Commit 9eefb2e8 authored by fbarchard@google.com's avatar fbarchard@google.com

ARGBToRGB functions optimized

BUG=none
TEST=media_unittest.exe --gunit_catch_exceptions=0 --yuvconverter_repeat=1000 --gunit_filter=LmiVideoFrameTest.ConvertTo*R*
Review URL: https://webrtc-codereview.appspot.com/355002

git-svn-id: http://libyuv.googlecode.com/svn/trunk@138 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 782659b0
......@@ -192,6 +192,16 @@ int BGRAToARGB(const uint8* src_bgra, int src_stride_bgra,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert ARGB To RGB24.
int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb24, int dst_stride_rgb24,
int width, int height);
// Convert ARGB To RAW.
int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb, int dst_stride_rgb,
int width, int height);
// Convert ARGB to I400.
int ARGBToI400(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
......
......@@ -1633,27 +1633,40 @@ int I420ToRGB24(const uint8* src_y, int src_stride_y,
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*FastConvertYUVToRGB24Row)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTORGB24ROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToRGB24Row = FastConvertYUVToRGB24Row_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTORGB24ROW_SSSE3)
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToRGB24Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORGB24ROW_SSSE3_DISABLED)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
FastConvertYUVToRGB24Row = FastConvertYUVToRGB24Row_SSSE3;
ARGBToRGB24Row = ARGBToRGB24Row_SSSE3;
} else
#endif
{
FastConvertYUVToRGB24Row = FastConvertYUVToRGB24Row_C;
ARGBToRGB24Row = ARGBToRGB24Row_C;
}
for (int y = 0; y < height; ++y) {
FastConvertYUVToRGB24Row(src_y, src_u, src_v, dst_argb, width);
FastConvertYUVToARGBRow(src_y, src_u, src_v, row, width);
ARGBToRGB24Row(row, dst_argb, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
......@@ -1666,37 +1679,50 @@ int I420ToRGB24(const uint8* src_y, int src_stride_y,
// Convert I420 to RAW.
int I420ToRAW(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height) {
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height) {
// Negative height means invert the image.
if (height < 0) {
height = -height;
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*FastConvertYUVToRAWRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTORAWROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToRAWRow = FastConvertYUVToRAWRow_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTORAWROW_SSSE3)
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToRAWRow)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORAWROW_SSSE3_DISABLED)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
FastConvertYUVToRAWRow = FastConvertYUVToRAWRow_SSSE3;
ARGBToRAWRow = ARGBToRAWRow_SSSE3;
} else
#endif
{
FastConvertYUVToRAWRow = FastConvertYUVToRAWRow_C;
ARGBToRAWRow = ARGBToRAWRow_C;
}
for (int y = 0; y < height; ++y) {
FastConvertYUVToRAWRow(src_y, src_u, src_v, dst_argb, width);
FastConvertYUVToARGBRow(src_y, src_u, src_v, row, width);
ARGBToRAWRow(row, dst_argb, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
......@@ -1719,27 +1745,40 @@ int I420ToRGB565(const uint8* src_y, int src_stride_y,
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*FastConvertYUVToRGB565Row)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTORGB565ROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTORGB565ROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORGB565ROW_SSE2_DISABLED)
if (TestCpuFlag(kCpuHasSSE2) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_SSSE3;
ARGBToRGB565Row = ARGBToRGB565Row_SSE2;
} else
#endif
{
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_C;
ARGBToRGB565Row = ARGBToRGB565Row_C;
}
for (int y = 0; y < height; ++y) {
FastConvertYUVToRGB565Row(src_y, src_u, src_v, dst_argb, width);
FastConvertYUVToARGBRow(src_y, src_u, src_v, row, width);
ARGBToRGB565Row(row, dst_argb, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
......@@ -1762,27 +1801,40 @@ int I420ToARGB1555(const uint8* src_y, int src_stride_y,
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*FastConvertYUVToARGB1555Row)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGB1555ROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToARGB1555Row = FastConvertYUVToARGB1555Row_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTOARGB1555ROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToARGB1555Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTOARGB1555ROW_SSE2_DISABLED)
if (TestCpuFlag(kCpuHasSSE2) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
FastConvertYUVToARGB1555Row = FastConvertYUVToARGB1555Row_SSSE3;
ARGBToARGB1555Row = ARGBToARGB1555Row_SSE2;
} else
#endif
{
FastConvertYUVToARGB1555Row = FastConvertYUVToARGB1555Row_C;
ARGBToARGB1555Row = ARGBToARGB1555Row_C;
}
for (int y = 0; y < height; ++y) {
FastConvertYUVToARGB1555Row(src_y, src_u, src_v, dst_argb, width);
FastConvertYUVToARGBRow(src_y, src_u, src_v, row, width);
ARGBToARGB1555Row(row, dst_argb, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
......@@ -1792,6 +1844,7 @@ int I420ToARGB1555(const uint8* src_y, int src_stride_y,
}
return 0;
}
// Convert I420 to ARGB4444.
int I420ToARGB4444(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
......@@ -1804,27 +1857,40 @@ int I420ToARGB4444(const uint8* src_y, int src_stride_y,
dst_argb = dst_argb + (height - 1) * dst_stride_argb;
dst_stride_argb = -dst_stride_argb;
}
void (*FastConvertYUVToARGB4444Row)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGB4444ROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToARGB4444Row = FastConvertYUVToARGB4444Row_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTOARGB4444ROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToARGB4444Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTOARGB4444ROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
FastConvertYUVToARGB4444Row = FastConvertYUVToARGB4444Row_SSSE3;
ARGBToARGB4444Row = ARGBToARGB4444Row_SSE2;
} else
#endif
{
FastConvertYUVToARGB4444Row = FastConvertYUVToARGB4444Row_C;
ARGBToARGB4444Row = ARGBToARGB4444Row_C;
}
for (int y = 0; y < height; ++y) {
FastConvertYUVToARGB4444Row(src_y, src_u, src_v, dst_argb, width);
FastConvertYUVToARGBRow(src_y, src_u, src_v, row, width);
ARGBToARGB4444Row(row, dst_argb, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
......@@ -2119,6 +2185,65 @@ int BG24ToARGB(const uint8* src_rgb24, int src_stride_rgb24,
return 0;
}
// Convert ARGB To RGB24.
int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb24, int dst_stride_rgb24,
int width, int height) {
if (height < 0) {
height = -height;
src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
void (*ARGBToRGB24Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORGB24ROW_SSSE3_DISABLED)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
IS_ALIGNED(dst_rgb24, 16) && IS_ALIGNED(dst_stride_rgb24, 16)) {
ARGBToRGB24Row = ARGBToRGB24Row_SSSE3;
} else
#endif
{
ARGBToRGB24Row = ARGBToRGB24Row_C;
}
for (int y = 0; y < height; ++y) {
ARGBToRGB24Row(src_argb, dst_rgb24, width);
src_argb += src_stride_argb;
dst_rgb24 += dst_stride_rgb24;
}
return 0;
}
// Convert ARGB To RAW.
int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
uint8* dst_raw, int dst_stride_raw,
int width, int height) {
if (height < 0) {
height = -height;
src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
void (*ARGBToRAWRow)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORAWROW_SSSE3_DISABLED)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
IS_ALIGNED(dst_raw, 16) && IS_ALIGNED(dst_stride_raw, 16)) {
ARGBToRAWRow = ARGBToRAWRow_SSSE3;
} else
#endif
{
ARGBToRAWRow = ARGBToRAWRow_C;
}
for (int y = 0; y < height; ++y) {
ARGBToRAWRow(src_argb, dst_raw, width);
src_argb += src_stride_argb;
dst_raw += dst_stride_raw;
}
return 0;
}
// Convert NV12 to RGB565.
int NV12ToRGB565(const uint8* src_y, int src_stride_y,
......@@ -2131,25 +2256,37 @@ int NV12ToRGB565(const uint8* src_y, int src_stride_y,
dst_rgb = dst_rgb + (height - 1) * dst_stride_rgb;
dst_stride_rgb = -dst_stride_rgb;
}
void (*FastConvertYUVToRGB565Row)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTORGB565ROW_NEON)
void (*FastConvertYUVToARGBRow)(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#if defined(HAS_FASTCONVERTYUVTOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_NEON;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_NEON;
} else
#elif defined(HAS_FASTCONVERTYUVTORGB565ROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) &&
IS_ALIGNED(width, 8) &&
IS_ALIGNED(dst_rgb, 16) && IS_ALIGNED(dst_stride_rgb, 16)) {
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_SSSE3;
#elif defined(HAS_FASTCONVERTYUVTOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8)) {
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_SSSE3;
} else
#endif
{
FastConvertYUVToRGB565Row = FastConvertYUVToRGB565Row_C;
FastConvertYUVToARGBRow = FastConvertYUVToARGBRow_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride]);
void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix);
#if defined(HAS_ARGBTORGB565ROW_SSE2_DISABLED)
if (TestCpuFlag(kCpuHasSSE2) &&
IS_ALIGNED(width, 16) &&
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
ARGBToRGB565Row = ARGBToRGB565Row_SSE2;
} else
#endif
{
ARGBToRGB565Row = ARGBToRGB565Row_C;
}
int halfwidth = (width + 1) >> 1;
void (*SplitUV)(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
#if defined(HAS_SPLITUV_NEON)
......@@ -2166,15 +2303,16 @@ int NV12ToRGB565(const uint8* src_y, int src_stride_y,
{
SplitUV = SplitUV_C;
}
SIMD_ALIGNED(uint8 row[kMaxStride * 2]);
SIMD_ALIGNED(uint8 rowuv[kMaxStride * 2]);
for (int y = 0; y < height; ++y) {
if ((y & 1) == 0) {
// Copy a row of UV.
SplitUV(src_uv, row, row + kMaxStride, halfwidth);
SplitUV(src_uv, rowuv, rowuv + kMaxStride, halfwidth);
src_uv += src_stride_uv;
}
FastConvertYUVToRGB565Row(src_y, row, row + kMaxStride, dst_rgb, width);
FastConvertYUVToARGBRow(src_y, rowuv, rowuv + kMaxStride, row, width);
ARGBToRGB565Row(row, dst_rgb, width);
dst_rgb += dst_stride_rgb;
src_y += src_stride_y;
}
......
......@@ -63,6 +63,12 @@
#define HAS_RGB565TOARGBROW_SSE2
#define HAS_ARGB1555TOARGBROW_SSE2
#define HAS_ARGB4444TOARGBROW_SSE2
#define HAS_ARGBTORGB24ROW_SSSE3
#define HAS_ARGBTORAWROW_SSSE3
#define HAS_ARGBTORGB565ROW_SSE2
#define HAS_ARGBTOARGB1555ROW_SSE2
#define HAS_ARGBTOARGB4444ROW_SSE2
#endif
// The following are available on Neon platforms
......@@ -210,6 +216,20 @@ void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix);
void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
// ARGBToABGRRow_C is same as ABGRToARGB
// ARGBToBGRARow_C is same as BGRAToARGB
void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
......
......@@ -85,6 +85,15 @@ static const uvec8 kShuffleMaskBGRAToARGB = {
3u, 2u, 1u, 0u, 7u, 6u, 5u, 4u, 11u, 10u, 9u, 8u, 15u, 14u, 13u, 12u
};
// Shuffle table for converting ARGB to RGB24.
static const uvec8 kShuffleMaskARGBToRGB24 = {
0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u };
// Shuffle table for converting ARGB to RAW.
static const uvec8 kShuffleMaskARGBToRAW = {
2u, 1u,0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u };
__declspec(naked)
void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) {
__asm {
......@@ -494,6 +503,201 @@ __asm {
}
}
// TODO(fbarchard): Port to gcc
__declspec(naked)
void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
movdqa xmm5, kShuffleMaskARGBToRGB24
convertloop:
movdqa xmm0, [eax] // fetch 16 pixels of argb
movdqa xmm1, [eax + 16]
movdqa xmm2, [eax + 32]
movdqa xmm3, [eax + 48]
lea eax, [eax + 64]
pshufb xmm0, xmm5 // pack 16 bytes of ARGB to 12 bytes of RGB
pshufb xmm1, xmm5
pshufb xmm2, xmm5
pshufb xmm3, xmm5
movdqa xmm4, xmm1
psllq xmm4, 12
por xmm4, xmm0
movdqa [edx], xmm4 // first 16 bytes
movdqa xmm4, xmm2
psrlq xmm1, 4
psllq xmm4, 8
por xmm1, xmm4
movdqa [edx + 16], xmm1 // middle 16 bytes
psrlq xmm2, 8
psllq xmm3, 4
por xmm2, xmm3
movdqa [edx + 32], xmm2 // last 16 bytes
lea edx, [edx + 48]
sub ecx, 16
ja convertloop
ret
}
}
// TODO(fbarchard): Port to gcc
__declspec(naked)
void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
movdqa xmm5, kShuffleMaskARGBToRAW
convertloop:
movdqa xmm0, [eax] // fetch 16 pixels of argb
movdqa xmm1, [eax + 16]
movdqa xmm2, [eax + 32]
movdqa xmm3, [eax + 48]
lea eax, [eax + 64]
pshufb xmm0, xmm5 // pack 16 bytes of ARGB to 12 bytes of RGB
pshufb xmm1, xmm5
pshufb xmm2, xmm5
pshufb xmm3, xmm5
movdqa xmm4, xmm1
psllq xmm4, 12
por xmm4, xmm0
movdqa [edx], xmm4 // first 16 bytes
movdqa xmm4, xmm2
psrlq xmm1, 4
psllq xmm4, 8
por xmm1, xmm4
movdqa [edx + 16], xmm1 // middle 16 bytes
psrlq xmm2, 8
psllq xmm3, 4
por xmm2, xmm3
movdqa [edx + 32], xmm2 // last 16 bytes
lea edx, [edx + 48]
sub ecx, 16
ja convertloop
ret
}
}
// TODO(fbarchard): Port to gcc
__declspec(naked)
void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
pcmpeqb xmm3, xmm3 // generate mask 0x001f001f
psrlw xmm3, 11
pcmpeqb xmm4, xmm4 // generate mask 0x07e007e0
psrlw xmm4, 10
psllw xmm4, 5
pcmpeqb xmm5, xmm5 // generate mask 0xf800f800
psrlw xmm5, 11
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
convertloop:
movdqa xmm0, [eax] // fetch 4 pixels of argb
lea eax, [eax + 16]
movdqa xmm1, xmm0 // B
psrlw xmm1, 3
pand xmm1, xmm3
movdqa xmm2, xmm0 // G
psrlw xmm2, 5
pand xmm2, xmm4
por xmm1, xmm2
psrlw xmm0, 8 // R
pand xmm0, xmm5
por xmm0, xmm1
pslld xmm0, 16
psrad xmm0, 16
packssdw xmm0, xmm0
movq qword ptr [edx], xmm0 // store 4 pixels of ARGB1555
lea edx, [edx + 8]
sub ecx, 4
ja convertloop
ret
}
}
// TODO(fbarchard): Port to gcc
__declspec(naked)
void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
pcmpeqb xmm3, xmm3 // generate mask 0x001f001f
psrlw xmm3, 11
movdqa xmm4, xmm3 // generate mask 0x03e003e0
psllw xmm4, 5
movdqa xmm5, xmm3 // generate mask 0x7c007c00
psllw xmm5, 10
pcmpeqb xmm6, xmm6 // generate mask 0x80008000
psrlw xmm6, 15
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
convertloop:
movdqa xmm0, [eax] // fetch 4 pixels of argb
lea eax, [eax + 16]
movdqa xmm1, xmm0 // B
psrlw xmm1, 3
pand xmm1, xmm3
movdqa xmm2, xmm0 // G
psrlw xmm2, 6
pand xmm2, xmm4
por xmm1, xmm2
movdqa xmm2, xmm0 // R
psrlw xmm2, 9
pand xmm2, xmm5
por xmm1, xmm2
movdqa xmm2, xmm0 // A
psrlw xmm2, 16
pand xmm2, xmm6
por xmm1, xmm2
pslld xmm0, 16
psrad xmm0, 16
packssdw xmm1, xmm1
movq qword ptr [edx], xmm1 // store 4 pixels of ARGB1555
lea edx, [edx + 8]
sub ecx, 4
ja convertloop
ret
}
}
// TODO(fbarchard): Port to gcc
__declspec(naked)
void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
pcmpeqb xmm4, xmm4 // generate mask 0xf000f000
psllw xmm4, 12
movdqa xmm3, xmm4 // generate mask 0x00f000f0
psrlw xmm3, 8
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
convertloop:
movdqa xmm0, [eax] // fetch 4 pixels of argb
lea eax, [eax + 16]
movdqa xmm1, xmm0
pand xmm0, xmm3 // low nibble
pand xmm1, xmm4 // high nibble
psrl xmm0, 4
psrl xmm1, 8
por xmm0, xmm1
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0 // store 4 pixels of ARGB4444
lea edx, [edx + 8]
sub ecx, 4
ja convertloop
ret
}
}
// Convert 16 ARGB pixels (64 bytes) to 16 Y values
__declspec(naked)
void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
......
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