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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or bpied warranties, including, but not limited to, the bpied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#if !defined CUDA_DISABLER
#include "opencv2/gpu/device/common.hpp"
#include "opencv2/gpu/device/border_interpolate.hpp"
#include "opencv2/gpu/device/limits.hpp"
using namespace cv::gpu;
using namespace cv::gpu::device;
////////////////////////////////////////////////////////////
// centeredGradient
namespace tvl1flow
{
__global__ void centeredGradientKernel(const PtrStepSzf src, PtrStepf dx, PtrStepf dy)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= src.cols || y >= src.rows)
return;
dx(y, x) = 0.5f * (src(y, ::min(x + 1, src.cols - 1)) - src(y, ::max(x - 1, 0)));
dy(y, x) = 0.5f * (src(::min(y + 1, src.rows - 1), x) - src(::max(y - 1, 0), x));
}
void centeredGradient(PtrStepSzf src, PtrStepSzf dx, PtrStepSzf dy)
{
const dim3 block(32, 8);
const dim3 grid(divUp(src.cols, block.x), divUp(src.rows, block.y));
centeredGradientKernel<<<grid, block>>>(src, dx, dy);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
////////////////////////////////////////////////////////////
// warpBackward
namespace tvl1flow
{
static __device__ __forceinline__ float bicubicCoeff(float x_)
{
float x = fabsf(x_);
if (x <= 1.0f)
{
return x * x * (1.5f * x - 2.5f) + 1.0f;
}
else if (x < 2.0f)
{
return x * (x * (-0.5f * x + 2.5f) - 4.0f) + 2.0f;
}
else
{
return 0.0f;
}
}
texture<float, cudaTextureType2D, cudaReadModeElementType> tex_I1 (false, cudaFilterModePoint, cudaAddressModeClamp);
texture<float, cudaTextureType2D, cudaReadModeElementType> tex_I1x(false, cudaFilterModePoint, cudaAddressModeClamp);
texture<float, cudaTextureType2D, cudaReadModeElementType> tex_I1y(false, cudaFilterModePoint, cudaAddressModeClamp);
__global__ void warpBackwardKernel(const PtrStepSzf I0, const PtrStepf u1, const PtrStepf u2, PtrStepf I1w, PtrStepf I1wx, PtrStepf I1wy, PtrStepf grad, PtrStepf rho)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= I0.cols || y >= I0.rows)
return;
const float u1Val = u1(y, x);
const float u2Val = u2(y, x);
const float wx = x + u1Val;
const float wy = y + u2Val;
const int xmin = ::ceilf(wx - 2.0f);
const int xmax = ::floorf(wx + 2.0f);
const int ymin = ::ceilf(wy - 2.0f);
const int ymax = ::floorf(wy + 2.0f);
float sum = 0.0f;
float sumx = 0.0f;
float sumy = 0.0f;
float wsum = 0.0f;
for (int cy = ymin; cy <= ymax; ++cy)
{
for (int cx = xmin; cx <= xmax; ++cx)
{
const float w = bicubicCoeff(wx - cx) * bicubicCoeff(wy - cy);
sum += w * tex2D(tex_I1 , cx, cy);
sumx += w * tex2D(tex_I1x, cx, cy);
sumy += w * tex2D(tex_I1y, cx, cy);
wsum += w;
}
}
const float coeff = 1.0f / wsum;
const float I1wVal = sum * coeff;
const float I1wxVal = sumx * coeff;
const float I1wyVal = sumy * coeff;
I1w(y, x) = I1wVal;
I1wx(y, x) = I1wxVal;
I1wy(y, x) = I1wyVal;
const float Ix2 = I1wxVal * I1wxVal;
const float Iy2 = I1wyVal * I1wyVal;
// store the |Grad(I1)|^2
grad(y, x) = Ix2 + Iy2;
// compute the constant part of the rho function
const float I0Val = I0(y, x);
rho(y, x) = I1wVal - I1wxVal * u1Val - I1wyVal * u2Val - I0Val;
}
void warpBackward(PtrStepSzf I0, PtrStepSzf I1, PtrStepSzf I1x, PtrStepSzf I1y, PtrStepSzf u1, PtrStepSzf u2, PtrStepSzf I1w, PtrStepSzf I1wx, PtrStepSzf I1wy, PtrStepSzf grad, PtrStepSzf rho)
{
const dim3 block(32, 8);
const dim3 grid(divUp(I0.cols, block.x), divUp(I0.rows, block.y));
bindTexture(&tex_I1 , I1);
bindTexture(&tex_I1x, I1x);
bindTexture(&tex_I1y, I1y);
warpBackwardKernel<<<grid, block>>>(I0, u1, u2, I1w, I1wx, I1wy, grad, rho);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
////////////////////////////////////////////////////////////
// estimateU
namespace tvl1flow
{
__device__ float divergence(const PtrStepf& v1, const PtrStepf& v2, int y, int x)
{
if (x > 0 && y > 0)
{
const float v1x = v1(y, x) - v1(y, x - 1);
const float v2y = v2(y, x) - v2(y - 1, x);
return v1x + v2y;
}
else
{
if (y > 0)
return v1(y, 0) + v2(y, 0) - v2(y - 1, 0);
else
{
if (x > 0)
return v1(0, x) - v1(0, x - 1) + v2(0, x);
else
return v1(0, 0) + v2(0, 0);
}
}
}
__global__ void estimateUKernel(const PtrStepSzf I1wx, const PtrStepf I1wy,
const PtrStepf grad, const PtrStepf rho_c,
const PtrStepf p11, const PtrStepf p12, const PtrStepf p21, const PtrStepf p22,
PtrStepf u1, PtrStepf u2, PtrStepf error,
const float l_t, const float theta)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= I1wx.cols || y >= I1wx.rows)
return;
const float I1wxVal = I1wx(y, x);
const float I1wyVal = I1wy(y, x);
const float gradVal = grad(y, x);
const float u1OldVal = u1(y, x);
const float u2OldVal = u2(y, x);
const float rho = rho_c(y, x) + (I1wxVal * u1OldVal + I1wyVal * u2OldVal);
// estimate the values of the variable (v1, v2) (thresholding operator TH)
float d1 = 0.0f;
float d2 = 0.0f;
if (rho < -l_t * gradVal)
{
d1 = l_t * I1wxVal;
d2 = l_t * I1wyVal;
}
else if (rho > l_t * gradVal)
{
d1 = -l_t * I1wxVal;
d2 = -l_t * I1wyVal;
}
else if (gradVal > numeric_limits<float>::epsilon())
{
const float fi = -rho / gradVal;
d1 = fi * I1wxVal;
d2 = fi * I1wyVal;
}
const float v1 = u1OldVal + d1;
const float v2 = u2OldVal + d2;
// compute the divergence of the dual variable (p1, p2)
const float div_p1 = divergence(p11, p12, y, x);
const float div_p2 = divergence(p21, p22, y, x);
// estimate the values of the optical flow (u1, u2)
const float u1NewVal = v1 + theta * div_p1;
const float u2NewVal = v2 + theta * div_p2;
u1(y, x) = u1NewVal;
u2(y, x) = u2NewVal;
const float n1 = (u1OldVal - u1NewVal) * (u1OldVal - u1NewVal);
const float n2 = (u2OldVal - u2NewVal) * (u2OldVal - u2NewVal);
error(y, x) = n1 + n2;
}
void estimateU(PtrStepSzf I1wx, PtrStepSzf I1wy,
PtrStepSzf grad, PtrStepSzf rho_c,
PtrStepSzf p11, PtrStepSzf p12, PtrStepSzf p21, PtrStepSzf p22,
PtrStepSzf u1, PtrStepSzf u2, PtrStepSzf error,
float l_t, float theta)
{
const dim3 block(32, 8);
const dim3 grid(divUp(I1wx.cols, block.x), divUp(I1wx.rows, block.y));
estimateUKernel<<<grid, block>>>(I1wx, I1wy, grad, rho_c, p11, p12, p21, p22, u1, u2, error, l_t, theta);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
////////////////////////////////////////////////////////////
// estimateDualVariables
namespace tvl1flow
{
__global__ void estimateDualVariablesKernel(const PtrStepSzf u1, const PtrStepf u2, PtrStepf p11, PtrStepf p12, PtrStepf p21, PtrStepf p22, const float taut)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= u1.cols || y >= u1.rows)
return;
const float u1x = u1(y, ::min(x + 1, u1.cols - 1)) - u1(y, x);
const float u1y = u1(::min(y + 1, u1.rows - 1), x) - u1(y, x);
const float u2x = u2(y, ::min(x + 1, u1.cols - 1)) - u2(y, x);
const float u2y = u2(::min(y + 1, u1.rows - 1), x) - u2(y, x);
const float g1 = ::hypotf(u1x, u1y);
const float g2 = ::hypotf(u2x, u2y);
const float ng1 = 1.0f + taut * g1;
const float ng2 = 1.0f + taut * g2;
p11(y, x) = (p11(y, x) + taut * u1x) / ng1;
p12(y, x) = (p12(y, x) + taut * u1y) / ng1;
p21(y, x) = (p21(y, x) + taut * u2x) / ng2;
p22(y, x) = (p22(y, x) + taut * u2y) / ng2;
}
void estimateDualVariables(PtrStepSzf u1, PtrStepSzf u2, PtrStepSzf p11, PtrStepSzf p12, PtrStepSzf p21, PtrStepSzf p22, float taut)
{
const dim3 block(32, 8);
const dim3 grid(divUp(u1.cols, block.x), divUp(u1.rows, block.y));
estimateDualVariablesKernel<<<grid, block>>>(u1, u2, p11, p12, p21, p22, taut);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
}
#endif // !defined CUDA_DISABLER