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skaller authored
We use a distinct context initialisation function to specify all sockets derived therefrom will be thread safe. However the inheritance is done exclusively in the C interface. This is not really correct, but it is chosen to minimise interference with the existing C++ code, including any construct or other calls within the C++ code base. Semantically the C++ code should be unchanged, physically some data structures and extra methods are provided by they're only used from the C binding.
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