- 24 Mar, 2017 2 commits
- 12 May, 2016 1 commit
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evoskuil authored
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- 21 Feb, 2016 1 commit
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Osiris authored
Solution: The Coverity Static Code Analyzer was used on libzmq code and found many issues with uninitialized member variables, some redefinition of variables hidding previous instances of same variable name and a couple of functions where return values were not checked, even though all other occurrences were checked (e.g. init_size() return).
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- 02 Feb, 2016 1 commit
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Pieter Hintjens authored
Solution: add missing project files (Also, updated FD_SETSIZE to 16K as a bonus.)
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- 05 Jun, 2014 1 commit
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evoskuil authored
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- 31 May, 2014 1 commit
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Dave Meehan authored
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- 13 May, 2014 1 commit
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evoskuil authored
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- 06 May, 2014 1 commit
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evoskuil authored
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- 09 Apr, 2014 1 commit
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evoskuil authored
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- 06 Apr, 2014 1 commit
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evoskuil authored
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- 30 Mar, 2014 1 commit
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evoskuil authored
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- 07 Apr, 2013 1 commit
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Timothee "TTimo" Besset authored
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- 31 Mar, 2013 1 commit
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Timothee "TTimo" Besset authored
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- 15 Dec, 2011 1 commit
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Stuart Webster authored
These include configurations for both Win32 and x64 platforms. All project settings have been normalised in property sheets (the ".props" files under builds/msvc/properties) to simplify maintenance. Build artefacts are all generated in platform-specific subfolders of bin, lib and obj directories. Also enables the use of precompiled headers with MSVC10. This significantly reduces the time required to compile libzmq with Visual Studio on Windows. It should have no impact on other platforms. Signed-off-by:
Stuart Webster <sw_webster@hotmail.com>
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