - idx_step;
if (alphaT < _weight[prev_idx])
break;
_weight[mode_idx] = _weight[prev_idx];
_variance[mode_idx] = _variance[prev_idx];
_mean[mode_idx] = _mean[prev_idx];
mode_idx = prev_idx;
}
_mean[mode_idx] = pix;
_variance[mode_idx] = c_varInit;
}
_modesUsed[0] = nmodes;
#ifdef SHADOW_DETECT
if (foreground)
{
float tWeight = 0.0f;
for (uchar mode = 0; mode < nmodes; ++mode)
{
int mode_idx = mad24(mode, idx_step, pt_idx);
T_MEAN c_mean = _mean[mode_idx];
float numerator = dot(pix, c_mean);
float denominator = dot(c_mean, c_mean);
if (denominator == 0)
break;
if (numerator <= denominator && numerator >= c_tau * denominator)
{
float a = numerator / denominator;
T_MEAN dD = mad(a, c_mean, -pix);
if (dot(dD, dD) < c_Tb * _variance[mode_idx] * a * a)
{
foreground = c_shadowVal;
break;
}
}
tWeight += _weight[mode_idx];
if (tWeight > c_TB)
break;
}
}
#endif
__global uchar* _fgmask = fgmask + mad24(y, fgmask_step, x + fgmask_offset);
*_fgmask = (uchar)foreground;
}
}
__kernel void getBackgroundImage2_kernel(__global const uchar* modesUsed,
__global const uchar* weight,
__global const uchar* mean,
__global uchar* dst, int dst_step, int dst_offset, int dst_row, int dst_col,
float c_TB)
{
int x = get_global_id(0);
int y = get_global_id(1);
if(x < dst_col && y < dst_row)
{
int pt_idx = mad24(y, dst_col, x);
__global const uchar* _modesUsed = modesUsed + pt_idx;
uchar nmodes = _modesUsed[0];
T_MEAN meanVal = (T_MEAN)F_ZERO;
float totalWeight = 0.0f;
__global const float* _weight = (__global const float*)weight;
__global const T_MEAN* _mean = (__global const T_MEAN*)(mean);
int idx_step = dst_row * dst_col;
for (uchar mode = 0; mode < nmodes; ++mode)
{
int mode_idx = mad24(mode, idx_step, pt_idx);
float c_weight = _weight[mode_idx];
T_MEAN c_mean = _mean[mode_idx];
meanVal = mad(c_weight, c_mean, meanVal);
totalWeight += c_weight;
if (totalWeight > c_TB)
break;
}
if (0.f < totalWeight)
meanVal = meanVal / totalWeight;
else
meanVal = (T_MEAN)(0.f);
#if FL==0
__global uchar* _dst = dst + mad24(y, dst_step, mad24(x, CN, dst_offset));
meanToFrame(meanVal, _dst);
#else
__global float* _dst = ((__global float*)( dst + mad24(y, dst_step, dst_offset)) + mad24(x, CN, 0));
meanToFrame(meanVal, _dst);
#endif
}
}