Commit a3cda508 authored by fbarchard@google.com's avatar fbarchard@google.com

Port format_conversion (bayer) to C

BUG=303
TESTED=cl /c /TC /Iinclude source/format_conversion.cc
R=tpsiaki@google.com

Review URL: https://webrtc-codereview.appspot.com/10709004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@990 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent c669cd2d
Name: libyuv Name: libyuv
URL: http://code.google.com/p/libyuv/ URL: http://code.google.com/p/libyuv/
Version: 989 Version: 990
License: BSD License: BSD
License File: LICENSE License File: LICENSE
......
...@@ -11,6 +11,6 @@ ...@@ -11,6 +11,6 @@
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT #ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
#define INCLUDE_LIBYUV_VERSION_H_ #define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 989 #define LIBYUV_VERSION 990
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT #endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
...@@ -64,13 +64,18 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb, ...@@ -64,13 +64,18 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer, uint8* dst_bayer, int dst_stride_bayer,
int width, int height, int width, int height,
uint32 dst_fourcc_bayer) { uint32 dst_fourcc_bayer) {
int y;
const int blue_index = 0; // Offsets for ARGB format
const int green_index = 1;
const int red_index = 2;
uint32 index_map[2];
void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
uint32 selector, int pix) = ARGBToBayerRow_C;
if (height < 0) { if (height < 0) {
height = -height; height = -height;
src_argb = src_argb + (height - 1) * src_stride_argb; src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb; src_stride_argb = -src_stride_argb;
} }
void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
uint32 selector, int pix) = ARGBToBayerRow_C;
#if defined(HAS_ARGBTOBAYERROW_SSSE3) #if defined(HAS_ARGBTOBAYERROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && width >= 8 && if (TestCpuFlag(kCpuHasSSSE3) && width >= 8 &&
IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
...@@ -87,16 +92,12 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb, ...@@ -87,16 +92,12 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
} }
} }
#endif #endif
const int blue_index = 0; // Offsets for ARGB format
const int green_index = 1;
const int red_index = 2;
uint32 index_map[2];
if (MakeSelectors(blue_index, green_index, red_index, if (MakeSelectors(blue_index, green_index, red_index,
dst_fourcc_bayer, index_map)) { dst_fourcc_bayer, index_map)) {
return -1; // Bad FourCC return -1; // Bad FourCC
} }
for (int y = 0; y < height; ++y) { for (y = 0; y < height; ++y) {
ARGBToBayerRow(src_argb, dst_bayer, index_map[y & 1], width); ARGBToBayerRow(src_argb, dst_bayer, index_map[y & 1], width);
src_argb += src_stride_argb; src_argb += src_stride_argb;
dst_bayer += dst_stride_bayer; dst_bayer += dst_stride_bayer;
...@@ -111,7 +112,8 @@ static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer, ...@@ -111,7 +112,8 @@ static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer,
const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
uint8 g = src_bayer0[1]; uint8 g = src_bayer0[1];
uint8 r = src_bayer1[1]; uint8 r = src_bayer1[1];
for (int x = 0; x < pix - 2; x += 2) { int x;
for (x = 0; x < pix - 2; x += 2) {
dst_argb[0] = src_bayer0[0]; dst_argb[0] = src_bayer0[0];
dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[1] = AVG(g, src_bayer0[1]);
dst_argb[2] = AVG(r, src_bayer1[1]); dst_argb[2] = AVG(r, src_bayer1[1]);
...@@ -143,7 +145,8 @@ static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer, ...@@ -143,7 +145,8 @@ static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer,
const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
uint8 g = src_bayer0[1]; uint8 g = src_bayer0[1];
uint8 b = src_bayer1[1]; uint8 b = src_bayer1[1];
for (int x = 0; x < pix - 2; x += 2) { int x;
for (x = 0; x < pix - 2; x += 2) {
dst_argb[0] = AVG(b, src_bayer1[1]); dst_argb[0] = AVG(b, src_bayer1[1]);
dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[1] = AVG(g, src_bayer0[1]);
dst_argb[2] = src_bayer0[0]; dst_argb[2] = src_bayer0[0];
...@@ -174,7 +177,8 @@ static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer, ...@@ -174,7 +177,8 @@ static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer,
uint8* dst_argb, int pix) { uint8* dst_argb, int pix) {
const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
uint8 b = src_bayer0[1]; uint8 b = src_bayer0[1];
for (int x = 0; x < pix - 2; x += 2) { int x;
for (x = 0; x < pix - 2; x += 2) {
dst_argb[0] = AVG(b, src_bayer0[1]); dst_argb[0] = AVG(b, src_bayer0[1]);
dst_argb[1] = src_bayer0[0]; dst_argb[1] = src_bayer0[0];
dst_argb[2] = src_bayer1[0]; dst_argb[2] = src_bayer1[0];
...@@ -204,7 +208,8 @@ static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer, ...@@ -204,7 +208,8 @@ static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer,
uint8* dst_argb, int pix) { uint8* dst_argb, int pix) {
const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
uint8 r = src_bayer0[1]; uint8 r = src_bayer0[1];
for (int x = 0; x < pix - 2; x += 2) { int x;
for (x = 0; x < pix - 2; x += 2) {
dst_argb[0] = src_bayer1[0]; dst_argb[0] = src_bayer1[0];
dst_argb[1] = src_bayer0[0]; dst_argb[1] = src_bayer0[0];
dst_argb[2] = AVG(r, src_bayer0[1]); dst_argb[2] = AVG(r, src_bayer0[1]);
...@@ -236,15 +241,16 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, ...@@ -236,15 +241,16 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb, uint8* dst_argb, int dst_stride_argb,
int width, int height, int width, int height,
uint32 src_fourcc_bayer) { uint32 src_fourcc_bayer) {
int y;
void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
if (height < 0) { if (height < 0) {
height = -height; height = -height;
dst_argb = dst_argb + (height - 1) * dst_stride_argb; dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb; dst_stride_argb = -dst_stride_argb;
} }
void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
switch (src_fourcc_bayer) { switch (src_fourcc_bayer) {
case FOURCC_BGGR: case FOURCC_BGGR:
BayerRow0 = BayerRowBG; BayerRow0 = BayerRowBG;
...@@ -266,7 +272,7 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, ...@@ -266,7 +272,7 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer,
return -1; // Bad FourCC return -1; // Bad FourCC
} }
for (int y = 0; y < height - 1; y += 2) { for (y = 0; y < height - 1; y += 2) {
BayerRow0(src_bayer, src_stride_bayer, dst_argb, width); BayerRow0(src_bayer, src_stride_bayer, dst_argb, width);
BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
dst_argb + dst_stride_argb, width); dst_argb + dst_stride_argb, width);
...@@ -287,10 +293,20 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, ...@@ -287,10 +293,20 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_v, int dst_stride_v, uint8* dst_v, int dst_stride_v,
int width, int height, int width, int height,
uint32 src_fourcc_bayer) { uint32 src_fourcc_bayer) {
void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) =
ARGBToYRow_C;
// Negative height means invert the image. // Negative height means invert the image.
if (height < 0) { if (height < 0) {
int halfheight;
height = -height; height = -height;
int halfheight = (height + 1) >> 1; halfheight = (height + 1) >> 1;
dst_y = dst_y + (height - 1) * dst_stride_y; dst_y = dst_y + (height - 1) * dst_stride_y;
dst_u = dst_u + (halfheight - 1) * dst_stride_u; dst_u = dst_u + (halfheight - 1) * dst_stride_u;
dst_v = dst_v + (halfheight - 1) * dst_stride_v; dst_v = dst_v + (halfheight - 1) * dst_stride_v;
...@@ -298,15 +314,6 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, ...@@ -298,15 +314,6 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
dst_stride_u = -dst_stride_u; dst_stride_u = -dst_stride_u;
dst_stride_v = -dst_stride_v; dst_stride_v = -dst_stride_v;
} }
void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int pix);
void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) =
ARGBToYRow_C;
#if defined(HAS_ARGBTOYROW_SSSE3) && defined(HAS_ARGBTOUVROW_SSSE3) #if defined(HAS_ARGBTOYROW_SSSE3) && defined(HAS_ARGBTOUVROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && width >= 16) { if (TestCpuFlag(kCpuHasSSSE3) && width >= 16) {
ARGBToUVRow = ARGBToUVRow_Any_SSSE3; ARGBToUVRow = ARGBToUVRow_Any_SSSE3;
...@@ -355,10 +362,12 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, ...@@ -355,10 +362,12 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
return -1; // Bad FourCC return -1; // Bad FourCC
} }
{
// Allocate 2 rows of ARGB. // Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 15) & ~15; const int kRowSize = (width * 4 + 15) & ~15;
align_buffer_64(row, kRowSize * 2); align_buffer_64(row, kRowSize * 2);
for (int y = 0; y < height - 1; y += 2) { int y;
for (y = 0; y < height - 1; y += 2) {
BayerRow0(src_bayer, src_stride_bayer, row, width); BayerRow0(src_bayer, src_stride_bayer, row, width);
BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
row + kRowSize, width); row + kRowSize, width);
...@@ -376,6 +385,7 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, ...@@ -376,6 +385,7 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
ARGBToYRow(row, dst_y, width); ARGBToYRow(row, dst_y, width);
} }
free_aligned_buffer_64(row); free_aligned_buffer_64(row);
}
return 0; return 0;
} }
...@@ -387,10 +397,22 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, ...@@ -387,10 +397,22 @@ int I420ToBayer(const uint8* src_y, int src_stride_y,
uint8* dst_bayer, int dst_stride_bayer, uint8* dst_bayer, int dst_stride_bayer,
int width, int height, int width, int height,
uint32 dst_fourcc_bayer) { uint32 dst_fourcc_bayer) {
void (*I422ToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width) = I422ToARGBRow_C;
void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
uint32 selector, int pix) = ARGBToBayerRow_C;
const int blue_index = 0; // Offsets for ARGB format
const int green_index = 1;
const int red_index = 2;
uint32 index_map[2];
// Negative height means invert the image. // Negative height means invert the image.
if (height < 0) { if (height < 0) {
int halfheight;
height = -height; height = -height;
int halfheight = (height + 1) >> 1; halfheight = (height + 1) >> 1;
src_y = src_y + (height - 1) * src_stride_y; src_y = src_y + (height - 1) * src_stride_y;
src_u = src_u + (halfheight - 1) * src_stride_u; src_u = src_u + (halfheight - 1) * src_stride_u;
src_v = src_v + (halfheight - 1) * src_stride_v; src_v = src_v + (halfheight - 1) * src_stride_v;
...@@ -398,11 +420,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, ...@@ -398,11 +420,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y,
src_stride_u = -src_stride_u; src_stride_u = -src_stride_u;
src_stride_v = -src_stride_v; src_stride_v = -src_stride_v;
} }
void (*I422ToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width) = I422ToARGBRow_C;
#if defined(HAS_I422TOARGBROW_SSSE3) #if defined(HAS_I422TOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) { if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) {
I422ToARGBRow = I422ToARGBRow_Any_SSSE3; I422ToARGBRow = I422ToARGBRow_Any_SSSE3;
...@@ -436,8 +453,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, ...@@ -436,8 +453,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y,
} }
#endif #endif
void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
uint32 selector, int pix) = ARGBToBayerRow_C;
#if defined(HAS_ARGBTOBAYERROW_SSSE3) #if defined(HAS_ARGBTOBAYERROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) { if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) {
ARGBToBayerRow = ARGBToBayerRow_Any_SSSE3; ARGBToBayerRow = ARGBToBayerRow_Any_SSSE3;
...@@ -454,17 +469,15 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, ...@@ -454,17 +469,15 @@ int I420ToBayer(const uint8* src_y, int src_stride_y,
} }
#endif #endif
const int blue_index = 0; // Offsets for ARGB format
const int green_index = 1;
const int red_index = 2;
uint32 index_map[2];
if (MakeSelectors(blue_index, green_index, red_index, if (MakeSelectors(blue_index, green_index, red_index,
dst_fourcc_bayer, index_map)) { dst_fourcc_bayer, index_map)) {
return -1; // Bad FourCC return -1; // Bad FourCC
} }
{
// Allocate a row of ARGB. // Allocate a row of ARGB.
align_buffer_64(row, width * 4); align_buffer_64(row, width * 4);
for (int y = 0; y < height; ++y) { int y;
for (y = 0; y < height; ++y) {
I422ToARGBRow(src_y, src_u, src_v, row, width); I422ToARGBRow(src_y, src_u, src_v, row, width);
ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width); ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width);
dst_bayer += dst_stride_bayer; dst_bayer += dst_stride_bayer;
...@@ -475,6 +488,7 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, ...@@ -475,6 +488,7 @@ int I420ToBayer(const uint8* src_y, int src_stride_y,
} }
} }
free_aligned_buffer_64(row); free_aligned_buffer_64(row);
}
return 0; return 0;
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment