Commit 933bd40c authored by fbarchard@google.com's avatar fbarchard@google.com

port ARGBToRGB565 and ARGB1555 to AVX2. Enable functions that use ARGBToRGB565…

port ARGBToRGB565 and ARGB1555 to AVX2.  Enable functions that use ARGBToRGB565 AVX2 code.  Add ARGBToRGB565Dither function.
BUG=403
TESTED=local windows build
R=harryjin@google.com

Review URL: https://webrtc-codereview.appspot.com/42109004

git-svn-id: http://libyuv.googlecode.com/svn/trunk@1302 16f28f9a-4ce2-e073-06de-1de4eb20be90
parent 1dc351bf
......@@ -61,6 +61,13 @@ int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb565, int dst_stride_rgb565,
int width, int height);
// Convert ARGB To RGB565 with 8x8 dither matrix (64 bytes).
// Values in dither matrix from 0 to 255. 128 is best for no dither.
LIBYUV_API
int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb565, int dst_stride_rgb565,
const uint8* dither8x8, int width, int height);
// Convert ARGB To ARGB1555.
LIBYUV_API
int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
......
......@@ -190,7 +190,14 @@ extern "C" {
#define HAS_I422TORGBAROW_AVX2
#define HAS_NV12TOARGBROW_AVX2
#define HAS_NV21TOARGBROW_AVX2
#define HAS_ARGBTORGB565ROW_AVX2
#define HAS_ARGBTOARGB1555ROW_AVX2
#define HAS_ARGBTOARGB4444ROW_AVX2
#define HAS_NV12TORGB565ROW_AVX2
#define HAS_NV21TORGB565ROW_AVX2
#define HAS_I422TORGB565ROW_AVX2
#define HAS_I422TOARGB1555ROW_AVX2
#define HAS_I422TOARGB4444ROW_AVX2
#endif
// The following are available on all x86 platforms, but
......@@ -223,12 +230,6 @@ extern "C" {
#if defined(HAS_I422TOARGBROW_AVX2)
#define HAS_YUY2TOARGBROW_AVX2
#define HAS_UYVYTOARGBROW_AVX2
// TODO(fbarchard): Enable once low levels are ported to AVX2
// #define HAS_NV12TORGB565ROW_AVX2
// #define HAS_NV21TORGB565ROW_AVX2
// #define HAS_I422TORGB565ROW_AVX2
// #define HAS_I422TOARGB1555ROW_AVX2
#define HAS_I422TOARGB4444ROW_AVX2
#endif
// Effects:
......@@ -904,6 +905,8 @@ void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
......@@ -919,6 +922,9 @@ void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565DitherRow_C(const uint8* src_argb, uint8* dst_rgb,
const uint8* dither8x8, int pix);
void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
void I400ToARGBRow_NEON(const uint8* src_y, uint8* dst_argb, int pix);
void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
......@@ -1369,6 +1375,8 @@ void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB565Row_Any_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB1555Row_Any_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToARGB4444Row_Any_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix);
void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
......
......@@ -804,6 +804,46 @@ int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
return 0;
}
static const uint8 kDither8x8[64] = {
0, 128, 32, 160, 8, 136, 40, 168,
192, 64, 224, 96, 200, 72, 232, 104,
48, 176, 16, 144, 56, 184, 24, 152,
240, 112, 208, 80, 248, 120, 216, 88,
12, 140, 44, 172, 4, 132, 36, 164,
204, 76, 236, 108, 196, 68, 228, 100,
60, 188, 28, 156, 52, 180, 20, 148,
252, 124, 220, 92, 244, 116, 212, 84,
};
// Convert ARGB To RGB565 with 8x8 dither matrix (64 bytes).
LIBYUV_API
int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb565, int dst_stride_rgb565,
const uint8* dither8x8, int width, int height) {
int y;
void (*ARGBToRGB565DitherRow)(const uint8* src_argb, uint8* dst_rgb,
const uint8* dither8x8, int pix) = ARGBToRGB565DitherRow_C;
if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
if (height < 0) {
height = -height;
src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
if (!dither8x8) {
dither8x8 = kDither8x8;
}
for (y = 0; y < height; ++y) {
ARGBToRGB565DitherRow(src_argb, dst_rgb565,
dither8x8 + ((y & 7) << 3), width);
src_argb += src_stride_argb;
dst_rgb565 += dst_stride_rgb565;
}
return 0;
}
// Convert ARGB To RGB565.
LIBYUV_API
int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
......@@ -835,6 +875,14 @@ int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
}
}
#endif
#if defined(HAS_ARGBTORGB565ROW_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
ARGBToRGB565Row = ARGBToRGB565Row_Any_AVX2;
if (IS_ALIGNED(width, 8)) {
ARGBToRGB565Row = ARGBToRGB565Row_AVX2;
}
}
#endif
#if defined(HAS_ARGBTORGB565ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBToRGB565Row = ARGBToRGB565Row_Any_NEON;
......@@ -883,6 +931,14 @@ int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
}
}
#endif
#if defined(HAS_ARGBTOARGB1555ROW_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
ARGBToARGB1555Row = ARGBToARGB1555Row_Any_AVX2;
if (IS_ALIGNED(width, 8)) {
ARGBToARGB1555Row = ARGBToARGB1555Row_AVX2;
}
}
#endif
#if defined(HAS_ARGBTOARGB1555ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBToARGB1555Row = ARGBToARGB1555Row_Any_NEON;
......
......@@ -175,6 +175,10 @@ RGBANY(ARGBToARGB4444Row_Any_SSE2, ARGBToARGB4444Row_SSE2, ARGBToARGB4444Row_C,
4, 2, 3)
#endif
#if defined(HAS_ARGBTOARGB4444ROW_AVX2)
RGBANY(ARGBToRGB565Row_Any_AVX2, ARGBToRGB565Row_AVX2, ARGBToRGB565Row_C,
4, 2, 7)
RGBANY(ARGBToARGB1555Row_Any_AVX2, ARGBToARGB1555Row_AVX2, ARGBToARGB1555Row_C,
4, 2, 7)
RGBANY(ARGBToARGB4444Row_Any_AVX2, ARGBToARGB4444Row_AVX2, ARGBToARGB4444Row_C,
4, 2, 7)
#endif
......
......@@ -199,6 +199,32 @@ void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
void ARGBToRGB565DitherRow_C(const uint8* src_argb, uint8* dst_rgb,
const uint8* dither8x8, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
int dither0 = dither8x8[x & 7] - 128;
int dither1 = dither8x8[(x & 7) + 1] - 128;
uint8 b0 = Clamp(src_argb[0] + dither0) >> 3;
uint8 g0 = Clamp(src_argb[1] + dither0) >> 2;
uint8 r0 = Clamp(src_argb[2] + dither0) >> 3;
uint8 b1 = Clamp(src_argb[4] + dither1) >> 3;
uint8 g1 = Clamp(src_argb[5] + dither1) >> 2;
uint8 r1 = Clamp(src_argb[6] + dither1) >> 3;
WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) |
(b1 << 16) | (g1 << 21) | (r1 << 27));
dst_rgb += 4;
src_argb += 8;
}
if (width & 1) {
int dither0 = dither8x8[(width - 1) & 7] - 128;
uint8 b0 = Clamp(src_argb[0] + dither0) >> 3;
uint8 g0 = Clamp(src_argb[1] + dither0) >> 2;
uint8 r0 = Clamp(src_argb[2] + dither0) >> 3;
*(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11);
}
}
void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
......@@ -2258,8 +2284,7 @@ void UYVYToARGBRow_SSSE3(const uint8* src_uyvy, uint8* dst_argb, int width) {
}
#endif // !defined(LIBYUV_DISABLE_X86)
#if defined(HAS_I422TORGB565ROW_AVX2) && !defined(_MSC_VER)
// row_win.cc has asm version, but GCC uses 2 step wrapper.
#if defined(HAS_I422TORGB565ROW_AVX2)
void I422ToRGB565Row_AVX2(const uint8* src_y,
const uint8* src_u,
const uint8* src_v,
......
......@@ -693,6 +693,85 @@ void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) {
}
}
#ifdef HAS_ARGBTORGB565ROW_AVX2
__declspec(naked) __declspec(align(16))
void ARGBToRGB565Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0x0000001f
vpsrld ymm3, ymm3, 27
vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x000007e0
vpsrld ymm4, ymm4, 26
vpslld ymm4, ymm4, 5
vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xfffff800
vpslld ymm5, ymm5, 11
convertloop:
vmovdqu ymm0, [eax] // fetch 8 pixels of argb
vpsrld ymm2, ymm0, 5 // G
vpsrld ymm1, ymm0, 3 // B
vpslld ymm0, ymm0, 8 // R
vpand ymm2, ymm2, ymm4 // G
vpand ymm1, ymm1, ymm3 // B
vpsrad ymm0, ymm0, 16 // R
vpand ymm0, ymm0, ymm5 // R
vpor ymm1, ymm1, ymm2 // BG
vpor ymm0, ymm0, ymm1 // BGR
vpackssdw ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
vmovdqu [edx], xmm0 // store 8 pixels of RGB565
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
vzeroupper
ret
}
}
#endif // HAS_ARGBTORGB565ROW_AVX2
#ifdef HAS_ARGBTOARGB1555ROW_AVX2
__declspec(naked) __declspec(align(16))
void ARGBToARGB1555Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix) {
__asm {
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
vpcmpeqb ymm4, ymm4, ymm4
vpsrld ymm4, ymm4, 27 // generate mask 0x0000001f
vpslld ymm5, ymm4, 5 // generate mask 0x000003e0
vpslld ymm6, ymm4, 10 // generate mask 0x00007c00
vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xffff8000
vpslld ymm7, ymm7, 15
convertloop:
vmovdqu ymm0, [eax] // fetch 8 pixels of argb
vpsrld ymm3, ymm0, 9 // R
vpsrld ymm2, ymm0, 6 // G
vpsrld ymm1, ymm0, 3 // B
vpsrad ymm0, ymm0, 16 // A
vpand ymm3, ymm3, ymm6 // R
vpand ymm2, ymm2, ymm5 // G
vpand ymm1, ymm1, ymm4 // B
vpand ymm0, ymm0, ymm7 // A
vpor ymm0, ymm0, ymm1 // BA
vpor ymm2, ymm2, ymm3 // GR
vpor ymm0, ymm0, ymm2 // BGRA
vpackssdw ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
vmovdqu [edx], xmm0 // store 8 pixels of ARGB1555
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
vzeroupper
ret
}
}
#endif // HAS_ARGBTOARGB1555ROW_AVX2
#ifdef HAS_ARGBTOARGB4444ROW_AVX2
__declspec(naked) __declspec(align(16))
void ARGBToARGB4444Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix) {
......@@ -700,9 +779,9 @@ void ARGBToARGB4444Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int pix) {
mov eax, [esp + 4] // src_argb
mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // pix
vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xf000f000
vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xf000f000
vpsllw ymm4, ymm4, 12
vpsrlw ymm3, ymm4, 8 // generate mask 0x00f000f0
vpsrlw ymm3, ymm4, 8 // generate mask 0x00f000f0
convertloop:
vmovdqu ymm0, [eax] // fetch 8 pixels of argb
......
......@@ -934,6 +934,112 @@ TESTATOB(I400, 1, 1, 1, I400Mirror, 1, 1, 1, 0)
TESTATOB(Y, 1, 1, 1, ARGB, 4, 4, 1, 0)
TESTATOB(ARGB, 4, 4, 1, ARGBMirror, 4, 4, 1, 0)
#define TESTATOBDI(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, \
W1280, DIFF, N, NEG, OFF) \
TEST_F(libyuvTest, FMT_A##To##FMT_B##Dither##N) { \
const int kWidth = ((W1280) > 0) ? (W1280) : 1; \
const int kHeight = benchmark_height_; \
const int kHeightA = (kHeight + HEIGHT_A - 1) / HEIGHT_A * HEIGHT_A; \
const int kHeightB = (kHeight + HEIGHT_B - 1) / HEIGHT_B * HEIGHT_B; \
const int kStrideA = (kWidth * BPP_A + STRIDE_A - 1) / STRIDE_A * STRIDE_A; \
const int kStrideB = (kWidth * BPP_B + STRIDE_B - 1) / STRIDE_B * STRIDE_B; \
align_buffer_64(src_argb, kStrideA * kHeightA + OFF); \
align_buffer_64(dst_argb_c, kStrideB * kHeightB); \
align_buffer_64(dst_argb_opt, kStrideB * kHeightB); \
srandom(time(NULL)); \
for (int i = 0; i < kStrideA * kHeightA; ++i) { \
src_argb[i + OFF] = (random() & 0xff); \
} \
memset(dst_argb_c, 1, kStrideB * kHeightB); \
memset(dst_argb_opt, 101, kStrideB * kHeightB); \
MaskCpuFlags(0); \
FMT_A##To##FMT_B##Dither(src_argb + OFF, kStrideA, \
dst_argb_c, kStrideB, \
NULL, kWidth, NEG kHeight); \
MaskCpuFlags(-1); \
for (int i = 0; i < benchmark_iterations_; ++i) { \
FMT_A##To##FMT_B##Dither(src_argb + OFF, kStrideA, \
dst_argb_opt, kStrideB, \
NULL, kWidth, NEG kHeight); \
} \
int max_diff = 0; \
for (int i = 0; i < kStrideB * kHeightB; ++i) { \
int abs_diff = \
abs(static_cast<int>(dst_argb_c[i]) - \
static_cast<int>(dst_argb_opt[i])); \
if (abs_diff > max_diff) { \
max_diff = abs_diff; \
} \
} \
EXPECT_LE(max_diff, DIFF); \
free_aligned_buffer_64(src_argb); \
free_aligned_buffer_64(dst_argb_c); \
free_aligned_buffer_64(dst_argb_opt); \
}
#define TESTATOBDRANDOM(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, DIFF) \
TEST_F(libyuvTest, FMT_A##To##FMT_B##Dither_Random) { \
srandom(time(NULL)); \
for (int times = 0; times < benchmark_iterations_; ++times) { \
const int kWidth = (random() & 63) + 1; \
const int kHeight = (random() & 31) + 1; \
const int kHeightA = (kHeight + HEIGHT_A - 1) / HEIGHT_A * HEIGHT_A; \
const int kHeightB = (kHeight + HEIGHT_B - 1) / HEIGHT_B * HEIGHT_B; \
const int kStrideA = (kWidth * BPP_A + STRIDE_A - 1) / STRIDE_A * STRIDE_A;\
const int kStrideB = (kWidth * BPP_B + STRIDE_B - 1) / STRIDE_B * STRIDE_B;\
align_buffer_page_end(src_argb, kStrideA * kHeightA); \
align_buffer_page_end(dst_argb_c, kStrideB * kHeightB); \
align_buffer_page_end(dst_argb_opt, kStrideB * kHeightB); \
for (int i = 0; i < kStrideA * kHeightA; ++i) { \
src_argb[i] = (random() & 0xff); \
} \
memset(dst_argb_c, 123, kStrideB * kHeightB); \
memset(dst_argb_opt, 123, kStrideB * kHeightB); \
MaskCpuFlags(0); \
FMT_A##To##FMT_B##Dither(src_argb, kStrideA, \
dst_argb_c, kStrideB, \
NULL, kWidth, kHeight); \
MaskCpuFlags(-1); \
FMT_A##To##FMT_B##Dither(src_argb, kStrideA, \
dst_argb_opt, kStrideB, \
NULL, kWidth, kHeight); \
int max_diff = 0; \
for (int i = 0; i < kStrideB * kHeightB; ++i) { \
int abs_diff = \
abs(static_cast<int>(dst_argb_c[i]) - \
static_cast<int>(dst_argb_opt[i])); \
if (abs_diff > max_diff) { \
max_diff = abs_diff; \
} \
} \
EXPECT_LE(max_diff, DIFF); \
free_aligned_buffer_page_end(src_argb); \
free_aligned_buffer_page_end(dst_argb_c); \
free_aligned_buffer_page_end(dst_argb_opt); \
} \
}
#define TESTATOBD(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, DIFF) \
TESTATOBDI(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, \
benchmark_width_ - 4, DIFF, _Any, +, 0) \
TESTATOBDI(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, \
benchmark_width_, DIFF, _Unaligned, +, 1) \
TESTATOBDI(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, \
benchmark_width_, DIFF, _Invert, -, 0) \
TESTATOBDI(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, \
benchmark_width_, DIFF, _Opt, +, 0) \
TESTATOBDRANDOM(FMT_A, BPP_A, STRIDE_A, HEIGHT_A, \
FMT_B, BPP_B, STRIDE_B, HEIGHT_B, DIFF)
TESTATOBD(ARGB, 4, 4, 1, RGB565, 2, 2, 1, 0)
#define TESTSYMI(FMT_ATOB, BPP_A, STRIDE_A, HEIGHT_A, \
W1280, N, NEG, OFF) \
TEST_F(libyuvTest, FMT_ATOB##_Symetric##N) { \
......
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