zmq.txt 6.72 KB
Newer Older
1 2
zmq(7)
======
Martin Sustrik's avatar
Martin Sustrik committed
3

4 5 6 7 8 9 10 11

NAME
----
zmq - 0MQ lightweight messaging kernel


SYNOPSIS
--------
Martin Lucina's avatar
Martin Lucina committed
12
*#include <zmq.h>*
Martin Sustrik's avatar
Martin Sustrik committed
13

Martin Lucina's avatar
Martin Lucina committed
14
*cc* ['flags'] 'files' *-lzmq* ['libraries']
Martin Sustrik's avatar
Martin Sustrik committed
15 16


Martin Lucina's avatar
Martin Lucina committed
17 18 19 20 21
DESCRIPTION
-----------
The 0MQ lightweight messaging kernel is a library which extends the standard
socket interfaces with features traditionally provided by specialised
_messaging middleware_ products. 0MQ sockets provide an abstraction of
22
asynchronous _message queues_, multiple _messaging patterns_, message
Martin Lucina's avatar
Martin Lucina committed
23 24
filtering (_subscriptions_), seamless access to multiple _transport protocols_
and more.
Martin Sustrik's avatar
Martin Sustrik committed
25

Martin Lucina's avatar
Martin Lucina committed
26 27 28
This documentation presents an overview of 0MQ concepts, describes how 0MQ
abstracts standard sockets and provides a reference manual for the functions
provided by the 0MQ library.
Martin Sustrik's avatar
Martin Sustrik committed
29 30


Martin Lucina's avatar
Martin Lucina committed
31 32
Context
~~~~~~~
33 34 35 36 37 38 39 40 41 42 43 44 45 46
Before using any 0MQ library functions you must create a 0MQ 'context'. When
you exit your application you must destroy the 'context'. These functions let
you work with 'contexts':

Create a new 0MQ context::
    linkzmq:zmq_ctx_new[3]

Work with context properties::
    linkzmq:zmq_ctx_set[3]
    linkzmq:zmq_ctx_get[3]

Destroy a 0MQ context::
    linkzmq:zmq_ctx_destroy[3]

47
Monitor a 0MQ context::
48
    linkzmq:zmq_ctx_set_monitor[3]
49

50
These deprecated functions let you create and destroy 'contexts':
Martin Sustrik's avatar
Martin Sustrik committed
51

52 53
Initialise 0MQ context::
    linkzmq:zmq_init[3]
Martin Sustrik's avatar
Martin Sustrik committed
54

Martin Lucina's avatar
Martin Lucina committed
55
Terminate 0MQ context::
56
    linkzmq:zmq_term[3]
Martin Sustrik's avatar
Martin Sustrik committed
57

58

Martin Lucina's avatar
Martin Lucina committed
59 60 61
Thread safety
^^^^^^^^^^^^^
A 0MQ 'context' is thread safe and may be shared among as many application
62 63 64 65 66 67 68 69 70
threads as necessary, without any additional locking required on the part of
the caller.

Individual 0MQ 'sockets' are _not_ thread safe except in the case where full
memory barriers are issued when migrating a socket from one thread to another.
In practice this means applications can create a socket in one thread with
_zmq_socket()_ and then pass it to a _newly created_ thread as part of thread
initialization, for example via a structure passed as an argument to
_pthread_create()_.
Martin Lucina's avatar
Martin Lucina committed
71 72 73 74 75 76 77 78 79 80 81 82 83 84


Multiple contexts
^^^^^^^^^^^^^^^^^
Multiple 'contexts' may coexist within a single application. Thus, an
application can use 0MQ directly and at the same time make use of any number of
additional libraries or components which themselves make use of 0MQ as long as
the above guidelines regarding thread safety are adhered to.


Messages
~~~~~~~~
A 0MQ message is a discrete unit of data passed between applications or
components of the same application. 0MQ messages have no internal structure and
Martin Lucina's avatar
Martin Lucina committed
85 86
from the point of view of 0MQ itself they are considered to be opaque binary
data.
Martin Lucina's avatar
Martin Lucina committed
87 88

The following functions are provided to work with messages:
Martin Sustrik's avatar
Martin Sustrik committed
89

90 91
Initialise a message::
    linkzmq:zmq_msg_init[3]
Martin Lucina's avatar
Martin Lucina committed
92 93
    linkzmq:zmq_msg_init_size[3]
    linkzmq:zmq_msg_init_data[3]
94

95 96 97 98
Sending and receiving a message::
    linkzmq:zmq_msg_send[3]
    linkzmq:zmq_msg_recv[3]

Martin Lucina's avatar
Martin Lucina committed
99
Release a message::
100
    linkzmq:zmq_msg_close[3]
Martin Sustrik's avatar
Martin Sustrik committed
101

102 103 104
Access message content::
    linkzmq:zmq_msg_data[3]
    linkzmq:zmq_msg_size[3]
105
    linkzmq:zmq_msg_more[3]
Martin Sustrik's avatar
Martin Sustrik committed
106

107
Work with message properties::
108 109
    linkzmq:zmq_msg_get[3]
    linkzmq:zmq_msg_set[3]
110

111 112 113
Message manipulation::
    linkzmq:zmq_msg_copy[3]
    linkzmq:zmq_msg_move[3]
Martin Sustrik's avatar
Martin Sustrik committed
114 115


Martin Lucina's avatar
Martin Lucina committed
116 117
Sockets
~~~~~~~
118 119 120
0MQ sockets present an abstraction of a asynchronous _message queue_, with the
exact queueing semantics depending on the socket type in use. See
linkzmq:zmq_socket[3] for the socket types provided.
Martin Lucina's avatar
Martin Lucina committed
121 122

The following functions are provided to work with sockets:
Martin Sustrik's avatar
Martin Sustrik committed
123

124 125 126 127 128
Creating a socket::
    linkzmq:zmq_socket[3]

Closing a socket::
    linkzmq:zmq_close[3]
Martin Sustrik's avatar
Martin Sustrik committed
129

Martin Lucina's avatar
Martin Lucina committed
130 131
Manipulating socket options::
    linkzmq:zmq_getsockopt[3]
132
    linkzmq:zmq_setsockopt[3]
Martin Sustrik's avatar
Martin Sustrik committed
133

134 135 136
Establishing a message flow::
    linkzmq:zmq_bind[3]
    linkzmq:zmq_connect[3]
Martin Sustrik's avatar
Martin Sustrik committed
137

Martin Lucina's avatar
Martin Lucina committed
138
Sending and receiving messages::
139
    linkzmq:zmq_send[3]
140
    linkzmq:zmq_sendmsg[3]
141
    linkzmq:zmq_recv[3]
142
    linkzmq:zmq_recvmsg[3]
Martin Sustrik's avatar
Martin Sustrik committed
143

144
.Input/output multiplexing
Martin Lucina's avatar
Martin Lucina committed
145 146 147 148
0MQ provides a mechanism for applications to multiplex input/output events over
a set containing both 0MQ sockets and standard sockets. This mechanism mirrors
the standard _poll()_ system call, and is described in detail in
linkzmq:zmq_poll[3].
149 150


Martin Lucina's avatar
Martin Lucina committed
151 152 153 154 155
Transports
~~~~~~~~~~
A 0MQ socket can use multiple different underlying transport mechanisms.
Each transport mechanism is suited to a particular purpose and has its own
advantages and drawbacks.
Martin Sustrik's avatar
Martin Sustrik committed
156

Martin Lucina's avatar
Martin Lucina committed
157
The following transport mechanisms are provided:
Martin Sustrik's avatar
Martin Sustrik committed
158

Martin Lucina's avatar
Martin Lucina committed
159
Unicast transport using TCP::
160
    linkzmq:zmq_tcp[7]
Martin Sustrik's avatar
Martin Sustrik committed
161

Martin Lucina's avatar
Martin Lucina committed
162
Reliable multicast transport using PGM::
163
    linkzmq:zmq_pgm[7]
Martin Sustrik's avatar
Martin Sustrik committed
164

Martin Lucina's avatar
Martin Lucina committed
165
Local inter-process communication transport::
166
    linkzmq:zmq_ipc[7]
167

Martin Lucina's avatar
Martin Lucina committed
168
Local in-process (inter-thread) communication transport::
169
    linkzmq:zmq_inproc[7]
Martin Sustrik's avatar
Martin Sustrik committed
170

171

Pieter Hintjens's avatar
Pieter Hintjens committed
172 173 174 175 176 177 178 179 180 181
Devices
~~~~~~~
0MQ provides 'devices', which are building blocks that act as intermediate
nodes in complex messaging topologies. Devices can act as brokers that other
nodes connect to, proxies that connect through to other nodes, or any mix of
these two models.

You can start a device in an application thread, see linkzmq:zmq_device[3].


Martin Lucina's avatar
Martin Lucina committed
182 183 184 185 186 187 188 189
ERROR HANDLING
--------------
The 0MQ library functions handle errors using the standard conventions found on
POSIX systems. Generally, this means that upon failure a 0MQ library function
shall return either a NULL value (if returning a pointer) or a negative value
(if returning an integer), and the actual error code shall be stored in the
'errno' variable.

190 191 192 193 194 195
On non-POSIX systems some users may experience issues with retrieving the
correct value of the 'errno' variable. The _zmq_errno()_ function is provided
to assist in these cases; for details refer to linkzmq:zmq_errno[3].

The _zmq_strerror()_ function is provided to translate 0MQ-specific error codes
into error message strings; for details refer to linkzmq:zmq_strerror[3].
Martin Lucina's avatar
Martin Lucina committed
196 197


198 199 200 201 202 203 204 205
MISCELLANEOUS
-------------
The following miscellaneous functions are provided:

Report 0MQ library version::
    linkzmq:zmq_version[3]


Martin Lucina's avatar
Martin Lucina committed
206 207 208 209 210 211 212
LANGUAGE BINDINGS
-----------------
The 0MQ library provides interfaces suitable for calling from programs in any
language; this documentation documents those interfaces as they would be used
by C programmers. The intent is that programmers using 0MQ from other languages
shall refer to this documentation alongside any documentation provided by the
vendor of their language binding.
213

214 215
Language bindings ($$C++$$, Python, PHP, Ruby, Java and more) are provided by
members of the 0MQ community and pointers can be found on the 0MQ website.
Martin Sustrik's avatar
Martin Sustrik committed
216

217 218 219

AUTHORS
-------
220 221
This 0MQ manual page was written by Martin Sustrik <sustrik@250bpm.com>,
Martin Lucina <martin@lucina.net>, and Pieter Hintjens <ph@imatix.com>.
222 223 224 225 226 227 228 229 230 231 232 233 234 235


RESOURCES
---------
Main web site: <http://www.zeromq.org/>

Report bugs to the 0MQ development mailing list: <zeromq-dev@lists.zeromq.org>


COPYING
-------
Free use of this software is granted under the terms of the GNU Lesser General
Public License (LGPL). For details see the files `COPYING` and `COPYING.LESSER`
included with the 0MQ distribution.