Commit e0a2472f authored by fbarchard@google.com's avatar fbarchard@google.com

Move color space tests into its own source file.

BUG=391
TESTED=TestI420
R=harryjin@google.com

Review URL: https://webrtc-codereview.appspot.com/35769004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@1227 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 69df6223
......@@ -50,6 +50,7 @@ set(ly_source_files
set(ly_unittest_sources
${ly_base_dir}/unit_test/basictypes_test.cc
${ly_base_dir}/unit_test/color_test.cc
${ly_base_dir}/unit_test/compare_test.cc
${ly_base_dir}/unit_test/convert_test.cc
${ly_base_dir}/unit_test/cpu_test.cc
......
Name: libyuv
URL: http://code.google.com/p/libyuv/
Version: 1225
Version: 1227
License: BSD
License File: LICENSE
......
......@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 1225
#define LIBYUV_VERSION 1227
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
......@@ -36,6 +36,7 @@
# sources
'unit_test/basictypes_test.cc',
'unit_test/compare_test.cc',
'unit_test/color_test.cc',
'unit_test/convert_test.cc',
'unit_test/cpu_test.cc',
'unit_test/math_test.cc',
......
/*
* Copyright 2015 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <stdlib.h>
#include "libyuv/convert.h"
#include "libyuv/convert_argb.h"
#include "libyuv/convert_from.h"
#include "libyuv/convert_from_argb.h"
#include "libyuv/cpu_id.h"
#include "libyuv/row.h" // For Sobel
#include "../unit_test/unit_test.h"
namespace libyuv {
#define TESTCS(TESTNAME, YUVTOARGB, ARGBTOYUV, HS1, HS, HN, DIFF) \
TEST_F(libyuvTest, TESTNAME) { \
const int kPixels = benchmark_width_ * benchmark_height_; \
const int kHalfPixels = ((benchmark_width_ + 1) / 2) * \
((benchmark_height_ + HS1) / HS); \
align_buffer_64(orig_y, kPixels); \
align_buffer_64(orig_u, kHalfPixels); \
align_buffer_64(orig_v, kHalfPixels); \
align_buffer_64(orig_pixels, kPixels * 4); \
align_buffer_64(temp_y, kPixels); \
align_buffer_64(temp_u, kHalfPixels); \
align_buffer_64(temp_v, kHalfPixels); \
align_buffer_64(dst_pixels_opt, kPixels * 4); \
align_buffer_64(dst_pixels_c, kPixels * 4); \
\
MemRandomize(orig_pixels, kPixels * 4); \
MemRandomize(orig_y, kPixels); \
MemRandomize(orig_u, kHalfPixels); \
MemRandomize(orig_v, kHalfPixels); \
MemRandomize(temp_y, kPixels); \
MemRandomize(temp_u, kHalfPixels); \
MemRandomize(temp_v, kHalfPixels); \
MemRandomize(dst_pixels_opt, kPixels * 4); \
MemRandomize(dst_pixels_c, kPixels * 4); \
\
/* The test is overall for color conversion matrix being reversible, so */ \
/* this initializes the pixel with 2x2 blocks to eliminate subsampling. */ \
uint8* p = orig_y; \
for (int y = 0; y < benchmark_height_ - HS1; y += HS) { \
for (int x = 0; x < benchmark_width_ - 1; x += 2) { \
uint8 r = static_cast<uint8>(random()); \
p[0] = r; \
p[1] = r; \
p[HN] = r; \
p[HN + 1] = r; \
p += 2; \
} \
p += HN; \
} \
\
/* Start with YUV converted to ARGB. */ \
YUVTOARGB(orig_y, benchmark_width_, \
orig_u, (benchmark_width_ + 1) / 2, \
orig_v, (benchmark_width_ + 1) / 2, \
orig_pixels, benchmark_width_ * 4, \
benchmark_width_, benchmark_height_); \
\
ARGBTOYUV(orig_pixels, benchmark_width_ * 4, \
temp_y, benchmark_width_, \
temp_u, (benchmark_width_ + 1) / 2, \
temp_v, (benchmark_width_ + 1) / 2, \
benchmark_width_, benchmark_height_); \
\
MaskCpuFlags(0); \
YUVTOARGB(temp_y, benchmark_width_, \
temp_u, (benchmark_width_ + 1) / 2, \
temp_v, (benchmark_width_ + 1) / 2, \
dst_pixels_c, benchmark_width_ * 4, \
benchmark_width_, benchmark_height_); \
MaskCpuFlags(-1); \
\
for (int i = 0; i < benchmark_iterations_; ++i) { \
YUVTOARGB(temp_y, benchmark_width_, \
temp_u, (benchmark_width_ + 1) / 2, \
temp_v, (benchmark_width_ + 1) / 2, \
dst_pixels_opt, benchmark_width_ * 4, \
benchmark_width_, benchmark_height_); \
} \
/* Test C and SIMD match. */ \
for (int i = 0; i < kPixels * 4; ++i) { \
EXPECT_EQ(dst_pixels_c[i], dst_pixels_opt[i]); \
} \
/* Test SIMD is close to original. */ \
for (int i = 0; i < kPixels * 4; ++i) { \
EXPECT_NEAR(static_cast<int>(orig_pixels[i]), \
static_cast<int>(dst_pixels_opt[i]), DIFF); \
} \
\
free_aligned_buffer_64(orig_pixels); \
free_aligned_buffer_64(orig_y); \
free_aligned_buffer_64(orig_u); \
free_aligned_buffer_64(orig_v); \
free_aligned_buffer_64(temp_y); \
free_aligned_buffer_64(temp_u); \
free_aligned_buffer_64(temp_v); \
free_aligned_buffer_64(dst_pixels_opt); \
free_aligned_buffer_64(dst_pixels_c); \
} \
TESTCS(TestJ420, J420ToARGB, ARGBToJ420, 1, 2, benchmark_width_, 3)
TESTCS(TestI420, I420ToARGB, ARGBToI420, 1, 2, benchmark_width_, 6)
TESTCS(TestI422, I422ToARGB, ARGBToI422, 0, 1, 0, 6)
} // namespace libyuv
......@@ -1242,180 +1242,4 @@ TEST_F(libyuvTest, HaveJPEG) {
#endif
}
TEST_F(libyuvTest, TestI420) {
const int kPixels = benchmark_width_ * benchmark_height_;
const int kHalfPixels = ((benchmark_width_ + 1) / 2) *
((benchmark_height_ + 1) / 2);
align_buffer_64(orig_y, kPixels);
align_buffer_64(orig_u, kHalfPixels);
align_buffer_64(orig_v, kHalfPixels);
align_buffer_64(orig_pixels, kPixels * 4);
align_buffer_64(temp_y, kPixels);
align_buffer_64(temp_u, kHalfPixels);
align_buffer_64(temp_v, kHalfPixels);
align_buffer_64(dst_pixels_opt, kPixels * 4);
align_buffer_64(dst_pixels_c, kPixels * 4);
MemRandomize(orig_pixels, kPixels * 4);
MemRandomize(orig_y, kPixels);
MemRandomize(orig_u, kHalfPixels);
MemRandomize(orig_v, kHalfPixels);
MemRandomize(temp_y, kPixels);
MemRandomize(temp_u, kHalfPixels);
MemRandomize(temp_v, kHalfPixels);
MemRandomize(dst_pixels_opt, kPixels * 4);
MemRandomize(dst_pixels_c, kPixels * 4);
// The test is overall for color conversion matrix being reversible, so
// this initializes the pixel with 2x2 blocks to eliminate subsampling.
uint8* p = orig_y;
for (int y = 0; y < benchmark_height_ - 1; y += 2) {
for (int x = 0; x < benchmark_width_ - 1; x += 2) {
uint8 r = static_cast<uint8>(random());
p[0] = r;
p[1] = r;
p[benchmark_width_] = r;
p[benchmark_width_ + 1] = r;
p += 2;
}
p += benchmark_width_;
}
// Start with YUV converted to ARGB.
I420ToARGB(orig_y, benchmark_width_,
orig_u, (benchmark_width_ + 1) / 2,
orig_v, (benchmark_width_ + 1) / 2,
orig_pixels, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
ARGBToI420(orig_pixels, benchmark_width_ * 4,
temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
benchmark_width_, benchmark_height_);
MaskCpuFlags(0);
I420ToARGB(temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
dst_pixels_c, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
MaskCpuFlags(-1);
for (int i = 0; i < benchmark_iterations_; ++i) {
I420ToARGB(temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
dst_pixels_opt, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
}
// Test C and SIMD match.
for (int i = 0; i < kPixels * 4; ++i) {
EXPECT_EQ(dst_pixels_c[i], dst_pixels_opt[i]);
}
// Test SIMD is close to original.
for (int i = 0; i < kPixels * 4; ++i) {
EXPECT_NEAR(static_cast<int>(orig_pixels[i]),
static_cast<int>(dst_pixels_opt[i]), 6);
}
free_aligned_buffer_64(orig_pixels);
free_aligned_buffer_64(orig_y);
free_aligned_buffer_64(orig_u);
free_aligned_buffer_64(orig_v);
free_aligned_buffer_64(temp_y);
free_aligned_buffer_64(temp_u);
free_aligned_buffer_64(temp_v);
free_aligned_buffer_64(dst_pixels_opt);
free_aligned_buffer_64(dst_pixels_c);
}
TEST_F(libyuvTest, TestJ420) {
const int kPixels = benchmark_width_ * benchmark_height_;
const int kHalfPixels = ((benchmark_width_ + 1) / 2) *
((benchmark_height_ + 1) / 2);
align_buffer_64(orig_y, kPixels);
align_buffer_64(orig_u, kHalfPixels);
align_buffer_64(orig_v, kHalfPixels);
align_buffer_64(orig_pixels, kPixels * 4);
align_buffer_64(temp_y, kPixels);
align_buffer_64(temp_u, kHalfPixels);
align_buffer_64(temp_v, kHalfPixels);
align_buffer_64(dst_pixels_opt, kPixels * 4);
align_buffer_64(dst_pixels_c, kPixels * 4);
MemRandomize(orig_pixels, kPixels * 4);
MemRandomize(orig_y, kPixels);
MemRandomize(orig_u, kHalfPixels);
MemRandomize(orig_v, kHalfPixels);
MemRandomize(temp_y, kPixels);
MemRandomize(temp_u, kHalfPixels);
MemRandomize(temp_v, kHalfPixels);
MemRandomize(dst_pixels_opt, kPixels * 4);
MemRandomize(dst_pixels_c, kPixels * 4);
// The test is overall for color conversion matrix being reversible, so
// this initializes the pixel with 2x2 blocks to eliminate subsampling.
uint8* p = orig_y;
for (int y = 0; y < benchmark_height_ - 1; y += 2) {
for (int x = 0; x < benchmark_width_ - 1; x += 2) {
uint8 r = static_cast<uint8>(random());
p[0] = r;
p[1] = r;
p[benchmark_width_] = r;
p[benchmark_width_ + 1] = r;
p += 2;
}
p += benchmark_width_;
}
// Start with YUV converted to ARGB.
J420ToARGB(orig_y, benchmark_width_,
orig_u, (benchmark_width_ + 1) / 2,
orig_v, (benchmark_width_ + 1) / 2,
orig_pixels, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
ARGBToJ420(orig_pixels, benchmark_width_ * 4,
temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
benchmark_width_, benchmark_height_);
MaskCpuFlags(0);
J420ToARGB(temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
dst_pixels_c, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
MaskCpuFlags(-1);
for (int i = 0; i < benchmark_iterations_; ++i) {
J420ToARGB(temp_y, benchmark_width_,
temp_u, (benchmark_width_ + 1) / 2,
temp_v, (benchmark_width_ + 1) / 2,
dst_pixels_opt, benchmark_width_ * 4,
benchmark_width_, benchmark_height_);
}
// Test C and SIMD match.
for (int i = 0; i < kPixels * 4; ++i) {
EXPECT_EQ(dst_pixels_c[i], dst_pixels_opt[i]);
}
// Test SIMD is close to original.
for (int i = 0; i < kPixels * 4; ++i) {
EXPECT_NEAR(static_cast<int>(orig_pixels[i]),
static_cast<int>(dst_pixels_opt[i]), 3);
}
free_aligned_buffer_64(orig_pixels);
free_aligned_buffer_64(orig_y);
free_aligned_buffer_64(orig_u);
free_aligned_buffer_64(orig_v);
free_aligned_buffer_64(temp_y);
free_aligned_buffer_64(temp_u);
free_aligned_buffer_64(temp_v);
free_aligned_buffer_64(dst_pixels_opt);
free_aligned_buffer_64(dst_pixels_c);
}
} // namespace libyuv
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