Commit f995021f authored by fbarchard@google.com's avatar fbarchard@google.com

Work around casting warnings in scale_neon64.cc for ios 64 bit.

BUG=430
TESTED=untested
R=bcornell@google.com

Review URL: https://webrtc-codereview.appspot.com/49799004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@1382 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent a81da96c
Name: libyuv Name: libyuv
URL: http://code.google.com/p/libyuv/ URL: http://code.google.com/p/libyuv/
Version: 1379 Version: 1382
License: BSD License: BSD
License File: LICENSE License File: LICENSE
......
...@@ -11,6 +11,6 @@ ...@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT #ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_ #define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 1379 #define LIBYUV_VERSION 1382
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT #endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
...@@ -592,6 +592,9 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr, ...@@ -592,6 +592,9 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
int dx_offset[4] = {0, 1, 2, 3}; int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset; int* tmp = dx_offset;
const uint8* src_tmp = src_ptr; const uint8* src_tmp = src_ptr;
int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
int64 x64 = (int64) x;
int64 dx64 = (int64) dx;
asm volatile ( asm volatile (
"dup v0.4s, %w3 \n" // x "dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx "dup v1.4s, %w4 \n" // dx
...@@ -636,9 +639,9 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr, ...@@ -636,9 +639,9 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
"b.gt 1b \n" "b.gt 1b \n"
: "+r"(dst_ptr), // %0 : "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1 "+r"(src_ptr), // %1
"+r"(dst_width), // %2 "+r"(dst_width64), // %2
"+r"(x), // %3 "+r"(x64), // %3
"+r"(dx), // %4 "+r"(dx64), // %4
"+r"(tmp), // %5 "+r"(tmp), // %5
"+r"(src_tmp) // %6 "+r"(src_tmp) // %6
: :
...@@ -924,8 +927,11 @@ void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride, ...@@ -924,8 +927,11 @@ void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb, void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx) { int dst_width, int x, int dx) {
int tmp;
const uint8* src_tmp = src_argb; const uint8* src_tmp = src_argb;
int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
int64 x64 = (int64) x;
int64 dx64 = (int64) dx;
int64 tmp64;
asm volatile ( asm volatile (
"1: \n" "1: \n"
LOAD1_DATA32_LANE(v0, 0) LOAD1_DATA32_LANE(v0, 0)
...@@ -943,10 +949,10 @@ void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb, ...@@ -943,10 +949,10 @@ void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
"b.gt 1b \n" "b.gt 1b \n"
: "+r"(dst_argb), // %0 : "+r"(dst_argb), // %0
"+r"(src_argb), // %1 "+r"(src_argb), // %1
"+r"(dst_width), // %2 "+r"(dst_width64), // %2
"+r"(x), // %3 "+r"(x64), // %3
"+r"(dx), // %4 "+r"(dx64), // %4
"+r"(tmp), // %5 "+r"(tmp64), // %5
"+r"(src_tmp) // %6 "+r"(src_tmp) // %6
: :
: "memory", "cc", "v0", "v1" : "memory", "cc", "v0", "v1"
...@@ -969,6 +975,9 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb, ...@@ -969,6 +975,9 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
int dx_offset[4] = {0, 1, 2, 3}; int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset; int* tmp = dx_offset;
const uint8* src_tmp = src_argb; const uint8* src_tmp = src_argb;
int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
int64 x64 = (int64) x;
int64 dx64 = (int64) dx;
asm volatile ( asm volatile (
"dup v0.4s, %w3 \n" // x "dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx "dup v1.4s, %w4 \n" // dx
...@@ -1012,9 +1021,9 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb, ...@@ -1012,9 +1021,9 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
"b.gt 1b \n" "b.gt 1b \n"
: "+r"(dst_argb), // %0 : "+r"(dst_argb), // %0
"+r"(src_argb), // %1 "+r"(src_argb), // %1
"+r"(dst_width), // %2 "+r"(dst_width64), // %2
"+r"(x), // %3 "+r"(x64), // %3
"+r"(dx), // %4 "+r"(dx64), // %4
"+r"(tmp), // %5 "+r"(tmp), // %5
"+r"(src_tmp) // %6 "+r"(src_tmp) // %6
: :
......
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