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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#if !defined CUDA_DISABLER
#include "opencv2/core/cuda/common.hpp"
#include "opencv2/core/cuda/emulation.hpp"
#include "opencv2/core/cuda/dynamic_smem.hpp"
#include "opencv2/opencv_modules.hpp"
#ifdef HAVE_OPENCV_CUDAFILTERS
namespace cv { namespace cuda { namespace device
{
namespace hough_circles
{
__device__ int g_counter;
////////////////////////////////////////////////////////////////////////
// circlesAccumCenters
__global__ void circlesAccumCenters(const unsigned int* list, const int count, const PtrStepi dx, const PtrStepi dy,
PtrStepi accum, const int width, const int height, const int minRadius, const int maxRadius, const float idp)
{
const int SHIFT = 10;
const int ONE = 1 << SHIFT;
const int tid = blockIdx.x * blockDim.x + threadIdx.x;
if (tid >= count)
return;
const unsigned int val = list[tid];
const int x = (val & 0xFFFF);
const int y = (val >> 16) & 0xFFFF;
const int vx = dx(y, x);
const int vy = dy(y, x);
if (vx == 0 && vy == 0)
return;
const float mag = ::sqrtf(vx * vx + vy * vy);
const int x0 = __float2int_rn((x * idp) * ONE);
const int y0 = __float2int_rn((y * idp) * ONE);
int sx = __float2int_rn((vx * idp) * ONE / mag);
int sy = __float2int_rn((vy * idp) * ONE / mag);
// Step from minRadius to maxRadius in both directions of the gradient
for (int k1 = 0; k1 < 2; ++k1)
{
int x1 = x0 + minRadius * sx;
int y1 = y0 + minRadius * sy;
for (int r = minRadius; r <= maxRadius; x1 += sx, y1 += sy, ++r)
{
const int x2 = x1 >> SHIFT;
const int y2 = y1 >> SHIFT;
if (x2 < 0 || x2 >= width || y2 < 0 || y2 >= height)
break;
::atomicAdd(accum.ptr(y2 + 1) + x2 + 1, 1);
}
sx = -sx;
sy = -sy;
}
}
void circlesAccumCenters_gpu(const unsigned int* list, int count, PtrStepi dx, PtrStepi dy, PtrStepSzi accum, int minRadius, int maxRadius, float idp)
{
const dim3 block(256);
const dim3 grid(divUp(count, block.x));
cudaSafeCall( cudaFuncSetCacheConfig(circlesAccumCenters, cudaFuncCachePreferL1) );
circlesAccumCenters<<<grid, block>>>(list, count, dx, dy, accum, accum.cols - 2, accum.rows - 2, minRadius, maxRadius, idp);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
////////////////////////////////////////////////////////////////////////
// buildCentersList
__global__ void buildCentersList(const PtrStepSzi accum, unsigned int* centers, const int threshold)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x < accum.cols - 2 && y < accum.rows - 2)
{
const int top = accum(y, x + 1);
const int left = accum(y + 1, x);
const int cur = accum(y + 1, x + 1);
const int right = accum(y + 1, x + 2);
const int bottom = accum(y + 2, x + 1);
if (cur > threshold && cur > top && cur >= bottom && cur > left && cur >= right)
{
const unsigned int val = (y << 16) | x;
const int idx = ::atomicAdd(&g_counter, 1);
centers[idx] = val;
}
}
}
int buildCentersList_gpu(PtrStepSzi accum, unsigned int* centers, int threshold)
{
void* counterPtr;
cudaSafeCall( cudaGetSymbolAddress(&counterPtr, g_counter) );
cudaSafeCall( cudaMemset(counterPtr, 0, sizeof(int)) );
const dim3 block(32, 8);
const dim3 grid(divUp(accum.cols - 2, block.x), divUp(accum.rows - 2, block.y));
cudaSafeCall( cudaFuncSetCacheConfig(buildCentersList, cudaFuncCachePreferL1) );
buildCentersList<<<grid, block>>>(accum, centers, threshold);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
int totalCount;
cudaSafeCall( cudaMemcpy(&totalCount, counterPtr, sizeof(int), cudaMemcpyDeviceToHost) );
return totalCount;
}
////////////////////////////////////////////////////////////////////////
// circlesAccumRadius
__global__ void circlesAccumRadius(const unsigned int* centers, const unsigned int* list, const int count,
float3* circles, const int maxCircles, const float dp,
const int minRadius, const int maxRadius, const int histSize, const int threshold)
{
int* smem = DynamicSharedMem<int>();
for (int i = threadIdx.x; i < histSize + 2; i += blockDim.x)
smem[i] = 0;
__syncthreads();
unsigned int val = centers[blockIdx.x];
float cx = (val & 0xFFFF);
float cy = (val >> 16) & 0xFFFF;
cx = (cx + 0.5f) * dp;
cy = (cy + 0.5f) * dp;
for (int i = threadIdx.x; i < count; i += blockDim.x)
{
val = list[i];
const int x = (val & 0xFFFF);
const int y = (val >> 16) & 0xFFFF;
const float rad = ::sqrtf((cx - x) * (cx - x) + (cy - y) * (cy - y));
if (rad >= minRadius && rad <= maxRadius)
{
const int r = __float2int_rn(rad - minRadius);
Emulation::smem::atomicAdd(&smem[r + 1], 1);
}
}
__syncthreads();
for (int i = threadIdx.x; i < histSize; i += blockDim.x)
{
const int curVotes = smem[i + 1];
if (curVotes >= threshold && curVotes > smem[i] && curVotes >= smem[i + 2])
{
const int ind = ::atomicAdd(&g_counter, 1);
if (ind < maxCircles)
circles[ind] = make_float3(cx, cy, i + minRadius);
}
}
}
int circlesAccumRadius_gpu(const unsigned int* centers, int centersCount, const unsigned int* list, int count,
float3* circles, int maxCircles, float dp, int minRadius, int maxRadius, int threshold, bool has20)
{
void* counterPtr;
cudaSafeCall( cudaGetSymbolAddress(&counterPtr, g_counter) );
cudaSafeCall( cudaMemset(counterPtr, 0, sizeof(int)) );
const dim3 block(has20 ? 1024 : 512);
const dim3 grid(centersCount);
const int histSize = maxRadius - minRadius + 1;
size_t smemSize = (histSize + 2) * sizeof(int);
circlesAccumRadius<<<grid, block, smemSize>>>(centers, list, count, circles, maxCircles, dp, minRadius, maxRadius, histSize, threshold);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
int totalCount;
cudaSafeCall( cudaMemcpy(&totalCount, counterPtr, sizeof(int), cudaMemcpyDeviceToHost) );
totalCount = ::min(totalCount, maxCircles);
return totalCount;
}
}
}}}
#endif // HAVE_OPENCV_CUDAFILTERS
#endif /* CUDA_DISABLER */