stream_engine.hpp 6.79 KB
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/*
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    Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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    This file is part of libzmq, the ZeroMQ core engine in C++.
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    libzmq is free software; you can redistribute it and/or modify it under
    the terms of the GNU Lesser General Public License (LGPL) as published
    by the Free Software Foundation; either version 3 of the License, or
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    (at your option) any later version.

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    As a special exception, the Contributors give you permission to link
    this library with independent modules to produce an executable,
    regardless of the license terms of these independent modules, and to
    copy and distribute the resulting executable under terms of your choice,
    provided that you also meet, for each linked independent module, the
    terms and conditions of the license of that module. An independent
    module is a module which is not derived from or based on this library.
    If you modify this library, you must extend this exception to your
    version of the library.

    libzmq is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
    License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

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#ifndef __ZMQ_STREAM_ENGINE_HPP_INCLUDED__
#define __ZMQ_STREAM_ENGINE_HPP_INCLUDED__
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#include <stddef.h>

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#include "fd.hpp"
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#include "i_engine.hpp"
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#include "io_object.hpp"
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#include "i_encoder.hpp"
#include "i_decoder.hpp"
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#include "options.hpp"
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#include "socket_base.hpp"
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#include "metadata.hpp"
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#include "msg.hpp"
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namespace zmq
{
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//  Protocol revisions
enum
{
    ZMTP_1_0 = 0,
    ZMTP_2_0 = 1
};
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class io_thread_t;
class session_base_t;
class mechanism_t;
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//  This engine handles any socket with SOCK_STREAM semantics,
//  e.g. TCP socket or an UNIX domain socket.
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class stream_engine_t : public io_object_t, public i_engine
{
  public:
    enum error_reason_t
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    {
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        protocol_error,
        connection_error,
        timeout_error
    };
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    stream_engine_t (fd_t fd_,
                     const options_t &options_,
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                     const std::string &endpoint_);
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    ~stream_engine_t ();
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    //  i_engine interface implementation.
    void plug (zmq::io_thread_t *io_thread_, zmq::session_base_t *session_);
    void terminate ();
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    bool restart_input ();
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    void restart_output ();
    void zap_msg_available ();
    const char *get_endpoint () const;
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    //  i_poll_events interface implementation.
    void in_event ();
    void out_event ();
    void timer_event (int id_);
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  private:
    //  Unplug the engine from the session.
    void unplug ();
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    //  Function to handle network disconnections.
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    void error (error_reason_t reason_);
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    //  Detects the protocol used by the peer.
    bool handshake ();
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    //  Receive the greeting from the peer.
    int receive_greeting ();
    void receive_greeting_versioned ();

    typedef bool (stream_engine_t::*handshake_fun_t) ();
    static handshake_fun_t select_handshake_fun (bool unversioned,
                                                 unsigned char revision);

    bool handshake_v1_0_unversioned ();
    bool handshake_v1_0 ();
    bool handshake_v2_0 ();
    bool handshake_v3_0 ();

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    int routing_id_msg (msg_t *msg_);
    int process_routing_id_msg (msg_t *msg_);
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    int next_handshake_command (msg_t *msg_);
    int process_handshake_command (msg_t *msg_);
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    int pull_msg_from_session (msg_t *msg_);
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    int push_msg_to_session (msg_t *msg_);
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    int push_raw_msg_to_session (msg_t *msg_);
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    int write_credential (msg_t *msg_);
    int pull_and_encode (msg_t *msg_);
    int decode_and_push (msg_t *msg_);
    int push_one_then_decode_and_push (msg_t *msg_);
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    void mechanism_ready ();
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    size_t add_property (unsigned char *ptr_,
                         const char *name_,
                         const void *value_,
                         size_t value_len_);
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    void set_handshake_timer ();
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    typedef metadata_t::dict_t properties_t;
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    bool init_properties (properties_t &properties_);
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    int process_command_message (msg_t *msg_);
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    int produce_ping_message (msg_t *msg_);
    int process_heartbeat_message (msg_t *msg_);
    int produce_pong_message (msg_t *msg_);
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    //  Underlying socket.
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    fd_t _s;
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    msg_t _tx_msg;
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    //  Need to store PING payload for PONG
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    msg_t _pong_msg;
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    handle_t _handle;
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    unsigned char *_inpos;
    size_t _insize;
    i_decoder *_decoder;
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    unsigned char *_outpos;
    size_t _outsize;
    i_encoder *_encoder;
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    //  Metadata to be attached to received messages. May be NULL.
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    metadata_t *_metadata;
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    //  When true, we are still trying to determine whether
    //  the peer is using versioned protocol, and if so, which
    //  version.  When false, normal message flow has started.
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    bool _handshaking;
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    static const size_t signature_size = 10;
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    //  Size of ZMTP/1.0 and ZMTP/2.0 greeting message
    static const size_t v2_greeting_size = 12;
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    //  Size of ZMTP/3.0 greeting message
    static const size_t v3_greeting_size = 64;
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    //  Expected greeting size.
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    size_t _greeting_size;
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    //  Greeting received from, and sent to peer
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    unsigned char _greeting_recv[v3_greeting_size];
    unsigned char _greeting_send[v3_greeting_size];
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    //  Size of greeting received so far
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    unsigned int _greeting_bytes_read;
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    //  The session this engine is attached to.
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    zmq::session_base_t *_session;
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    const options_t _options;
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    // String representation of endpoint
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    std::string _endpoint;
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    bool _plugged;
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    int (stream_engine_t::*_next_msg) (msg_t *msg_);
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    int (stream_engine_t::*_process_msg) (msg_t *msg_);
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    bool _io_error;
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    //  Indicates whether the engine is to inject a phantom
    //  subscription message into the incoming stream.
    //  Needed to support old peers.
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    bool _subscription_required;
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    mechanism_t *_mechanism;
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    //  True iff the engine couldn't consume the last decoded message.
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    bool _input_stopped;
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    //  True iff the engine doesn't have any message to encode.
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    bool _output_stopped;
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    //  ID of the handshake timer
    enum
    {
        handshake_timer_id = 0x40
    };
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    //  True is linger timer is running.
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    bool _has_handshake_timer;
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    //  Heartbeat stuff
    enum
    {
        heartbeat_ivl_timer_id = 0x80,
        heartbeat_timeout_timer_id = 0x81,
        heartbeat_ttl_timer_id = 0x82
    };
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    bool _has_ttl_timer;
    bool _has_timeout_timer;
    bool _has_heartbeat_timer;
    int _heartbeat_timeout;
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    // Socket
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    zmq::socket_base_t *_socket;
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    std::string _peer_address;
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    stream_engine_t (const stream_engine_t &);
    const stream_engine_t &operator= (const stream_engine_t &);
};
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}

#endif