warpers.cl 5.68 KB
/*M///////////////////////////////////////////////////////////////////////////////////////
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//                           License Agreement
//                For Open Source Computer Vision Library
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// Copyright (C) 2010-2012, Multicoreware, Inc., all rights reserved.
// Copyright (C) 2010-2012, Advanced Micro Devices, Inc., all rights reserved.
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// @Authors
//    Peng Xiao, pengxiao@multicorewareinc.com
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
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//M*/

__kernel void buildWarpPlaneMaps(__global uchar * xmapptr, int xmap_step, int xmap_offset,
                                 __global uchar * ymapptr, int ymap_step, int ymap_offset, int rows, int cols,
                                 __constant float * ck_rinv, __constant float * ct,
                                 int tl_u, int tl_v, float scale)
{
    int du = get_global_id(0);
    int dv = get_global_id(1);

    if (du < cols && dv < rows)
    {
        __global float * xmap = (__global float *)(xmapptr + mad24(dv, xmap_step, xmap_offset + du * (int)sizeof(float)));
        __global float * ymap = (__global float *)(ymapptr + mad24(dv, ymap_step, ymap_offset + du * (int)sizeof(float)));

        float u = tl_u + du;
        float v = tl_v + dv;
        float x, y;

        float x_ = u / scale - ct[0];
        float y_ = v / scale - ct[1];

        float z;
        x = ck_rinv[0] * x_ + ck_rinv[1] * y_ + ck_rinv[2] * (1 - ct[2]);
        y = ck_rinv[3] * x_ + ck_rinv[4] * y_ + ck_rinv[5] * (1 - ct[2]);
        z = ck_rinv[6] * x_ + ck_rinv[7] * y_ + ck_rinv[8] * (1 - ct[2]);

        x /= z;
        y /= z;

        xmap[0] = x;
        ymap[0] = y;
    }
}

__kernel void buildWarpCylindricalMaps(__global uchar * xmapptr, int xmap_step, int xmap_offset,
                                       __global uchar * ymapptr, int ymap_step, int ymap_offset, int rows, int cols,
                                       __constant float * ck_rinv, int tl_u, int tl_v, float scale)
{
    int du = get_global_id(0);
    int dv = get_global_id(1);

    if (du < cols && dv < rows)
    {
        __global float * xmap = (__global float *)(xmapptr + mad24(dv, xmap_step, xmap_offset + du * (int)sizeof(float)));
        __global float * ymap = (__global float *)(ymapptr + mad24(dv, ymap_step, ymap_offset + du * (int)sizeof(float)));

        float u = tl_u + du;
        float v = tl_v + dv;
        float x, y;

        u /= scale;
        float x_ = sin(u);
        float y_ = v / scale;
        float z_ = cos(u);

        float z;
        x = ck_rinv[0] * x_ + ck_rinv[1] * y_ + ck_rinv[2] * z_;
        y = ck_rinv[3] * x_ + ck_rinv[4] * y_ + ck_rinv[5] * z_;
        z = ck_rinv[6] * x_ + ck_rinv[7] * y_ + ck_rinv[8] * z_;

        if (z > 0) x /= z, y /= z;
        else x = y = -1;

        xmap[0] = x;
        ymap[0] = y;
    }
}

__kernel void buildWarpSphericalMaps(__global uchar * xmapptr, int xmap_step, int xmap_offset,
                                     __global uchar * ymapptr, int ymap_step, int ymap_offset, int rows, int cols,
                                     __constant float * ck_rinv, int tl_u, int tl_v, float scale)
{
    int du = get_global_id(0);
    int dv = get_global_id(1);

    if (du < cols && dv < rows)
    {
        __global float * xmap = (__global float *)(xmapptr + mad24(dv, xmap_step, xmap_offset + du * (int)sizeof(float)));
        __global float * ymap = (__global float *)(ymapptr + mad24(dv, ymap_step, ymap_offset + du * (int)sizeof(float)));

        float u = tl_u + du;
        float v = tl_v + dv;
        float x, y;

        v /= scale;
        u /= scale;

        float sinv = sin(v);
        float x_ = sinv * sin(u);
        float y_ = -cos(v);
        float z_ = sinv * cos(u);

        float z;
        x = ck_rinv[0] * x_ + ck_rinv[1] * y_ + ck_rinv[2] * z_;
        y = ck_rinv[3] * x_ + ck_rinv[4] * y_ + ck_rinv[5] * z_;
        z = ck_rinv[6] * x_ + ck_rinv[7] * y_ + ck_rinv[8] * z_;

        if (z > 0) x /= z, y /= z;
        else x = y = -1;

        xmap[0] = x;
        ymap[0] = y;
    }
}