corner.avx.cpp 8.27 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181
/*M///////////////////////////////////////////////////////////////////////////////////////
//
//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
//  By downloading, copying, installing or using the software you agree to this license.
//  If you do not agree to this license, do not download, install,
//  copy or use the software.
//
//
//                           License Agreement
//                For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2014-2015, Itseez Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//
//   * Redistribution's in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//
//   * The name of the copyright holders may not be used to endorse or promote products
//     derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/

#include "precomp.hpp"
#include "opencv2/core/hal/intrin.hpp"
#include "corner.hpp"

namespace cv
{

// load three 8-packed float vector and deinterleave
// probably it's better to write down somewhere else
static void load_deinterleave(const float* ptr, __m256& a, __m256& b, __m256& c)
{
    __m256 s0 = _mm256_loadu_ps(ptr);                    // a0, b0, c0, a1, b1, c1, a2, b2,
    __m256 s1 = _mm256_loadu_ps(ptr + 8);                // c2, a3, b3, c3, a4, b4, c4, a5,
    __m256 s2 = _mm256_loadu_ps(ptr + 16);               // b5, c5, a6, b6, c6, a7, b7, c7,
    __m256 s3 = _mm256_permute2f128_ps(s1, s2, 0x21);    // a4, b4, c4, a5, b5, c5, a6, b6,
    __m256 s4 = _mm256_permute2f128_ps(s2, s2, 0x33);    // c6, a7, b7, c7, c6, a7, b7, c7,

    __m256 v00 = _mm256_unpacklo_ps(s0, s3);             // a0, a4, b0, b4, b1, b5, c1, c5,
    __m256 v01 = _mm256_unpackhi_ps(s0, s3);             // c0, c4, a1, a5, a2, a6, b2, b6,
    __m256 v02 = _mm256_unpacklo_ps(s1, s4);             // c2, c6, a3, a7, x,  x,  x,  x,
    __m256 v03 = _mm256_unpackhi_ps(s1, s4);             // b3, b7, c3, c7, x,  x,  x,  x,
    __m256 v04 = _mm256_permute2f128_ps(v02, v03, 0x20); // c2, c6, a3, a7, b3, b7, c3, c7,
    __m256 v05 = _mm256_permute2f128_ps(v01, v03, 0x21); // a2, a6, b2, b6, b3, b7, c3, c7,

    __m256 v10 = _mm256_unpacklo_ps(v00, v05);           // a0, a2, a4, a6, b1, b3, b5, b7,
    __m256 v11 = _mm256_unpackhi_ps(v00, v05);           // b0, b2, b4, b6, c1, c3, c5, c7,
    __m256 v12 = _mm256_unpacklo_ps(v01, v04);           // c0, c2, c4, c6, x,  x,  x,  x,
    __m256 v13 = _mm256_unpackhi_ps(v01, v04);           // a1, a3, a5, a7, x,  x,  x,  x,
    __m256 v14 = _mm256_permute2f128_ps(v11, v12, 0x20); // b0, b2, b4, b6, c0, c2, c4, c6,
    __m256 v15 = _mm256_permute2f128_ps(v10, v11, 0x31); // b1, b3, b5, b7, c1, c3, c5, c7,

    __m256 v20 = _mm256_unpacklo_ps(v14, v15);           // b0, b1, b2, b3, c0, c1, c2, c3,
    __m256 v21 = _mm256_unpackhi_ps(v14, v15);           // b4, b5, b6, b7, c4, c5, c6, c7,
    __m256 v22 = _mm256_unpacklo_ps(v10, v13);           // a0, a1, a2, a3, x,  x,  x,  x,
    __m256 v23 = _mm256_unpackhi_ps(v10, v13);           // a4, a5, a6, a7, x,  x,  x,  x,

    a = _mm256_permute2f128_ps(v22, v23, 0x20);          // a0, a1, a2, a3, a4, a5, a6, a7,
    b = _mm256_permute2f128_ps(v20, v21, 0x20);          // b0, b1, b2, b3, b4, b5, b6, b7,
    c = _mm256_permute2f128_ps(v20, v21, 0x31);          // c0, c1, c2, c3, c4, c5, c6, c7,
}

// realign four 3-packed vector to three 4-packed vector
static void v_pack4x3to3x4(const __m128i& s0, const __m128i& s1, const __m128i& s2, const __m128i& s3, __m128i& d0, __m128i& d1, __m128i& d2)
{
    d0 = _mm_or_si128(s0, _mm_slli_si128(s1, 12));
    d1 = _mm_or_si128(_mm_srli_si128(s1, 4), _mm_slli_si128(s2, 8));
    d2 = _mm_or_si128(_mm_srli_si128(s2, 8), _mm_slli_si128(s3, 4));
}

// separate high and low 128 bit and cast to __m128i
static void v_separate_lo_hi(const __m256& src, __m128i& lo, __m128i& hi)
{
    lo = _mm_castps_si128(_mm256_castps256_ps128(src));
    hi = _mm_castps_si128(_mm256_extractf128_ps(src, 1));
}

// interleave three 8-float vector and store
static void store_interleave(float* ptr, const __m256& a, const __m256& b, const __m256& c)
{
    __m128i a0, a1, b0, b1, c0, c1;
    v_separate_lo_hi(a, a0, a1);
    v_separate_lo_hi(b, b0, b1);
    v_separate_lo_hi(c, c0, c1);

    v_uint32x4 z = v_setzero_u32();
    v_uint32x4 u0, u1, u2, u3;
    v_transpose4x4(v_uint32x4(a0), v_uint32x4(b0), v_uint32x4(c0), z, u0, u1, u2, u3);
    v_pack4x3to3x4(u0.val, u1.val, u2.val, u3.val, a0, b0, c0);
    v_transpose4x4(v_uint32x4(a1), v_uint32x4(b1), v_uint32x4(c1), z, u0, u1, u2, u3);
    v_pack4x3to3x4(u0.val, u1.val, u2.val, u3.val, a1, b1, c1);

#if !defined(__GNUC__) || defined(__INTEL_COMPILER)
    _mm256_storeu_ps(ptr, _mm256_setr_m128(_mm_castsi128_ps(a0), _mm_castsi128_ps(b0)));
    _mm256_storeu_ps(ptr + 8, _mm256_setr_m128(_mm_castsi128_ps(c0), _mm_castsi128_ps(a1)));
    _mm256_storeu_ps(ptr + 16,  _mm256_setr_m128(_mm_castsi128_ps(b1), _mm_castsi128_ps(c1)));
#else
    // GCC: workaround for missing AVX intrinsic: "_mm256_setr_m128()"
    _mm256_storeu_ps(ptr, _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(a0)), _mm_castsi128_ps(b0), 1));
    _mm256_storeu_ps(ptr + 8, _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(c0)), _mm_castsi128_ps(a1), 1));
    _mm256_storeu_ps(ptr + 16,  _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(b1)), _mm_castsi128_ps(c1), 1));
#endif
}

int calcMinEigenValLine_AVX(const float* cov, float* dst, int width)
{
    int j = 0;
    __m256 half = _mm256_set1_ps(0.5f);
    for (; j <= width - 8; j += 8)
    {
        __m256 v_a, v_b, v_c, v_t;
        load_deinterleave(cov + j * 3, v_a, v_b, v_c);
        v_a = _mm256_mul_ps(v_a, half);
        v_c = _mm256_mul_ps(v_c, half);
        v_t = _mm256_sub_ps(v_a, v_c);
        v_t = _mm256_add_ps(_mm256_mul_ps(v_b, v_b), _mm256_mul_ps(v_t, v_t));
        _mm256_storeu_ps(dst + j, _mm256_sub_ps(_mm256_add_ps(v_a, v_c), _mm256_sqrt_ps(v_t)));
    }
    return j;
}

int calcHarrisLine_AVX(const float* cov, float* dst, double k, int width)
{
    int j = 0;
    __m256 v_k = _mm256_set1_ps((float)k);

    for (; j <= width - 8; j += 8)
    {
        __m256 v_a, v_b, v_c;
        load_deinterleave(cov + j * 3, v_a, v_b, v_c);

        __m256 v_ac_bb = _mm256_sub_ps(_mm256_mul_ps(v_a, v_c), _mm256_mul_ps(v_b, v_b));
        __m256 v_ac = _mm256_add_ps(v_a, v_c);
        __m256 v_dst = _mm256_sub_ps(v_ac_bb, _mm256_mul_ps(v_k, _mm256_mul_ps(v_ac, v_ac)));
        _mm256_storeu_ps(dst + j, v_dst);
    }
    return j;
}

int cornerEigenValsVecsLine_AVX(const float* dxdata, const float* dydata, float* cov_data, int width)
{
    int j = 0;
    for (; j <= width - 8; j += 8)
    {
        __m256 v_dx = _mm256_loadu_ps(dxdata + j);
        __m256 v_dy = _mm256_loadu_ps(dydata + j);

        __m256 v_dst0, v_dst1, v_dst2;
        v_dst0 = _mm256_mul_ps(v_dx, v_dx);
        v_dst1 = _mm256_mul_ps(v_dx, v_dy);
        v_dst2 = _mm256_mul_ps(v_dy, v_dy);

        store_interleave(cov_data + j * 3, v_dst0, v_dst1, v_dst2);
    }
    return j;
}

}
/* End of file */