Commit 9f495942 authored by Martin Sustrik's avatar Martin Sustrik

C & C++ header files clean-up

parent 356ce8fe
......@@ -103,275 +103,74 @@ typedef struct
unsigned char vsm_data [ZMQ_MAX_VSM_SIZE];
} zmq_msg_t;
// Initialise an empty message (zero bytes long).
ZMQ_EXPORT int zmq_msg_init (zmq_msg_t *msg);
typedef void (zmq_free_fn) (void *data);
// Initialise a message 'size' bytes long.
//
// Errors: ENOMEM - message is too big to fit into memory.
ZMQ_EXPORT int zmq_msg_init (zmq_msg_t *msg);
ZMQ_EXPORT int zmq_msg_init_size (zmq_msg_t *msg, size_t size);
// Initialise a message from an existing buffer. Message isn't copied,
// instead 0MQ infrastructure takes ownership of the buffer and
// deallocation function (ffn) will be called once the data are not
// needed anymore. Note that deallocation function prototype is designed
// so that it complies with standard C 'free' function.
typedef void (zmq_free_fn) (void *data);
ZMQ_EXPORT int zmq_msg_init_data (zmq_msg_t *msg, void *data,
size_t size, zmq_free_fn *ffn);
// Deallocate the message.
ZMQ_EXPORT int zmq_msg_close (zmq_msg_t *msg);
// Move the content of the message from 'src' to 'dest'. The content isn't
// copied, just moved. 'src' is an empty message after the call. Original
// content of 'dest' message is deallocated.
ZMQ_EXPORT int zmq_msg_move (zmq_msg_t *dest, zmq_msg_t *src);
// Copy the 'src' message to 'dest'. The content isn't copied, instead
// reference count is increased. Don't modify the message data after the
// call as they are shared between two messages. Original content of 'dest'
// message is deallocated.
ZMQ_EXPORT int zmq_msg_copy (zmq_msg_t *dest, zmq_msg_t *src);
// Returns pointer to message data.
ZMQ_EXPORT void *zmq_msg_data (zmq_msg_t *msg);
// Return size of message data (in bytes).
ZMQ_EXPORT size_t zmq_msg_size (zmq_msg_t *msg);
////////////////////////////////////////////////////////////////////////////////
// 0MQ infrastructure (a.k.a. context) initialisation & termination.
////////////////////////////////////////////////////////////////////////////////
// Flag specifying that the sockets within this context should be pollable.
// This may be a little less efficient that raw non-pollable sockets.
#define ZMQ_POLL 1
// Initialise 0MQ context. 'app_threads' specifies maximal number
// of application threads that can own open sockets at the same time.
// 'io_threads' specifies the size of thread pool to handle I/O operations.
// 'flags' argument is a bitmap composed of the flags defined above.
//
// Errors: EINVAL - one of the arguments is less than zero or there are no
// threads declared at all.
ZMQ_EXPORT void *zmq_init (int app_threads, int io_threads, int flags);
// Deinitialise 0MQ context. If there are still open sockets, actual
// deinitialisation of the context is delayed till all the sockets are closed.
ZMQ_EXPORT int zmq_term (void *context);
////////////////////////////////////////////////////////////////////////////////
// 0MQ socket definition.
////////////////////////////////////////////////////////////////////////////////
// Creating a 0MQ socket.
// **********************
// Addresses are composed of the name of the protocol to use followed by ://
// and a protocol-specific address. Available protocols:
//
// tcp - the address is composed of IP address and port delimited by colon
// sign (:). The IP address can be a hostname (with 'connect') or
// a network interface name (with 'bind'). Examples "tcp://eth0:5555",
// "tcp://192.168.0.1:20000", "tcp://hq.mycompany.com:80".
//
// pgm & udp - both protocols have same address format. It's network interface
// to use, semicolon (;), multicast group IP address, colon (:) and
// port. Examples: "pgm://eth2;224.0.0.1:8000",
// "udp://192.168.0.111;224.1.1.1:5555".
// Socket to communicate with a single peer. Allows for a singe connect or a
// single accept. There's no message routing or message filtering involved.
#define ZMQ_P2P 0
// Socket to distribute data. Recv fuction is not implemented for this socket
// type. Messages are distributed in fanout fashion to all the peers.
#define ZMQ_PUB 1
// Socket to subscribe for data. Send function is not implemented for this
// socket type. However, subscribe function can be used to modify the
// message filter (see ZMQ_SUBSCRIBE socket option).
#define ZMQ_SUB 2
// Socket to send requests and receive replies. Requests are
// load-balanced among all the peers. This socket type allows
// only an alternated sequence of send's and recv's.
#define ZMQ_REQ 3
// Socket to receive requests and send replies. This socket type allows
// only an alternated sequence of recv's and send's. Each send is routed to
// the peer that issued the last received request.
#define ZMQ_REP 4
// Socket to receive messages from up the stream.
#define ZMQ_UPSTREAM 5
// Socket to send messages downstream.
#define ZMQ_DOWNSTREAM 6
// Open a socket. 'type' is one of the socket types defined above.
//
// Errors: EINVAL - invalid socket type.
// EMTHREAD - the number of application threads entitled to hold open
// sockets at the same time was exceeded.
ZMQ_EXPORT void *zmq_socket (void *context, int type);
// Destroying the socket.
// **********************
// Close the socket.
ZMQ_EXPORT int zmq_close (void *s);
// Manipulating socket options.
// ****************************
// Available socket options, their types and default values.
// High watermark for the message pipes associated with the socket. The water
// mark cannot be exceeded. If the messages don't fit into the pipe emergency
// mechanisms of the particular socket type are used (block, drop etc.) If HWM
// is set to zero, there are no limits for the content of the pipe.
// Type: int64_t Unit: bytes Default: 0
#define ZMQ_HWM 1
// Low watermark makes sense only if high watermark is defined (is non-zero).
// When the emergency state is reached when messages overflow the pipe, the
// emergency lasts till the size of the pipe decreases to low watermark.
// At that point normal state is resumed.
// Type: int64_t Unit: bytes Default: 0
#define ZMQ_LWM 2
// Swap allows the pipe to exceed high watermark. However, the data are written
// to the disk rather than held in the memory. While the high watermark is not
// exceeded there is no disk activity involved though. The value of the option
// defines maximal size of the swap file.
// Type: int64_t Unit: bytes Default: 0
#define ZMQ_SWAP 3
// Affinity defines which threads in the thread pool will be used to handle
// newly created sockets. This way you can dedicate some of the threads (CPUs)
// to a specific work. Value of 0 means no affinity, work is distributed
// fairly among the threads in the thread pool. For non-zero values, the lowest
// bit corresponds to the thread 1, second lowest bit to the thread 2 etc.
// Thus, value of 3 means that from now on newly created sockets will handle
// I/O activity exclusively using threads no. 1 and 2.
// Type: int64_t Unit: N/A (bitmap) Default: 0
#define ZMQ_AFFINITY 4
// Identity of the socket. Identity is important when restarting applications.
// If the socket has no identity, each run of the application is completely
// separated from other runs. However, with identity application reconnects to
// existing infrastructure left by the previous run. Thus it may receive
// messages that were sent in the meantime, it shares pipe limits with the
// previous run etc.
// Type: string Unit: N/A Default: NULL
#define ZMQ_IDENTITY 5
// Applicable only to 'sub' socket type. Eastablishes new message filter.
// When 'sub' socket is created all the incoming messages are filtered out.
// This option allows you to subscribe for all messages ("*"), messages with
// specific topic ("x.y.z") and/or messages with specific topic prefix
// ("x.y.*"). Topic is one-byte-size-prefixed string located at
// the very beginning of the message. Multiple filters can be attached to
// a single 'sub' socket. In that case message passes if it matches at least
// one of the filters.
// Type: string Unit: N/A Default: N/A
#define ZMQ_SUBSCRIBE 6
// Applicable only to 'sub' socket type. Removes existing message filter.
// The filter specified must match the string passed to ZMQ_SUBSCRIBE options
// exactly. If there were several instances of the same filter created,
// this options removes only one of them, leaving the rest in place
// and functional.
// Type: string Unit: N/A Default: N/A
#define ZMQ_UNSUBSCRIBE 7
// This option applies only to multicast transports (pgm & udp). It specifies
// maximal outgoing data rate that an individual sender socket can send.
// Type: uint64_t Unit: kilobits/second Default: 100
#define ZMQ_RATE 8
// This option applies only to multicast transports (pgm & udp). It specifies
// how long can the receiver socket survive when the sender is inaccessible.
// Keep in mind that large recovery intervals at high data rates result in
// very large recovery buffers, meaning that you can easily overload your box
// by setting say 1 minute recovery interval at 1Gb/s rate (requires
// 7GB in-memory buffer).
// Type: uint64_t Unit: seconds Default: 10
#define ZMQ_RECOVERY_IVL 9
// This option applies only to multicast transports (pgm & udp). Value of 1
// means that the mutlicast packets can be received on the box they were sent
// from. Setting the value to 0 disables the loopback functionality which
// can have negative impact on the performance. if possible, disable
// the loopback in production environments.
// Type: uint64_t Unit: N/A (boolean value) Default: 1
#define ZMQ_MCAST_LOOP 10
// Sets an option on the socket. 'option' argument specifies the option (see
// the option list above). 'optval' is a pointer to the value to set,
// 'optvallen' is the size of the value in bytes.
//
// Errors: EINVAL - unknown option, a value with incorrect length
// or invalid value.
#define ZMQ_NOBLOCK 1
#define ZMQ_NOFLUSH 2
ZMQ_EXPORT void *zmq_socket (void *context, int type);
ZMQ_EXPORT int zmq_close (void *s);
ZMQ_EXPORT int zmq_setsockopt (void *s, int option, const void *optval,
size_t optvallen);
// Creating connections.
// *********************
// Addresses are composed of the name of the protocol to use followed by ://
// and a protocol-specific address. Available protocols:
//
// tcp - the address is composed of IP address and port delimited by colon
// sign (:). The IP address can be a hostname (with 'connect') or
// a network interface name (with 'bind'). Examples "tcp://eth0:5555",
// "tcp://192.168.0.1:20000", "tcp://hq.mycompany.com:80".
//
// pgm & udp - both protocols have same address format. It's network interface
// to use, semicolon (;), multicast group IP address, colon (:) and
// port. Examples: "pgm://eth2;224.0.0.1:8000",
// "udp://192.168.0.111;224.1.1.1:5555".
// Bind the socket to a particular address.
//
// Errors: EPROTONOSUPPORT - unsupported protocol.
// ENOCOMPATPROTO - protocol is not compatible with the socket type.
ZMQ_EXPORT int zmq_bind (void *s, const char *addr);
// Connect the socket to a particular address.
//
// Errors: EPROTONOSUPPORT - unsupported protocol.
// ENOCOMPATPROTO - protocol is not compatible with the socket type.
ZMQ_EXPORT int zmq_connect (void *s, const char *addr);
// Sending and receiving messages.
// *******************************
// The flag specifying that the operation should be performed in
// non-blocking mode. I.e. if it cannot be processed immediately,
// error should be returned with errno set to EAGAIN.
#define ZMQ_NOBLOCK 1
// The flag specifying that zmq_send should not flush the message downstream
// immediately. Instead, it should batch ZMQ_NOFLUSH messages and send them
// downstream only if zmq_flush is invoked. This is an optimisation for cases
// where several messages are sent in a single business transaction. However,
// the effect is measurable only in extremely high-perf scenarios
// (million messages a second or so). If that's not your case, use standard
// flushing send instead.
#define ZMQ_NOFLUSH 2
// Send the message 'msg' to the socket 's'. 'flags' argument can be
// combination the flags described above.
//
// Errors: EAGAIN - message cannot be sent at the moment (applies only to
// non-blocking send).
// ENOTSUP - function isn't supported by particular socket type.
// EFSM - function cannot be called at the moment.
ZMQ_EXPORT int zmq_send (void *s, zmq_msg_t *msg, int flags);
// Flush the messages that were send using ZMQ_NOFLUSH flag down the stream.
//
// Errors: ENOTSUP - function isn't supported by particular socket type.
// EFSM - function cannot be called at the moment.
ZMQ_EXPORT int zmq_flush (void *s);
// Receive a message from the socket 's'. 'flags' argument can be combination
// of the flags described above with the exception of ZMQ_NOFLUSH.
//
// Errors: EAGAIN - message cannot be received at the moment (applies only to
// non-blocking receive).
// ENOTSUP - function isn't supported by particular socket type.
// EFSM - function cannot be called at the moment.
ZMQ_EXPORT int zmq_recv (void *s, zmq_msg_t *msg, int flags);
////////////////////////////////////////////////////////////////////////////////
......@@ -381,14 +180,6 @@ ZMQ_EXPORT int zmq_recv (void *s, zmq_msg_t *msg, int flags);
#define ZMQ_POLLIN 1
#define ZMQ_POLLOUT 2
// 'socket' is a 0MQ socket we want to poll on. If set to NULL, native file
// descriptor (socket) 'fd' will be used instead. 'events' defines event we
// are going to poll on - combination of ZMQ_POLLIN and ZMQ_POLLOUT. Error
// event does not exist for portability reasons. Errors from native sockets
// are reported as ZMQ_POLLIN. It's client's responsibilty to identify the
// error afterwards. 'revents' field is filled in after function returns. It's
// a combination of ZMQ_POLLIN and/or ZMQ_POLLOUT depending on the state of the
// socket.
typedef struct
{
void *socket;
......@@ -397,21 +188,13 @@ typedef struct
short revents;
} zmq_pollitem_t;
// Polls for the items specified by 'items'. Number of items in the array is
// determined by 'nitems' argument. Returns number of items signaled, -1
// in the case of error.
//
// Errors: EFAULT - there's a 0MQ socket in the pollset belonging to
// a different thread.
// ENOTSUP - 0MQ context was initialised without ZMQ_POLL flag.
// I/O multiplexing is disabled.
ZMQ_EXPORT int zmq_poll (zmq_pollitem_t *items, int nitems);
////////////////////////////////////////////////////////////////////////////////
// Helper functions.
////////////////////////////////////////////////////////////////////////////////
// Helper functions used by perf tests so that they don't have to care
// Helper functions are used by perf tests so that they don't have to care
// about minutiae of time-related functions on different OS platforms.
// Starts the stopwatch. Returns the handle to the watch.
......
......@@ -31,8 +31,13 @@ namespace zmq
{
typedef zmq_free_fn free_fn;
typedef zmq_pollitem_t pollitem_t;
inline int poll (zmq_pollitem_t *items_, int nitems_)
{
return zmq_poll (items_, nitems_);
}
// The class masquerades POSIX-style errno error as a C++ exception.
class error_t : public std::exception
{
public:
......@@ -49,37 +54,33 @@ namespace zmq
int errnum;
};
// A message. Caution: Don't change the body of the message once you've
// copied it - the behaviour is undefined. Don't change the body of the
// received message either - other threads may be accessing it in parallel.
class message_t : private zmq_msg_t
{
friend class socket_t;
public:
// Creates message size_ bytes long.
inline message_t (size_t size_ = 0)
inline message_t ()
{
int rc = zmq_msg_init (this);
if (rc != 0)
throw error_t ();
}
inline message_t (size_t size_)
{
int rc = zmq_msg_init_size (this, size_);
if (rc != 0)
throw error_t ();
}
// Creates message from the supplied buffer. 0MQ takes care of
// deallocating the buffer once it is not needed. The deallocation
// function is supplied in ffn_ parameter. If ffn_ is NULL, no
// deallocation happens - this is useful for sending static buffers.
inline message_t (void *data_, size_t size_,
free_fn *ffn_)
inline message_t (void *data_, size_t size_, free_fn *ffn_)
{
int rc = zmq_msg_init_data (this, data_, size_, ffn_);
if (rc != 0)
throw error_t ();
}
// Destroys the message.
inline ~message_t ()
{
int rc = zmq_msg_close (this);
......@@ -87,9 +88,16 @@ namespace zmq
throw error_t ();
}
// Destroys old content of the message and allocates buffer for the
// new message body. Having this as a separate function allows user
// to reuse once-allocated message for multiple times.
inline void rebuild ()
{
int rc = zmq_msg_close (this);
if (rc != 0)
throw error_t ();
rc = zmq_msg_init (this);
if (rc != 0)
throw error_t ();
}
inline void rebuild (size_t size_)
{
int rc = zmq_msg_close (this);
......@@ -100,9 +108,6 @@ namespace zmq
throw error_t ();
}
// Same as above, however, the message is rebuilt from the supplied
// buffer. See appropriate constructor for discussion of buffer
// deallocation mechanism.
inline void rebuild (void *data_, size_t size_, free_fn *ffn_)
{
int rc = zmq_msg_close (this);
......@@ -113,34 +118,25 @@ namespace zmq
throw error_t ();
}
// Moves the message content from one message to the another. If the
// destination message have contained data prior to the operation
// these get deallocated. The source message will contain 0 bytes
// of data after the operation.
inline void move_to (message_t *msg_)
inline void move (message_t *msg_)
{
int rc = zmq_msg_move (this, (zmq_msg_t*) msg_);
if (rc != 0)
throw error_t ();
}
// Copies the message content from one message to the another. If the
// destination message have contained data prior to the operation
// these get deallocated.
inline void copy_to (message_t *msg_)
inline void copy (message_t *msg_)
{
int rc = zmq_msg_copy (this, (zmq_msg_t*) msg_);
if (rc != 0)
throw error_t ();
}
// Returns pointer to message's data buffer.
inline void *data ()
{
return zmq_msg_data (this);
}
// Returns the size of message data buffer.
inline size_t size ()
{
return zmq_msg_size (this);
......@@ -177,7 +173,6 @@ namespace zmq
void *ptr;
// Disable copying.
context_t (const context_t&);
void operator = (const context_t&);
};
......@@ -186,7 +181,7 @@ namespace zmq
{
public:
inline socket_t (context_t &context_, int type_ = 0)
inline socket_t (context_t &context_, int type_)
{
ptr = zmq_socket (context_.ptr, type_);
if (ptr == NULL)
......@@ -258,7 +253,6 @@ namespace zmq
void *ptr;
// Disable copying.
socket_t (const socket_t&);
void operator = (const socket_t&);
};
......
......@@ -137,7 +137,6 @@ namespace zmq
stop = false;
return false;
}
else {
// We want to do only a single prefetch in D scenario
// before going asleep. Thus, we set stop variable to true
......@@ -145,7 +144,6 @@ namespace zmq
// attempted.
stop = true;
}
}
else {
// Prefetching in non-D scenario is to simply retrieve the
......
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