i_engine.hpp 1.82 KB
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/*
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    Copyright (c) 2007-2014 Contributors as noted in the AUTHORS file
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    This file is part of 0MQ.

    0MQ is free software; you can redistribute it and/or modify it under
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    the terms of the GNU Lesser General Public License as published by
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    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    0MQ is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef __ZMQ_I_ENGINE_HPP_INCLUDED__
#define __ZMQ_I_ENGINE_HPP_INCLUDED__

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#include "fd.hpp"

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namespace zmq
{

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    class io_thread_t;

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    //  Abstract interface to be implemented by various engines.

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    struct i_engine
    {
        virtual ~i_engine () {}

        //  Plug the engine to the session.
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        virtual void plug (zmq::io_thread_t *io_thread_,
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            class session_base_t *session_) = 0;
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        //  Terminate and deallocate the engine. Note that 'detached'
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        //  events are not fired on termination.
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        virtual void terminate () = 0;

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        //  This method is called by the session to signalise that more
        //  messages can be written to the pipe.
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        virtual void restart_input () = 0;
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        //  This method is called by the session to signalise that there
        //  are messages to send available.
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        virtual void restart_output () = 0;
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        virtual void zap_msg_available () = 0; 
        
        // provide a way to link from engine to file descriptor 
        virtual fd_t get_assoc_fd () { return retired_fd;};
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    };

}

#endif